ShadowIce
ShadowIce
About
- Username
- ShadowIce
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Comments
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@not_requested49 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3422019#Comment_3422019
it wasnt in the off topic catagory before, it was in polls
Oh well i didn't know sorry😭
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Mine Thalita Cut Loose.
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@not_requested49 said:
https://forums.bhvr.com/dead-by-daylight/discussion/374166/color
....off topic?
It is i think
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@Chiky said:
I have no idea what you're trying to say
I meant like survivors could get a perk that allowed them to be on the ground like the slugging mechanical for example how you can go prone in Last of Us or Re6
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@GoodBoyKaru said:
https://us.v-cdn.net/6030815/uploads/IPS9WA3BY9ZN/my-image-284-29.png
Hope this objectively correct tier list helps!
Poor Meg😭
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@xni6_ said:
https://forum.deadbydaylight.com/en/discussion/comment/3279301#Comment_3279301
well ace is the quietest survivor and therefore best, so different survivors are TECHNICALLY different strengths
True in terms of noises and grunts and pain
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@xni6_ said:
https://forum.deadbydaylight.com/en/discussion/comment/3279296#Comment_3279296
survivors are just skins. if you like one particular skin theres no reason to swap off it, im like that. you obv like multiple skins/survivors so you swap. just sucks that the devs think each survivor is different for some reason so they dont share a perk/item/offering pool
Yea true they basically just skins but idk to me they just feel different like i even do better with some then others
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/3279257#Comment_3279257
Thanks. This is a rough list for my most played. Before anyone ats me. This is just a list of who I play. Survivors at D, I just don't play them it's not because I don't like the survivor. Some of the legendary survivors aren't there because I don't own them.
https://us.v-cdn.net/6030815/uploads/AH7GE0K27B63/my-image.png
We kinda share some ranking and there way different in some areas 😂
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@xni6_ said:
i started with meg, then moved to feng, and since silent hill chapter ive been playing black hair cheryl exclusively as survivor
If i only could stick to 1😂
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@[Deleted User] said:
Is this supposed to represent who you play the most?
Honestly yea but no i just basically ranked them by how much fun i have fun playing them but tbf it's also does represents on play time on character but it's random honestly like i can play with someone in S then just pick 1 out of C but to answer the question mostly yes based on playing the most.
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@solarjin1 said:
Claudette A tier lol nice try
What you mean??
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@Phasmamain said:
I used to main jane until haddie came out. She's my new main now
Jeff is also my 3rd most played. Love all 3 of them
Another Haddie main love to see it
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I main alot💀
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@bm33 said:
The excuse of "she isn't played enough" doesn't work because she has lacked cosmetics from the start.
Haddie on release in the in game store had 4 brown cosmetics, 3 yellow, and then a linked purple cosmetic. She then had 1 green cosmetic you needed Amazon Prime during a specific month to get and an event cosmetic you could only earn for a short time in game. In total she has 26 cosmetic pieces (only 20 pieces you can get from the store) and hasn't received a new one in the months since.
Now we have Vittorio as our new survivor who starts with 4 brown cosmetics, 3 yellow cosmetics, 2 green cosmetics and 2 purple cosmetics. He already had 29 cosmetic pieces, 1 full outfit more than Haddie and none that are linked or time limited - all currently available in the store. Also his 2 that are currently auric cell only will be available for shards in 4 weeks while Haddie's purple outfit that is auric cells only won't be available for shards until BHVR gets to her in the "slow roll out" of making all original survivors unlicensed cosmetics available for shards.
Vittorio's yellow heads are noticeably different from his default head, unlike Haddie's where you can barely see the difference in the slight color change of her lipstick and jewelry. He not only has a variety of cosmetics but they are all able to be mixed and matched.
I know the excuse to not give her cosmetics will be "no one is playing her" but what incentive are you giving players to play her when she has been completely shafted in the cosmetic department? What encourages players to pick up a character like Haddie that isn't given new skins to change things up/have variety? As a survivor, unless you're in a swf, generally you want to avoid looking identical to others playing as the same survivor to avoid getting tunneled out - how are Haddie players (especially ones that missed out on the time limited outfits) supposed to avoid those situations? It's either increase chances of being tunneled or play a different character.
I like both haddie and vittorio i hope haddie gets more cosmetics soon and he gets more as well
At least when Christmas gets closer there a chance for her to get ugly sweater and then afterwards hopefully she gets some regular cosmetics.
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A lot of twos😂
Happy bday 🎂
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@Quizzy said:
No you're right. Haddie failed because she doesnt fit the small, petite female survivor like the rest. Her being heavily lore focused and introduced way b4 her debut chapter shows that most ppl in this community dont care for lore that much which is honestly a shame.
Its also why the most popular survivor, feng, only has 3 paragraphs of lore to her name for 5 years is carried only by her cute gamer profile and lots of cosmetics.
I for one personally appreciate the lore and popularity of the character which is why im a david main as he's a well rounded character both in popularity on the male side and lore. I admit that vittorio already has the looks to take him far. But i personally will make him my 2nd main not just because of his looks but by his designs, tattoos, and lore(being the 1st survivor from the ancient past).
I truly hope they dont keep doing this fan servicing but i believe its inevitable based on the community wanting it. A shame because we are missing out on lore possibilities. Im still waiting on learning more about the pariah members which hasnt been touched in so long.
Haddie pretty tho😔
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@NoOneKnowsNova said:
The breakable wall in the downstairs bathroom on Midwich.
But that not a character
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@the_dempsy99 said:
jane so i could play with myself and nemesis so i could play with myself
Wait what 😳
Or im i thinking weird🤣
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@ShadowIce said:
Forums
I knew i was forgetting one i was also going to do between games but it's fine it probably wouldn't had affect the percentages by much
I am surprise by the majority one so far
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@ShadowIce said:
When you play do you prefer to play male or female survivors or both
Im surprise to see males being in 2nd place i would had figured female
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It should show intensity progress of a gen
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👍.
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He cute and the best licensed character in game
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@ThiccBudhha said:
https://forum.deadbydaylight.com/en/discussion/comment/3157405#Comment_3157405
I feel so attacked as a man when all three men are on the bottom row. You like em boyish, eh?
Im honestly confused?
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I couldn't found Ada or Rebecca but if i did
Ada would be S
Rebecca would be A
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For characters that haven't gotten one yet Zariana and and The Artist
And for a 2nd tome i would like to see Yun Jin again
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@Mooks said:
Agreed. There should at least be a bloody (prestige) version of their outfit for those that purchased the legendary character.
Yes i agree on that also it would definitely be nice
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@GillyBeannn said:
https://us.v-cdn.net/6030815/uploads/AZWMD3YLJY0Q/black-2.png
Bhvr, plz give Mikaela Black hair as a cosmetic <3
Hope you guys enjoy this piece as well ^^
This is very nice good job
Also it kinda reminds me of Zatanna from dc
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Rip the license that most likey will never get a cosmetics like this like the originals
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@IlliterateGenocide said:
https://forum.deadbydaylight.com/en/discussion/324541/new-prestige
They said all items add-ons and Offerings with transfer over once the new system is in place.
I can finally not worry about losing event items
Oh ok sorry i didn't see the offering part but thanks for the answer
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@leviivel said:
I personally adore Haddie, i’ve been wanting her as a survivor forever.
but i see a lot of mixed reception (mostly of her design for some reason), so i’d like to see how much people like her.
so, will she be your new main, or do you never wanna play her?
She most likely going to be part of my 13 survivors mains💀 don't know which placement yet
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@[Deleted User] said:
Yes because it'd be more representation
I agree a bit
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@Valik said:
If it fits it ships.
Many of the girls are super artsy - or very flashy.
But the majority of the guys are very stern, straight-man, or stoic.
I can't really see David rocking bright hair, because he takes himself a bit more seriously than that.
Most of the guy characters in the game do (Or are licensed - so good luck with that!)
Ace is the closest thing we have, but he's more of a James Bond type rather than a flamboyant type.
Jonah's a blank slate, but he also works for the CIA - so I'm not sure how against-the-grain he really is.
Meanwhile, flashy cosmetics for punks like Meg/Nea/Feng, fashion freaks like Kate/Zarina/Yun - it makes a lot more sense.
I can see Nea or Feng wearing something super loud and distracting, while I can't really see Felix or Adam doing as much.
I can see Zarina or Yun wearing some esoteric high-brow fashion-statement hair coloration, while I can't really see Jeff or Jake going for it.
It's not sexist, it's just personality wise. There are 11 original female survivors and 8 original male survivors.
I cannot, for instance, see Claudette wearing super loud and gaudy hair styles - it just doesn't fit her more insular and reserved demeanor.
If they had a more rambunctious and free-spirited male who, perhaps, has a taste for higher fashion - I could totally see them having bold hair styles!
I mean David is one of the 2 that does have dye hair but it would be nice to have more dye hair options for male survivors like when always a original females survivors come out they get 3 new hair colors
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@IlliterateGenocide said:
Self-Preservation
Fast Track
For The People
Call Of Brine
Coup De Grace
Dead Mans Switch
It's kinda weird that most of your favorite perks icons was release in march just a observation i had
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@ShadowIce said:
It could be more then 1
I put it in the wrong category by mistake
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@Mooks said:
https://us.v-cdn.net/6030815/uploads/0QQZBACZWHT3/smoke.png
General
The smoke bomb is a one time use item. It can be used while running, the survivors let’s it drop on the floor and there will be smoke around that area similar to Clowns gas, but not in pink but probably just normal gray smoke. In this smoke, no scratch marks will be visible. If a survivor stays longer than x seconds in the smoke, they will start coughing. Smoke disappears after a small amount of time passed.
The depleted smoke bomb will disappear and can’t be brought out of the game after usage.
This Item could work like the Flash Bang, which was introduced with the Resident Evil chapter (and which was also an item i actually wanted to create based on Alien: Isolation); so perk related instead of Bloodweb or chests and not able to take outside!
Rarity
The rarity will affect the size of the smoke as well as the time it will stay.
Addons
Addons can vary the time until a surv start coughing, add the effect of revealing the killers aura while in the smoke or make the vision of the killer (and survivor?) blurred like clowns gas.
If it ends up like the flashbangs to be a perk related item, then obviously there would be no addons.
Background
This is not an entirely new concept and I read some similar ideas actually here somewhere in the forums. But I put my own little spin on it and it was actually something that first popped into my mind while playing Alien: Isolation.
The picture is also based on the item in Alien-Isolation.
my other concepts (Feedback and suggestions always welcome):
Killers: The Ice Queen, Hannibal, Charlie(The Darkness), The Blair Witch, The Firebreather, The Photographer
Survivors: Aria Morrison, Lukas Schmidt, Paitoon Saeli
Survivor Items: Walkie Talkies, Lighter, Water Bottle, Pocket Knife, Sling Shot, Spray Paint Cans, Salt Pouch, Smoke Bomb, Voodoo Doll, Smudge Sticks
Game mechanics: Expanded survivor objectives, Exhaustion Rework, Spiderwebs
That would be cool
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@ChronoSeth said:
https://us.v-cdn.net/6030815/uploads/0L56Q4BPZGGE/teachable-visionary.png
You are remarkably focused on your means of escape.
The Auras of Generators are revealed to you within 32 metres.
The repair progress of generators is shown while its Aura is revealed, shifting to yellow based on progress. Each time a generator is completed, Visionary's progression revealing is disabled for 20/16/12 seconds.
(Granting it All-Seeing's effects of the Wraith.)
That would be a great buff for it
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@Hoodied said:
This is gonna be a series of posts I do on here where I discuss perks that are apart of DLC that need to be looked at due to it being extremely weak/another perk fills its purpose/simply fell out of viability. I will probably only do this when I am bored in class so it won't be too often but its my attempt to spread awareness of a DLC perk needing to be looked into
wHAT DOES vISIONARY DO?
Just incase you never seen a Felix, don't own Felix, or just never seen the perk before. Visionary is a teachable for Felix that does the following
https://us.v-cdn.net/6030815/uploads/O14VPI6H928L/image.png
Very straight forward perk
What is wrong with the perk?
Visionary has a problem with it basically being a free perk but worse, being Deja Vu
https://us.v-cdn.net/6030815/uploads/BALVYVZR7LB3/image.png
Deja Vu allows you to see gens much longer and lets you also see gens across the map for 60 seconds with the only cooldown being when a gen doesn't get completed, however this doesn't mean I am saying Deja Vu is good, its not great compared to the current meta of the game (being stall which....is extremely boring but forced due to the level of Gen Block perks and chase stall perks being added to the game, just the nature of the game, nothing too preventable without new base game mechanics or balance changes towards gen regression speeds and gen break speeds due to making gen length longer than 80 seconds would make the game boring and force gen speed perks to be used more often, making game stall even more necessary)
However Deja Vu is a basegame beginner perk, so its not meant to be constantly used....which is a problem with Deja Vu as its a beginner perk locked behind months of grinding or money, which should not happen for a perk meant to help players pick up a game
What can be done with this?
Felix shows to be an anti-snowball/support character, desperate measures gets stronger with more injured or hooked survivors (and also this is one of the only perks in the game to affect unhook speeds), and Built To Last helps keep items usable, allowing reusage of any item that uses charges, which leads to Visionary being very out of place for his kit (allowing you to find gens easier is weird for a character like this, similar to how Ace's perk Open-Handed affects team aura reading, though none of his base perks have aura reading) Visionary however, can't be tweaked towards items due to Plunder's instinct, and can't be tweaked to totems due to Detective's Hunch/Small Game, so at this point the perk would need an overhaul to become a perk away from focusing on objects but more support like, but not like Empathy or Aftercare (It'd be easier to buff perks like this if we just didn't have perk tiers tbh, lets you add stuff to it without needing the dumb scaling to the perk)
It would be nice if you could see the intensity of a gen
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Ok this may be a bit long
When i 1st started dbd it was in March 2020 1 week after deathslinger release i had no idea what this game was about but my 1st match on dbd was on the Gideon Meat Plant and i was playing Claudtte and i was so confuse how to go up and down also on top of that i was playing with a friend that was red rank so i had a red rank killer as a beginner and it took me like a while in that match i could throw down pallets and surprisingly i was the last to get sacrifice and it was clown
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@Aven_Fallen said:
https://forum.deadbydaylight.com/en/discussion/comment/2736877#Comment_2736877
They are not. And comparing them based on the timer was nonsense. But players still did so.
What your take on my opinion now I'm not saying their equivalent 100% but they way more similar imo
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@ShinobuSK said:
Why would people compare these 2 perks
They did a while back and probably because of 2 reasons
1. Timer was 60 for both
2. Both require hooking
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@Aven_Fallen said:
They got compared when PGTW was nerfed (Timer reduced from 60 seconds to 45 seconds), simply because both have a timer.
This was the sole reason. And the wrong mentality of "When one side gets nerfed, the other side should get a Nerf as well".
I mean yeah when one side gets nerfed the other shouldn't get a nerf neither just for that reason
But Ds and Pop are not equivalent in my opinion
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Boons are fine imo but circle of healing is not
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It's pretty balanced
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your welcome
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dh on survivor side and pop for killer side
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/2726803#Comment_2726803
It's life, a lot of people have it worse, so I have no right to complain.
Besides, this community has given me so much and has made a very positive impact in my life.
well that good to hear but still i hope you live a long happy life
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/2726794#Comment_2726794
I'm of very poor health.
I'm 6'3 and 115 pounds and have a whole host of medical issues, which are sort of slowly killing me. I'm in no immediate danger, but if this keeps up, I won't make it to 25, much less 30. So, safe to say if I catch COVID, I'm a goner.
So, until COVID is a non-issue or until I get healthier, I stay inside.
I'm so sorry that sounds terrible i hope you stay safe
