Arroz
Arroz
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- Arroz
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With the deep wound changes, will borrowed time be changed too?
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@Larcz said:
https://forum.deadbydaylight.com/en/discussion/58518/can-survivor-get-more-bloodpoints
Mayby use we gona farm forever perk and some offering for points problem solve.
I dont like to use that perk that much, it dont have a usseful effect.
I would prefer kindred or decisive
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I missed you and a lot of other people too!
It's nice to see you guys back!
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@Andreyu44 said:
https://forum.deadbydaylight.com/en/discussion/comment/431002#Comment_431002
Because the killer is 1.
Survivor perks should not be as powerful as killer perks. I think its obvious.
Why not?
Obviously it woul not be that powerful as bbq but it could get an effect and dont be just a bp perk..
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@Andreyu44 said:
WGLF doesnt need an effect.
We are talking about bloodpoints here.
WGLF should give a stack when healing somebody and/or when completing a gen.
https://forum.deadbydaylight.com/en/discussion/comment/430299#Comment_430299
Aaaaaaand SC definetly doesnt need a buff.
Why can wglf have a effect if bbq have one?
And sc really need a buff, sb make it a waste of time.
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Their opinion were valid a year ago.
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Me too!, I couldn't buy it when it was because I was too busy and did not have enough shard.
So I hope it be the next week!
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@DocOctober said:
https://forum.deadbydaylight.com/en/discussion/comment/428182#Comment_428182
If it makes you happy to believe that, go on.
I'm too tired at this point to try and reason with Survivor mains, talking to a brick wall is much more productive than that.
Anyone that dont agree with your killer main idea is a "survivor main"
K.
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@Ihatelife said:
https://forum.deadbydaylight.com/en/discussion/comment/430743#Comment_430743
Hag and Plague must to waste time to do something with their powers.
Literally huntress, spirit, plague and hag cannot stop gen rush. Their powers are only meant for chases not to slow the game down.
Their waste some second using their power but that for stop the GEN RUSH
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@Raptorrotas said:
Wouldnt making "ruin baseline" simply translate into reducing/removing/asjusting bonus progression caused by skillchecks?
Yep, because you only get bp when you hit the great one
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Games without Ruin are wayy to quick. The only two killers acceptable to play without ruin are Billy and Nurse. Everyone else requires Ruin.
No, just apply pressure, I can do very well without ruin..
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@CornChip said:
I just played a game against an AFK trapper.. He literallty didn't move.. He still got 8K BP lol #########
But if a survivor stay afk he only get like 800 bp lmao
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/430309#Comment_430309
If you're going to say I'm wrong, then you should at least properly read my post.
I didn't say I immersed all match. I said I immersed at the start, so I'm not the first caught and am able to work on the middle map gens to stop 3-gens from happening. That lets me fulfill my objective category first and then concentrate on alturism and boldness afterwards.
Also I guess the matches where I get 28K BP and 4 WGLF stacks (so 56k BP) as a survivor must be imaginary, too. ¯\_(ツ)_/¯
Don't complain about not getting BP as a survivor when you don't play to maximize them in the first place. Getting lots of BP as a survival is possible. I do it and I'm not even good at survivor. Other people much better than me do it all the time.
Any survivor who just runs around with borrowed time making saves willy-nilly without a care and not actually doing the objectives will get 27k BP too.
What @EntityDispleased Said.
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@Mc_Harty said:
4 months I had to endure exploits from that garbage killer. Well worth the wait.
THIS!
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No :)
Just played 2 days ONLY as killer, and i find it really fun and a farm of bp too
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@Poweas said:
https://forum.deadbydaylight.com/en/discussion/comment/428100#Comment_428100
@AlexAnarchy You didn't even read it did you? Forget it, I give up on this thread.
😑
You can't make a noed thread in this forum because everyone is going to say "cleanse totems".
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Not really items cause that’s a little obvious. But best perkbuild?
Adrenaline = All the time you were being heal can be used to fill 1/4 of a generator
Resilience = Just for increase the gen speed a lil bit
Prove theyself = So your teammate dont get that 10% decrease speed, and that's great
Stake out = That's a awesome perk! and if the killer have ruin you can ignore it.
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@BigBubs said:
Well , of course a killer would get more points most of the time.
Killers earn points in all of their 4 categories pretty much at the same time by just doing their "job" , while survivors earn points in their 4 categories separately.
It is impossible to make 32k as survivor, keep in mind that there are 4 survivor in the match, that means alturism category (unhooks) can be steal for you teammates, or 1 of your teammates can be targeted by the killer for the entire game, so rip your boldness category, and for cap the objective category you need to hold m1 in 5 gens.. and that's so boring
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/430275#Comment_430275
Killers have to use a perk to get a lot of BP, too? I don't understand what you're getting at.
Survivors need less BP to level up effectively (only need to max out one character), can reuse their items and offerings if they die, can *find* items and add-ons in the trial, and don't even need to use items and add-ons to be competitive as most of their power are packed into perks anyways.
If a killer decides to tunnel you the entire game, well higher BP bonuses aren't going to help with that as you'll cap boldness anyways. Or you know, you could just not be caught first.
For example, I always stay immersed at the start of the game. Instead of doing the very first gen I see (unless I spawn alone, which is rare), I will instead slowly and carefully work to the middle of the map to do those gens instead, to prevent a 3 gen set up. Bonus in that I'm usually not the one caught first.
Secondly, if someone steals your hook... well, I don't see how more points would make people steal your hooks less? I don't get your point here. If anything, higher points would mean people would steal unhooks more often as everyone will want to make that save.
If you want the unhook so bad, then be more efficient with your saves. Save people who get hooked closer to you. Don't run across the entire map to save someone when someone else is more likely closer and wasting your time unless you know you are the only one able to make that save anyways.
And yes, killer does suffer sometimes. A killer who barely gets any hooks will get practically nothing. Considering most killers have to run at least common add-ons, they will barely make 4~7k BP in a 5+ minute match.
The killer one have a effect, wglf does not have any effect.
Survivor can't re use their offering, but they should keep their item like killers do with their power, is basically the survivor power.
Any killer that has bbq and at least got 3 hook and didn't kill anyone but got some points during the match can easily get 27k.
And who tf play immersed in 2019?, if you are going to be that ninja guy in the match your just going to make 12k.
And in your last point your wrong.
Most of the time i run on a M1 killer (trapper) common addons and get a lot of bp..
I only agree with your 2 bloodpoint, but it sucks to someone steal your unhook.
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@GrootDude said:
https://forum.deadbydaylight.com/en/discussion/comment/430294#Comment_430294
After preforming a hook save see the killers aura? I would say flashlight/pallet saves also since they give you a stack, but that’d be useless.
Omg.. a lot of people got banned..
Do you know something about @Vietfox ?
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@GrootDude said:
https://forum.deadbydaylight.com/en/discussion/comment/430294#Comment_430294
After preforming a hook save see the killers aura? I would say flashlight/pallet saves also since they give you a stack, but that’d be useless.
That's what breakdown do lmao.
After perfoming a hook save your healing speed (for you) is increased in 10/15/20%?
This would make selfcare better.
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"Survivor favored game"
Your opinion was valid a year ago ;)
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@GrootDude said:
I wish WGLF had a side effect so it actually did something useful. At least make heals give a stack.
Agree.
Just like bbq, it reveals survivor auras, why can't wglf have a effect too?
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@[Deleted User] said:
I usually make slightly less than the killer if they did okay, more if they did bad.
It's honestly not too hard to get points as survivor. Work on generators with a couple of people, rescue and heal a few people, pop a few totems and get in a few chases, maybe get a pallet stun or two as well. Even if you die, you'll usually make around 20K. 25K if you survive. Combined that with WGLF and that's up to 50k.
I've actually been using survivor to level my killers, because while you get less BP usually, the matches end faster and I don't have to constantly use add-ons in order to be competetive against the killer, unlike the killer must use most of the time to be competitive against survivors (for most of the cast anyways).
It sucks that you need to use a perk for get a lot of bp..
And that's a lot of things to do. What if the killer chase you the entire game? Or some people steal your unhook?
The killer will never suffer from this..
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@Kagrenac said:
Yeah survivors have always gotten a 3rd of what killers get. If I want to level someone up I just play killer because it's just that much easier to get decent BP. Even without BBQ.
Survivors need more points toward boldness, survival and chasing
Just got in 2 days with bbq my trapper in level 42..
I just prestige him 2 days ago.
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@Mister_xD said:
it should not wake you up.
And make wake up wake you up, as it should be
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@GenSim12345 said:
https://forum.deadbydaylight.com/en/discussion/comment/430240#Comment_430240
What makes running Adrenaline high risk? I only see high rewards??
Play the ENTIRE match with 3 perks.
That slot could be used by borrowed time..
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@Ihatelife said:
https://forum.deadbydaylight.com/en/discussion/comment/429736#Comment_429736
And like the ''update'' for a Legion, huh?
Legion deserves that nerf :)
They were bs all the time. BY using exploits. So why not?
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@artist said:
high risk/high reward. it's fine
This
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@RSB said:
https://forum.deadbydaylight.com/en/discussion/comment/373363#Comment_373363
Don't respond to him, Nuggets, he is a forum troll. Ignore him and he will starve.
Nah, you killer main consider a surv main a troll?
Oww..
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@Eveline said:
You played both roles for a while that is why you understand balance more than him.
"While", why not play it now?
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@mcNuggets said:
https://forum.deadbydaylight.com/en/discussion/comment/373227#Comment_373227
Sorry, I was just pissed off a game I loved from the bottom of my heart is corrupting more and more.
Did he hurt so much?
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@BillyIII said:
BUMP! Devs need to see this! They are killing the game!!1 My survival rate has gone down from 90% to 86% since the last two patches! TWO PERCENTS! At this rate there will be no survivor players left!!!
Yup
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@GrootDude said:
I’m tired of people saying every patch blank side is getting nerfed. Every patch they nerf and buff both sides.
Anyways i dont care this patch, i used ds sometimes and i still like it, and i rlly like the buff to 8 pallets added in all maps!
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@Condorloco_26 said:
https://forum.deadbydaylight.com/en/discussion/comment/373281#Comment_373281
No. 3 hits to activate. You could activate it without even being hooked.
I mean, if you are being tunneled, 2 hits = 1 hook another hit, another hook = 3 hits
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@Raccoon said:
Slugging them for 60s has no downside.
Not like slugging was nerfed or that 60s is going to basically cost you a gen if you stick around.
A single person for repair a gen takes 80 seconds, so no. And while the ds guy is being slugging is to he's FAVOR because there's 1 person in the floor.. and he can patrol gens.. So no
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@Eveline said:
Another corn tier map. Lots of fun with slow killers I bet.
Mother's dwelling it's more big than this map... only 11,000..
The asylum have the same m2 and no one complained, you ######### about everything.
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@Madjura said:
https://forum.deadbydaylight.com/en/discussion/comment/373239#Comment_373239
And it doesn't get stacks from attacks that aren't regular attacks: Chainsaws, Huntress hatchets, Legion will not give you any stacks
Rancor annihilates it too. You can either not heal yourself for the rest of the game, so you can also not run Adrenaline, or you WILL get mori'd.
Hey, just stop no one is gonna agree with you, when more killers main see your post they are just gonna attack you, because this is a killler dominated forum. When my friend told me about this perk the first thing i said it was TRASH, just a horrible version of dead hard, actually for activate that perk you need to have 2 hooks..
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@Delfador said:
That perk will never see the sunlight.
As a survivor main, I can easily say it. EXTREMELY UNBALANCED. It is not even gonna get nerfed, they are going to rework it before it hits live.
What do you mean? it maybe will be the same than dead hard
Or can you please tell me what the perk do?, i think the spanish translante is bad, what i understood the perk do is you need to get 3 hits by killer basic attack and the next hit you get will basically be a dead hard..
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@Master said:
The new map has some really bad optimization.
I have a really trash computer and with the new update maps run better..
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@GrootDude said:
He’s not exactly OP, but he should slow down a bit when holding his saw.
Maybe he's base speed should be nerfed? he already has his chainsaw so that's not gonna be a problem..
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@Goldengeartwo said:
https://forum.deadbydaylight.com/en/discussion/comment/372963#Comment_372963
I get it's easy for a Killer-dominated forum to defend OP Killers. I understand the mentality, I play both sides a lot.
No one is going to agree with you, this is killer dominated forum.. only buff ideas for killer and nerf idea for survivors?
And btw full of this too
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@SadonicShadow said:
https://us.v-cdn.net/6030815/uploads/158/DJY0O2XBGT6S.jpg
My recommendation to your condition.
Who use that ######### in 2019?
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I play DbD now for a quite decent time. In the past only patches came out, which I couldn't like.
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@Wolf74 said:
My experience is completely the opposite way round.
Especially that there seem to be way more true survivor mains that never touch killer as the other way round. Even true killer mains sometimes play survivor.
And honestly to me you sound like exactly that kind of spoon fed survivor main complaining about hitboxes and Noed.
Most complains about hitboxes are just lag/latency and anybody that plays killer for a while knows that there are also many swings that should have been hits and did not get detected correctly. And only lazy gen rush survivor complain about a perk that easy to counter than Noed. You want to "earn" a fix to Noed? Cleanse totems. So you really contradict your own point in the very same post.
Where are these statistics that most survivor dont touch killer?
Actually play killer for me is more enjoying than play SOLO survivor
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@Wolf74 said:
Sorry, but I have nothing more to say. Your point of view is just pathetic.
Any talk about an end game perk being a perk to prepare to fail is just ridiculous.
And you don't admit that it is the survivors fault if Noed triggers.
You just want to keep survivor safe.
An evil, demonic possessed, psycho serial killer is using a "cheap shot"? Who would have guessed that!
Hey just a tip dude!, stop that images, memes? they are so cringe!!
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@The_Crusader said:
This is balls.
Every lobby now it's just toxic swf. Usual characters, usual item, tbag, tbag ,tbag, multiple DS.
All 4 are on each others friends lists all the time.
It's really sucked the fun out of the game. I just cba and I camp then they get salty post game.
Actually toxic swf are not gonna use ds.
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@bendermac said:
To be honest, NOED isn't the reason why Killers rank up, nor is NOED a key problem. The perk as it is now is fine and well balanced.
I rarely run NOED in my builds. It's more for giggles.
My Killer build is usually Nurses, BBQ, Bloodhound, Discordance/Franklin's/Surveillance.
I hardly run ruin because the totem dies so quickly, it's a wasted slot. Yet I rank up to 1 fast and I keep staying in rank 1 and 2.
If a Killer gets a 4K in the End Game because of NOED, the Survivors screwed up. Don't blame it on the Killer for running NOED. It's your and only your fault if they manage to kill you all with NOED. But no, you didn't cleanse the totems and then become uber altruistic. Which plays in the hands of the Killer. In short: You became a potato in the End Game. BTW, don't think this wont happen with rank 1 SV.
Also NOED can be like ruin: Once it activates it dies instantly before the Killer was able to hand out a single blow.
Tell a rank 20 to cleanse a totem.
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@BrendanLeeT said:
https://forum.deadbydaylight.com/en/discussion/comment/369153#Comment_369153
I do play killer a lot more than survivor (70% killer, 30% survivor) and I can say if I was in the killers position, I would probably be mad too. I know how frustrating games can be but when I do play survivor I do loop for a while to survive however I don't usually run any crutch perks and if I do it's only Adrenaline.
I didn't deserve the escape because I used pretty much 95% of the pallets and I had no where else to go after I 360ed him quite a few times and he expected it.
So you should no play the game, if you get mad only for survivor giving time to the others to escape would get you mad? and btw what rank was that killer?
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/370813#Comment_370813
I always check their profiles to see if they are SWF or not, and prepare accordingly.
I'll just private my profile, simple, no?

