AnchorTea
AnchorTea
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- AnchorTea
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/3173217#Comment_3173217
I haven’t been following lately. What’s been going on with the lawsuit? Could they get the license?
It has officially ended.
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It his time. Idc if F13 game exists its reign has ended.
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Wesker would smell like leather
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@GoodBoyKaru said:
Eh not really but also when it's Sheva Alomar or Claire Redfield my wallet will make exceptions
BHVR's business model strikes again
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The Entity revived Meg.
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Sorry to keep bumping this thread. Here is a first person visual of the hitboxes:
This explains a lot...
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@tippy2k2 said:
I don't think she's the worst...but she's not very good either
This. You have to play her very differently to be effective. Gotta get those condemn stacks.
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Enghya... eowngh... hiyaghh....
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What if the grab was 30m and environmental stays the same?
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@Peanits said:
Friend, we're gonna need some more constructive feedback than that if you want any chance of it being addressed. Eat less toenails is not enough to go on.
//
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Open Handed + Wire would be the new meta. That's why it doesnt work
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@Pulsar said:
What.
Indeed.
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@Seanzu is cool dude very cool smells great
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@Rudjohns said:
https://forum.deadbydaylight.com/en/discussion/comment/3152663#Comment_3152663
Like how COH already kills many killers?
That is just objectively not true
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The predator itself
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@GannTM said:
Shattered Hope should not be basekit if 3 of the 4 boon perks are already bad enough.
If Shattered Hope becomes basekit then boons meed to be buffed.
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As a stranger who doesn't work at BHVR, you're welcome.
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Bill surviving war and a zombie apocalypse would make him a one man army. Unbreakable and Borrowed Time fits his "survived it all" theme.
A good second place may be Leon Kennedy. Simply because he can use a literal flashbang just like in RE.
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*sees old Nurse with 5 blinks*
yeah, no
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@jesterkind said:
I wouldn't buff its effect at all, as that could too easily snowball it out of control when paired with other haste tools.
What I'd do is look at giving it some kind of secondary benefit, the way Shadow Step hides both scratch marks and auras while in its radius. What that'd look like, I'm not sure- maybe highlighting pallets/windows a la Windows of Opportunity, or something? Faster vaulting? Whatever you pick, it should do two things, since its main effect is both far too weak to be worth running and a boost in an area where you can't safely buff it.
Literally every action is 2% faster. Even repairing
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... and that's why this change can't exist...
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mmmm delicious bait mmmmm nom nom nom
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I'd kill for a Mothman killer
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I get consistent 4ks and iri emblems as Trickster. Despite that, I'd say I'm 6.5/10. Not amazing. I cheese a lot in killer games to win.
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@Mockingjay_S451 said:
It’s a cat and a small butterfly
https://us.v-cdn.net/6030815/uploads/EM2RUWFQKEV0/a4f2f59a-f63c-4f00-b320-f6e491558143.jpeg
So a Feng and Kate tattoo
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Its hype af when you get the kobe.
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People asked for the darkness to work as it does now.
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@jesterkind said:
General bugfixes for Wesker, tightened collisions, and the ability to hit mid-vault are what I'm hoping for on the killer side.
On the survivor side, buffs to Better Than New and a way to stop Reassurance from being used to troll teammates.
Honestly, not that much, overall.
Reassurance trolling wont happen often since a 3v1 is a major disadvantage and leads to losses.
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@Pulsar said:
Because the game is extremely poorly optimized.
It doesn't use the Series X or PS5's power very well. Much like with powerful PC's, they just brute force their way through all the performance issues that the game has.
You can tell this is the case when you go to maps like Haddonfield or Garden of Pain. The FPS dips noticeably.
This is why I root for a DbD sequel someday. A different core engine can prevent bugs or weird jankiness from happening as stuff gets added. The Unreal Engine blueprints they use is impressive for the scale of the game. The issue is that at least some stuff remains buggy after updates.
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@ThatOneDemoPlayer said:
I'm on console
Same. Pure grinding a̶n̶d̶ ̶t̶e̶a̶r̶s̶ made playing him much easier
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First 50 matches as Trickster was absolutely debilitating and horrific. After practicing aim, and learning tricks on loops to ensure downs, he's fun to play.
With the excaption of low loops and in the open field, Trickster requires a lot of skill to use correctly even today I rely on Monitor to get closer to survivors. It's too good on him.
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*purrrrr*
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Show survivor auras when someone is on hook
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Demogorgon's power isn't accurate but the whole chapter was a passionate effort to represent Stranger Things nonetheless
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@rvzrvzrvz said:
I don't know I can't play 4,4 m/s killers except spirit it's so painful on some maps, having to recharge in lockers is annoying and good players will make you run around the same small loop 25 times until you're forced to get pallet stunned it's so fun.. he's just good at camping that's it
Mind games work, also loops have tiny cracks where you can throw knives to make progress. He has some utility
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Lets remove flashlight saves too since they don't work most of the time
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You got a 100 win streak as Legion by not playing nice. Being sweaty wins your matches.
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It used to be pretty bad. Now it's decent. Lag doesn't happen as strongly when Nemesis advances to the next stage. BHVR has done a good job lately on Xbox lag. It's far, far from perfect but much better compared to a year ago.
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This band-aid is pretty alright.
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Unhooking someone has a risk to it. The survivor experience is supposed to have close calls and coordination.
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@deckyr said:
https://forum.deadbydaylight.com/en/discussion/comment/3141724#Comment_3141724
the gore being graphic doesn't automatically make it horror. please tell me something else about it, i am the exact opposite of someone who loves gore guns and explosions.
It's all about presentation. ST isn't horror but the atmosphere fits dbd imo. It works super well all things considered.
Watch the show.
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sleezy sluzzy
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Mind games.
Hiding red stain.
Most of the time getting the pallet out of the way is the best option.
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@Cameragosha said:
Hopefully they will not nerf wesker.
Don't to make him even weaker.
Just give movement speed like this and he will fine.
We need killer 4.8 m/s.
https://us.v-cdn.net/6030815/uploads/WR8TFUBECYHV/20220814-154542.gif
If a killer was that fast they'd be the second best killer under Nurse.
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I want Trickster in these:
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It makes playing Trickster in high MMR bearable
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@ThatOneDemoPlayer said:
He already got butchered for no reason, why would he get nerfed again?
He got buffed though?
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@deckyr said:
https://forum.deadbydaylight.com/en/discussion/comment/3137878#Comment_3137878
i haven't seen the show, so it might not fully be my place to comment on it, but the problem i have with the sentiment of "it contains gross stuff" is that that's one of the more optional ingredients when it comes to horror. horror can be done perfectly well without any gore at all, but gore isn't horror by itself.
Watch the show then. Some of the gory scenes are pretty graphic.
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Midwich. Haddonfield has decent gen spots at least.



