Antares2332
Antares2332
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- Antares2332
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Comments
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@azame said:
https://forum.deadbydaylight.com/en/discussion/comment/1572316#Comment_1572316
You are inexperienced this conversation is overnight can tell you started recently always the new killer mains.
What did the killers do to you? Literally all your complaints are against the killers.
Someone was tunneled or camped in multiple matches..
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@Aven_Fallen said:
https://forum.deadbydaylight.com/en/discussion/comment/1572959#Comment_1572959
Balancing SWF = Doing something against the excuse why they lose games.
Well, I guess losing to something unbalanced is an excuse..
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Nerf survivors.
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Idk man.. #NerfOrmond
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@OctaviusK said:
https://forum.deadbydaylight.com/en/discussion/comment/1568799#Comment_1568799
How is Spirit fine? She has mind-games that have no counter. Standing still is a mindgame that people fall for. If you walk away she'll phase to you.
It's a matter of luck. His counterplay and mind games mechanics are different.
If you want to learn better how to counter her, use iron will or play as Spirit.
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@Orion said:
That's still basically idea nº 1, actually. It never made it past the PTB stage because survivors abused it.
But survivors will have to be hooked 2 times
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Honestly, i feel like Deathslinger don't need a nerf, he needs a buff or change.
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I hate Keys and Moris..
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Spirit is FINE.
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@seki23 said:
you can use some filters to add way more bright and stuff, you wont have that problem so easily anymore.
I can assure that she is still camouflaged..
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Thanks for the advice. Now tell me how to counter the t-bag
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@perezkarlo37 said:
https://forum.deadbydaylight.com/en/discussion/comment/1544599#Comment_1544599
Really, don't have anything better to do?
How many DS do you see normally? At least half of my matches don't have obsession or DS is not chosen.
Good bait..
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Surge is a perfect example of this.
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I would not like to have temptations to tunnel..
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Killers because there is Rin Yamaoka ^^
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ok, only if the hook speed also goes up 20, 30%...
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Devs don't make them unique survivors so that they are not used as "meta-survivors"
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OH NO THE KILLER IS USING NOED AND I CAN'T FIND TOTEMS THEYRE SO TOXIC!!!
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Buff Doctor
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Always when the killer hangs me on a hook I take off my headphones..
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As if that were not enough, you can't even stalk in the corn
I think it's the worst map for the killer, after Ormond
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Complaint number 8976 about spirit, nothing interesting here
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Agree. Must be changed when reaching 4k
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The ruin was nerfed because "it was used a lot". I think it's ridiculous.
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"The weakest killers are the funniest to go against"
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Which killer needs a buff? and which needs a nerf?
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Mmm.. why not change it to 100%?
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a pretty good axe so far..
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something that is missing is eyes
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pop, bbq, sloppy, anc
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@douggie123 said:
https://forum.deadbydaylight.com/en/discussion/comment/1561739#Comment_1561739
Really. I had a match earlier as trapper I placed one trap and found my first survivor and 2 gens popped.
Don't even think about using trapper if you don't want to be genrushed, you lose a lot of time if you set traps at the beginning of the game
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Sorry but money comes first.
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DH was always better than SB but I don't think there are people who are ready for this conversation..
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I think she is fine.
But currently she has some bugs or changes her power
the survivors do not make sounds they are infected but they are not injured
the camera angle is still wrong but I think that they already fixed that after patch 4.2.0
There are times when the survivors pass through the vomit when you vomit them
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@Seiko300 said:
He's supposedly "one of the most balanced killers in the game" which can dominate when played properly, but honestly, the fact that there seem to be almost no demogorgon's around casts some serious shadows of doubt on how viable he truly is.
Seriously, I see Nurse more often than I see Demogorgon. And people still ride the "nobody plays Nurse" train to death yet Demogorgon is literally an extinct species. I've seen one in like 2 months.
I agree.
I feel like it's a mid-level killer, but I find it strange that few people use it.
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@azame said:
https://forum.deadbydaylight.com/en/discussion/comment/1559921#Comment_1559921
His chainsaw needs a longer cooldown when breaking pallets and he getting charges back a big slower. Other than that and maybe addon tweaks he would be good.
Don't drop the pallets immediately when he starts a sweep. You can force him to use M1 to make you feel compelled to drop the pallet.
This can waste the killer's time if you do mindgames correctly.
Also, you can stun him with the pallet if Leatherface is around while he's using his chainsaw.
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Personally, no.
Whispers is only useful when there are 2 survivors left or when you patrol the exit gates.
I don't like saving perks to use in the last moment of the match and for this reason NOED also seems a useless perk to me.
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How to balance killers:
Remove all killers.
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@xBEATDOWNSx said:
The Creature (The Thing)
115%
Tall killer
"It could be any one of us...."
After downing and hooking a survivor, take the form of another survivor currently in the trial for 30 seconds. Your terror radius is applied to the survivor who's form you took. You now have the normal abilities of survivors (vaulting, running speed, even healing. Not able to work on gens though) but can end the camouflage early to attack an unknowing survivor.
Has a basic attack with its claws for M1
Perks
Hex: Distrust
All dull totems are now active. When an active hex totem is cleansed, see the auras of all survivors for 2/3/4 seconds. Any Hex totem that is cleansed that is not Distrust will have both it's original ability as well as Distrust added. (i.e cleansed haunted ground while this is active? Congrats, killer sees you for a few seconds)
Paranoia
When two or more survivors are engaged in a co-op action (working on a gen or healing each other), this action now takes 5/8/10% longer to complete.
Cut Off
When all gens are done and exit gates are power, hooking a survivor during this time calls upon the entity to block both exit gate levers for 20/30/40 seconds. Can only be used once per trial.
Listen I know this is ridiculous and could not work even if ironed out due to players in parties, but imagine a killer that could take the form of someone else in trial. That would add some much needed horror back to the game.
I'm not a fan of killers who can become survivors, but I like this idea. Also the perk (Hex: Distrust) seems like a very cool idea.
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I think he is fine. Saying that is like asking Huntress for a nerf just because you've seen a player who knows how to interpret it correctly.
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@[Deleted User] said:
If you gave me five tiers I'd put him right in the middle. It was hard to decide between B and B+.
I put it that way so that the results are more exact
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A Werewolf.
He has a speed of 115% and a terror radius of 32m.
He has 3 powers.
Can crouch and walk with 110% speed to be in the undetectable state.
It can run quickly around the map like the Oni and when using the entire sprint bar, it has a cooldown time of 10 seconds.
It can do the jump attack like the Demogorgon but it takes a bit longer and causes the dying state.
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they have different chainsaws, that's it
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@Kilmeran said:
https://forum.deadbydaylight.com/en/discussion/comment/1557373#Comment_1557373
Given how much BHVR likes to try to dip into wallets, I'd place money this is on the drawing board somewhere at the studio. 🤣
Tbh it's weird that devs didn't put that option.. I hope they don't read my comment..
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@ohheyitsbobcat said:
No. I'm happy they're back and frankly I hope they keep them and if streamers get targeted again then just give them a bypass.
There should be a VIP pass that removes the penalties..
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As a player of PC, it offends me. But honestly i can't disagree. :/
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@MeatBycicle said:
It's the lack of post game chat 100%
Maybe that makes the match feel more casual (?
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No. No more nerf for balanced killers.
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Hope devs don't forget to optimize the game before the patch is out. If they don't, it will be a disaster and the game would die.
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Wait, nerf DC Penalties?