Discussions
339,151 discussions.
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title18 comments 191 views last activity
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Camping and Tunneling Are Necessary for Killers to Win High-level survivors complete generators so efficiently that killers often resort to camping or tunneling to regain control of the game. While criticized as "unfun" tactics, these strategies are sometimes the only way killers can compete against well-coordinated teams. Balance Favors SWF Teams Over Solo Players Solo queue survivors72 comments 1,943 views last activity
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I can't bieve how boring playing survivor is... We get so few skillchecks that the challenges "Get a success in X skill checks" are some of the hardest to get because you simply don't get any.... It's so boring that I sit with a hand pressing M1 and the other scrolling through instagram with 0 worries because I know I won't have any skill check... It'sso absurd that today I played 2 matches of 20 comments 11 views last activity
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Still being convinced that killers need help in the early game and that solo survivors need help in general, I thought of an implementation that would benefit both tremendously: All survivors spawn together at a designated new tile called "The Campfire", which is simply the campfire from the lobby; on this tile, survivors can heal themselves at 50% regular healing speed (32 seconds per heal); Cor0 comments 41 views last activity
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An abusable bug I thought had long been addressed, but seemingly hasn't: If Skull Merchant manually changes the rotation direction of a drone while looking at a survivor in the zone of said drone, that survivor will receive a lock-on stack regardless of where the beam is, and regardless of whether they are crouching.0 comments 31 views last activity
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Hello all within the DBD forum! If you know (most likely not) I am a Knight main that loves to experiment with niche challenges and builds in an attempt to entertain survivors who play against me (rather than playing as a typical cookie-cutter Knight) so I come to the forum to show a challenge build I have dubbed "Mini Quest Knight" The rule of the cha0 comments 62 views last activity
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I had this happen. To me last night and again today please check up on your servers please.0 comments 11 views last activity
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I've been seeing more and more cheaters lately, like people running at the speed of light, survivors that make your killer slide across the map at crazy speeds (like to the other side of the map in a second) uncontrollably the moment you pick them up, etc. Today I actually got one of these cheaters engaging in the post game chat, and when I mentioned I got it in video, they basically mocked beha0 comments 41 views last activity
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SUMMARY OF THE ISSUE: On every dead dawg I've had so far there are 15-16 gens and I was always wondering why dead dawg seems to be the hardest map for killers in this mode. Playing against killers we generally all get out on this map, and as killer almost never win. Then I went around the map and counted compared to the other maps and there was EXTRA. So this makes it way harder for the killers t0 comments 31 views last activity
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Am I the only one who thinks everyone should have a personalized onsie, Like I've seen I think deer ones. But we got beach wear. Where is the onsies for everyone!!😂0 comments 1 views last activity
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Seriously he one of the strongest and most insufferable killer to go againt. Seriously why he have so much broken stuff that make playing agains him almost impossible. For example: Why he has speed increase while cloaked? Why he has speed boost after uncloaked it makes mostly loops useless against him ( there is many times why il already vaulting but he is still get me cause stupid speed boost60 comments 2,791 views last activity
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Good grief this soooooo has be fixed. The game claims that it matches to a players skill level, yet there's no way that's true. I'm not very good, haven't been playing long, yet every single match I play as a killer I get tournament level bullie squads that are close to or are 100. When I play as a survivor, I get tied to players that rage quit, don't do gens, hide, killed off in seconds agains10 comments 191 views last activity
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A blood feast has started, earn 3x bp until November 28th!(when new chapter releases).7 comments 161 views last activity
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381210_60.jpg 381210_61.jpg 381210_62.jpg 381210_63.jpg 381210_64.jpg This bug happened to my teammate Jane(bot). She had disconnected at the start of the game during the intro camera spin. I approached her and was not able to unhook her. The trapper came along, and also attempt0 comments 21 views last activity
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I had a killer teammate in 2v8 who was AFK the entire match, from start to finish. Their aura never moved. I made an in-game report and followed up with video evidence. The report was declined: Whilst we appreciate your support for the game and your desire to make the game a more enjoyable experience, it is with regret to inform you that we are not able to process your report. Please note t25 comments 761 views last activity
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When Legion's trailers and teasers came out, a lot of people thought that they would be a Killer that could disguise themselves like Survivors to get a drop on them, and there is a lot of evidence to suggest that this was the original design intention behind Legion before they were changed for PTB/Live Servers. Til this day. I dont think I can say we have a "deception"- based Killer that focuses2 comments 81 views last activity
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SUMMARY OF THE ISSUE: When getting hooked by a killer, then unhooked by a survivor, the Camera remains stuck in the same position as the hooked state. PLATFORM: Nintendo switch STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Participate in 2v8, Get down and hooked by a killer. Become unhooked. VIDEO: https://imgur.com/a/kUwdwu3 PLAYER LOGS: Player logs are required from PC players on0 comments 22 views last activity
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On decimated borgo if a zombie drops down from the ledge to the stairs it cant move or be killed, but its hitbox is still on the ledge. It can also attack survivors near the ledge. PLATFORM: PC STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Zombie drops down from the ledge and becomes stuck. bug report.png0 comments 31 views last activity
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I haven’t played killer since chucky came out, I knew after xeno things were going in a bad direction. You guys keep buffing every aspect of killer and nerfing survivor I hate playing survivor but killer is comically easy now with all the perks and killers with training wheels like what were you thinking with Dracula? You have new players just 4king swfs please make killer hard again and not cate13 comments 391 views last activity
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Just had a random thought how about to lessen slugging ( not prevent ). How about when a survivor fully recovers on the floor they get 50% of there healing already there making resetting after slugged only 8 seconds. Slugging will always be here and basekit unbreakable will never happen so finding other ways to prevent slugging without breaking the game should be discussed1 comments 71 views last activity
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I wonder what people think about the possibility of a slider in the settings menu that could make small changes to the importance of MMR in your matchmaking? I just wrote a response to a different thread that made me think about this, so rather than writing my thinking about it again, I'm copy/pasting it here: ******Start paste****** I'm surprised how many people here say that MMR doesn't work0 comments 21 views last activity
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SUMMARY OF THE ISSUE: Got this weird error that looked like a discord error after opening the game, I haven't played since last week due to college so I'm not sure what could have caused it. I only fixed it by force closing the game and reopening it again. Pretty weird PLATFORM: PC/Steam0 comments 61 views last activity
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Are you excited for this? How was the PTB? I think the new Killer looks awesome!42 comments 792 views last activity
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Too much downtime between actual gameplay, and for some reason everyone stopped complaining about sabo buffs where you can take a hit, sabo, and not go down without dh.4 comments 111 views last activity
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pourquoi les joueurs pc sont t'il avantager par rapport aux joueurs console? un exemple simple quand je suis en tueur et qu'un survivant ( joueur pc ) a l'atout éfusion j'ai énormémant de mal a me déplacé alors qu'a l'inverse un tueur pc ne ressent aucune gene ce n'est qu'un exemple parmis tant d'autre0 comments 11 views last activity
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Disclaimer : This is not asking for nerfs. This is us asking about if our own views on Billy are fair or not to try and change our minds. We are aware we are biased against him and he takes some skill {even if we don't often if ever see it} which is why we're asking for other viewpoints. [{(Let's see if we're being irrational)}] The short version is that Billy has, at base kit, a spamable44 comments 971 views last activity
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So there are a couple of ways to reduce Generator charges. Brand New Parts (BNP), Invocation: Weaving Spiders, and Specialist. Would anyone like more ways to do this or even reduce charges from other interactions such as Exit Gates, Totems, Healing, etc... Or vice versa to add more charges to interactions or even back. Like somehow undoing an invocation or BNP. Example: For every cleans0 comments 11 views last activity
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REMOVE. THE. SLEEP. MECHANIC. This single mechanic is what holds Freddy back, making him weak and boring. Think about it: when survivors are awake, you're essentially playing against a powerless killer, which is not only unengaging but also reduces him to a basic M1 killer. This creates one of his biggest weaknesses—being ineffective in chase. By simply removing the sleep mechanic, most of Fred21 comments 501 views last activity
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1v8 but a random survivor is a traitor, so like add in some Among Us and Town of Salem. Survivors would be able to temporarily remove a suspected traitor from play with an item found in a chest. The traitor could maybe reveal auras to the killer or mark them with a delayed curse. More thoughts and ideas.9 comments 221 views last activity
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18 comments 351 views last activity
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So I had this idea that all Survivors could have a mini Bond as Basekit. It would only be 8 meters though. Maybe to help bring SWF and Solo a little closer together.2 comments 51 views last activity
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Father Vile's Confessionals are now open. Come talk about some misdeeds in the fog that have been weighing on you and your DBD sins will be forgiven. I accidentally body-blocked a window my teammate was trying to loop at and caused them to go down. This was because I was going one way trying to position myself for the FTP+BU and miss read what they were doing… ended up vaulting it from the oppo67 comments 1,822 views last activity
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SUMMARY OF THE ISSUE: The Milky Way stars that were there before Haunted by Daylight event are now gone. PLATFORM: any STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: 1. load into Dead Dawg Saloon 2. look up VIDEO: https://forums.bhvr.com/dead-by-daylight/discussion/433119/saloon-map-milky-way-stars-missing PLAYER LOGS: Player logs are required from PC players only.0 comments 11 views last activity
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I've had 3 matches as Survivor where one Killer was afk and another one where my Killer partner was afk. I really think they're nodding off while waiting. Can we increase the incentives on Survivor? It's so frustrating for a Killer that waits 20 minutes to play a 1 v 8.27 comments 622 views last activity
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I've noticed that Naughty Bear's narrator is a little loud for me, but all the other sounds are good. Now that many characters have voice lines, a separate slider in the options menu would be awesome.0 comments 21 views last activity
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It makes me sad it ends in a few days. Please extend it like last time so we can enjoy it for a bit longer.16 comments 201 views last activity
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I don’t know what add on this effect would change but I think it would be fun Makes chainsaw charging silent Take away 1 charge Of course this would be very bad on its own but if you pair it with undetectable perks and maybe depth gauge rake you can get a different playstyle. It be like scratch mirror myers how you are basically shooting yourself in the foot unless you bring a build specifi0 comments 1 views last activity
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SUMMARY OF THE ISSUE: First video clip: I include it to show that the perk activates when Claudette is somewhat far away and behind a structure. This to show that the perk activates but does not reveal the aura (of Steve) when they are too close, apparently. More of the same, making the chase difficult. Next video: already suspecting that it's not working well, I try breaking a door t0 comments 22 views last activity
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Why is every killer subject to balance changes, nerfs, buffs, etc. and then they allow Nurse to live completely outside of this reality? It's like she is in her own game or something, separate from everyone else. She is absolutely ridiculously overpowered, there is NOTHING you can do to counter her, and nobody seems to care. Nobody asks for nerfs. The devs don't bother. It's like a criminal w120 comments 2,624 views last activity
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SUMMARY OF THE ISSUE: in 2V8, once a match finally loads in, I get bumped. After which I am no longer able to re-ready up. The ready button becomes grayed out and no longer shows me ready/in que. I have to shut down the whole device and restart to correct the issue PLATFORM: Switch STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: VIDEO: PLAYER LOGS: Player logs are required from PC playe0 comments 11 views last activity
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I want to open this discussion with the statement; I am not looking to rant or go on about how "X is OP" or "X is unfair BHVR plz nerf" but rather am looking to discuss/observe flaws in the 2v8 gamemode that I believe are over/undertuned or should not be present at all, along with things I find generally unfun/unhealthy. Disclaimer: I am making these statements under the assumption that survivo16 comments 621 views last activity
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Just an idea I'm throwing out, but what if after a long period of time on the ground, a plugged survivor is put on a hook? It'd punish survivors for crawling to the edge of a map and wasting everyone else's time. And It would also punish killers for slugging excessively. Behavior would just have to balance it so it doesn't punish killers who are slugging for pressure.33 comments 382 views last activity
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this is a joke for killers, when you get a good survivor group gens just go flying and your punished for hooking survivors really, 2.5% per hook is too much maybe 1-1.5% or 2%? but the 5% reduced speed for each gen done isnt really felt especially if gens have been 99'ed or have 50% progress and with the guide getting free gen progress after completing one with survs nearby for the next gen. [N2 comments 52 views last activity
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As a Suggestion I was thinking it would be awesome to see 1988s Pumkin Head and 1993s The Leprechaun as killers not alot of people remember them but it would be awesome to see them as new killers4 comments 21 views last activity
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I swear these chests weren't that bad before…. Now they're even more worse with the iffy hitboxes on those Chests… And how in the hell do they block a shot when they're still close but it's right above it.. pls do something bout it… i just wanna slide off of it instead of somehow hitting the Extended hitbox that sticks out by .1% of it's actual hitbox1 comments 41 views last activity
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Like cmon, this should be a hit but the chain's hitbox is like an atom, sometimes I wonder if I'm actually tripping or of the hitboxes change at times. But this small is just ridiculous :/12 comments 191 views last activity
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Played on RPD against Xeno without lightborn. Used green flashlight with green battery and sapphire lense (which I believe to be the issue). I got several blinds on the killer that didn't do the beam tightening animation but would do the blind sound effect and animation. The killer wouldn't drop the survivor from the stun and wasn't blinded as he indicated in post chat. This happened the entirety1 comments 61 views last activity
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I've been seeing alot more killers lately, use this perk. Is there a reason why it's becoming so popular now? Just curious.6 comments 122 views last activity
