AnneBonny
AnneBonny
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- AnneBonny
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Hard choice, but I'd say Outlast. Would absolutely love Dead Space too though, and I'm still not over my SOMA obsession
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4 man dc and a few f-slurs after being sent to ormond as 1-perk 1-addon ghostface.
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I don't really know about most of what's being said here but this is the only time I've seen across-the-board support for something in this godforsaken game so I'm on board
@MrSelfDestruct said:
+1 Please devs enable this ASAP! This is a historic moment!
Also nice name
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I'm just waiting on an RE1 Jill outfit.
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It would be nice for Legion to have a power besides "haha stab", hopefully the devs will rework him sometime soon
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lol
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@DatFastBoi said:
https://forum.deadbydaylight.com/en/discussion/comment/2522877#Comment_2522877
You knew about it right ?
hehe
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Lisa, if you're counting legendaries.
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none of these, really. with the uzumaki anime coming next year i'd be interested to see if something comes of that, but that's so heavily stylized that it would be very easy to botch. i'd imagine if the license went to anyone, it'd be IDV.
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@Hoodied said:
https://forum.deadbydaylight.com/en/discussion/comment/2528515#Comment_2528515
Come onnnn why can't we have milky ace?
you've heard of blight skins, now get ready for milk skins
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Didn't they make his recovery less awful?
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I suppose all that Burger King had to do him in someday. Rest in Peace BK Myers.
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The killer can actually occupy 5 totems at once with Haunted Grounds, not to mention Plaything.
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Pretty much all of it, honestly. I'm not a fan of the Deathslinger changes, I think he definitely needs to be looked at but it looks like it's just reducing his 1v1 capability (which albeit is very strong) and not addressing his complete and total lack of map pressure/mobility. Still, Spirit and Trapper changes are great, and we may finally have some unique add-ons for killers lacking them.
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This would only work for people on controller, but what if you ran undetectable perks on ghostface and moved at stalk speed when approaching survivors to bait hits? A lot of the time (at least in my experience), survs will just stand and look at you until you get revealed when you stalk in the open. Maybe it could work elsewhere?
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/2519967#Comment_2519967
Not since i unlocked a skin for him that turns him to mad max or something... who even is he?
metalhead artist guy who had a dog
i actually like his lore a lot you should read it
he does deserve better cosmetics though the black metal and mad max ones are the only unique outfits he has
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@[Deleted User] said:
No killer really stands out to me as being badly designed. They are all really interesting in their own way. Whereas all survivors are boring to me. Except for dwight he's funny.
No Jeff love? :(
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Legion. Their power is garbage and backstory underwhelming, but I like a lot of their cosmetics.
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I'd like to point out that a lot of these people justify their actions by shitting on BHVR. What I'm very worried about is that BHVR doesn't want to look like they're caving to their demands or something like that, maybe out of fear that the problem will show up again in regards to other issues in the game.
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@Friendly_Blendette said:
https://forum.deadbydaylight.com/en/discussion/comment/2519680#Comment_2519680
Well Nurse has a WW1 outfite with the whole gasmask and Ace has an outfit from WW2 so I doubt they are not allowed to make refrences to them
Oh that is true, yeah I got nothing then.
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I really am surprised they haven't touched WWI, it's such a grim ######### era of time. I'm wondering if there's something in place to prevent them from touching real world wars, events, tragedies, etc.
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@Jago said:
Big toots goth
i mean if you're into that ig
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For Pig, crouching speed is a massive deal because her crouching correlates to her stealth. For Ghostface, I have no clue since I pretty much only see it used to T-Bag and really doesn't give a major stealth advantage when he's still got a bright mask and those flowy things on his coat.
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this is just sad
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It's random as far as I can tell.
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why does everyone hate the hair :(
i think it looks nice
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I genuinely don't understand the whole "survivor/killer sided" argument, both playerbases are equally important to the continued functioning of this game and it makes no sense to actively discourage the other side from playing.
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I want to be optimistic, but as usual there is not nearly enough transparency here. I get that community feedback means nothing to BHVR at this point but it's really ######### irritating having a large amount of changes kept a secret for no good reason.
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@Mooks said:
https://forum.deadbydaylight.com/en/discussion/comment/2513483#Comment_2513483
I just don’t like it as it has nothing to do with fat-shaming or body-shaming. Those terms are referring to a very real problem and using it out of context kind of undermines the actual problem IMO. (Guess it would be for example different if it affected Jane but not Meg for example, there it would be kinda appropriate)
but yeah, it’s not really that problematic and i didn’t intend to mean it too seriously :)
ah thank you, that's understandable then
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@Mooks said:
It’s 2021 and the term ‚fat-shaming spot‘ is still being used.
bugs and such can be reported here btw:
can i ask what's wrong with the term? not trying to be ######### i just don't see the issue in this particular context at least
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The decision to make Candyman a survivor is pretty weird but I'm curious how it'll go
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no sioux city root beer? cring
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@GrimoireWeiss said:
https://forum.deadbydaylight.com/en/discussion/comment/2512082#Comment_2512082
There's something serious happening rn. I played for 2 years without encountering a single hacker and after Pinhead chapter it's not rare to encounter at least one everyday.
I've said it elsewhere, but it's mostly a specific group of players responsible for this, and they've likely been growing.
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@TacitusKilgore said:
My elementary school from back when i lived in WV. It was sat on top of a fairly large and steep hill, and during the winter you could look out across the very small neighborhood surrounded by forestry, coated in snow. Even as a very young lass, it was staggeringly beautiful. Don't think i've ever been that enraptured by any other location, the untouched snow was just another level of beautiful. I Highly recommend a vacation to Morgantown or any of the other small towns in WV, its an absolutely gorgeous state.
I've heard really good things about Appalachia in terms of natural beauty, I'll definitely have to visit there someday.
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@SabunoHakia said:
https://forum.deadbydaylight.com/en/discussion/comment/2510486#Comment_2510486
You understand that a HUGE PORTION of the killer is audio cue based in the process of locating the survivor's when injured and when walking and breathing? So what your saying is you want to buy my 300$ Audiophile headset from me? For the phase value? I doubt it. Yay sarcasm.
smh imagine not spending $3,000 on meze empyreans for dbd, casual players 🙄
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@SabunoHakia said:
https://forum.deadbydaylight.com/en/discussion/comment/2509689#Comment_2509689
What? That makes no sense when this is referring to the insanely loud ping/popping noises generated by generators make when completed and this is actually seriously annoying and when I am spectating and swap it also makes the sound and this is the most aggravating thing I have ever found to have a issue with yet with this game. My only genuine complaint is that this needs to be stopped. My ears are already sensitive to loud ringing sounds I don't want to stop playing with sound because the company made a dumb choice with out thinking about the cause and effects and constant noise during constantly changing between the killer Charlotte and Victor and between survivor's when dead.
SERIOUSLY Dev group. Remove this. I AM A VERY GENEROUS PAYING CUSTOMER. I will keep paying so long as I don't have a permanent migraine.
just mute the game, problem solved
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The laser would make it difficult but god hitting cross-map rocket launcher hits in DBD would be the funniest #########, BHVR pls
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Toxicity is subjective and doesn't need to be punished as long as it doesn't affect actual gameplay
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Define de-mmr, because if you mean like AFKing multiple matches in a row to lower it I believe that's bannable.
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@GrimoireWeiss said:
Ormond and RCPD are still almost unplayable as killer on PS4. All hitches which were fixed on the last update (Dead Hard, unhooking, healing) still remain on those maps.
RCPD hits my performance even on PC, the game gets very stuttery whenever I'm in the center of the map.
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Yes, any cells you've gained in the premium track will be given once you buy the pass. I only buy it if I reach tier 70 so I know for certain I get my cells back.
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bad
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Nemesis, just straight up punching survivors is hilarious I love it
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@Emeal said:
I realized I'm too old to get mad about Videogames. I'm not trying to condescend at you here. Like think about it, We have so little time on this Earth. Why spend your leisure time being livid? It makes no sense. Also being calm helps you play better.
I can't speak for OP, but from personal experience it mostly just comes from having a source of entertainment feel tainted by something out of your control.
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That concept is so absurd and out of leftfield that I very much want it in the game now.
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Taking breaks can help quite a bit. It's also good to just find a different game to go to when you feel that way, something calming maybe. I've found Stardew Valley really helps take my mind off of particularly nasty matches.
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What if lit totems were just moved at the start of the game if a survivor spawns on the same tile as that totem?
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god please no
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X button or whatever the xbox equivalent is while healing, although going off of memory it's wildly inconsistent and half the time doesn't work at all.