AnchorTea
AnchorTea
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- AnchorTea
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Comments
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Trickster is very difficult. You have to land perfect shots and now the right loop mindgames to tuly be effective with him.
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Trickster is still an inconsistent killer that needs adjustments
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@GoodBoyKaru said:
They haven't even re-kill switched Merciless Storm despite it having an actual gamebreaking bug lmao
Yeah ######### is that about???
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@Krazzik said:
To be fair they should just get rid of trying to get yourself off the hook outside of Deliverance. It's almost always just used to screw over your teammates and confuse newer players.
Okay but when the 4% is successful it is so goddamn hype. The adrenaline rush after it happens leads to unforgettable moments in the game.
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Bloody Boa, Melodious Murders, and Caged-Heart shoes are now basekit.
He is now fixed.
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Blade-less Trickster is by far the worst killer in the game.
Even worse than tomahawk-less Huntress.
He just is.
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The option to start searching for another match during the results screen.
May cause issues.
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@Nirgendwohin said:
camping or tunneling should not be penalized. however, killers should be incentivised for not doing it.
Well we had old BBQ and old meta killer perks that gave you more reassurance that you'll win.
Now killers just can't take a risk sometimes and will camp just to secure that sacrifice.
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@Davenport916 said:
Yet you still come back to us. Not every game you get camped so stop asking for things you have zero knowledge of. Play at high level as killer and you see why camping is a required strategy sometimes
On the flipside: Sabos, consecutive flashy saves, and the psychological weapon that is teabagging is also required.
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These look cool! Looking forward to them!
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@Mooks said:
It’s okay to use that to get a hit/down/use your power. It does feel scummy when you are the surv that’s affected, but the surv did make the wrong turn and ended up there.
blocking them for a long time is against game rules and is reportable. Otherwise it’s fine and kinda part of the game.
You gotta admit trapping them in a corner and using your power is lowkey satisfying
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@Mystic_Mizu said:
-Teammates will leave you to die on first hook just to get the hatch
-Sometimes they won't do gens because they are scared of the killer finding them
-Teammates will make the most oddball mistakes and you wonder.... how...
-Teammates DC, making the balance of the match unfair
Teammates actually decide your fate in this game more than the killer does.
Otzdarva was hooked in basement once and a teammate started to prioritize a boon right next to Otzdarva. He was not rescued and was sacrificed.
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Dbd matches felt more fast and intense when gen speeds were 80. A small part of me wishes they went back.
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@Mooks said:
They actually stated they would revisit all original sets and see if they can be split them completely or into 2-piece sets. I guess that wasn’t a priority at all as they haven’t started this.
maybe someday this weapon/set will be revisited like that..
Woah really?
When was that stated?
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@Iron_Cutlass said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3392408#Comment_3392408
I would personally prefer to use Pop Goes... it's normally the only regression perk I bring anyways.
I think it is the limited use factor that does it, I do not like the feeling of "you can only use this ___ amount of times", it feels like I am punished for playing too well because Im just stuck with an empty perk slot for the rest of the match.
You can secure killer provress and inhibit survivor's.
The new numbers will still make it a solid perk.
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@Pulsar said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3392420#Comment_3392420
Okay.
You also don't have to travel to kick the gen and it applies instantly.
But yes, I understand. You must run 4 gen regression perks or else you insta-lose as Killer.
Whether you're being sarcastic or not, gen-regress perks are just a necessity at higher-level/against coordinating SWFs
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@GannTM said:
Wow I can’t believe it’s already been two years since this thread was made.
It's slightly less relevant, but still important
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Pain Res works because killer makes progress while inhibiting survivor progress.
No other perk does that as clear as pain res
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Head-On has been seen used in competitive tournaments. To call it "annoying" is an understatement. It has a real strategy for coordinated swfs
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STBFL is fine as is. If weaker killers need it then BUFF them.
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You see the foundation of DbD's engine is held together by wooden picks and elmer's glue.
They could take incredible amount of time to perfect the 60 FPS but with all the new content being added in it won't happen as quickly as you think.
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Trickster: Bloody Boa
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@tippy2k2 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3390371#Comment_3390371
...alright, I'm sure the servers can take one more for the team
https://us.v-cdn.net/6030815/uploads/VKTQUQMBNXT5/pxl-20230403-123649828.jpg
...did the lights just go out for everyone else?
cat for dbd
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bing bang
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Even if it has better cosmetics. I just don't want to play on a damn phone.
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@KillScreen said:
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Thanks, Leon
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Game controllers for amputees exist. They have adapters to fit any console.
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When I play a stealth killer and it's RPD
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I just want Eyrie of Crows removed man
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@hatchetChugger said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3384632#Comment_3384632
Demo, oni, plague, huntress, and pinhead are. The others mentioned are like high mid tier
If you watch any DbD content creators they can tell you that these are all-around solid characters. For a few you may rely on one gen-regress perk but anything it's a necessity.
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@hatchetChugger said:
Demo, Oni, Artist, Plague, Wesker, Huntress, Pinhead??
Those characters are NOT mid-tier.
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Why can't the devs just remove collision when this happens?
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I just want Eyrie of Crows gone
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Dead Hard and Pain Res usage rates will drop.
People asked for this.
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@Mr_K said:
Name =/= skill
If I see a ttv Nea/Claud with a flashlight I immediately dodge
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@Cassiopeiae said:
Yes please. Either that or more emotes.
If you could see all survivors while one is hooked it would solve 90% of problems OP is wanted fixed
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@Katzengott said:
Or in short: MMR forces meta and ppl feel even more they have to use the strongest perks to compete.
*High-level DbD is almost entirely bs that relies and toxic gameplay to win
ftfy
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@BougieBlackChick said:
They did this before with eruption. Announced a full nerf of eruption which they knew was overkill and would have basically made the perk worthless. Then reversed course on a tiny bit of it, just to get what they really wanted from it without any pushback. Now they’re doing it again with this massive nerf to healing and gen perks.
See, if they announce reasonable nerfs, they know a lot of people will get pissed off anyway right? So how do you nerf all this stuff and make people grateful for it? You announce an OVER-nerf. Things that are obviously beyond ridiculous. This causes massive anger from the playerbase and then after the PTB has been out for a bit they will come back, and say “Yeah so we listened to your feedback and we realized we were wrong and that was too much so here’s what we’re gonna do instead” and they walk back the changes just a teeny bit.
The playerbase breathes a sign of relief, thanks them for “listening to the community” and then the changes they wanted to begin with are welcomed with open arms because it wasn’t “as bad as it was going to be.”
At least I hope that’s what going to happen with these changes. Because as of right now they’re just beyond idiotic and not well thought out in the least. /end conspiracy theory
Doesn't that imply that they do listen in the first place? The PTB's are great for testing so it makes sense for them to go *all out on hypothetical changes.
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Give him buffs!!!
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@Xernoton said:
Billy. He might as well be a survivor with the devs seemingly trying to kill him.
Jokes aside, I would love to see him carry a Feng Min to safety while in the chainsaw sprint.
Now THIS is a ship I can get behind!
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@JPLongstreet said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3382453#Comment_3382453
So you tried Trickster on PC with a controller? For me on Xbox his recoil is completely random and unpredictable, as well as very severe. Now add in frame drop issues and it's like impossible to group his shots. Plus no strafing. He's just a nightmare on console.
Someone else finally said it 😭😭😭
Idc if Trickster is annoying, the dude needs more readjustments
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Says the non-game designer who has never made games before, especially the scope of one called Dead by Daylight.
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@HungrySnek said:
Sorry but I have never seen a gaming company that struggles that hard to understand problems in there own game.
In the last few Updates "Meta" perks got reworked so not every round everyone has to face the same stuff again and again. For killers it's mostly perks that in one way or another slow the game down
Ruin
thanatophobia
Eruption
Call of Brime
Dead man switch
Pain Resonance
Overcharge
Pop goes the Wesel
And probably some more I can't recall right now
All of these perks have something to do with slow down and all of them got nerfed or will be nerfed in the near future.
And well I can't say that I can't understand it completely. Thanatophobia legion for example was just painful to play against. Some of them really needed the nerfs/rework because they where to strong.
But I can't understand how the devs don't think about why killers use these perks so much. The General speed how fast a round is over/how fast gens can be completed is completely broken
A gen can take 90 seconds or with some perks and items SOLO in just 30 seconds.
And what is happening? Nothing. Killers are losing there slow down perks while gen items/perks from the survivor side are not getting looked at.
But here comes the best part
I can't even say that the devs are not thinking about the problem when we see the changes with healing in the next Update. They just don't understand the main problem with the game.
Playing against a team that prioritizes gens is hard to counter. If you started chasing one that pressure just wouldn't be enough. Regression perks are an easy shortcut to that pressure.
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@JPLongstreet said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3381675#Comment_3381675
This. Plus do we need another ranged killer that sucks on controller? Ever try Trickster with one?
Former Trickster main here.
Yes. It sucks. Quite a lot. PC Trickster mains are few a far between. But being good with aiming is how to be best at Trickster.
With that being said, Trickster is essentially the "gun" killer with a "automatic gun" power that could be balanced in a game like DbD. He has multiple "ammo rounds" and "reloads" at lockers. He "shoots" out knives that require multiple "shots" to take a health state.
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Still underpowered. Needs a few more changes then she's golden.
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@tippy2k2 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3381818#Comment_3381818
And...I do not want to.
I'm not sure what else you want me to say. If BHVR adds comms by default, I'd likely stop playing.
Solo q is unbearable but the silent survivor experience stands out. It should stay.
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The killer just casted a mend spell on her to make it fair.
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>get angry messages about not running with mic on since it provides a pivotal advantage as a survivor
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>play survivor
>get berated by not body blocking
>have a meg yell at you over running DS
>the atmosphere of the maps that was carefully crafted by the environmental team has been completely ruined
>a jeff has commented how hot spirit looks
>a Mikaela dressed in all white is calling a claudette player the n word
Yeah... it would TOTALLY work.
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A dev/mod here couldnt say unless if they get permission. We'll just have to see
