Avatar

AnimatedAaron_

AnimatedAaron_

About

Username
AnimatedAaron_
Joined
Visits
54
Last Active

Comments

  • @Iron_Cutlass said:

    Spies From The Shadows has always been a really underrated perk.

    Low cooldown. Decent information. Good accessibility perk for those with visual impairments. The range is in that "just right" area where it isnt too big but also isnt too small. Ultimate Weapon getting nerfed has made it so you hardly see Calm Spirit, which is the only perk that can counter SFTS.

    Im actually surprised to see that a lot of people dont run it. Like yea, Aura Reading is more accurate, but SFTS gives you constant information and has probably carried me to a lot of wins.

    ahhhhh yes that makes sense about the ultimate weapon nerf. good point bro

  • @ReverseVelocity said:

    I don't think it's becoming meta, just a niche pick.

    It's basically unblockable tracking with no tell at all, since Calm Spirit is barely used.

    gotcha, fair enough

  • @Jangles said:

    Yeah its crazy man, People have picked up tunneling as meta. I'm running big bt guardian otr and deliverance and 9/10 games someone is still getting tunneled out of the game at 5 gens. It's super rough playing 3v1 most games. I'm doing it as killer as well because its so effective. Would love to see some kind of "electrified" perk. You hit the person off the hook and you are stunned in place for 3/4/5 seconds.

    dude... you know how many times theres 4 gens left, and already 2 people on death hook? You're lucky to get 2 gens done...

  • @Catastrophe said:

    Some guy just told me camping/tunneling Nurse and Blight does not exist. lol

    HA, good one

  • @Thusly_Boned said:

    https://forum.deadbydaylight.com/en/discussion/comment/3094953#Comment_3094953

    The Thanat buff is also pretty insignificant once you work it out. The breaking speeds are probably a bigger deal than stbfl and thanat, tbh. They also nerfed all the best slowdown perks, and I don't really feel like gens are taking that much longer. It feels longer because the base speed is slower, but I also feel like I get interrupted less. CoB + Overcharge is the new flavor of the month, but the killer has to come to you to use it.

    They pretty much murdered the best passive slowdown perk (Ruin), and the best slowdown combo in recent memory.

    https://forum.deadbydaylight.com/en/discussion/337514/this-game-is-way-too-killer-sided-by-far

    I am still just flabbergasted that people are still shocked and indignant that DS, IW, SC, etc. are not that good now. BHVR wants us to run different perks, they plainly said disrupting the meta was the intent behind the patch.

    So they made the perks we ran the most a lot worse. The want their use rates to go way down. That's the point.

    Step one to getting past this is letting go of your old meta build, and finding new builds. Sticking with the same perks is going to be the way of pain.

    Let. Your. Old. Build. Go.

    I suspect at some point some of the stuff (like the DS stun duration) will be walked back, but not until a new meta takes shape.

    Personally, I'm having fun trying new stuff out.

    all of that is cool and all, but what does that really mean if A LOT of the player base are complaining and uninstalling the game dude? yeah the meta can change sure, but at what cost? its NOT FUN anymore for most people.

  • @D2night said:

    https://forum.deadbydaylight.com/en/discussion/comment/3094953#Comment_3094953

    Not with the additional nerf to the speed boost survivors get. Just like everybody says, “every second counts when playing killer. A half a second could be the difference between you downing a survivor or them vaulting a window/getting away.” Same applies to survivors. So no, you’re wrong. He might’ve been able to get away in a lot of scenarios pre patch.

    exactly... and they can catch up to you quicker... Slugging, camping, tunneling, is at an ALL TIME high right now man...

  • @CosmicParagon said:

    STBFL is literally less than a 1/5 of a second faster at full stacks, if you got downed by full stacks post patch, you would have pre-patch too

    thats not really the moral of the story but u got it chief

  • NVM! I see I got an update and it works now :) haha

  • @UncleStabby said:

    They're looking for player feedback based on the gameplay only. By hiding ranks, players can't latch on to the frequency of specific rank emblems i.e "I keep getting a red rank in my lobby even though I'm green rank", and ar forced to give honest feedback based solely on match experience.

    Thats my guess anyway.

    ahhhh gotcha, i guess that makes sense

  • i mean u gotta think about it bro... how would they ever find a game then? lol they gota find SOME killer

  • @Healthore77992 said:

    DS still works like before, you just can't abuse it like you did. Even when I'm not tunneling i get hit by it, i am being punished for playing the game normal way, but survivor choosed to abuse the mechanic and work on the gen in my face, not anymore :)

    Again, your a killer main clearly. In what way is this perk worth using anymore unless you want to be unproductive for the whole 60 seconds its activated.

  • @FregglesFred said:

    If you're fully healed and going for a save, you aren't being tunneled. A lot of people don't understand what tunneling is.

    Forget about anyone else. Go for that one person and one person only.

    DS now is a lot better.

    Youre right, that isnt tunneling in that case. But how is the perk better? In what way? From a killer standpoint hell yeah lol But how is the perk even worth using anymore? Its completely useless now. Unless u want to be completely unproductive throughout those 60 seconds.

  • I would LOVE supernatural to be in the game man. My all time favorite show!!!

  • @Venzhas said:

    True story playing since 2017 i met like 4,5 bubbas thats plays decently with no facecamping

    See? lmaooo terrible

  • @Lx_malice said:

    Nice little collection you have there. I miss my gamecube.

    hahaha thanks man, check out my Instagram when u get the chance! @animatedaaron

  • @Healthore77992 said:

    I mean it sucks but it's not the killer, it's the player, we cannot control how other player will play. But you can punish him by doing gens and making him de-pip, maybe even tbag at the gate 😉

    i understand that bro, but 95% of bubbas do this. period. its rediculous lol its like in their blood

  • @MasterofSFL said:

    Bruh, it's fun and interesting gameplay, just do gens and win.

    "just do gens and win" Yeah sure! Thatll be fun if this didn't happen... Its people like you that really make me not want to play this game lol Stop defending this bs

  • @NoelleMina said:

    I get that the points and the Emblem System is odd but.. my god.

    That should’ve been a pip. Sure, two kills and two escapes equals balanced yadayadayada-

    But, that should’ve been a pip.

    I dunno anymore.

    THANK YOU!!!!! dude i was like ummmm what the hell do i have to do??? lmaoo

  • @ToxicMyers said:

    https://forum.deadbydaylight.com/en/discussion/199291/sooo-many-bugs

    Well they always screw up ps4 lol. And that nothing on the screen bug has been there for years because i encountered it a while back and someone told me so

    im on ps4 too howd u kno lol

  • @Momentosis said:

    Bugs are a staple of the horror genre.

    haha

  • @Kalinikta said:

    You should play the game because you enjoy the game, not to grind out levels, gather all the gear, perks, addons, etc. This is just a general idea of games in my opinion, play because it is fun and stop when it isn't any longer.

    The sense that you own everything you want, everything you need and more... that is what we call end-game. Congratulations you no longer have to worry about your points, grinding yourself to a point where you get your build in line and all that. The grind has come to a halt, but you can still enjoy playing the game.

    I might be to old to not get it, but the really old games didn't even have saves as in every time you booted up, you started fresh. So, I don't get the idea that you play for purely the grind and once that is over you are done. I enjoy a good grind, but I also enjoy it when its over... it is about the moment, the session and gameplay.

    i couldnt agree with this MORE!!!!

  • @UMCorian said:

    It's not that most Bubba players are face campers as much as it is all face campers will pick the easiest killer to do it on. :/

    Poor Bubba gets such a bad name, when he's really the best boy with a whole lotta heart to give. I mean, the dude's add-on is Chili of varying qualities. He's just fun and wholesome for the whole family. I love chasing people around, howling and swinging my chainsaw everywhere... it's so fun.

    nahhh bruh most just be campin smh lol its lame

  • @UMCorian said:

    It's not that most Bubba players are face campers as much as it is all face campers will pick the easiest killer to do it on. :/

    Poor Bubba gets such a bad name, when he's really the best boy with a whole lotta heart to give. I mean, the dude's add-on is Chili of varying qualities. He's just fun and wholesome for the whole family. I love chasing people around, howling and swinging my chainsaw everywhere... it's so fun.

    nah most just be campin bruh, theres nothin else to it LOL SH** is lame

  • @ToxicMyers said:

    https://forum.deadbydaylight.com/en/discussion/197585/bubba-camper

    IT's used to be a strat before the bubba buff, now idk

    Dude its so annoying. They keep sluggin you too all game. Jesus christ lol

  • Well dam, I see everyones point here! I get what you guys mean and I appreciate all the tips!!! Guess I just gotta get good huh? Lmaoo... I'm a level 5 survivor on ps4 btw guys :)

  • @BigBrainMegMain said:

    https://forum.deadbydaylight.com/en/discussion/comment/1611362#Comment_1611362

    Yes, but his power doesn't help in loops. He can get the first hit, yes, but that's about it.

    Think about Nurse, her power potentially allows her to get the initiative hit and the down.

    Same thing with Huntress, 2 hatchets, done. Spirit as well.

    Imagine if Nurse's Blink Hit only allowed her to hurt the survivors once, and apply the Deep Wounds, THEN every time she Blinks and Hits, it's another Deep Wound + Fatigue.

    Imagine Spirit's Post Phase hit would apply Deep Wound, every post phase hit would apply Deep Wounds and it will not allow Nurse nor Spirit to put the survivor in the dying phase, only a regular M1 can do that.

    His power only allows him to get the first hit, then after that it's all on the player if he's good at mind gaming, or catching the survivors off guard because he has nothing to help him in chases and no power to help him get that second hit.

    I hope I made sense.

    Hmmmm i appreciate the lengthy response bro. But to be honest idk man, i was playing with a friend and 2 randoms. Once he hit me, it seemed as if every one else as hit in the next like 20 seconds. And everything just snowballed and avelanched after that. Its like no gen progress can get done at that point, he won already right there.Especially with the build i mentioned. And who knows what add ons hes running.

  • @Blueberry said:

    This is bait right?

    Nah bruh im actually being serious

  • @OniWantsYourMacaroni said:

    Legion is considered bad by many people because his power doesn't help him at downing people.

    Sure,getting that first hit on survivors isn't hard but after that you are just a killer without power.

    A killer without power? He can hit everyone right away, counts as a hit AND you gotta mend your self. That alone takes away time from generators. And it doesnt take long for him to get his power back again.

  • @Zeidoktor said:

    https://forum.deadbydaylight.com/en/discussion/comment/1461148#Comment_1461148

    That's Cross-Progression, not to be confused with Cross-Play. Cross-Play, playing with people across multiple platforms, is sounding like it'll be more across the board.

    OH wow i actually found an article from 2 hours ago about all this! lets goooo, https://www.gamespot.com/articles/dead-by-daylight-is-adding-crossplay-and-progressi/1100-6479905/#:~:text=Dead%20By%20Daylight%20is%20getting,the%20game%20across%20different%20systems.

  • @Zeidoktor said:

    https://forum.deadbydaylight.com/en/discussion/comment/1461110#Comment_1461110

    From their own most recent update: https://deadbydaylight.com/en/news/breaking-barriers-with-cross-play-and-cross-progression

    "We are thrilled to announce that we are preparing the first steps toward Cross-Progression and that it will be available for Steam, Google Stadia and Nintendo Switch in September! Players will be able to share their progression, purchases, and inventory on those 3 platforms –   Exceptions might have to be made to accommodate for some external licensing needs."

    Oh wow! so its actually not for ps4 and xbox cross play... interesting. atleast for now anyway. thanks for that

  • @RaSavage42 said:

    Some time in September

    and it will be between: Xbox, PS4, Switch and PC... I'm still not sure if that's even right

    Awesome! Great to know, guess ill go ahead and purchase on the switch then. Hopefully it'll be worth it lol (I've been playing on ps4 since 2017) Thanks !