AnneBonny
AnneBonny
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- AnneBonny
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i like the graphics and some broken loops being fixed (ironworks window for example) but breakable walls are one of the most unnecessary and irritating design choices in this game.
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can you explain? i think you mean like armature or rig or whatever the hell but who else would that be used for
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istg if this gets patched i am gonna cry
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what the hell is this lmao
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something aquatic or nautical
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oh boy here i go again talking about soma
Simon Jarrett would be a cool character, I think. Cosmetic-wise, there's like the actual human Simon which I'd assume would be the default, and the two Haimatsu suits that you actually play as in SOMA. Story-wise, I think him entering the entity's realm makes sense, being given a chance at supposed freedom in the entity's realm would probably seem a better option than dying alone 4000 meters below the ocean. I wouldn't mind Catherine either, honestly.
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you've all been extremely helpful, thank you <3
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I think it should just be reworked entirely, instadown-iri addons are usually boring and situational. Plus, realistically you'd get maybe 2 uses out of this in most games. It's just,, not good
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@calem said:
I definitely stay away from DBD for starters lol, I generally either go and sit outside and relax doing things on my phone for a while, or I play a relaxing game that I can chill out on (usually Bloons Tower Defence 6). I have GAD so I tend to do these things a lot. I also enjoy candles, but sometimes the smell can get overwhelming
Going out is always nice, unfortunately the heat's been really bad where I live lately though. I love going out when it's storming and just kinda watching/listening to the rain
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@Pepsidot said:
https://forum.deadbydaylight.com/en/discussion/comment/2464659#Comment_2464659
https://us.v-cdn.net/6030815/uploads/264KFQYPVBMJ/bururruruururrubigcompressed.jpg
With nvidia filters and a bit of added .jpg for perfection.
christ, people really play the game like this?
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lol ok dude
also maybe tone down the casual ableism
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Lisa and Cybil pretty much just because they're the only official high quality models of original SH1 characters afaik. They kinda butchered Cybil though
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i mean sometimes you just wanna turn your brain off and chase people, who cares
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@Badonkadonk said:
https://forum.deadbydaylight.com/en/discussion/comment/2440285#Comment_2440285
A lot of Silent Hill monsters are too strange to really work as legendaries in my opinion, but some would probably be:
-Bubblehead Nurse for well... Nurse. Though they already both look somewhat similar and is likely inspired already to an extent.
-The ghosts from 4 for Spirit. Mostly Cynthia, Richard and once again, Walter. It would be strange but the 'phasing' aspect of Spirit wouldn't be too out of place for the characters. Richard would probably make the most sense too due to his somewhat 'twitchy' movement, much like spirit.
-Patient from 4 for Plague.
-The Prisoners from Downpour, while very different in character and how they fight, both look somewhat similar with their faces.
There arent really any else I can think of. Most of these aren't something I'd personally want. Killers being given a separate skin that gives them a sort of Otherworld/Silent Hill aesthetic could be cool though, sort of like with the Blight cosmetics for each killer.
That's fair, I definitely love the idea of licensed skins on original characters. It's a different license from the subject of the post but I hope we get some kind of G-Virus cosmetic for someone lol
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@ThiccBudhha said:
No Stewie as a killer? Dang it. I was really hoping for that.
stewie-lois twins cosmetic
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i played on console for 3 years before switching to pc because, well it's obvious to anyone who has ever played on console in 2021 why you would want to switch. but now i'm locked out of content i paid for and pretty much only keep playing in the hope that we get cross progression someday. i've spent far more money in this game than i ever should have and i feel locked into it. i know that's entirely my fault but i just feel stupid for not understanding how awful of a decision that was.
i don't want to hate bhvr, i know the devs are human and i don't think anything they do in a video game is a black mark on them as people, but god, it really just seems like they don't care about the game/community anymore. idk if this is a rant i'm just angry man
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@Bennett_They1Them said:
https://forum.deadbydaylight.com/en/discussion/comment/2462239#Comment_2462239
what about lullaby, then? (nonjudgemental)
lullaby is more effective but requires more time to set up and can be destroyed since it's a hex, kinda like noed vs other instadown perks, also thank you for marking the tone that is very nice of you /g
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make them like lullaby skillchecks
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enchanting trance at the cavern of the ancient toad-god - zhothaqquahnyth
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this sounds vaguely familiar as i was jailed for a week after naming a hacker, and that was justified. i didn't go directly against him. most people who have looked into it a little know who the more well known hackers are and having his name listed directly isn't really gonna do much i think
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Like cross progression? If that's what you mean they've been (supposedly) trying to get it for all platforms, but have had trouble with it.
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How was it abused and when exactly was it tested? Seeing the same response quite a lot but never seeing any proof of it.
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sometimes i push it too hard and my ring finger hurts for like 15 mins
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Jeff is who I play when I'm angry about my last game and just want to meme, beyond that I'll play Leon normally
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Jesus, first the mods forgot to let Ace out of his cage and now they let Dwight get trapped in a locker.
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Like the actual writers/directors as survivors? That would be pretty cool, although I'm not sure how they'd feel about a virtual version of themselves being in a game where they get brutally murdered.
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That'd be really sick, after that all I'd want is an aquatic-based killer
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Having played using a TV speaker for my first year of DBD, god yes. You miss so many auditory cues without them.
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Yes, and it doesn't matter, run whatever you want, you bought the game with your own money.
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I wish you the best, really sucks to deal with these sorts of people. Do what you think is best for you <3
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i actually wrote up a draft for the killer rulebook, here ya go
Rule #1: Kill survivors.
Hope that isn't too complex, but I think it's a pretty comprehensive guide on playing killer
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benjo's gonna have fun with people taking protection hits
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I would like more customization options in general honestly. Pins being their own category would be cool, just something to add more of a personal touch to your outfit in-game.
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@BrokenSouI said:
https://forum.deadbydaylight.com/en/discussion/comment/2452661#Comment_2452661
He's not though. He still has insane mobility. Still has a one shot..If you want to say he's add on dependent because you need to run punctured muffler for over heat. That's totally 100 % fair. But to say and act like he's useless and a terrible killer now is pretty false. I can count on one hand how many times over heat has actually happened. And 0 times has it happened while I'm about to get a down on someone.
He's still better then a vast majority of the roster to be truly honost.
he's not terrible, i can admit that, but overheat is a completely unnecessary mechanic that punishes you for using your power. i've had games where i get robbed of hits because of it. he needed changed addons, that was it.
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@BrokenSouI said:
Do you actually believe billy was nerfed in to "uselessness"? 😂😂😂
definitely more useless than he used to be or should be.
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I get that being told to just take a break can be aggravating, but I'm being genuine when I say to please not force yourself to play something you aren't enjoying. It's not worth your time or effort if you're not having fun playing it.
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@Shaped said:
https://forum.deadbydaylight.com/en/discussion/comment/2451621#Comment_2451621
You can't jump in a locker because that makes you toxic. According to some people in the forums.
pretty sure that thread was referring to people in like the endgame who have zero chance of escape just doing it to deny the achievement, which isn't toxic necessarily but i get why people get pissed about it
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flashbang, i like to craft as many as possible, put them all in one place and bring the killer there to use them all at once
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when you
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nemesis players being tunnely makes me sad since he's my main :(
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not watching them atm but I've had megazone 23, blame!, evangelion and ghost in the shell on my watchlist for a while now.
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bhvr should already have enough incentive considering console is likely the majority playerbase of dbd, so i don't expect much.
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I'd increase the time for the killer bodyblock, really just because of Plague. Like 15 or so seconds is fine, I think.
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Both of his iridescents need to be reworked, they are utter trash.
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Keep the tentacle, after what happened with Pinhead's voicelines I wanna see the community implode
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This is one of the most BHVR-critical DBD discussion areas online, what are you talking about? Christ, people tend to go overboard with it, like bad development decisions are somehow a negative mark on an actual person.
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why is a part of this typed the same way my homestuck-fan friend types things
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the redeemer because gun
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there's a perception among a lot of people that "worst killer" means you can't do anything with them at higher ranks, which just isn't true. a bad killer needs specific add-ons, perks or leftfield playstyles that usually aren't very fun for survivors. they're more of a pain to be used viably, but every killer can be viable in some way or another.
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yeah, i'd be down for that.