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Arroz

Arroz

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Arroz
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  • Me, but i can't play it in tomorrow because I have school :(

  • @not_Queen Say "Something you never seen before" we have already seen a lot of cosmetics..

    I dont think so that be the surprise

  • Is just a neon joey lol

  • Cosmetics? Really..

  • WHERE IS MY SURPRISE

  • In high rank I see a lot of p3 quentin

    In low claudette's megs and nea

  • @No_Cluie_Louis said:

    No usually updates are at 2, but also, on the original post it says the surprise is on forums and social media, not in game?

    Your right.. IM SO CONFUSED

  • Someone else is refreshing the news section lmao?

  • It never got revealed lmao

  • @Orion said:

    It'd better, or I'm going over to BHVR's headquarters, get up in Mathieu's face, and beg him to tell us what the surprise is.

    Hhaha, me too, but I am sure it will be like the ptb (2.6.0) 5/10 minutes delay.

  • @Hoodied said:

    Usually from 1-2 things occur, so 5 minutes now

    More likely..

  • @not_Queen said:

    It's a surprise... something you never seen yet.

    Scream pls

  • @not_Queen @Peanits

    Bring back the lol button!

  • @Hoodedfengm1n

    Rip, he deleted the post discussion option haha

  • Can we test dedicated server in the 2.7.0 ptb?

  • @Kaelum said:

    @Arroz they already announced that the PTB will be testing the new dedicated servers.

    Where! OMG

  • What that guy wanted to show ? I watched some of his games where team plays with toolboxes killer is getting gen rushed etc what was his point?

    That is old :)

    Next thread.

  • it is me or some hooks are very close

    Hooks are very close it's not you.

    in hooks Comment by Arroz
  • Maybe it will the ptb or we can test the dedicated servers!

  • @BBQnDemogorgon said:

    @Arroz Nea doesn't look bad when the devs give her decent hair cosmetics.

    Nea still looks like a man

  • @Hoodied said:

    No, its tomorrow, they are getting ready for it today

    Oh k

  • @Venzhas said:

    Bikini outifts for every surv/killers waiting summer.

    Nea with bikini, hell no

  • Recently i've found as both killer and survivor that i've been getting more hits / getting hit more through pallets, when i pallet stun a killer on the end of his swing.

    Yep, pallets are not safe anymore, and they are "supossed" to be...

  • @TheBean said:

    My new guess...

    The PTB comes out tomorrow.. so the surprise is they are giving you a reward if you play on the PTB for a certain amount of time.

    Maybe the BP you earn on PTB will carry back to live.... eh?

    Maybe..

  • Whelp, another day another being a fourth and reciving a torrent of abuse from swf. Dev's, please ######### either remove swf or give us an opt out mode.

    Bye, we won't miss you :(

  • *Flashlight nerf

    *Brand New part nerf

    *Odd bulb nerf

  • @Lemming said:

    Fine, here we go. All the Killer nerfs.

    General killer nerfs:

    - removed the ability to be able to prevent the unhook prompt from popping up by standing in front of a hooked survivor (since you listed the fixing of an exploit as a "nerf", that's what I'm doing right here aswell)*

    - buffed pallets from the stun happening at the middle of the pallet drop animation to the start of the animation

    - the ammount of pallets have been increasing each time shortly after they supposedly made less pallets spawn on the maps

    - Nerfed bloodlust (3 times)

    - increased the hook timer by 15 seconds per stage

    - Removed the ability to be able to bypass borrowed time with insta down mechanics*

    - removed the ability to be able to consume decisive strike without it having any effect on the killer when dropped*

    - Made it harder to rank up for killers with the victory cube

    - nerfed the ivory and ebony memento mori offerings

    - Changed the killer's fov to make it harder to see survivors at a very close range*

    - Changed the scratch marks to in many instances not accurately represent where the survivor ran off to*

    - Changed the sound occlusion multiple times to make it harder for killers to hear where survivors are*

    - buffed mist (offerings) making it harder for killers to find survivors

    - added indicators for survivors to tell them when certain hex perks are being used

    - increased the (default) duration of the stun after wiggling out

    - Increased the wiggle penalty for dropping survivors from 25% to 33%.

    - reduced the size of the target lock-on hitbox of survivors

    - added the ability for survivors to be able to enter the hatch from all angles

    - removed the killer's ability to be able to see survivors on hooks

    - added that the killer blocks the aura of the hooked survivor when the killer stands or moves in front of the hooked survivor from the point of view of a survivor looking at the hooked survivor*

    - removed the ability to be able to use items that belonged to other killers (i.e. myers with a chainsaw etc.)*

    - added tiles in which there are areas which are unsurpassable for killers, but passable for survivors (the so called "fat shaming" spots)*

    - increased the angle from which you can blind killers

    - introduced pallets which can be broken from only 1 side*

    - introduced pallets which are standing upright that cannot be passed or broken by the killer until a survivor performs the "drop pallet" animation*

    - increased the range from which killers can be stunned with a pallet drop

    - added the pallet vacuum for survivors

    - changed the combine harvesters on coldwind farms to be more survivor sided (twice)

    - removed the killer's ability to be able to fly*

    - reduced the ammount of crows that spawn on the map

    - changed the way survivors interact with crows by making it so that when a survivor crouches near a crow it will not alert the crow

    - removed the ability to be able to earn bloodpoints from hitting a survivor that is on a hook*

    - reduced the ammount of information that is available to the killer about the survivors in the pre-game lobby

    - reduced the overall skillcheck chances of survivors working on generators which decreases the overall effectiveness of perks which affect skillchecks

    - Removed the 3 O'clock skillchecks which decreases the overall effectiveness of perks which affect skillchecks

    - Made it so that survivors can blind and force the killer to drop the survivor they were picking up during the pickup animation (twice)

    - Removed the ability to have no cooldown when you hit a survivor right next to an object*

    - Removed the ability to be able to reduce the effects from wiggling by hitting a wall while carrying a survivor*

    - Removed the ability to be able to push survivors away from hooks

    - Nerfed the mangled status effect from 25% to 20%

    Perks:

    - nerfed shadowborn (twice)

    - nerfed spies from the shadows (spies from the shadows did not work at all for a long period of time)*

    - nerfed bloodhound

    - nerfed No one escapes death (twice)

    - nerfed Play with your food

    - nerfed Save the best for last

    - nerfed unrelenting

    - nerfed thrill of the hunt

    - nerfed iron grasp (twice)

    - nerfed brutal strength

    - nerfed deerstalker

    - nerfed a nurse's calling

    - nerfed franklin's demise

    - nerfed sloppy butcher

    - nerfed thanataphobia (removed dead survivors affecting the living)*

    - nerfed knock out (made open handed affect it)

    - nerfed whispers (increased the volume of the whispers to make it harder to hear survivors)*

    - nerfed tinkerer

    Trapper:

    - removed the ability to be able to trap hooks

    - increased the minimal distance at which the trapper can place a trap next to another one

    - changed honing stone from putting someone into the dying state guarranteed, to having a mere 50% chance of putting a survivor into the dying state after having been caught in a trap

    - shadownerfed the size of the hit box of the trapper's traps several times

    - changed the setting trap indicator to no longer match where the trapper actually sets his traps (twice)*

    - removed the trapper's ability to be able to place traps on the hatch

    - decreased the time it takes to disable a trap from 5 seconds to 2 seconds

    - removed the ability to be able to set traps through staircases and certain floors*

    - changed the trapper's traps to get stuck into walls or other objects when the traps were disabled or the killer would grab someone out of a trap near a wall or object*

    Hillbilly:

    - increased the duration of the stun when bumping into an object

    - removed the ability to flick*

    - removed bloodlust from when using his chainsaw*

    - reduced the effectiveness of the addons which reduce the volume of the chainsaw

    - increased the cooldown on the hillbilly's chainsaw

    - removed the ability to be able to instantly break a pallet with the hillbilly's chainsaw within a 3 second window when the hillbilly had revved up his chainsaw and afterwards didn't hit anything at any given point after the last time he broke a pallet*

    - removed the hillbilly's ability to be able to put a survivor into the dying state while simultaneously breaking a pallet when a survivor slides over a pallet as the pallet is being chainsawed*

    Wraith:

    - added an increased cloaking time on the windstorm addons (white and blood)

    - increased the rarity of the blink (previously mud, now blood) addon without changing it's qualities

    - removed the ability to be able to gain deviousness points by cloaking and decloaking in front of a hooked survivor*

    - removed the ability to be able to appear as cloaked for survivors while not being cloaked*

    Nurse:

    - reduced the ammount of default blinks from 3 to 2

    - reduced the nurse's movement speed from being the same as trapper, wraith, hillbilly etc. to being even slower than the movement speed of survivors (while running)

    - nerfed every single addon she has

    - nerfed the range of her lunge after a blink (three times)

    - removed the ability to be able to look up during her fatigue*

    - removed the ability to be able to break pallets, interact and grab during the nurse's fatigue*

    - added an attack slowdown when swinging while carrying a survivor*

    - removed the nurse's ability to be able to blink on top of the shack

    - added the ability to be able to lightburn the nurse while she is charging up a blink

    - changed the way the nurse's blink works to make it so that the nurse would always blink into the basement when blinking near it*

    - added the weapon swipe animation after hitting someone after a blink before going into fatigue*

    - added the ability to be able to pallet stun a nurse (although they removed the ability to be able to stun her mid blink and not just after a blink, it has been confirmed that this will be brought back in the future)

    Shape:

    - removed the ability to be able to stalk multiple survivors at once

    - reduced the movement speed on the vanity mirror

    - reduced the point generation on the vanity mirror and the scratched mirror

    - removed bloodlust from evil within 1*

    - added the vulnerable indicator for survivors when the shape goes into evil within 3

    - reduced the ammount of bloodpoints the shape gets in the deviousness category from stalking

    - removed the shape's hitbox while stalking

    - removed the ability to be able to end a chase instantly by stalking to gain tokens on PWYF rapidly*

    - removed the ability to be able to stalk survivors in lockers*

    - removed the ability to be able to stalk survivors who have left the level*

    Hag:

    - added the ability to not trigger any traps when crouching over them

    - removed the hag's ability to be able to recover from decisive strike and a wiggle out instantly*

    - added an indicator for survivors to tell them when they are affected by the waterlogged shoe addon

    - removed the terror radius from the hag phantasms*

    - removed bloodlust from using the scarred hand

    - changed the scarred hand to no longer bodyblock the moment the trap triggers, and can also no longer trap survivors when a survivor is stuck between a phantasm and an object*

    - removed the ability to be able to have traps triggered by dying survivors

    - changed the hag's pallet breaking animation in such a way that it makes the hag look downwards when she breaks a pallet, instead of forwards

    - removed the outline of the hag phantasm when a trap is triggered*

    Doctor:

    - added an attack slowdown when swinging while carrying a survivor*

    - removed the doctor's ability to be able to shock injured survivors from a massive distance*

    - snapping out of it no longer counts as healing (thus perks that affect healing no longer affect snapping out of it)

    Huntress:

    - changed the iridescent head to remove 4 hatchets from your inventory, instead of removing only 2 hatchets from your inventory

    - removed the ability to be able to throw hatchets without losing any tokens on play with your food*

    - added that the huntress slows down massively when she puts away her hatchet after she pulled it out*

    - Reduced the effectiveness of the addons which reduce the huntress' windup time.

    Cannibal:

    - removed bloodlust from when using his chainsaw*

    Nightmare:

    - added an indicator to tell survivors when someone is asleep

    - increased the size of the nightmare's terror radius from 16m to 24m

    - added a 3 second slowdown after putting someone to sleep

    - added that you wake up when you recover from the dying state

    - removed the ability to be able to rapidly put multiple survivors to sleep (this has recently been re-added again)*

    - changed adrenaline to make it wake up the survivor who is using it when it activates

    - removed the ability to be able to put survivors to sleep who are in lockers*

    Pig:

    - Removed the ability to be able to kill someone with a reverse bear trap by dropping them behind an exit gate*

    Most of the general killer nerf were bugs and broken things without counterplay.

    And I dont know why you even include the nurse on your list, she's still broken af, oh and space between the list for make it look a lot

  • https://us.v-cdn.net/6030815/uploads/872/RC4XAWDR7G4S.png Can we have this instead of the original David body pillow?

    Naked myers and shirtless meg first.

  • @BBQnDemogorgon said:

    @PigNRun So you're saying @Peanits reveal April 25th?

    Yeah, he is a guest on the 25th april stream

  • It hurt my eyes how many legion are on this thread.

  • @NuclearBurrito said:

    Someone is excited for this? Who?

    Im only excited bc i think it's going to be a licensed dlc or dedicated servers!

  • @BACKSTABBER said:

    https://forum.deadbydaylight.com/en/discussion/comment/433345#Comment_433345

    dábale arroz a la zorra el abad

    creo que la sorpresa va a ser una chorrada~

    Hablas español?

  • @BACKSTABBER said:

    worst case possible: BP event, I hope not

    x2, i want dedicated server, scream dlc with survivor and map, a event or a cosmetic easter!

  • Hello all, Anyone who has played dead by daylight knows how important sounds are.

    Devs are not gonna remove that map because you SUCK.

    You dont even know how hard is to make a map, models etc.. so stop whiny and ADAPT

  • @Mat_Sella said:

    the problem with survivor perks about being downed, hooked or wiggling out is that you're usually better off getting perks that prevent you from being in any of those situations in the first place.

    Even when you have them, half of those perks are completely situational and dont even end up being used or working successfully

    Yup.

  • @shadowman0105 said:

    If they are holding a item ex ( toolboxes medkits) then try looking for the item

    What if is a claudette with yellow clothing lmao

  • @TreemanXD It's okay, anyways I will try to change resolution to 100% (is on 45%)

  • @GrootDude said:

    @Arroz I wish I had a good pc for dbd. You seem like you’d be fun to play with.

    You too!, I would buy a ps4 but I dont like to pay for play online..

  • @GrootDude said:

    Try watching the corn itself. (Most survivors run in circles in the corn btw).

    The problem is everytime i see corn my eyes hurt (lol)

  • @xEa said:

    Completly fine with his changes. Its simply not fun playing against him because there is absolutly no counterplay. I know... nurse is also hard to deal with, but at least you can try to hide and she is kinda hard to play. Legion is a No-Brainer for People who actually have no idea how to play Killer.

    PS. I would have appreciated different changes but ANY change for that Killer is good enough (as long as it changes his ability).

    PPS. Before some whiners come across: Im also playing Survivor but i am Killer main, so i know both perspectives.

    Nurse tracking is trash, so she has counterplay but legion just reveal your position..

  • @GrootDude said:

    @Arroz me and my friends were just pointing at each other while another friend was being chased. XD

    Hhahaha, so sad i dont have a ps4, I would like to play with you!

  • @TreemanXD and is funny to play with friends too.

    @justastranger I dont know but it just sound as a crybaby, most swf team SUCK and aren't coordinated.

  • I've noticed that sometimes, even if i take a hit to protect a survivor i do not get a stack even tho i get the "Protection" score event.

    If you get the protection score event and dont get the stack is bugged.

  • @NMCKE said:

    https://forum.deadbydaylight.com/en/discussion/comment/433027#Comment_433027

    @Orion

    It's debatable, sometimes in congested hallways you can get stuck on a few things while on the other hand, Iron Grasp buys you more time by preventing that.

    I agree, sometimes that killer stuck can save your life.

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