Angelicus23
Angelicus23
About
- Username
- Angelicus23
- Joined
- Visits
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Comments
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they already got into the game last chapter
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@LordGlint said:
https://forum.deadbydaylight.com/en/discussion/comment/896967#Comment_896967
No clue if the person's ban was related to the discussion you posted or something else that occurred. The forum mods dont have any problems with posting discussions like this one though as long as it stays civil and the names in the screenshots are censored out. I've had a mod remove 1 of 4 screenshots I had posted once because I accidentally forgot to censor the names on THAT screenshot. They told me why they removed it, to which I quickly edited the screenshot and reinserted it in the post. Ironically it was about a week later that they gave me my fancy red profile picture, lol.
¿? That's not the point, HE made the discussion not me, and after seeing that it had nothing constructive a mod closed it and banned the author. I'm not talking about the names, it's the discussion theme itself. Not needed, nothing constructive and not nice to see by new players.
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Just use it if your balls ask for it, no one is going to punish you, it's a perk from the game that is there to you to use it
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@LordGlint said:
https://forum.deadbydaylight.com/en/discussion/comment/896927#Comment_896927
Because I consider it fun to share them, as do others.
This guy wasn't being constructive in the discussion and he got banned https://forum.deadbydaylight.com/en/discussion/108346/toxic-swf-destroyed-ddd#latest
I think post game chats aren't really needed discussions to be posted, because new players can come, read and then refuse to be part of the community
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What's the point of the discussion? I mean, you want devs to see how their comunity is? This is so typical, there can be perfectly 500 posts every day of the same theme
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How does the DC penalty exactly works? (I know longer matchmaking, but, do they get matched with other people who DCed? And when does the penalty end?)
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Legion was a mistake
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I really hate the people who is running and makes 49674956 clicks per second somehow, it's imposible to make it that quickly
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I even sent tickets with video proofs, both me as killer and survivor, I've just checked the two profiles and they didn't get banned, or at least steam doesn't show it
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my idea is to make it not a hex. Maybe to activate it you would need to hook someone, and after hooking, there are like 60 seconds of ruin for everyone
this would fix the frustation of losing it very fast for being a totem and for survivors would be less frustating to start repairing with ruin
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@DuckApproved said:
@ocafghanistan He was asking if a mod could close my discussion. Thats a different way of saying to shut up. Except its actual suppression. I didn't start this stupid ######### argument. Please don't defend the aggressor.
Don't you see how anyone is upvoting you? I'm going to keep in silence from now because I want to keep this discussioon in a civil way. I would really like you to see your comments from other perspective, you posted a discussioon and you started it, we commented and you didn't like everyone's view. You can see that is more healthy you not continuing this, and make better discussions in the future.
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Wait I thought it was a normal bug, are you sure it's for uncapped fps?
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Why should players “stress“ with a videogame?
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it's an upcoming black hole
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Can a mod close this discussion? this is not a "discussion" this is just a salty day of a guy that was so hyped and needed to share, this can't end in a civil way if people comment and answer.
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There was no point to post this in my opinion. I think this just promotes toxicity
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What I mean is that challenges aren't suposed to be completed in a single day
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didn't challenges came yesterday?
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just reminding you that devs read the forum, no matter if you edit your discussion, they now know you DC
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obviously devs take in mind our feedback, but they are the ones who decide
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nothing new, I already learnt how to ignore those survivors. If they get toxic with me I'll just be salty witht them because they know they wanted to make me angry so they have no reason to insult me later
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https://www.youtube.com/watch?v=NKhVtADbjlo
this video explains all
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@Fibijean said:
They put a banner at the top of the forums, saying that they're aware of the issue and are working on resolving it.
they've just put it after I refreshed, but thank you too
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@luka2211 said:
https://forum.deadbydaylight.com/en/discussion/comment/863003#Comment_863003
I found a tutorial on yt,maybe it will help you out, https://www.youtube.com/watch?v=SdpFfmIzZ74
didn't work for me
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LOL I was about to post the same, I can't enter the game for the same reason since this morning and I didn't touch anything
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sorry but this is a videogame forum, not r/dictionary
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@AshleyWB said:
I want to have blood dripping down my Ashley Williams face just like the movies (and pretty good TV series).
I wanna see my reflection in megs forehead of bloody goop.
Also how has Ashley Williams not got a Chainsaw Hand yet?
how can you get objects or reair a generator, or open a gate with a chainsaw
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/860909#Comment_860909
They do, but considering we're still missing very basic quality of life options in the... well, options menu, and BHVR very specifically balances the game's audio by blasting chase music in our ears instead of actually properly balancing the sounds themselves, well.....
The chances of a handicap feature for deaf players being made when we still haven't even gotten a proper fix for auras in Ormond's, let alone a basic feature that would allow us to change aura colors/scratch mark colors for colorblind people or whatever, kind of speaks to the chances of such a feature ever being added in the game.
Therefore, they should either play the mobile version of the game which has features to compensate for this, or they should find another game entirely. That's the unfortunate reality.
that's why I made the discussion, to add that option
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/106709/help-for-deaf-people-settings-option
I mean, if you're introducing a system from DBD mobile, then you may as well just play DBD mobile.
deafen people has the same rights to play in both platforms
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*cries in European*
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19
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yup, had to change from ptb to live but it's for free now
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F for deathgarden btw
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@[Deleted User] said:
Not really. I know I play Claudette, but I don't play immersed at all.
The most stealthy I'll get is slipping into a locker for BBQ (or because the killer would pass by me) or tip-toeing around an object to stay out of direct line of sight.
Killers have a polethera of tracking abilities. Hearing breathing, scratch marks, lots of aura reading perks and then some. I usually find fog hindering me more than helping me, especially if it's a stealth killer like Ghost Face or Wraith who can use the fog to get in very close even in open areas.
it blinds me and I can't sot survivors from far, even if I'm being stealthy
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@Leonardo1ita said:
https://forum.deadbydaylight.com/en/discussion/comment/856922#Comment_856922
Yeah true, but remember that he needs to charge it. If you don't ######### up with him at the beginning of the match he's basically an M1 killer, with (for now) loud footsteps that completely break some mindgames
@Peanits was this intended?
if you didn't need to refill the power, there wouldn't be any point of playing billy or bubba anymore, plus he doesn't have power fail penalty
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@immortalls96 said:
https://forum.deadbydaylight.com/en/discussion/comment/856922#Comment_856922
But they dont have to earn their power either..plus it's still weak to windows
he has to refill the ower because literally mix the ower of other two killers
and he's not weak to windows, watch this gameplay https://www.youtube.com/watch?v=W3x_vBpjPQY
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it's a mix of hilbilly and leatherface, with no dash limit, even if you hit the wall it still continues, something which results in penalty for the chainsaw killers
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are you complaining for 4 seconds added after many bufs?
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honestly the amount of shards and the cosmetics is overexensive, it would be ok with just the bloodpoints and like 50 shard for every rank from 20 to the one you ended in.
Also, devotion rewards would be a nice concept too
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@Lucama said:
https://forum.deadbydaylight.com/en/discussion/comment/839544#Comment_839544
pallet number reduced. - needed, maps were just made of pallets at one point
pallets are thrown later now after passed. - you mean pallet vaccuming? yeah, that was bullshit and needed a nerf
made a perk for limited time. - DS? Yeah, now it's a one minute window where the killer won't interact with you
made a perk very difficult to get charged ignoring objectives. - MoM? You mean that absolutely busted perk?
reduced the range for fast vaults. - you can't get free loops around windows anymore, oh no you have to work for your window loops now :(
Healing time increased. - and medkits buffed
New function that allows any baby killer to kill just with time doing anything. - EGC? Then maybe get out of the game instead of standing around and bullying the killer
Medkits and addons with less charges and instaheals completely removed. - The only Medkit that has ever lost charges was the emergency medkit, this patch, and if you're only using it for self-healing it has the exact same number of charges as before due to using only 50%. No medkit addons have lost charges. Purple instaheal is functionally the same, and situationally buffed because it can ignore instadowns, pink instaheal was absolutely broken and needed a nerf, it's still good.
So, yeah, a few justified nerfs because of insanely overtuned baselines or just being broken mechanics, and a few nerfs with compensation buffs. Allow me to play you the world's smallest violin.
I know those are justfed, I just used them as examples to show the discussion author killers got justified nerfs
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The exlanation was just after the csmetics list the problem is that some people passed that
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F
Hope you get it again. Good luck man.
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@Peanits said:
https://forum.deadbydaylight.com/en/discussion/comment/839584#Comment_839584
Correct- but they paid for entrance to the convention, not for a cosmetic. You pay to get in, you got in. You wouldn't have gone solely for the cosmetic, those were just a free extra for visiting the booth. We had also given them away for free many times since then.
Ok. I think I kind of understand it now. Thanks for the info
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@Peanits said:
https://forum.deadbydaylight.com/en/discussion/comment/839560#Comment_839560
It's all explained right here: https://forum.deadbydaylight.com/en/discussion/comment/836490/#Comment_836490
There's different reasons for each, but don't worry, we've thought about each one and there's a very good reason why some are included and others are not.
Thanks for letting me know this, but as the same way players paid for merchandise, others paid for a pax or comic con entrance ticket, not directly to behaviour but they paid too
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they shouldn't add that one, david's, kate's and billy's, there no monetary way to get them so you suposedly get scammed, and by the same way as the other exclusives, they should add the bloodletting one in the free list
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@Bravo0413 said:
https://forum.deadbydaylight.com/en/discussion/comment/835793#Comment_835793
All of which you listed took the team over 2 years to do and then most of the maps and etc.... are still in the game that are problematic, haddonfield, ironworks, farm... they buffed medkits they did not nerf them.... the syringes are still very useful and much more fun to use and go against.. litterally nothing you listed is a nerf
pallet number reduced.
pallets are thrown later now after passed.
made a perk for limited time.
made a perk very difficult to get charged ignoring objectives.
reduced the range for fast vaults.
Healing time increased.
New function that allows any baby killer to kill just with time doing anything.
Medkits and addons with less charges and instaheals completely removed.
"Literally nothing you said was a nerf".
Try any time to play survivor, or at least try to get to rank 19. And if you think so, no, I don't either main survivor or killer, I play both equally.
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@ahandfulofrain said:
https://forum.deadbydaylight.com/en/discussion/comment/835793#Comment_835793
https://forum.deadbydaylight.com/en/discussion/comment/835793#Comment_835793
Yes but all of those things were OP and/or literally game breaking.
Nurse and spirit weren't? Or only killer mains devide what's op or not?
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@Carlosylu said:
https://forum.deadbydaylight.com/en/discussion/comment/835841#Comment_835841
Good sir... what killers are viable for purple and red ranks? Is there like... A tendency towards who you face there? Or do you see all kinds of killers? Ahm... I don't know about you, Red Ranks and Purple ranks, as an XBOX player, are filled with Spirit, Freddy and Nurse.
Why do you think that is?
Why don't killers play as other characters? Cause they feel they don't stand a chance against those suvivors.
Why not buff other killers for them to be red rank material? Why nerf Spirit and not make it so that people decide to play as other killers? I can't remember the last time I played Doctor, Pig, etc.
We don't know the reasons why Devs make changes to anything, they don't post statistics or justifications, they're all speculations.
"Spirit was over performing" ok, what's "overperforming"? what's considered balance? a 2k average? Or are the Devs trying to please more the "having fun" than an actual killcount balance? I guess we won't know, at least for now.
If you don't get it, the rank means your skills, not the killer you must use.
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@MyName123 said:
@Angelicus23 so, im gonna open the game, and i already have the exclusives?
@Quol said:
https://forum.deadbydaylight.com/en/discussion/comment/836022#Comment_836022
From what i know you will open your game there will be a news update telling you about this and when you go to the customization tab it will be automatically in.
Yes, but not now, they're planned to come in next path, for chapter 14. I guess you can try them first in the ptb which is probably coming on Tuesday
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No. Completely free since chapter 14 for everyone by no cost and no effort

