Angelicus23
Angelicus23
About
- Username
- Angelicus23
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Comments
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@ABannedCat said:
https://forum.deadbydaylight.com/en/discussion/comment/940654#Comment_940654
They pump put paid cosmetics at an insane speed. Why can they not do the same with bug fixes?
Yeah, they would answer something like: the cosmetics are made by a specific team of the whole company, and the programmers do other things. But then, some people still buy the cosmetics, waste money and devs think they're doing ok because they are having gains, then focus more on cosmetics.
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@ABannedCat said:
There is also a no-blink bug right now. At random times, as Nurse your blink ability can be taken away by the game. Yes, survivors can quite litterally hold the game hostage, as you are physically unable to do anything about it.
Sounds being all over the place. Survivors gaining Iron Will midchase. Survivors making no footsteps or loud breathing when running/sprinting. Sound occlusion system STILL blocking too much sound from certain angles. You can observe that yourself as survivor, when repairing a generator on a corner of a wall, and moving your camera so the wall blocks your view from it. Its sound gets muffled to oblivion.
Infinite loading screen still not fixed, after over 3 and a half years it is getting tiresome.
"Autoaim", or however you choose to call it, robbing killers off hits by snapping the camera on nearby objects, or just some air sometimes.
The list goes, and actually grows with every update. Bugs get introduced faster than they get fixed. Game is buggier than it was back in 2017.
But yeah let's say we work hard on it but instead we launch a dlc every 3 months of 7€ with characters that only look nice if you waste 10€ more for a outfit
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@FriendlyGuy said:
It's not just the mm. The various bugs are still there too.
I personally love the healthy work philosophy of BHVR. You would want a job with plannable vacation too.
Yeah, but looks like they have vacations all day everyday and I don't see almost any progress
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It's loopable with the wall of the right
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There is no bug there. You missed it. You have to wait until the body he carries gets up.
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@Mandy said:
You are not currently able to add Windows Store users as "friends" in order to play with them from your Steam account. This is something that will be implemented in the future I believe but I do not have a set date for this as yet.
Ok thank you so much for the fast answer ^^
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@John_Doe said:
https://forum.deadbydaylight.com/en/discussion/comment/936403#Comment_936403
But healing, unhooking etc are also actions. Vaulting and dropping pallets should be RB but not healing especially if the game prioritises healing over pallet drops.
you can always move to one side of the pallet
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Ok this is obviously a post to gain the trusted role with only 3 months of account. 1063 posts in that time means that you spent more time in the forums that in the own game
And please, next time post a DbD related discussion, not nothing personal
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Because dropping a pallet ot vaulting are actions. It's the best binding while getting chased because at the same time you can also move tye character and the camera instead of having to stop moving the camera to press one button with that finger.
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Season 4 of stranger things is gonna be in the world of dbd. DbD characters joins the show.
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-Hey bro what are you playing?
-DBD, it's a great game
-Oh cool can I join so we play together?
-BRO ARE YOU CRAZY?!?!?!?! DO YOU WANT TO RUIN THE GAME?!?!?!
cough
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@supersonic853 said:
If crossplay gets added we better get the chance to transfer data cross platform.
I don't think devs will do that
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The matchmaking queue is insane for consoles. The best fix for it is the crossplay. That would help the game health so I guess it's a priority
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Lvl 36 if I'm not wrong
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When I started to play, the only survivor that didn't seem ugly for me was Meg, the first 100 hours I was maining her, then for some reason I changed to claudette while I was leveling her up and she was my fist prestige 3. Then, after the cosmetics shop came out, I bought cosmetics for neas because she has the ones I most liked and since then she's my one, but I still play claudette a lot.
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I have just realised I spent around 160€ on auric cells, and the ammount of cosmetics I have bought with them is not that much.
I see now how ridiculous is to pay 10 or 20 for the game, then over 100 for dlcs and then even more for cosmetics and battlepass.
What have I done.
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@SpookyJeff said:
These skins look bad anyway. They're just recolors of base cosmetics, so I wouldn't get too frustrated over it. Our skins that cost $10 actually change the base cosmetic and aren't just recolors, which are usually brown/yellow quality. These wouldn't be purple skins in the main game.
Claudette's pink shirt was brown quality, the same with different shirt logo in front is ultrarare, but this is not my point, it's that we were suposed to get out of the exclusivity in DbD.
If you're the instagram guy, I like your profile btw
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@BunnyTheHutt said:
https://forum.deadbydaylight.com/en/discussion/comment/919828#Comment_919828
Not how that works. Just because it's the same company doesn't mean they follow the same motto. It's why Deathgarden and DBD have different rules when it comes too things like this, because it's different teams who make the rules for the different games.
dbd and dbd mobile are the same game
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what about hillbillies, myers and bubas
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@BunnyTheHutt said:
Different dev team, different motto's. Plus we don't know if those skins will be returning or not next year, so it's not really exclusive.
different team, but same company and director
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@Fibijean said:
https://forum.deadbydaylight.com/en/discussion/comment/919755#Comment_919755
Whether Mathieu Cote (I assume that's who you're referring to) is the director of both projects is unclear from what I could find, but regardless, it doesn't matter. Even if he is also in charge of the mobile port, he is free to make different decisions in each case. The two are still separate games and any information about one or intentions declared by the developers of one game have no bearing on the other, even if there is overlap between the two teams, which we don't know for a fact is even the case.
(Also, I'm aware that development has ceased on Deathgarden, but that's entirely beside the point and you know it.)
of course cote is free for that, just it looks a little bit hypocrite to tell everyone no more exclusives, let's give them to everyone and a month later do this
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we got licenses for both genders
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@Fibijean said:
https://forum.deadbydaylight.com/en/discussion/comment/919734#Comment_919734
It's not done by another company, it's still BHVR, but BHVR is big. Just look at their website - they've got four different games currently advertised on there, all independent of one another and run by entirely separate teams. DBD Mobile is a "sister game", if you like, to DBD, but my understanding is the two are as distinct from a development perspective as any of those other games they've created.
that doesn't mean that the guy who got up with creating these didn't need to ask to the main game director
btw deathgarden has stopped being on work.
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@Fibijean said:
Mobile is run by a different team - it's basically a completely different game, just with a lot of characters and mechanics in common. Anything that the Dead By Daylight devs tell us about the game doesn't necessarily apply to DBD Mobile.
So when it comes to the skins, if the mobile devs want to give out exclusives to their beta testers, that's their business. It has nothing to do with us.
@Aven_Fallen said:
If Mobile is really done by another company, this can happen. They probably have to follow BHVR in huge aspects of the game, but also have a free hand on other decisions.
(I know this from World of Tanks - the game overall is pretty balanced, but the Chinese Server is not running under Wargaming, the main company. So the Chinese Server, in exchange to the access of Tank Data for ingame Tanks, can have their own rule. This results in high Tier Premium Tanks, which are simply overpowered, because they can do so).
So I would not compare Mobile to other Platforms, if it is really not the same company.
Besides that, those Skins are ugly.
Even if it's run by other company, the license is still from behaviour. They had to ask them before posting these cosmetics in the game, and I doubt that the game director is different. Anything implemented on pc and consoles is later developed in mobile except characters. So no, it's not their business.
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@chase131119 said:
It's mobile... nobody really cares to be honest.
It's not about mobile, it's about the exclusives
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@Almo said:
Regarding rank reset update:
One serious problem we had was people who don't play a lot who still want to rank up. Sure, playing a game a month just isn't enough. But when it takes quite a few games to get from 15 to 5 and each month it knocks you right back down, that's not fun, nor is it indicative of how good you are at the game.
Also, the system knocked everyone from 1 down to 10, and then various ranks down to 15 depending on how far from 1 you were. Given how the matchmaking algo works (in order to get queue times down), that meant every single player in the entire pool was a legal target to play with every other player in the pool.
Why isn't the same feeling with the rift? As they dont' play a lot to rank up, they can't complete the rift
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This is not a bug report, why did you post this?
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Cuz no ones gives a dollar for him. I find him one of the most ugly survivors, I don't like playing with him. I must have played him just for the adept archievemnt and never touched him ever again.
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@Waffleyumboy said:
https://forum.deadbydaylight.com/en/discussion/comment/915930#Comment_915930
Exactly my point. The game should be killer sided and that shouldn't be a bad thing.
Obviously, it's a 1vs 4, the sole player needs more power than the other team members to win
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@SilentSpectre said:
Literally who is asking for Jason? Not one person I know has ever even mentioned wanting Jason.
I want jason
Thete has been many discussions in the time of people voting the licensed they would like and discussing them to each other
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I guess that's what "Assymetrical horror game" means
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No
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I still sometimes throw the pallet when I know I will get hit, losing half of the hit sprint.
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Me when getting hitted, opening a locker, breaking gens...
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Entity:''puts three pallets in front of windows''
Killer mains:This game is survivor sided!
Rest of the people:But what about survivors getting nerfer on every single chapter and mid chapter?
Killer mains: Balance
Out of the joke now, just a little reminder that bloodlust, spirit fury, bamboozle and brutal s. are there. It just takes 15 seconds too get faster.
And also, azarov is a variation well known for being some of the best maps for survivor, then there are other maps that are extremely difficult too scape and with none-few safe pallets, no infinites or shack.
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To guess who gets scared the less and who scares the more
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@Hoodied said:
https://forum.deadbydaylight.com/en/discussion/comment/901855#Comment_901855
No, just cause you got a 4K does not make legion a strong killer
its all about if the power is strong, you can get a 4K as legion without using the power, but a killer is strong depending if the power is a threat, and cause dw, which made legion unique, cannot even down a survivor anymore, pretty much makes legion a killer that LITERALLY can only hit survivors, unlike clown who can make grabs easier, billy and bubba who can 1shot survivors, nurse who teleports, and do on
while legions power no longer is a threat and now hurts you more than helps
in the current state they are in, IMO even old Freddy slowed the game down more than they do
getting the max kills is exactly what makes a killer strong, unless I'm a god?
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@Hoodied said:
https://forum.deadbydaylight.com/en/discussion/comment/901702#Comment_901702
Just cause you are getting 4k’s doesn’t mean they are good
i can get 4ks a lot as bubba and clown too
I don't get the point. You mean all killers are weak?
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It looks extremely dark even without anti-aliasling. There are some parts in lery's that are darker than usual too
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Tbh I like to hear that actor voicelines but looks like I'm the only one. It reminds me to his show, he was a very great actor
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Tbh I'm having fun with his new update, I'm getting 3 and 4k on my matches since the update on rank 6, now I'm getting to 3
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Devs should do like in overwatch and tell you when they ban someone thanks to your reports so you dont feel reporting is useless
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@Broccoli_Jaeger said:
Please don't bring back the old running animation. They looked horrible
they looked hilarious
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@Venom368 said:
https://forum.deadbydaylight.com/en/discussion/comment/898595#Comment_898595
https://forum.deadbydaylight.com/en/discussion/comment/898605#Comment_898605
The war is starting... I'll see you out there, Blendys...
Nea main, sorry not sorry B)
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no
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Fall 2019 as anounced. All tests are always done in PC. Whenever they're fully ready, they will get into consoles.
BTW, Nintendo Switch can't host matches, so it already had them since launch.
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I like a lot using both
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I have custom graphics to have the game on low config, removed anti-aliasling, ultra textures, no fps cap and no vertical-sync. These things should be as normal settings ingame like other games.
I also use a custom sweetfx with better red color
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why not





