Arroz
Arroz
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- Arroz
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/433014#Comment_433014
Honestly, I don't know. I don't know how the devs programmed it. It could counter it completely, or it could just diminish it slightly.
Well thanks for the information anyways
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@fluffybunny said:
I thought that Flip flop was introduced to make a combo (Tenacity, Flip Flop, Boil Over) similar to how the other combo for Kate's perks (Dance With Me, Quick and Quiet/Windows, Lithe) works. Was I wrong in thinking that?
Yeah I think so, but that combo doesn't help that much..
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/433007#Comment_433007
It means you won't sway as much left and right while the survivors try to wiggle out. It's the opposite of what Boil Over does.
So it counters boil over effect?
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/433000#Comment_433000
The proof is in the numbers. It increases time to wiggle out by 12%. Do the math, what's 12% of 16 seconds?
Agitation increases movement speed by 18%. This would give you about 10 more meters of travel distance.
"Your powerful hold onto the Survivors causes escapes to be nearly impossible.
Effects of Survivor struggling are reduced by 75 %.
Time to struggle out of your grasp is increased by 4/8/12 %."
"Effects of Survivor struggling are reduced by 75% "
Can you please tell me what does that mean?
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@Plu said:
At first i believe it wasn't made this way because of old DS mechanics, but now i don't think it will happen because flip flop exists.
So if devs dont buff those perk it's another 2 perks to usseles list.
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/432988#Comment_432988
Iron Grasp doesn't even add two seconds of wiggle time. It's worthless.
What about agitation?
And can you please give me a proof?
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@PigNRun said:
https://forum.deadbydaylight.com/en/discussion/comment/432976#Comment_432976
Applying the same logic, why should Boil Over decrease wiggle out time if Flip Flop does the same thing? And if they did the same, and you are calling Flip Flop situational, wouldnt that make Boil Over situational as well?
Flip flop is just a counter (a lil bit) for slugging, and back to the same, why the killer slug people if he is supossed to hook them?
Boil over increases your wiggle time and flip flop just fill your bar.
Why does iron grasp decreases the wiggle time?
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@No_Cluie_Louis said:
To be honest wiggle perks are just genuinely a bad idea, unless they updated the entire wiggle mechanic. If you wiggle faster, you get a full SWF team running the perk taking hits so you never hook anyone. It why sabo is such a risky thing to put in the game. Maybe instead they could just make it so the perk punishes the killer in an unrelated way, like making the killer hindered after hooked you
Killers have mad grit, so bodyblocking swf it's not going to be a problem.
Or just use iron grasp, it's a perk that can appear in any bloodweb
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@Orion said:
Because if you make wiggling take longer, it will make Boil Over a bad perk.
In all seriousness, assuming that was a mistake, Boil Over already decreases wiggle time, technically, by forcing killers to bump into objects along the way.
In a open field map that doesn't care, and is really easy to control the killer movement..
And btw killers hook vacuum make the perk usseles.
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@PigNRun said:
The main problem with giving Boil Over increased wiggle speed/less time to wiggle out back then was DS. Now, DS is out of the way. But now we have Flip Flop.
So, basically, Ash is the reason Boil Over probably wont be buffed.
Ash perk is so situational, and why does the killer slug the guy?, he should hook him how is supossed to be.
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I have just had 2030 shards and decided I would get a perk to gain the bloodpoints from it out of the shrine of secrets.
You didn't unlocked that perk or I dont know..
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Oh I see..
I wonder what's going the annivesary surprise for this year
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@AngryFluffy said:
https://forum.deadbydaylight.com/en/discussion/comment/431531#Comment_431531
Definitely not. I'm Main-Survivor and I hate these planned changes for Legion. This is simply too much. Few things are okay but with implementing everything planned, they will kill everything unique about this killer and make feral frenzy almost senseless.
This makes me so sad because I love this Killer and really like to play against him. I like the variety he brought to the game and it is not too hard to play against him as he is now. Would make me so sad if nobody would play with him anymore because he would become too weak.
"Im a survivor main"
Yeah sure, you like going against a frank's mixtape + cold dirt and mori, dont you? :)
Yeah it is too much, just like bnp got nerfed too.. And vigil, that exhaustion nerf killed that perk..
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Until the changes on the PtB go live, I encourage each and everyone of you to show these crybaby entitled survivors who whined until Legion is nerfed into the ground.
Looks like the only killer you can play is getting nerfed, oww :(
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I Don't know what actually make it happened but it was quite difficult to drop the pallet in some situation like YOUR TEAM DYING AND CRAWL WITHIN PALLET AREA, u're ready to drop the pallet after the killer grab your team up, but there is some reason the pallets always unable to drop all the time.
You should be able to drop no matter what, if the killer is bodyblocking it or not.
Pallets are supossed to be "SAFE"
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Maybe they got cancelled? It look like the same but with better render quality
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@GrootDude said:
@Arroz some people still have that faulty logic.
*On this forum
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@pushkina said:
https://forum.deadbydaylight.com/en/discussion/comment/432379#Comment_432379
How ofte do you see 4 mom and 4 insta heals. I have yet to see it.
That's like 1% of the match.
Same for swf, most swf SUCKS, and killer still complain lol
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@NoShinyPony said:
@Poweas You are saying it is ok to dc because the killer uses a specific perk/add-on setup?
No one wants to play against overpowered things.
Just like killers dodge, you think it's okay to be 20 minutes finding a match only because killer are a baby and want the 4k?
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I totally agree!
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@Plu said:
https://forum.deadbydaylight.com/en/discussion/comment/432679#Comment_432679
Not really, stop projecting, you are the one who litterally said that everyone who doesn't like the change is brainless, not me.
You're the biased one, not me, stop projecting, thank you.
For legion players is a 0
For anyone is a 11 :), No one liked that bs killer
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I'm guessing a 3, followed by some more "buffs" that do nothing to address the non-lethality of Deep Wounds. All opinions are welcome :3
11
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I know man, I know what it feels.
Those killer who dodge are the one who use Moris and crutch thing.
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@Kenshin said:
https://forum.deadbydaylight.com/en/discussion/comment/432282#Comment_432282
read the thread first before u comment pls. dont be another troll.
Anyone that dont agree with you is a troll, k.
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ON FORUMS / SOCIAL MEDIA April 22nd, 2019 S U R P R I S E ! Next week we are getting a surprise, what do you think it will be?
Dedicated servers, they said they are going to test in the next "few" week
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@_Beanie said:
I’ve been using a build recently which is pretty decent at slowing gens on most killers if you patrol gens well. A little RNG based because totems though.
Hex: Ruin
Hex: Huntress Lullaby
Overcharge
Pop Goes The Weasel/Thanata
It looks nice!
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@JoannaVO said:
Dying Light. But it sucks that you have to tunnel the obsession down and get rid of them as soon as you can to benefit from the perk.
And btw if someone have decisive rip your dying light
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@DingDongs said:
Use Hex Ruin and Thanatophobia
Thanatophobia is excellent for Trapper because you can injure them by trapping only
NOED is also counter for Gen Rush
Brutal Strength and combine with Over Charge and/or Pop Goes The Weasel also help too but only if you have time to kick gen
Hope and ruin or thanatophobia be in the shrine! I dont want to level nurse because it's a killer i will not play that much
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@letuce said:
https://forum.deadbydaylight.com/en/discussion/comment/431510#Comment_431510
Yeah! I play freddy, pig, and clown. And i have fun with them.
I don't play too much trapper, but what I find works is to place traps on top of stairs and unusual places, and try to heard people thowards them. Another thing that works with him, is to protect 3 generators that are close together, that way it's easy to patrol when survivors only need one more.
Hope it helps, trapper is better at slowing the game later, when only a few gens are left.
PS: get BBQ on shrine if you can
I already have bbq, my build is bbq, brutal strenght, overcharge, discordance.. I think i will change discordance for noed
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@Poweas said:
- @TreemanXD 10. I love discussing random things with Treeman. And I defend him when people gang up on him, as I would to anyone who is on this list.
- @KiraElijah 10. Ever since my jail, me and Kira became really good friends and then he got jailed too and we were just good friends after that.
- @Orion 10. I love discussing things with Orion since he's a really good guy, and really good at arguing.
- @Detective_Jonathan 10. Detective_Jonathan and I talk a lot. Mostly about his twitter situation which is terrible considering the toxicity he gets. But we also talk about other things, we get along well.
- @ClogWench 10. ClogWench is really smart, and knows a lot about killers. Pretty much my go to, if I need advice for anything, and really friendly.
- @Chaotic_Riddle 10. Chaotic and I are also great friends, and we talk about random stuff a lot. He is always a good user on the forums.
- @Arroz 10. Arroz is an awesome memer and we agree with things a lot. I love talking to him.
- @Nickenzie 10. Nickenzie and I get along well, and I like to discuss things with him a lot.
- @Shad03 10. Shad03 is an awesome friend, and a great person to talk to.
- @PhantomMask20763 10. PhantomMask is awesome, and again, I love discussing things with him, it's fun.
All of these people are really nice to talk to, super friendly and I get along with them.
Thanks <3, I love to talk to you too!, and wow im a "awesome memer".. Hhaha thanks! :D
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@SpaceCoconut said:
The rush can't be stopped... But you can punish them for it and stop them at the gates.
Thanks!, im gonna check the vid!
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It depend on the player.
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Im dying HAHAHA 🤣
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@FrenziedRoach said:
My unpopular opinion?
Stealth is actually fun. Which is why when i play, I don't play chase perks, but information perks that let me decipher where my friends and the killer is. I prefer to be a ghost than the guy who stands in the killer's face.
Well, i think it's your opinion but playing immersed it's not better than agressive.
But it's your opinion so i'll respect it.
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@PolarBear said:
Yup. I made the mistake of unlocking every single teachable perk on both sides instead of just unlocking good actually usable perks and now it's hell to get any good perks in the bloodweb.
Agree, i would try not to unlock usseles perk anymore, so I can get better perks
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I know SWF's is a definite reason but I play solo 95% of the time, so what else would cause a Killer to dodge me repeatedly?
The answer > They are scared
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All of them dont even deserve a second.
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@Ihatelife said:
@Peanits @not_Queen As you guys can see most of the people hate this changes, so can we finally buff the Legion?
Only legion main hate this change, every other player who play both side LOVE IT, we all already were tired about that stupid overpowered add-on and exploits.
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Legion is one of the only Killers I actually have fun with the changes will make him/her fell too heavy to use.
"Is one of the killer I have fun"
What about others fun?
KILL THAT TRASH KILLER
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Same is happening for me but keep calm brother.
I just leveled my trapper for get blood warden (he was at level 40) So the perk didn't appear so I decied to prestige him..
I leveled him to level 45 and still not blood warden, and it sucks!
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@letuce said:
https://forum.deadbydaylight.com/en/discussion/comment/431437#Comment_431437
If you want to be like everyone else and just do what's meta, then go follow guides, and only play what people consider top tier.
I'd suggest you play whatever you find fun and enjoyable. With trapper, your best bet to get a perk for that purpose, ie: hex ruin, the plagues perk, etc.
And as far as tunneling goes, don't listen to the others. You're a killer, you kill. Hooking everyone evenly on purpose is how you lose. Survivors don't have any issue tunneling gens.
You changed my mind! Like.. Wow!
I will stay playing trapper and pig they are my fav killer and idc what people say.
But I would like ruin be on shrine this week.. So my gameplay experience would be better
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@Plu said:
Yeah, that's the issue of the entire game, if you aren't billy or some other top tier killer you have usually a rougher time, especially since the release of MoM wich makes it even more painful (10/10 perk design)
I agree, and tbh i dont faced too much mom while playing killer, but that perk is hell for M1 killers, and i think it get bored to only play the same top tier killer (billy and nurse) and obviously it get anooying to face them every game.. Devs should fix that!
I think it would be more balanced if every time you goes down the perk reset
That mean if you already have 2 hits and go down your perk reset.
That would be more balance
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Self care is not op.
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I was never a rank one, but I did pretty well for myself both a survivor and killer, but lately I've been doing terrible regardless of which side I play and I have no idea why.
It is happening to me as survivor, because i played 4 days only as killer..
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Thank you all for the tips!
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I'd like to have a debate about the Endgame Collapse, to see what everyone's concerns and opinions are.
I like it.
But now killer are going to use basemetns MORE NOW.. so if you are in the basement with a hooked survivor, it's a suicide..
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@GrootDude said:
Please stop with all these threads. They aren’t prioritizing either side.
I agree..
Rn survivor still have a bug in autohaven bus and some windows are still glitched..
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So here's a killer who has so much good stuff in his base kit, but at a very low standard. Let me explain what I mean.
I would like to see this.
When you get madness you get more illusionary things (Like generators, totems or even teammates), and when you touch them or interact with them you reveal your position to the killer.
This have a counter: They have static below them or the electricity I do not know what it is but you know what I mean