Antares2332
Antares2332
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- Username
- Antares2332
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Comments
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lol
i just played a few games as killer and haven't noticed any difference
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@cike said:
lol
I AM A 2000 HOURS PLAYER FROM 2016 TO NOW
AND I AM RANK 1 - RANK 2
SO YOU THINK I AM A NOOB ?
DBD GAME DESIGN ######### AT ONE THING
THEY THINK 4 PLAYERS GAME IS A STANDARD AND BUFF KILLER BECASUE THE TEAM BEAT THEM LIKE #########
THAT'S WHY THE GAME GOING TO DIE. BECASUE THE SINGLE PLAYER PLAY IT AND ######### BY CAMP / FOCUS / DIE FAST .
SHOW ME YOUR GAMEPLAY VIDEO , AND THEN WE TALK ABOUT YOUR SUGGESTION
Ok
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@glitchboi said:
Since keys have already been addressed, swf is fine with solo queue needing changes, and DS has already gotten its fix, I'm gonna have to say BT.
BT is a good perk, a well-designed yet powerful perk, however BT bodyblocking can still be annoying. I want them to remove collision from recently BT unhook survivors to make this less infuriating.
As camper main, I agreed.
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@Twitchtherocket said:
https://forum.deadbydaylight.com/en/discussion/comment/2107609#Comment_2107609
I am a killer main. I main death slinger who isnt even to tier. DH is fine and I don't bait it out I just play and most times they use it I catch up or they make a pallet nbd. Sprint burst is much worse as imo as easy to manage it and most times prevents killer from 1st hit, and when used to full potential, a survivor can make it to a better loop of their choosing.
You also forget insta downs completely negate DH. Let that sink in. DH is risk/reward and most situations doesn't pay off against me. If you want to complain about something to actually help the game, talk about gen speeds.
lmao you have responded to another comment, i talk about the DS
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@El_Gingero said:
Dead Hard is fine. Old DS was fine. This game has a huge spectrum of skill-levels and you have to take into account all the potato’s when balancing. Dead Hard in the hands of your average survivor will extend a chase by a few seconds at best. Sure it can sometimes double the length of a chase when used by a skilled survivor, it you can’t just balance it around that.
"Old DS was fine"
lol
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So many Swf.
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2021 and the threads of the noed still exist lol
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just a bug
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BBQ: fixed an issue that allowed the killer to see survivors' auras after hooking someone.
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@Sluzzy said:
https://forum.deadbydaylight.com/en/discussion/comment/1639364#Comment_1639364
Give survivors the ability to teleport around the map to unhook survivors, repair gens, and then we can talk about that "oppressive" fairness you think he somehow is entitled to have.
You literally forgot that this is a 1 vs 4 game.
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@Aspekt said:
https://forum.deadbydaylight.com/en/discussion/comment/1639427#Comment_1639427
https://forum.deadbydaylight.com/en/discussion/comment/1639427#Comment_1639427
And just so you can understand since you can't keep up abuse is when you could use something more once you can use barbecue more than one all game. Your whining about something that gives us a Survivor four steps away from the Killer do to them tunneling LOL . Desperation setting in with those gens popping
I don't notice any bias on your part. Absolutely...
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I agree with you. But, Why don't you just call her "Spirit" instead "Yamaoka?
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@Aspekt said:
See your not listening right. Its called a scenario right .Every person isn't playing with survive with friends and isn't running self-care right.My whole thing was you said survivors abuse it you can't really abuse something that's once a game. Now we got if we got it every time we got hooked that's different.Just stabbing you after every hook that's abusing.
You keep saying I need to last longer or I need to get good but that can be said the same way you're saying decisive strike is being abused when you can only use it once and you can counter it multiple ways so in other words who really needs a good good?
Survivors must make a lot of mistakes for a scenario like that to happen.
How can I not think you are a bad player when you just said that "BBQ is an abuse"?
Next
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The balance of this game.
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@Aspekt said:
https://forum.deadbydaylight.com/en/discussion/comment/1639373#Comment_1639373
See here's the thing right DS right you hook me walk away right. Hook somebody else then you get barbecue you can go right back to me right now by now like 30 seconds has past so now you're counting from 30 over top of my body then you hook me. It's literally how killers counter it.Or leave on ground method.Even though I don't run it. So back to what you said I'm bad because I don't like barbecue but you're not bad because decisive strike is Op to you right ?A little hypocritical..
30 seconds? really?
I would suggest that you learn to last longer in chases. By the way, nobody forces you to use DS.
And when I said that DS is OP? lol
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@Aspekt said:
https://forum.deadbydaylight.com/en/discussion/comment/1623373#Comment_1623373
oh so how you guys abuse barbecue and chili then once a game. or the fact that you guys know you can just leave us in the ground play somebody else and come right back interesting ...
If BBQ is a problem for you, then you are a bad player.
Also, what does BBQ have to do with this thread?
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@Sluzzy said:
https://forum.deadbydaylight.com/en/discussion/comment/1638805#Comment_1638805
Teleporting with BBQ and dropping snares everywhere for an ez oppressive win is not really balanced imo.
#FreddyMostBoringKiller
Oppressive, as all killers should be.
#FreddyTheMostBoringButTheMostBalancedKiller
Edit: Nerfing a killer just for being "boring" is a very sad excuse.
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@Sluzzy said:
https://forum.deadbydaylight.com/en/discussion/comment/1637431#Comment_1637431
I think killers should stop expecting ez 4Ks. A 4K should not be a balancing metric.
I think survivors should stop expecting ez escape. A escape should not be a balancing metric.
#FreddyTheMostBalancedKiller
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No. Why nerf a balanced killer?
All killers should be on Freddy's level.
Stop asking for easy games.
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just hook them.
and do more bones.
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And keys.
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@SuperSaiyan4GT said:
https://forum.deadbydaylight.com/en/discussion/comment/1626447#Comment_1626447
Hard to loop when the killer is faster than you and doesn't give up
Well, do you want infinite loops?
Also, it's a 4vs1 game, not 1vs1.
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clearly, a blendette main.
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Learn to loop and stop hiding
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Survivor: Dead Hard
Killer: Pop
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@Kind_Lemon said:
https://forum.deadbydaylight.com/discussion/comment/1624382#Comment_1624382
https://forum.deadbydaylight.com/discussion/162001/pop-needs-a-nerf-seriously
They exist. I'm still having some issues with the search function, but I'm pretty sure there was another one around the same time as that one that had basically the same name as this thread (why I named this discussion the name it has).
I guess you have taken enough time to find another thread like this with the intention of not making a fool of yourself.
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This is not another pop thread.
This is another bad excuse to nerf one of the more balanced perks.
Also, I've never seen another thread about pop.
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no
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The problem in this case is the killer.
Myers is a weak killer who lacks pressure. He needs a buff.
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DS is now balanced bro
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does not match the character
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Spirit is fine
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Spirit is fine
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I like the new bubba.
The people who think old bubba was better, it's because they miss having another weak killer 😁
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is underrated because is a trash perk.
time exposed status is a joke, that's why nobody uses it
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Spirit is fine
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do more bones
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no.. that's already too much.. calm down.
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@Rin_is_my_waifu said:
Inb4 these responses:
"gEn sPEed iS fInE"
"yOu ShOuLd hAvE ApPliEd MoRe PrESsuRe"
"sPirIt iS uNcOuNtErAbLe aNd yOu sTilL lOsT"
"aNd tHe GaMe Is On tHe SiDe oF tHe KillErs"
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Sometimes you can't even listen to them with Stridor
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Spirit is fine.
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Buff Pyramid Head
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@SCP_FOR_DBD said:
It sucks for both sides, it just doesn't fit the design of the game.
This ^
Bad design, but good looks.
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Also, what if he also has inner strength?
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No, whoever gets it first keeps it.
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Spirit vs decent SWF = balanced fight.
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When you finish the sweep and are with the sprint of the chainsaw, release M2.
JUST when charging is about to finish, press M2 again.
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amen
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@azame said:
https://forum.deadbydaylight.com/en/discussion/comment/1572983#Comment_1572983
I have nothing against killers whether they tunnel or camp. I am however against killers who have biased toward killer, or make bold claims like op did here because they are new to the game.
Tell me if any older player says looping needs to go not like it's our ONLY DEFENSE AGAINST THE KILLER.
Why would I tell you? I also disagree with the OP, looping is fine.
I just asked you a question. You seem to only play as a survivor and you never see the killer side.
You should leave survivor mode for a while, in case you're playing solo survivor, that can be stressful.
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@Aven_Fallen said:
https://forum.deadbydaylight.com/en/discussion/comment/1572978#Comment_1572978
SWF is fine. Comms dont make the usual Red Rank Potatoes to godlike players. And nope, you are losing far less to Sweat-Squads as you think.
Interesting unpopular opinion..
So Spirit is fine, we agree?
