Antares2332
Antares2332
About
- Username
- Antares2332
- Joined
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Comments
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SWF sided.
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Trickster.
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@Rivaltophat said:
https://forum.deadbydaylight.com/en/discussion/comment/2195524#Comment_2195524
Anything the killers whine about gets taken care of in a matter of weeks look at trickster for instance he can literally trow his knifes right in your face as he is right behind you and he still as 60 knifes it literally took ohm saying he is to slow n boop fast as lightning now. The only option for escape we have as survivors is memerizing these stoooopid loops and it gets old. I literally played 15 games today w level 9 survivors and up and we as a team lost every single game don't say we suck because we have all played since launch and know the killers inside n out they just whine n get what they want. Look at decisive it is literally worthless now u can't even use it it got nerves so hard y killers complained and devs responded. Smh
Are you complaining about a low tier killer? Really?
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In my opinion they are both weak killers, but if you want to have a killer with a lot of map pressure you can choose Hag.
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@mrcdean97 said:
https://forum.deadbydaylight.com/en/discussion/comment/2195524#Comment_2195524
Survivors get nerfs all the time. DS is literally useless now as it essentially leaves the second anything is achieved. BT is only 12 seconds which is not really that long for a skilled killer to wait out. The hitboxes have remained broken since the games initial launch really as you can still get hit after fully vaulting a window and be actively running away. NOED allows endgame destruction to killers who show no active skill during the match. Devour hope is just straight up jank. Would you like me to keep going?
You can continue creating a separate thread but I guess you won't because you say "nothing you can say will change my mind" lol ,so what's your point in this discussion?
Responding to the comment, Killers have nerfs too. DS now it is a more balanced and fair advantage, now if it meets the goal of it's an anti-tunneling only perk.
Hitboxes sucks, I'm not going to deny that.
"NOED allows endgame destruction to killers who show no active skill during the match"
The same could be said of DH, it can be activated simply with a button and does not require any skills.
Devour Hope is a problem? Do more bones.
Have a good day. ^^
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Since the chapter Cursed Legacy
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@mrcdean97 said:
https://forum.deadbydaylight.com/en/discussion/comment/2195511#Comment_2195511
Actually I play both sides so try again piggy 😂
"BHVR favors the killer community"
Can you give me an example and why?
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@mrcdean97 said:
All the killers here acting like the game is so one sided lol. It is. For the killer. Survivors get crazy nerfs all the time and the game is already set up for the killer to win. Maybe try taking responsibility for your own short comings and either play a different killer or play better perks. BHVR favors the killer community and nothing you can say will change my mind. All I have to say is DS
-The survivor main.
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An unnecessary nerf and little difference.
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Agreed!
I keep waiting for a chapter like this in DBD since I started playing it.
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Cool.
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I think the devs have left it like that, but why shouldn't the killer do that?
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Go back while she's in her phase.
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I also like Yui, although she doesn't look much like the DLC trailer.
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Unfortunately you can't know. But you have the option of looking at their Steam profiles and checking if they are friends, unless they have a private profile.
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Only if I meet a group of toxic SWF with 4 flashlights. So they can have a good show and opponent.
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Wow.. looks pretty good!
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@TerminatorGuy said:
I would love a chapter based around unearthed ancient Egyptian horror. It's a classic setting and could even explore some of the cultural aspects while maintaining the theme of DBD. If they do a proper map, it would be cool to have the inside of a pyramid with all the chambers, tunnels, and treasure rooms.
I mean i highly doubt that the devs will put another killer with the aesthetics of The Plage..
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I have never thought of a killer with this aesthetic. But when i saw this idea, I thought about it and I think it would be a killer that could fit perfectly in dbd..
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But at least now the game quickly finds matches, so I'm happy but angry at the same time lol
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Also, Bubba and Bill's chainsaws will go from being insta-down to insta-kill
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no
edit: If killers could see survivors have DS, I agree.
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Life is hard
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This is including my list of Top 10 Things i hate about DBD..
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Agreed.
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The Spirit ^^
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The most you can do is report them
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Feng is one of the favorite characters of toxic people. Sincerely, the way people have used it made i stop liking that character.
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@justbecause said:
https://forum.deadbydaylight.com/en/discussion/comment/2190991#Comment_2190991
There's difference with camping at necessary situations and with camping for no reason but to be toxic same goed for clicking flashlight if ur doing it for right thing sure but if not and just want to be toxic it ain't it for me neither of those things
What? If you see someone hook on your face, you must do something and not pretend that you are leaving. in this case it is not to be toxic.
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@Mooks said:
https://forum.deadbydaylight.com/en/discussion/comment/2191061#Comment_2191061
There is still the surprise on which killer/surv(s) and map we will get. RE has a very big selection for all of those after all…
Yeah.. Although knowing the developers I am sure they add a character from the firsts RE
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Yeah they ruined the surprise
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@ItzZane_ said:
Myers is the most basic M1 killer (Behind trapper & wraith) He's really weak He needs a few buffs and an addon pass
Legion is also a m1 simulator
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@Mister_Holdout said:
Like you said, just dodge the key users if you see them in a lobby. Make their queue times even longer.
As for the chest keys, not much you can do about them. Luckily, those situations are pretty rare.
Survivors can put keys just before 5 seconds
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@justbecause said:
This what ppl call strategies is poor excuse on both sides for either being toxic or bad
Actually if you are against a swf with a lot of alturism, camping could be considered a strategy.
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Do you want a low pressure killer and get genrushed?
Select Myers.
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The real solution to this problem is to let the player position the hex totems
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Often happens. It is probably because they have not blinded or thrown the pallet at the right time (just when the killer finishes the lift animation)
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I tend to have this problem with most killers, except Spirit.
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Nice
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Yes, it is better to wait 1 hour for the killer to search for the downed survivor lol
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/2189104#Comment_2189104
I do wonder what is considered "veteran" or "proficient" amount of hours in DBD
1000 hours minimum
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A lot of unnecessary decoration, it no longer looks like a basement, now it looks like an art museum lol
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I think they will add characters from RE2 or RE3
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@Northener1907 said:
https://forum.deadbydaylight.com/en/discussion/comment/2188147#Comment_2188147
Ooo already nerfed
I haven't played much lately, what has changed?
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Nea(The Entity) and The Spirit(The most balanced killer)
Dont @me
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"On some maps 12 seconds isn't enough to make it to a window or a pallet either."
It's a joke? 12 seconds is enough you can cross half of the map linearly
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Buff Myers
Nerf OoO
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Bro, Spirit is the most balanced killer of this game.
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lmao LKAJSDLKASJDAKLJAKL