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AshleyWB

AshleyWB

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AshleyWB
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  • 2 hundred and 48 thousand bajillion 5 hundred and 41 dollars every month.

    Also they do have employees and stuff they have to pay for their work. It's not like the monies made goes directly to The Overseer McCote.

    Just before someone complains saying they're taking all the monies and not spending enough fixing the game. That's incorrect and ignorant.

  • I scanned through the OP, seems like he's in favour of a nerf to spirit. Hmm...

    I just think about how Wraith is supposed to be the invisible killer yet spirit is impossible to see during phasing. Maybe if Spirit had some sort of visual indication that she is phasing towards you in chase that would make her less counterplay able and not really affecting her strength.

    I personally think scratch marks in phasing should have a tiny bit larger delay in appearing. I think she needs a tiny change to become more fair. I fear she will get the op label and receive a significant nerf down the line.

  • It's either early week or the next week. They don't release stuff on say, a Friday incase it needs an urgent hotfix. They don't work weekends I'm pretty sure

  • Surviving the dreaded facecamp.

  • I was thinking maybe a toolbox which brings sabo into more of a meta.

    colour - red, green rarity, 120 charges

    Tremendously increase sabotage effectiveness.

    Great skill checks recover 5%comsumption rate of item.


    Also a new toolbox add on which slows down skill check speed. So the skill check animation would be in theory easier to hit.

  • I don't know...but I do have everything unlocked on Claudette so her I guess.

    I like Jake but he's a little too distinctive sounding and I'm not the biggest fan of his cosmetics. I do like playing Dwight though.

  • @XhaleGaming said:

    Halloween is your biggest EVENT in the game and you guys are the only game that doesn't have an event going on? Every year there has been an EVENT what kind of bullshit is this? Someone should be fired for whoever messed this up!

    Well at least you're not in charge of things because you probably wouldn't know what you're doing let alone have any event at all.

    Mistakes happen, halloween is on hold because of the ambition BHVR had on this mid chapter. It's just the harsh reality that time is always counting down and delay is inevitable when things aren't fitting perfectly into place.

    Just play something else for the time being, I think the patch will release in a few more days.

  • Spine chill is my favourite safety perk.

    It warns you of danger way before it comes.

    It might not seem that strong but if you process the information it provides you can make so many good decisions which save you again and again no matter what Killer. T1 Myers isn't effected by spine chill but you are still at no disadvantage from not having Spine chill Vs a T1 Myers. You should be looking just in case.

  • I prefer the monopoly man or Ainsley Harriet.

  • I mean I know the volume of Survivors in pain is different, I just don't really understand how that makes any sense in terms of Survivor validity and balance.

  • Definitely true.

  • Some of you act as if Dbd is your partner in an overly oppressive relationship. They are better off without you.

  • They should let the killer take the cop car to knock over fences. That's real balance.

  • BBQ, STBFL, Brutal and a random last perk is pretty much my go to casual killer build.

  • I think BBQ is just better because of the extra points and that it isn't restrictive to only gens.

  • @LegionGhostface said:

    https://forum.deadbydaylight.com/en/discussion/comment/784989#Comment_784989

    it’s also beyond pathetic to constantly provide your community with patches with several instabilities, multiple delays, various platform specific issues that haven’t been fixed for weeks, and i could literally keep on going.

    Delays happen deal with it. Do you realize how often these updates come, that's not to mention all the ptbs and tweaks along the way.

    So ungrateful.

  • Clown Buddha.

  • @StupidPallets said:

    https://forum.deadbydaylight.com/en/discussion/comment/784579#Comment_784579

    Quit defending these guys. The average worker does not get as much slack from their bosses as BHVR does from their fans. BHVR has shown a consistent lack of regard for deadlines, and when something is released/patched — always — something goes wrong or the work is shoddy. If BHVR is a one person employee working at a project under the supervision of a middle manager, he would be reprimanded and eventually fired by now due to incompetence.

    Ummmm No.

    Honestly it's just basic respect. Criticizing the work of a group of people trying their best is just unfair.

    It's beyond pathetic to constantly throw a tantrum about people disagreeing with your 'overreaction'. Dbd Is just a game intended for fun, surely there is something to fill the void until the update lands?

    Seriously where is your creativity.

  • I think the late event start date was always risky to begin with. If there are a few issues needing resolved and the next update is really close then it's always gonna be tight timing to fix stuff and release the update.

    It will definitely come before halloween itself. I just always have the idea that halloween events for all games should ideally start early October.

    Everyone's mad at the Devs but honestly just be a little more patient and the event will be just around the corner.

  • Can you not?! (killer perk) - When a Survivor fails a skill check of any kind that Survivors teammates will scream in anger and the killer will get a visual cue of their location.

  • Not accessible to less skilled players like me because we're bad at skill checks. I want developer skill checks. Why should I suffer from tunneling from hook when I miss ds because I am bad at skill checks.

    Surely you want to discourage actual tunnelling so how about you do it where it's stone wall tunnelling.

  • I prefer old Freddy. He has more of an individuality to him. He had some clear weak points but he had so much more variety with him so that you could still play while posing valid threat.

  • We need a new game mode. Something less competitive and more forgiving.

  • @Mochan said:

    https://forum.deadbydaylight.com/en/discussion/comment/781559#Comment_781559

    You do realize that survivors have already been punished for tunneling gens. Multiple times.

    - nerfed BNP

    - Leader nerf and resulting gentime nerf

    - Killers given the super perk Discordance

    - Thanatophobia, PGTW and Dying Light buffs

    - Freddy chains and jump rope

    That's just off the top of my head. So spare me the ridiculous killer melodrama rhetoric.

    Because BNP was completely balanced. You talk about leader nerf but conveniently leave out Prove thyself.

    Freddy add ons are avoided if you wake up, not hard.

    Thanatophobia doesn't work if you are all healthy and it's a tiny debuff.

    Spare us the 'ridiculous Survivor melodrama rhetoric'. Quality of life and balance have gone a long way and made the game a lot more fair.

  • @Mochan said:

    https://forum.deadbydaylight.com/en/discussion/97987/punish-survivors-for-tunneling

    A few things.

    First, survivors have already been punished for unsafe rescues. And not just once or twice.

    WGLF was nerfed so you don't get stacks for unsafe unhook.

    The emblem system also heavily docks you for unsafe unhook, so you can actually receive zero points for altruism if your team as a whole (and not even you singly) has more unsafe unhooks than you have unhooks. You will even lose points even if you played perfectly, if there's some potato on your team who's trigger happy.

    Not punishing enough? To rub salt In the wound you get less blood points in the scoring system as well for unsafe unhooks.

    So let's not pretend that survivors aren't being punished for unsafe unhooks. Survivors have been nerfed quite a few times for it.

    Second, if yiu really want to get to the root of tunneling, you know what causes tunneling in unsafe unhook? Yes that's right. It's the other part of dynamic duo: Killer Camping.

    Killers make the choice to camp hooks, that's why tunneling happens.

    So if you want to get to the source, survivors aren't exactly the only ones to blame. Maybe if the devs punished killers harder for camping something might happen.

    You could have 0% proximity to hook point deduction in post game and still be branded as a camper. I think first of all Survivors need to acknowledge whether a killer factually is or is not camping before anything. A lot of times Camping and Tunneling is the excuse people use to reflect the blame somewhere else.

  • @Peanits said:

    Making it injure survivors would completely negate a perk like Inner Strength and greatly reduce the value of others (i.e. Head On). Other survivors would just stop using them entirely once they know the killer's using it.

    Exposed has a bit of a risk, but works better with other perks. It could backfire, but you can also outlast the effects. Maybe making the timer a little longer would help, but making it straight up injure you would discourage people from using lockers entirely (at which point, your perk isn't doing anything).

    I think the problem people have is that the very short window of exposed is so short that it's effect is useless 95% of the time. The only use I get from Iron maiden is to locate Survivors hiding in lockers or a faster hatchet reload. The effect of exposed doesn't do hardly anything.

    I personally would find if it caused blindness for 30 seconds after leaving the locker far better. Blindness in itself is kinda tame.

  • Tunnelling and Camping is the killer being on the map to some Survivors. Acting like a basic killer mechanic is troublesome and unfair is just an empty argument. Same can be said for gen rush arguments.

    If killers couldn't tunnel (down after injuring) you would end up being bored to death healing over and over again. Making that harder doesn't suddenly make it more fun of a game.

  • People think Steve is the true 'hardman' he's not and the killer might want to test you out.

    If you are an entitled Steve player I feel like you would use the 'I was tunneled' part and ignore the fact that you kept losing in a chase and you wanted to deflect responsibility of your own short comings and maybe it led to this thread about wanting answers for why you were tunneled.

    It sounds harsh but I'm just tapping into the mindset that many 'omg he tunneled' type threads are started by. The key is to not care about it because you'll get a new killer to play with next.

    It's either you were not playing so well and he was better than you, Steve PTSD so the killer was mean to you, or the killer was equally mean to everyone just unlucky he found you first or wanted you dead more.

  • Pizza delivery dwight. I like his curvy tight booty. I like the more dangley cosmetics and mixing to get weird looks which definetely don't go.

  • They'll either have it really soon (within 1/2 days) or leave it until Monday where they can tweak certain things if needs be. In my opinion.

  • I've done a few 'Killer Stun' actions being rewarded the stun points but the stun itself doesn't happen. Just a peer to peer issue, probably the game just derping out because it's overloaded with different stuff all going on at once.

  • Breaking pallets because it's apparently the Survivors only defense.

  • @Quol said:

    I like that pic, i also wouldnt mind a onesie.

    I just saw the gun😄 I'm so blind.

  • stock-photo-man-in-pajamas-walking-around-with-a-gun-the-man-in-the-striped-pajamas-goes-with-a-pistol-on-a-282896912.jpg

    Like this one here. Dwight needs something like this.

  • A date hasn't been confirmed as of yet. I would say expect it before Halloween.

  • @amneoss said:

    https://forum.deadbydaylight.com/en/discussion/comment/779089#Comment_779089

    You LITERALLY are not getting ANYTHING for 10 dollars. You are paying to grind, lol. Do NOT act like you are paying ten bucks for a bunch of stuff, you aren't.

    You are paying for a slim chance of getting stuff. The rift is grindy and the challenges are trashy.

    Well then there's no need to buy it if you aren't grinding.

  • @amneoss said:

    https://forum.deadbydaylight.com/en/discussion/comment/778887#Comment_778887

    I don't know what happened to people, but you guys know you don't have to just accept things. Battlepasses, Microtransactions, lootboxes ect... all of it only exists if YOU allow it to. It's not JUST something that happens now unless you accept it. If it exists in business it's because consumers let it exist.

    $10 for a lot of stuff in return, plus with it redeeming the next pass is a snatch.

    You're complaining about a problem which doesn't exist in dbd. You're spot on with EA and other companies being deceitful and manipulative to customers aka players but Behaviour are well behaved.

    Plus a lot of places in the world are finally starting to deal with the predatory marketing techniques used by game developers in terms of lootboxes and in game currencies.

    Dbd is perfectly fine, you know what you get and they clearly keep their purchasable stuff hidden in the store. A lot of it available through irridescent sharts.

  • SoonTM

    MTNOOS

    Mountain Noos

    New Killer - The Sherpa

  • Borrowed time is just too good to turn down.

  • I think it should probably be base kit but on a weaker level. As a solo player getting unhooked in the killers face and being immediately downed seems unfair and annoying.

    Borrowed time is too risk free imo, the deep wound bar never expires and it's so easy to mend to normal.

    I think it should get a slight nerf or solo players should take a little more use from it.

  • @amneoss said:

    https://forum.deadbydaylight.com/en/discussion/comment/778974#Comment_778974

    Address the issue? The don't address anything anymore.

    It's been less than a day since they announced the halloween update was gonna be delayed and you're all here with your pitchforks making demands. Just give them some time instead of being ungrateful. Maybe next time they shouldn't do a halloween update and see how you like it then.

  • You have 2 choices 1. Gimme 1 billion auric cells and immunity from taking damage forever in dbd or 2. Me uninstall.

    On a serious note, mistakes happen randomly in everything in life. Let's be reasonable and not throw a tantrum before they can actually address the issue. Let them fix it instead of demanding answers and demanding double Bloodpoints.

  • I personally only like watching content creators content if they acknowledge that the game they're playing is a game for fun and not to be taken seriously.

    Even when you have the super serious educational streamers I find it refreshing having them be so passionate at trying to aim for perfection everytime.

    As you've said it's people's ego that puts me off certain people. Their attitude and general trying to look good just feels fake and unworthy.

  • To be fair to be the best Survivor you have to be able to utilize toxic strategies such as annoying the killer to attract his attention, flashlight blinding and almost torturing the killer to make you think you're gonna head on out of every locker.

    It's probably because the game allows for certain playstyles to be more beneficial eventhough they are often unfun and rude a lot of the time.

  • The Battlepass is just a thing games do nowadays to provide longevity to the game. It's not like pallet loops and stuff was always a secret. Also I do agree that toxicity is often encouraged by some streamers and stuff.

  • My admiration of lockers.

  • A perk which nullifies any status inflicted upon them e.g. blindness, exposed, mangled. At the expense of being in first person view.

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