Discussions
4,119 discussions.
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Killer Concept: Peter Griffin - The Family Guy Weapon: Bird is the Word Whenever The Family Guy is within 16m of a record player, he can fire a bird-shaped magic projectile that causes the survivor in question to be affected by the Exposed (if healthy) or Broken (if injured) status effect for a random, variable length of time. Power: Good Old Fa3 comments 181 views last activity
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Let's be honest, anymore nerfs to the ghoul, and it will gut them entirely, so much so ppl will want buffs for him, then, when that happens, this cycle will start all over again. So can we please leave him alone? At least until a proper reasonable nerf comes along that DOESNT gut the killer itself? Or if another nerf comes along, make compensation buffs along with it, bc the ghoul has been nerf T28 comments 291 views last activity
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A killer power that allows the killer to swap with any survivor within line of sight. If the survivor is completing any interaction of an common variety: chest, generator, totem and any common object then the killer swaps with the interacting survivor will make the killer become the survivor and teleport the survivor to another common object but the camera of the survivor remains on the killer mi1 comments 21 views last activity
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So this is a little cringe but I just found some old doodles of cosmetic ideas I made back when Onryō first released and decided to share them. I should emphasize that I am not an artist lol so don't expect them to be detailed, but I think they're okay enough for you to get what I'm going for. Stony Seclusion "She became one with her place of captivity. Thick and jagged well stones bore throu5 comments 101 views last activity
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Look BHVR, I know we have had our diffrences. But we have to be able to come together and admit to our selves that we need this skin in game, please get Konami on the phone and tell them I love them too. And also if you wanna make the skin even more awesome, Include his Finisher move as a Mori. That would be the1 comments 62 views last activity
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Killer idea: Springtrap Passive Ability "With Me Forever" Animatronic suits will be scattered around the map, and instead of hooking survivors, Springtrap can place them inside one of these suits. When a survivor is put into a suit, they can still move around the map as normal and don’t need to be hooked. However, they will have a status effect applied and must regularly wind up the suit’s2 comments 81 views last activity
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The Twins > Victor > Special Ability: Pounce > Pouncing onto obstacles taller than himself causes Victor to automatically dissolve and return to Charlotte. This super did not happen, in a way that was very concerning. I'm on PC, was playing the Chaos Shuffle mode as a survivor, here are my logs: DeadByDaylight-EGS.log I was in the Killer Shack on the D&D ma2 comments 42 views last activity
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im hoping that survivors arent going to keep being neglected and have killers suffer 40min queue times, but im not suprised if it does happen and its reliance of the new mechanic they said they add in the next iteration of 2v8 what the new mechanic to beat killer queue times you ask?, you get to play survivor while waiting in killer queues. doesnt sound bad, does it?. just a very small proble0 comments 51 views last activity
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Me and my friend cooked up a few killer ideas, hope it goes into consideration. Feel free to send feedback. The Gravedigger Real name: Joe Collins Ability: Burial Grounds Ability Description: • Pitfall Traps: Joe can create hidden pitfalls around the map. He can have up to three active traps at a time. Traps are invisible to survivors but can be revealed if a survivor uses a flashlight on t0 comments 41 views last activity
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SUMMARY OF THE ISSUE: Sometimes, very irregularly, huntress' hatchets will hit a survivor, trigger the "splash" hit sound, but the survivor doesn't take damage. PLATFORM: PC/Steam STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Play a match of huntress in any mode and throw hatchets at survivors VIDEO: https://cdn.steamusercontent.com/ugc/13398765059057669429/0B0168A2 comments 71 views last activity
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Can we PLEASE have the ability to view our challenges whenever we're in the Pre-game lobby? There has been countless times where I'll end up to forget pinning a quest or won't have time to do it, yet I won't be able to remember if I've completed the quest previously or not when I'm in game. And besides, why was it greyed out originally? That's the one thing that I do not understand.0 comments 11 views last activity
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I was wondering if it just me but I would like to see pin heed the killer put back into the store .4 comments 701 views last activity
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SUMMARY OF THE ISSUE: Sometimes when I break a breakable wall, for a moment during the animation, the entire world except for the Survivors and Generators, vanishes. You can basically see through the entire map for 1 single frame. PLATFORM: PC STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Break breakable walls Idk why it happens to me, or what triggers it. It just happens sometimes.0 comments 21 views last activity
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SUMMARY OF THE ISSUE: Sadako's TV in the Main Building in Mother's Dwelling simply doesn't let her move after projecting to the TV while using deadly equinox skin (not sure about other skins, as i do not have them), the base skin works just fine. PLATFORM: PC STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Pick the deadly equinox skin and project into the TV in the second floor of the main0 comments 41 views last activity
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SUMMARY OF THE ISSUE: Survis (bots) can reveal any part of the map PLATFORM: STEAM/PC VIDEO: Converter into gif to make it easier for me to place the video here (was done "today this post 06/14/2025) Please fix the bug, I love playing Ghost Face so much but it's really weak and full of bugs, the survis (an0 comments 71 views last activity
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I'm quite new and I joined just after Springtrap announcement. How long is it usually until new Killers drop? I'd love to see some more Killers.4 comments 61 views last activity
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SUMMARY OF THE ISSUE: Pinhead perks are now general perks but wont appear in blood web PLATFORM: PC STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: I was informed that pinhead perks became general perks recently and wanted to get them for my account so I started dumping blood points into a killer. Now 2 prestiges later havent seen a single one idk if its an account bug or what VIDEO:1 comments 41 views last activity
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Both videos by Headache provides good ideas to both Survivor and xenomorph sides when it comes to these changes and both videos containing these changes should at least be considered or at least in some form, a suggestion for future xenomorph changes. Both videos contain some interesting and rather balanced ideas for xeno changes, as he talks about the motion tracker, stealth, Killer props ect,4 comments 81 views last activity
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SUMMARY OF THE ISSUE: Part of the flavor text coding in the description of the perk. PLATFORM: PC (Could be all, I am not sure.) STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Looked through all of my killer perks and saw it. VIDEO: Video is not necessary. It is just a photo. PLAYER LOGS: Player logs are required from PC players only.0 comments 1 views last activity
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Very weird chapter idea that I got from a cool game called Pillar Chase on Roblox. It's super fun, but in the state that it is in currently, I'd recommend playing it later in a month or two. Chapter |||: Dead By Daylight x EXE (by Revie) -----------------------------------------------------------------------------------------------------------------------------------------------------------0 comments 11 views last activity
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Since the patchnote that stated "Fixed an issue that caused multiple killer powers to miss if a survivor crouched" I have found that Blight and Demogorgon mostly no longer have huge issues with survivors crouching during power use, even on elevation differences. Billy however I have noticed legitimately no difference in the effectiveness of crouch teching and on some maps the game becomes miser4 comments 391 views last activity
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Hi, my name is Kelly💜(22/F) . I am looking for chill friends to play and hang with :3 (NA/OCE) trying to be better at the game >///<🦋 Can't wait to play with you guys xx3 comments 61 views last activity
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Height: Average Speed: 4.4 m/s, 110% Terror Radius: 32 Meters Weapon: Revolver Lore: Tohru Adachi is a man defined by one thing and one thing alone, the boundary between the talented and the talentless. He, believed himself to be lumped in with the latter, as a child, only fixated on his own success in academics, soon finding work in the Japa0 comments 201 views last activity
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👋 Hello everyone, I'd like to share a custom killer idea for Dead by Daylight. I've often seen people mention Star Wars as a potential licensed universe, with suggestions like Darth Vader as a killer. However, to me, Vader doesn’t fit DBD’s horror atmosphere. Otherwise, we might as well include Palpatine , Darth Malgus , Darth Nihilus , and so on... That’s why I want to spotlight a0 comments 172 views last activity
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Note: certain information (such as movement speeds) is sourced from the wiki—the wikigg one. Vault speeds: From what I've seen and compared, these two are identical at 1 second (assuming Kaneki is enraged, as he should be in 90% of the match). Whether it's a window or a pallet, the vaults will take 1 second. This was notably NOT the case in the PTB, as Kaneki's pallet vault was 2 seconds in0 comments 201 views last activity
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I just think Darth Nihilus could fit the horror theming of DBD a bit better. Overall, his design is just creepier (it’s all in the mask, really).0 comments 51 views last activity
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There are multiple killers in DbD, that have ridiculously outdated and/or poor add-on sets, with only a select few worth running. I firmly believe that all these killers should get an extensive add-on pass, maybe even in a patch solely dedicated to them. These killers are: The Hag The Shape The Deathslinger The Executioner The Demogorgon The Nemesis The Twins The Onryõ The Unknown The15 comments 211 views last activity
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Hello everyone, with the upcoming Five Nights at Freddy's chapter right around the corner, It's exciting to see how BHVR is branching out into the world of indie horror characters. It also got me thinking, do you think that Bendy from Bendy and the Ink Machine could possibly find his way into the fog? The game has a very unique visual style, eerie atmosphere, and has some pretty twisted lore tha4 comments 131 views last activity
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DBD is a 1vs4 game, however in my experience most survivor players see it as more of a 1v3v1, a survivor can loop a killer for 4-5 gens helping their team massively but if they are sacrificed they are hit with a "sacrificed" screen, the exact same on as if you died in the first 2 seconds making all that effort seem useless. I propose a more "arcade-y" end game screen saying something like "survi0 comments 21 views last activity
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I feel like since Dead By Daylight is now so mainstream and competitive that the game has lost a part of its horror community. Me and a lot of us horror junkies wanna get scared in this game, but the problem is the majority of the Dbd Community does not want it which I personally think is a huge problem for a game that wants to be apart of the horror genre. Now I understand that it's not a typica3 comments 246 views last activity
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Ive been playing the game for a short period and believe somewhere within the game beetlejuice could be a good fit, i belive as a killer, because this would then allow them to bring in Adam and Barbara (The original house owners) or members of the deetz family (the new house owners) as survivors with their own perks. i feel beetlejuice would have some sort of comical perk (i know this is a horro2 comments 61 views last activity
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I have been thinking about this for a while and decided to post it, I apologize if its been raised before i haven't done any deep research into if someone else has posted a similar idea. There are two big issues with DBD that i constantly come across that i feel ruin a lot of my games Tunneling, (as there is some debate about this, and what defines tunneling, I am referring to the hunt13 comments 182 views last activity
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The Dredges has always been in a weird spot in terms of strength and performance. On some maps such as Midwich and Dead dawg saloon the Dredge is able to consistently able to apply pressure because of how good locker spawns are and how close they are to generators. But on a lot of maps such as Shelter woods, Sanctum of wrath, and all coldwind and autoheaven maps it feels like the dredge has no ac0 comments 11 views last activity
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If the coming chapter after FNAF is The Walking Dead could we get a legendary skin that turns The Trickster into Negan please? I know Negan doesn't use throwing knives but it could absolutely work.6 comments 272 views last activity
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Anyone else feel like some maps are just pain as a killer? Like Garden of Joy, Shelter Woods, or even RPD they got too many safe loops or open spaces where it’s hard to catch anyone unless you’re Nurse or Blight. Not saying every map should be killer sided, but it’d be nice if more maps felt balanced for both sides. Some just feel like you’re chasing forever.1 comments 102 views last activity
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Since the latest patch whenever the gates are powered the bubbles are shown for 12 seconds instead of 6. On the one hand, this should be a Survivor only feature. The killer can see the aura of the gates anyway, they don't the need the bubbles. Even if they would need the bubbles, 12 seconds is way too long. Opening a gate takes 20 seconds, so if a Survivor starts opening a gate the moment they7 comments 231 views last activity
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The Ghoul has one issue that makes him feel boring and not fun to play as and against is that he can just be Enraged Mode the entire match and his Enraged Mode feels literally no different than his normal mode. In Normal mode his leap length and strangth should be weaker and shorter so he still has his map pressure just not as good as if he was Enraged What I would do to make him not only fun to13 comments 291 views last activity
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I was playing against a Nemesis, I noticed one of his charms was pitch black- either an issue of missing texture or it not interacting with lighting properly. The map was Hawkins Lab. The figurine appears just fine in menus and the killer select screen. I ran a few custom matches to see if the Charm was bugged on all maps, and it appears to be that way! When equipped on survivor, it also appears2 comments 51 views last activity
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SUMMARY OF THE ISSUE and how it occurred: You demanifest as Onryo and she is not invisible for 1.2 seconds like she is supposed to be. → It is below 1 second. Connected issue to the first one: Reikos watch can’t reach 1.5 seconds of invisibility (like it is supposed to), because the base invisibility is too short. → Please make reikos watch 50% until you fix the bug. PLATFORM: All Videos: (8 comments 182 views last activity
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It's no secret that this might just be the single most hyped character that has ever come to DBD. Killer queue times are about to skyrocket and it will take 10-20 minutes to find a game. We desperately need new Survivor content to release alongside him so that people will want to play Survivor with new perks, hell even release a new item or something. Because this will in fact be the most impact1 comments 51 views last activity
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SUMMARY OF THE ISSUE: When hitting survivors with a hatchet both the normal survivor hatchet hit effect (broken hatchet and blood) and the environmental hit effect (broken hatchet, white lines and black smoke explosion) play on impact with a survivor. This leads to incredibly poor visual feedback making it look like hatchets are being missed and hitting the environment when in fact they are hitti0 comments 51 views last activity
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SUMMARY OF THE ISSUE: Dracula's wolf pounce bugged on 3 occasions just now in a single game where the second pounce just doesn't happen. I'm including a clip. PLATFORM: Steam STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: I use one pounce, i dont hit an obstacle, second expected pounce doesn't happen and the camera bugs on wolf form in a weird pose. VIDEO: Dead by Dayligh5 comments 261 views last activity
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This is the first time where I might completely drop a killer straight up from the fact the power just doesn't work as intended 75% of the time. It's unfathomable how often my power just won't latch on to anything even when I'm looking at the flattest wall achievable. The amount of chases I've lost simply because my power straight up decides "nah i'm aight" and just won't work. This killer may4 comments 231 views last activity
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Have we just moved past them entirely and no longer feel like coming up with a rework where we can have useful gen regression perks not named pain res? Like guys, you nerfed a bunch of gen perks to borderline uselessness because of 3 genning. Completely understandable, but you've since patched out 3 genning out with regression events, and you also have the opportunity to just… prevent regressio25 comments 441 views last activity
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SUMMARY OF THE ISSUE: When hitting survivors with a hatchet both the normal survivor hatchet hit effect (broken hatchet and blood) and the environmental hit effect (broken hatchet, white lines and black smoke explosion) play on impact with a survivor. This leads to incredibly poor visual feedback making it look like hatchets are being missed and hitting the environment when in fact they are hitti0 comments 51 views last activity
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Currently when the last survivor is tormented and not on death hook, using the cage/final judgement button will cage them. I think it would make more sense for it to trigger the final judgement mori. This would make for smoother gameplay and also be consistent with the basekit mori.2 comments 61 views last activity
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SUMMARY OF THE ISSUE: While playing as “The Legion” in any gamemode the Add-One I equip are not consumed after rounds in all available game modes. PLATFORM: PS5 STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: I equip two Add-Ons to my Powers I play a round. The effects of the Add-One Apply and are shown in the HUD The round ends and I return to the Add-On Screen. The number of Add-Ons o0 comments 31 views last activity
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Title. I feel like the Monster Hunter series has a lot of things that would work in DBD, and Im not just saying that because I like Monster Hunter, but moreso because I think the designs from DBD and MH translate well between one another. Khezu skin for the Unknown would be pretty fitting. They already have a mask that makes them look similar to Khezu but an outright outfit based on it would be0 comments 31 views last activity
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SUMMARY OF THE ISSUE: The huntress's Elk skin Lullaby sound is too small PLATFORM: steam STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: VIDEO: PLAYER LOGS: Player logs are required from PC players only.0 comments 11 views last activity
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Imagine playing a Character for the first time and you actually do pretty good as them. You realize the person you went up against was a TTV and when you go to there stream they ban you because you broke every none bannable rule in there rule book. Well that happened to me on my first match as The Demogorgon. The Map was Mount Ormond Resort and the match wasn't going my way because I was learn3 comments 111 views last activity