AshleyWB
AshleyWB
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@Peanits said:
https://forum.deadbydaylight.com/en/discussion/comment/827038#Comment_827038
2k is the target, not 1k. 1k on average would mean they're very weak and desperately need a buff.
What about killers like hag who on Xbox is the killer with the highest 4k probability?
Surely if you nerf a killer due to the better players playing that killer well and coming out with 4ks every game then for the casuals the killers getting these nerfs are suddenly unviable.
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Tome 2 could be about the Spirits lore. Would make sense to tease a little of that.
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I think the issue with a lot of people including myself with GhostFace is that his detection is broken. You have to fiddle around with the camera before you even start breaking him out of stealth.
Even with no add ons it's annoying because he can expose you easily in this time.
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If you get a refund on everything you ever dislike then you will never spent any money and games including a balanced dbd will never exist.
You should understand whether a game is for you before you buy it.
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I just think I've talked people into seeing sense for what it is that they are doing. I try not to insult but I always try to make the culprit show some empathy towards those who had to put up with the toxicity. A lot of the time the people doing it don't understand what it's like to be on the other side.
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@InfinyMage said:
While i dont play to get salt. I truly do love salt messages. its a game and while you could be forgetting your frustration by doing anything else you went and vented to the last possible person who is going to make said frustration any better.
And calling someone out for dirty tactics or even toxicity by messaging them is again a waste of time for said same reasons. They know what they were doing. You only made them feel better about it by sending them salt.
I wouldn't say asking for a reason behind their behaviour is salt. They say it's salt just to get salt out of you.
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42 and I have all the killer challenges left.
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@xRem said:
https://forum.deadbydaylight.com/en/discussion/comment/818225#Comment_818225
Someone being insulted? Or what you made it sound like they abused the person in question, sure people are rude but limiting speech for everyone wont solve anything. If anything came from it it would be worse as more and more restrictions came in because people didnt get insulted and didnt grow a thicker skin.
There's a line between insulting someone and trash talking
You really suck as trapper no wonder no-one fell for your traps - trash talk ok
I will [insert threat here] you [bad word] piece of [bad word] - should be censored and flagged for potential further action.
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I don't dislike them I just think they are just too small to even be considered 'desirable'.
If they had another purpose and Survivor charms were a little bigger then fine.
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Nope. Ask me in 3 weeks.
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I just want GhostFace to be broken out when I'm looking straight at him extensively. His detection system is broken most matches.
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Being offended by insults is not being a 'snowflake' it's just that people think they have a right to stomp all over someone for the sake of being a piece of poop.
Trash talking is different, if you say something mean then you should face the consequences. Not the person you're attacking and if you think "oh my behaviour is ok because this guy is a snowflake" then why bother saying anything at all because it's only your actions which lead to the 'snowflake' being affected.
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More variations of Lerys plz. Also an asylum variation with an underground catacombs with The nun as killer plz.
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@GodDamn_Angela said:
https://forum.deadbydaylight.com/en/discussion/comment/818091#Comment_818091
This would get messy real fast.
I'll bargain with you. Get rid of the auras at the exits and make bloodwarden a cooldown perk.
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Not a fan of new Freddy but disconnecting to get what you want seems to be working. I never disconnect due to the high moral integrity I have but it's obvious there's a problem if people see it as the only way for change.
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Bloodwarden should work more than once but with a 50/40/30 second cooldown.
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I mean once you say certain perks need buffing as a killer Survivors scream op without hearing out a suggestion.
Example I think Rancor should not show the killers outline every gen completed, hangman's trick should injure anyone who completes a sabotage on hook or trap and the exposed status on iron maiden should be longer (5-15 seconds extra)
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Personally I like to go with something useful which the Survivors would never guess until they are on the wrong side of it. Territorial imperative is a good surprise perk
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Shred sometimes auto aims towards a nearby window or wall when my sight is clearly on a Survivor. It's frustrating, his Bloodlust feels non existent sometimes and as I've not got save the best for last on my bloodweb I just keep prestiging him. He kinda relies on certain perks to do well.
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I remember when Myers footsteps were bugged to be really loud, they fixed his but wraith was left in a mess.
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Just a rocket League / overwatch style chat would be enough.
With custom messages.
I found hatch, gen almost complete, door at 99, I have a flashlight, omg key, Killer is looking for me, Basement!, Go for the unhook, heal?, Let'sa go, darn it, Stoopid killer, Stoopid teammates. And the post chat lobby selections of GG, tunneler, camper, nice connection, disgraceful McDonald's WiFi.
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I wonder why this thread is still in general discussions and not fan creations or something like that. I made a thread about another killer and they were like "lock this away to never been seen again" by sending it to fan creations. I hope it's the nun because my idea would work best with a map. The next chapter doesn't come with a map. Probably a standalone killer.
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The loudness of his footsteps defeat his purpose as a stealth Killer. Spine chil Stomp Stomp Stomp Stomp, The exactly reason why pig is a far better stealth killer.
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@TheALIEN said:
https://forum.deadbydaylight.com/en/discussion/102045/would-anubis-be-a-good-idea-for-killer
Is Godzilla King of the Monsters?!
Why of course
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The Nun will probably be like legion/GhostFace but instead of being all loud the music will be subtle, the Nun might stalk you a little and charge up her 'crazy' ability to increase speed and one shot capability.
Idk, probably Huntress size. I need to watch those movies.
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It's not the soundtrack in the game files though. It's a similar sound but surely if it was the actual Nun license then BHVR would avoid the obvious leaks from happening.
I suggested a mummy/Anubis chapter but I hope I'm wrong because they deserve a map. The Nun might be ok as a standalone killer.
Nothing is concrete... except concrete.
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I see they quickly shifted this to fan creations π§ could they be...hiding my theory from the othersπ€. If I'm somewhat right that's good enough for me.
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"Anubis himself is the Egyptian god of death. While he thematically fits in DbD, I don't think the Entity could force a god to stay and take part of the twisted game. If anything Anubis would try and free the souls and lead them to the true afterlife instead of being trapped in the fog.
However, priests wore Anubis masks during the mummification ritual called "Opening of the Mouth". You can see tattered pant legs and bare feet in the silhouette, so imagining ancient tattered priest robes might not be too far off. The line from the back of the head flows smoothly to the shoulder, so it really could be a headdress of some kind. If it were a bunny mask I think the neck line would be more defined and the broken ear might look tattered rather than broken.
The weapon might have been withheld from the image to help with the mystery. I don't think we would get a killer without an obvious weapon, unless he's using a small knife or scalpel used in embalming. I don't think that's the case since a small knife like that wouldn't cause enough damage to injure a survivor enough to be put into the dying state after two slashes. Edit: It also wouldn't be very customizable because of its size..."
This was a comment made by @SpaceCoconut on the steam forums before Huntress came out. I wonder whether his opinion has changed.
I mean we have the demon prince Demogorgan why can't we have a little sleepy doggo with a scythe or spear or something.
Also I think Anubis would have an insane amount of cosmetic variation.
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@Mr_K said:
Look back on the Steam forums around the time Huntress was being teased.
I just looked up that steam forum and I see no reason why Anubis would be out of reach of dbd
Anubis is the protector of death not a powerful god according to some weird website I went on. Seth is the god of death and Teal'c is God of war.
Anubis is in smite so him killing Survivors is fine.
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Looking forward to seeing it. I hope others follow in your footsteps. Short horror movies/fan films are always really fun to watch. Lerys memorial might finally get that shocking feeling of dread it deserves.
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I think it would be nice if killer had a Bloodlust bank which they can activate in a chase if they want to use up the bloodlust gained from previous chases.
You won't automatically get Bloodlust but you can choose to give yourself a bloodlust speed boost if you have enough in your Bloodlust bank.
Just an idea, likely it'll remain unchanged.
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Nurse's calling, thanaphobia, dying light and ruin are all really good perks on a stealth only GF.
I personally want to be playing with more fun perks for both sides. Probably run corrupt intervention, surveillance,devour and noed. Full of surprises potentially. I'm all about surprises.
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You'll be fine.
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Not new norm just the norm.
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@Tarvesh said:
https://forum.deadbydaylight.com/en/discussion/comment/813040#Comment_813040
Overwatch 2 would like to have a word with you. >.>
Overwatch 2 seems to me a way of keeping itself relevant with it being new once again.
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My ninja hag build consists of Spirit fury, enduring, insideous and noed.
It's basically playing normally until spirit fury is ready then insideous at a pallet by someone you've hooked then don't move, let them come to you to investigate. It somehow works really well.
If it doesn't then choose a dull totem to protect by an exit, insideous by the door and catch them that way. Bloodwarden works well too. Mint rag with whispers at end game.
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@Alice_pbg said:
https://forum.deadbydaylight.com/en/discussion/comment/813257#Comment_813257
"Are the Survivors there to survive and endure a 'nightmare' or just completely screwed by the 'killer'? assuming you keep the same dynamic."
C'mon, don't ask for spoilers. XD
Are the Survivors the true killers?
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Are the Survivors there to survive and endure a 'nightmare' or just completely screwed by the 'killer'? assuming you keep the same dynamic.
If we all like this fan film, do you have bigger and better plans for future fanfilms to come?
What were the big challenges in making a dbd fan film?
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WHEN???
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We need Genji from overwatch as a killer, shurikuns throwing Killer who double jumps over pallets and loops. Or tracer who just rewinds time with whoever is nearby to redo parts of a chase.
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Game modes before new games altogether.
Times aren't how they were before. Games tend to be continuous rather than "here's the next installment" Dbd is in my opinion a great fit for that continuous hub of horror characters.
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@Mikey4Hire said:
The hatch should be able to be opened again once the killer closes it without a key, add a progress bar for 30 seconds or something. With skill checks obviously. It's way too easy for killers to guard the doors and most often than not your gonna die if the doors spawn close. (Most of the time they do)I just find it unfair on both sides if they close the hatch
I suggested the same a while back.
An action similar to the break out of beartrap action. Very low chance of opening the hatch but a viable option if the killer is hard patrolling the exits.
The odds of breaking hatch open in my suggestion was like 0.2%.
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STBFL nurse with matchbox was fun but as you said not very strong at all. The blink range is tiny and the fatigue is pretty painful.
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I mess with Survivors more but in non toxic ways. I'll anticipate hook farms down the rescuer and the unhooked Survivor, but always leave the unhooked Survivor to be helped back up.
I would pretend to not see Survivors more and try to scare them more when I'm in a winning position.
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Mike Myers. Just so we can say oh it's Myers and we expect either an extravagant Austin Powers jumping out at us or just Michael Myers instead.
Oooh imagine fat [bad word] from Austin powers as a killer. That'll be fun.
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If you go round saying "let's nerf these 7 add-ons on a killer" that just indicates how much weaker you want Spirit to be without necessarily wanting a rework or tweak of her at base. In all you'll still end up complaining if these changes went ahead.
I personally think scratch marks should be delayed in phasing by 1 extra second then you would have plenty of opportunity to 'mind game' or make the killer anticipate your actions better to get you got.
The sweaty spirit players are annoying but if you waste their time they are not as good as many people make out. Running in the open is a dumb idea for any Killer.
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Being tunneled to death if the killer see's me from the start. Others can try to distract but they'll never change targets.
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@HellCatJane said:
https://forum.deadbydaylight.com/en/discussion/comment/790703#Comment_790703
Never played that. But I am curious now.
This game definitely tops it from my current experiences with games.
6 seige is way worse. Voice coms in game. Gamer grills beware you will be targeted to so much abuse and weirdness on that game. There are lots of alright people playing seige but the oddballs do come from all over quite frequently.
Dbd is only bad community because of the toxic end game chat which is only made toxic because people like playing the Blame game and not taking responsibility for their poor choices.
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@YungCloutking1 said:
https://forum.deadbydaylight.com/en/discussion/comment/808620#Comment_808620
The singer or from Scooby doo? Lmaooo
Both horrific, Shaggy from scooby doo of course. Mortal Kombat couldn't get him dbd can.
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Shaggy
