ActulCasul
ActulCasul
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- ActulCasul
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Hopefully one day console gets m&k, otherwise PC truly is the master race
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@Mugombo said:
So this PC blight is cracked and there’s no getting away, but you 4 man escaped?
Doesn't quite add up.
Yeah in their galaxy brain attempt to ######### all over a sweaty killer they revealed that SWF even beats exploits.
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Thanks for your amazing contribution to the forums.
I'd hate to see what a diary kept by you would look like.
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Aim assist would ######### console players hard with no rubber
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@GeneralV said:
I disagree with pretty much everything that has been said here, but you have my attention. Which killer buff should we revert?
The nurse and hillbilly buffs would be a nice start
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@nutmilk420 said:
https://forum.deadbydaylight.com/en/discussion/comment/2078352#Comment_2078352
That's the point tho nobody wants an 4.4m/s m1 killer(well atleast I dont). Its clear your skilled at the game probly more so than I am, but its also clear this match was one by being a good m1 killer not using the ticksters ability effectively. So Id argue you can pull this off by picking any killer and just using m1 the tricksters nothing special.
No I'm pretty sure picking trickster makes this strat uniquely effective
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I feel you bud. Quit for 8 months, Ame back and can't be bothered to grind the rift at all. I keep staring at my screen telling myself to finish it but I'm tier 43 so who am I kidding... I'll play a couple of matches per day and hate myself for wasting another perfectly good 30 minutes of my life on this utter trash. I'd rather beat off at this point.
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I'm a for it. More cooldowns! Always fun.
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@swager21 said:
she is op if you practice her enough. survivors always have to rely on 50/50 mindgames and she forces them to change their entire looping style. basically, she removes all of the regular chase mechanics. the original reason why they even made her a killer is cuz back in the day infinites were a bigger problem than they are now. you can tell cuz she completely ignores all of the god loops like haddonfield houses. a lot of perks on her are pointless. seeing a rank 1 nurse with 7000 ingame hours is a guaranteed can of whoop ass for me and my solo queue team
With 7000 hours I think pretty much everyone would get dunked on by clown as well.
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@ActulCasul said:
https://forum.deadbydaylight.com/en/discussion/comment/2078012#Comment_2078012
That is my point. People who mastered survivor, when they get together, are impossible to beat. It only makes sense that when you've dropped 2k+ hours into something that you'd wreck face with it. At least mechanically, there is something for the two to compete with each other.
That brings me back to the spirit conversation. Two strong killers, which is reasonable, but one has tells, ingrained punishment for failure, and much more active counterplay than the other. One is fair, the other debatable when considering the means to the outcome.
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@GannTM said:
https://forum.deadbydaylight.com/en/discussion/comment/2077985#Comment_2077985
Because chances are, you have played against bad Nurses. Bad Nurses are easy to beat, but what makes Nurse unbalanced is if you master her, survivors literally can’t do anything.
That is my point. People who mastered survivor, when they get together, are impossible to beat. It only makes sense that when you've dropped 2k+ hours into something that you'd wreck face with it. At least mechanically, there is something for the two to compete with each other.
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@GannTM said:
https://forum.deadbydaylight.com/en/discussion/comment/2077943#Comment_2077943
We aren’t talking about SWF in this thread, this is about Spirit and Nurse. I’m aware that there are things both sides have that are unfair because I play both sides. Your comment is a prime example of whataboutism.
Then how come I haven't lost to a single nurse since crossplay came out unless my whole team died first?
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@GannTM said:
https://forum.deadbydaylight.com/en/discussion/comment/2077577#Comment_2077577
That is definitely a problem. Mastering Nurse is an instant 4k 99% of matches. That statement should illustrate how unbalanced this killer is.
Mastering survivor with your friends wins you the same amount of matches. Tourneys between top tier nurse and swfs go both ways in the win column. Luckily both are actually four leafed clovers, I really only see nurse players knowing how to counter her.
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@MegMain98 said:
https://forum.deadbydaylight.com/en/discussion/comment/2077547#Comment_2077547
Why though? If Nurse messes up she’s not punished as heavily as people think. She has like a 3-5 second recharge on her blink and with add-ons she can basically blink right after her fatigue. She’s insanely fast in her blink and can make up a lot of distance.
Spirit can’t be punished AS hard because she’s 110% with a 15 second recharge on her power so if the survivor is at a relatively safe loop then Spirit has to play normally until her power is fully recharged. Nurse just doesn’t care because her blinks are back super quickly especially with add-ons.
Both of their “punishments” for messing up their power are pretty equal. Nurse loses LOS due to fatigue but has her blinks back quickly. Spirit gains a speed boost but if she screws up then she is out of a power for 15 seconds and is just a 110% killer.
Nurse is slower than every other killer except when using both blinks, but then you have to wait fatigue plus blink cooldown to become fast again. Single blink nurse moves at about 105%, but ignores walls when going in straight lines, but no good nurse max blinks in straight lines when chasing a survivor. You can literally hold w to get away from a nurse provided you break los and get away.
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@Phasmamain said:
I think I’ve made my opinion clear but this killer pretty much goes against everything that made playing against a killer fair
The only killer who is more unbalanced is nurse
Nah nurse is as fair a killer actually gets, not taking solo queue into consideration.
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She has a face only a mother could love.
I mean look at that. Imagine waking up to *that* every morning.
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Should have given him a spray n pray tec9 or something, it would better explain the poor aim and recoil
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@Heartbound said:
I looked at the list and was like 'Where's Dwight?' but I missed him and he completed a generator.
Good to see he's in B tier though.
I pretty much exclusively play solo queue these days and if I'm not running kindred then bond is definitely basekit. In SWF that gets swapped to prove thyself... Dwight is no b tier survivor
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Dwights perks are a tier but it's Dwight so SS
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Idk if anyone else has already said this and I'm not reading two pages of comments to find out, but Cocoa Puffs are #########.
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Super inconsistent for me too even for the same killer
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ALMO BUFF NURSE THE DATA SAYS TO DO IT
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Godspeed, friend
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No it kind of does
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Try playing survivor at rank 16. You'll get a match instantly
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I actually agree with op. New DS just makes the difference between SWF and solo that much greater
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@ohheyitsbobcat said:
https://forum.deadbydaylight.com/en/discussion/comment/2063527#Comment_2063527
Not sure if you're joking or not but it's a fairly common sex tag so that one I kind of get.
What's sex
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@shitman said:
would be better if devs stopped releasing new chapters until you update the maps and mechanics, and they do not have time and looks very bad
I'd rather wait three months to see a massive experimental balance update where they play with existing content I already own. There's probably some ridiculous number like 80% of the game that doesn't get used because it's redundant or just crap. Now there's a new crap killer to add to that number
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I read the title, first paragraph then skipped to the last and still have no ######### clue what this is about. I'll wait for the movie.
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@Kolossoni said:
https://forum.deadbydaylight.com/en/discussion/comment/2062668#Comment_2062668
Every point you made is the total opposite of what I was saying.
Unbreakable and Dead hard are a problem. And this is coming from a survivor main.
It's found in nearly every survivor at higher ranks and it shows why.
It's a MUST just like BBQ, NOED and Ruin for killers.
I NEVER use DH or Unbreakable not even once. It's not because I don't have them, it's because I want to find my own style of playing instead of relying on OP perks. Never used DS either so there's that.
Abuse is infamous in DBD and abusive perks need to be looked at. DS was a great start and now the other two needs to be balanced too. Same goes for all the abusive killer perks.
If you are willing to not see the blatant truth of the situation, then there's nothing more I can say.
1. That was the point of my post
2. Those 2 perks aren't a problem, they just are strong compared to the rest of the trash perk selection this game has to offer. The game has pigeon holed playstyles and perk selections for both sides.
3. Not many decent tracking alternatives to BBQ. Noed is trash and unhealthy for the game, should be deleted. Ruin isn't a must and also why tf was pop nerfed?
4. While there are other good perks available there's no real reason to ignore the better ones to feel special
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There is nothing wrong with unbreakable and dead hard though, and waiting forever for a killer to get buffed from a pathetically weak point is also stupid.
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@Metzu said:
https://forum.deadbydaylight.com/en/discussion/comment/2061888#Comment_2061888
lmao is there a clip of that somewhere? that's hillarious
Ya there is search almo on yt and you'll find it, it's not for 10 minutes though. But yes mid game he decides to nerf lullaby due to his missing skillchecks.
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@UnentitledBunnyMan said:
I actually saw almo the game designer played as trickster and he said he has 1900 hours game play time. I think he might mostly play as survivor.
He plays rocket League not dbd, he's also the noed on every killer dev
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I think it's unfair too they should remove his power cooldowns completely and tweak it so that using his power when 5% of a survivors hotbox is in Los instantly downs. Maybe make that in a new common add-on like the dream pallets? Just an idea might need a small amount of work for counterplay
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Good to see meg and just no where they truly belong
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@VexTheHex said:
Seems this has been shown or leaked. I'm very excited for this set, she looks beautiful.
https://us.v-cdn.net/6030815/uploads/JU8AB0Q24YBJ/seoul-socialite-yun-jin-lee.jpg
Looks 20x hotter and has more of a Korean phenotype look than the current character model #########
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@valvarez4 said:
https://forum.deadbydaylight.com/en/discussion/comment/2051587#Comment_2051587
Solo Q << casual SWF < Killer <<< Death squad SWF
Casual SWF dunks on killers too tbh. Not every killer is that sweaty
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I quit the game for 8 months and came back with a new profile.
Survivor rank 5
Killer rank 12
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@Pukenplag said:
First, sorry for no response, I was sleeping.
Secondly,
https://forum.deadbydaylight.com/en/discussion/comment/2044095#Comment_2044095
I have 1000 hours not 20.
Thirdly, yes, I've been to the ranks where survivors believe they're gods and invincible. With nurse, at least, I have never had any issues with them. Now as I came back, I played killer and got them to rank 10 before the reset and now I'm at 12. I'm here because I really don't care about kills and I play even the most trash killers just for fun. But with nurse I don't have issues pipping.
As someone has asked this, no, I don't want to prove she is easy, I ask why she is said to be hard since all I've needed was a fundamental understanding of killers and a 1-2 hours spent on her.
Perhaps it was the fact that in 2016 people still were afraid of the killer, thus, I could learn easier.
I've encountered many overly-altruistic SWF groups, no issues 4k-ing them with nurse.
There's a big difference between green, purple and red rank survivors. Even between rank 4 and r1 survivors. Also remember a couple idiots on a team will ######### everything else up, that's why it's best to eliminate the weak links first as nurse.
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@ALostPuppy said:
I still don't get it either, I think Nurse is extremely simple. She doesn't play DbD, she ignores almost all mechanics in the game, the only thing you're thinking about is "where is the survivor". Pallets, walls, windows etc. are meaningless to you. With a killer power this ridiculously strong I don't see how playing and winning with Nurse could be considered difficult after a few hours of developing muscle memory (obviously assuming she's bug-free, which probably won't ever happen lmao)
Because you have to memorize tiles, buildings and other map peculiarities, individual survivor behavior patterns, vantage points, muscle memory and more to a very small window to allow a single hit... And if you miss? Well the awesome cooldown will make you lose the chase completely, possibly ending all your map pressure instantaneously.
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I swear to god you can't make these ppl happy
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@Kazim said:
I love nea and I am main nea but this ######### whit this skins well, let's say I learned to play as a killer around the time that skin was released.
https://us.v-cdn.net/6030815/uploads/0ZIKJCSR3Z0F/images.jpg
That is like 20x better looking than the actual character model.
If it were really nea that ######### would have broken my screen already from being butt ass ugly
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Switch self care for bond and you have a really solid solo queue build. Also I only opt to put on d strike when I'm sick of tunneling killers. It really isn't as common as everyone makes it out to be though at higher ranks
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Dwight and Steve are SS tier
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Your first mistake was playing this game
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5 in the morning and im still getting instant killer lobbies in ranks. cant say the same for survivor, but the even certainly has reduced the queue times.
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30 fps and stick make everything killer just shittier. ive only been able to 90 with billy, id be curious if its possible to 180. spirit always makes me frame drop every map.
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@metalklok said:
https://forum.deadbydaylight.com/en/discussion/comment/1392654#Comment_1392654
so the killer is toxic because he brings a meta build but the survivors arent toxic for bringing meta build thats some big brain you got there
how is iri head a meta build its ranged noed from the beginning of a trial
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@metalklok said:
https://forum.deadbydaylight.com/en/discussion/comment/1391188#Comment_1391188
"id spit in youre face" "nice 2k shitter" dude you're a moron and the fact that some people agree with you blows my mind
if violence begets violence, how does toxicity not beget toxicity?
im sick of of people pretending that this asymmetrical game doesnt fester bullshit that doesnt excuse further bullshit.
equip scummy addons and karma dictates something scummy will rebound in your face.
if you spit in the wind dont complain when it blows back into your face.
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@Warcrafter4 said:
https://forum.deadbydaylight.com/en/discussion/comment/1391187#Comment_1391187
My guess it would because of the map as some map like Lery's still suck massively for huntress and makes getting her hatches extremely unreliable.
Keep in mind part of Lery's changes in its update was to make huntress/plague not borderline unplayable on that map.
I don't see any indication in pic related that it was played on lerys