Discussions

339,151 discussions.
  • Die Option, den tatsächlichen Namen zu ändern, wurde für diesen Account deaktiviert für: 2 Monate In den meisten Fällen tritt dies auf, wenn Ihr voriger Name entfernt wurde, da er für unangemessen befunden wurde. Bitte lesen Sie die Regeln und Richtlinien der Steam Community . Is this normal than Persons who are against a Radical Islam State get banned for couple of Months? Is this a Joke? Its
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  • What I would like to know? 1) Is it against ToS? 2) If so, Are you planning on doing anything about it? 3) If not or unable to, will you consider bringing back the BP incentive on WGLF / BBQ? As the BP economy argument is redundant. Edit For those that don't know what I'm referring to: There's a server that by turning off crossplay and going somewhere specific server wise, they have a spe
    30 comments 721 views last activity
  • He is now programmed to harm the crew. When I came back form a 2 week vacation, I was NOT expecting to see an update exactly on the same day I arrived; especially not for Singularity. Just like every other Singularity main, I thought that he was forgotten about and that no one would ever change him, as there simply wasn't enough demand. He was just in a weird place where he's both good, and ve
    3 comments 531 views last activity
  • The challenge in the Twisted Masquerade event level 2, Bloody Rewards, is improperly tracking as during the end of match results it says the challenge is completed as it is taking into account the BP boosters, Screech Cobbler, but when I am in the lobby it reverts the challenge progress down to only my initial game score of the match.
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  • I don’t think he needs his power every 12 seconds and to become undetectable. The devs should pick one or the other. Now, I don’t think he’s in a terrible position with how he works currently, but he could be better for the better. It’s fine if you disagree, because we could all prob just agree that it’s nice to have him in the game after all these years
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  • I've been cooking this killer for a week, it's name is the Prison, and it's my first. It's built around chasing. Visuals: a humanoid metal case filled with in inky black substance known as "the black" which can leave through a hatch in the front. Description: A creation from doctor Valcan, offered to the entity as a trade for his freedom, the prison contains the murderous black and roams the en
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  • [NEW] When The Knight is within 8 meters of his guard, the guard’s hunt timer depletes 3x faster. Removing the "drop a guard at your feet" gameplay will probably work to making him a much healthier killer, requiring him to predict where a Survivor will go to get into a Hunt instead of basically guaranteeing it. However, this change is extremely overkill. Being able to chase alongside a Guard
    21 comments 381 views last activity
  • I managed to do this on PS4, no thanks to most survivors refusing to go near pallets for multiple matches in a row, but it's not getting done on Switch. The performance issues are screwing me, and most of the survivors I'm getting are avoiding pallets. When they do go near pallets they either don't throw them down or they throw them down super early. Even when I try farming it, it's not working.
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  • I'm sorry, but from what I've experienced so far, a single second of disconnection to the servers, kicks us out of the entire game, with no hope of getting back in. You guys are the reason why players are not able to play the game out after a brief disconnect which happens to us all, and then you punish us. That's a very poorly made system, and it's going to lose you players. My little sister has
    2 comments 41 views last activity
  • In Dota, there's a rating called "behavior score" or something like that, which is a reflection of how positive your interactions are in the game, through things like commendations in game. People with similar behavior scores are placed together in order to punish ruder players and reward nicer ones Is there something like that in DBD? I see people talking all the time about how survivors are so
    6 comments 132 views last activity
  • I apologize in advance if this has already been suggested, this is my first time here. In general, I have a fairly simple, but I am sure that a very useful suggestion for players is to add the ability to select favorite Add-ons, Offers, Perks and Items for bloodweb auto-purchase. Because, for example, I play on the Artist and I really need Severed Hands, auto-purchase often does not take i
    3 comments 42 views last activity
  • This can't just be me right? I experience this error twice the other day and this morning during mid-matches. Then I jump into one of my friend streams the other day and it happen to him as well. I am wondering if anyone had a similar issue as of late. If not then that's just me, I guess. 🤷‍♀️ Devs, are the servers okay!?! Is this the cause of the bugfix or something else?
    5 comments 181 views last activity
  • The Dead by Daylight team would like your feedback in a Player Satisfaction survey. We encourage you to be as honest as possible in letting us know how you feel about the game. The information and answers provided are anonymous, not shared with any third-party, and will not be used for purposes other than survey analysis. Access the survey here: https:
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  • I’ve noticed a big change in killers recently in these last few patches so why don’t we touch legion to at least be better or completely changed all together? I had an idea to remove mending and switch legion to a more apply an affect killer. You can make Legion apply a deep wound effect that would be like plagues vomit effect where you wouldn’t be injured until the timer fully went down. But
    3 comments 121 views last activity
  • I think it's time we talked about this. I seen this talked about on Twitter earlier today, and they raised an excellent point about Gabriel's cosmetics. I think we need to branch out from lore-accurate skins. If the only skins Gabriel ever gets are going to be Astronaut-themed, people just aren't going to want to buy them or play him for that matter. I appreciate, and respect the hard work the a
    4 comments 111 views last activity
  • The whole idea of the Entity and sacrifices were always about hooks. Trials of suffering feeds the Entity. But in the game we play as the killers and main goal is to kill. After SBMM devs further established the rules as kills vs escapes. In terms of ideas and game mechanics, there are fundamental contradictions here. This is the root of most problems. Why not tunnel, camp or slug when amount of
    0 comments 41 views last activity
  • ok wth do i have to do to stop these damn DC…. I have a 1 gb dl 50 up connection, Nat type 1, wired into my modem and I dc 4 times the night before, 4 times last night and 4 times today… im currently at a 30 min penalty again…… wth is actually going on? I don't have these problems when im playing on my pc or my xbox, but my ps5 is my main account that i plan on with all my cosmetics and all my
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  • Pillaged Mead makes you break pallets and damage gens faster. However! Why would you WANT TO DAMAGE GENS FASTER? That is going to CRIPPLE his Gen pressure from afar! It takes Carnifex 2 Seconds to damage a gen, and Jailer 6 seconds. If a gen is almost done, you'd want to damage the Gen with Assassin or Jailer and not Carnifex because that's an additional 4 seconds the Survivors CANNOT touch
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  • With a new licensed survivor coming this July a lot of people are guessing it could be The Walking Dead so which would you want most? The latter 3 options are from the Telltale series and while unlikely are still probably within the realm of possibilities.
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  • As the only counter to map offerings I think sacrificial wards can use a bit of a touch up Ideally if you use one and it doesn't block a map offering you keep it so it ends up sticking around until it gets used successfully Also Ideally if you use a ward to block a map offering you shouldn't then still have a 1/40 chance of being sent to that map anyway But I want to know what you think about
    7 comments 101 views last activity
  • He’s not as bad as doctor but he’s truly annoying. They both are over complicated and boring. Tunnels, silent mode, the whip of his tail, and having to use the flame throwers to slight counter him is just lame. You may disagree but outside of being cool and iconic, I really hate this killers existence in this game.
    8 comments 382 views last activity
  • My friends and I had this cool idea for a character where it was a monster who acts like a survivor. Something to keep people on their toes. I'll explain a little bit more Skills/Ability - The Mimic turns into a survivor's character model, maybe with a faint glow or something to throw people off. Can not hit in this form and stuns when lost. Can be deactivated by stuns. It can pretend to do t
    4 comments 101 views last activity
  • Hello, The Roadside Ambush cosmetic for the bards puts a wicked looking lute on the back of the characters. However when you use Bardic Inspiration, they still use the regular lute. Whether this is a bug or intended, please update this to use the cooler looking lute included with this skin.
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  • I know tunneling it's considered a "strategy", but this event became a nightmare since EVERY KILLER is tunneling every match. Just a big miss.
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  • Which Killer do you think needs a rework to their power most?
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  • I miss iron will so much as a meta in the old dbd now I can finally run it with lucky break and overcome. Hell I could even combine it with Plot twist and have a medkit just in case. And god forbid I hope killers don’t complain about it like they did when they reverted DS and now they nerfed it again.
    11 comments 551 views last activity
  • What would be more healthy for the game? Implementing a chat wheel or viewing your teammates’ loadouts before a match? Why?
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  • The hint that Mathieu Cote gave was that they are "The definition of a Survivor."
    2 comments 51 views last activity
  • The first nerf is the 10 m spawn restriction. Most loops are shorter than 10 m, so the 10 m spawn restriction makes it impossible for him to use his power in most loops. Knight's chase boiled down to either cornering survivors with a Guard or 50/50 pallet break mind game with Carnifex. Knight's Guards were never designed to have the speed to solo chase a survivor, so he had to chase alongside his
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  • I know, it sounds weird to ask to revert a bug fix, however it was a bug fix that only removed synergy between two relatively harmless, off meta but fun perks. On the All Things Wicked PTB, you could have both of these perks active at the same time to create two Terror Radiuses at the same time, one from the kicked generator and one from the Obsession you hit. Not practical, if anything it isn't
    0 comments 161 views last activity
  • I don't know the specifics of how and why it happened because nothing in particular occurred, I was playing as Ada with We'll Make It, Balanced Landing, Blast Mine and Fixated. I was picked up by the killer under a pallet, a teammate tried to pallet stun the Xenemorph but failed, he dropped a flash grenade to blind the killer but it didn't work either. As I was wiggling I noticed the killer could
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  • Please let us start Patrol Path from the Knight's position instead of in-front of him. PLEASE! It would've made him so much smoother. Adjust the 10m stuff into 11m or something like that if you need to but please… LET US START FROM KNIGHT'S POSITION.
    3 comments 61 views last activity
  • Dear Behaviour, Here are some improvements or changes I would like to see in Dead by Daylight, that can change the overall gameplay experience, playstyle and theme of the game, with more Quality of Life changes, and map balancing changes, too. Here are the list of changes I would like to have in the game: Brightness settings Darker maps More fog in every map Weather variations for each m
    0 comments 27 views last activity
  • I play on Steam. This happened after I had attuned a hand of Vecna and opened another chest where I rolled a one. I hit the first skill check on the mimic chest and immediately got injured. So possibly reproducible by attuning a hand of Vecna or the other legendary and rolling a one on a chest? This is the first time this happened, but it was also the first time those criteria were met for me.
    0 comments 41 views last activity
  • THIS is one of the best dev updates ever published, very very well done BHVR! 10/10! There's almost no change I disagree on, very very well done, I'm not joking! W BHVR, keep going this way, with many changes like these! Really an excellent update! UPDATE: THERE'S ONE THING I DISAGREE ON: MAP VARIATIONS. TERRIBLE IDEA IF THE MAPS AREN'T NAMED. Map variations MUST have a name immediately writt
    1 comments 41 views last activity
  • It seems so unnecessary to me to add another variation to realms no one asked about, waste development resources, when pretty much majority of community asks to change already existing ones for so long. 1. Haddonfield . Literally 100% of feedback was "it's too killer sided now". Why such clear feedback was ignored? I'm sure it's by far easiest map for killers ever existed in this game. Liter
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  • Play killer (most likely happens on survivor as well) Choose anniversary challenge Complete an anniversary challenge during the match Get challenge completed notification After the match ends proceed to main menu The challenge will now appear partially complete, and won't progress when you try to complete it again
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  • So, i was playing Vecna and performed a remote hook, but on the same exact time, another survivor tried to rescue with a flashbang. It happened that my remote hook happened just barely before i got blinded, so the survivor went on the hook but also stayed getting carried in my screen for the rest of the match. That even prevented me from ending the game (even after end game collapse, i was forced
    1 comments 41 views last activity
  • Elvira: The wicked one b4pSbycRu1kAK3Yxbul1--1--tyl21.jpg (art for Elvira is in my pfp and on my twitter GrimmFairyTail) M1 killer with 4.6 movement speed a 50 meter lullaby and a 32 meter terror radius killer power Macabre Chamber: A lullaby starts to play when a survivor is within 50 meters of you All objectives have a skill check when they reach 99% progress, t
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  • Why [Ultimate Weapon] ist get weaker with Higher Level? The blind-status of the survs ist reduced with every Level? O.o
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  • The amount of afk killers i get using this exact build is crazy 😺
    2 comments 101 views last activity
  • All I want is a perk that, as a survivor, lets me ride the killer like Victor while cranking my grunts of pain volume up 200% right in their ears. Is that too much to ask? A Perk that, as killer, let's you kick-the-can flashbangs back at those pesky survivors. Honestly, I love to play stupid games and win stupid prizes. Everyone loves seeing my Bill, Ash or Cage play the lute before high-knee
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  • Textures need updates bad so it looks more graphically pleasing. every other game has updated their engines to look better on next gen except for you guys. it’s ridiculous textures on gens, walls, floors, hooks are just so blurry and low poly. your the only ones who still make us run last gen graphics, and just say its next gen.
    6 comments 72 views last activity
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  • I have a problem with launching the game and I wanted to report it somehow with sending logs (they are incripted, I can't read those), but I don't know, where I can do it.
    0 comments 11 views last activity
  • Hello! Has anybody else had an issue where they‘ve bought a character already, but it shows as unowned? I bought Pyramid Head about last year, and I haven‘t played in quite a while. I‘m not sure if maybe a file got deleted, or it was a result of not playing for a while, maybe it was a bug. Thanks!
    0 comments 11 views last activity
  • 16 perks vs 4 perks. 16 hook stages vs only completing 5 gens. Flashlights for saves and toolboxes for extra gen progress. No wonder some of these killers tunnel. It's completely understandable given the state of the game.
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