Discussions
339,151 discussions.
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This discussion has been moved .0 comments 1 views last activity
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Upon unhooking the Jane in a recent match, they began to fall through the map while standing still and were unable to be hit by killers. They couldn't interact with generators, vaults, pallets, or even escape the game, only able to go out of bounds. This player was on an xbox console. Another survivor, after being hooked, appeared on the map, standing as though they weren't hooked and were un0 comments 21 views last activity
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How will they be able to tell if some is running a Slippery Meat + Luck increase build over just throwing? Are they going to rework slippery meat to deter this or what? Me and my swf occasionally like to run this build and I would hate for players to get confused for throwing.35 comments 812 views last activity
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Don't require a unanimous vote (still require all Survivors to be in any of the Dying, Hooked, Carried, Sacrificed, Killed states) and have it sacrifice the Forfeiting player via the Entity's EGC sacrifice. Including the Carried state prevents possible Pickup juggling abuse Including the Hooked state sits in line with all 4 Survivors being sacrificed if all unanimously Hooked. This still requ0 comments 21 views last activity
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IDK who thought this would be a good idea. But you either A. don't play the video game or B. don't play any games at all and never heard the word balance. She is the most busted as thing in this. Like who thought this would be any good idea?! Like it's nice we get more killers on a 2v8 since it's the only thing keeping the game alive in player base with these events. But add classes to t25 comments 1,102 views last activity
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I feel like there should be a new cosmetic for Myers, especially throughout the years. Especially he’s such an icon to the horror, film series. I think they should add the burnt masks throughout the movies.1 comments 41 views last activity
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https://forums.bhvr.com/dead-by-daylight/discussion/438812/dead-by-daylight-quality-of-life-initiative-2025-phase-1 I would comment on the actual post, but it doesn't allow comments. I would like to share feedback on the surrender part. The post states: "The team has been working on a Surrender feature, which should limit player frustration on both sides. To get it rig9 comments 1,521 views last activity
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The tutorials currently do absolutely nothing to help new players learn the game besides the most basic controls. Today there's so much crap and complexity in the game that it isn't nearly enough. Where's the tutorial on looping? Where's the tutorial on status effects? Where's the tutorial on how each individual killer works so that new players can actually learn how to play/verse them (espe16 comments 311 views last activity
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I am very excited for the Quality of Life initiative however the Anti-Slugging, Anti- Tunnelling and Anti-Camping in my opinion sound like pretty major changes to gameplay. What has more worried about is lower tier killers. I can play killers that have strong chase powers with map mobility just fine without these tactics. But a lot of lower tier killers rely pretty heavily on these things .31 comments 1,211 views last activity
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I had a feeling something like this was coming. I appreciate all the work the devs do fr, despite my moments of distaste and distrust. It's been rough, we should be honest… If BHVr sticks the landing with these QOL changes DBD is here to stay for another >8. WHO'S WITH ME!? (SIDE NOTE: I've been upset with 2v8 myself… How ever I feel it is good for the game in the end. Much like 1v4, 2v8 cou3 comments 71 views last activity
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The new QoL road-map has reminded me of a suggestion I made around 2 years ago that I want to push back onto the teams potential minds. Currently, being a dedicated DBD player doesn't reward much outside of getting better and general enjoyment, the p100 rewards on the roadmap is a HUGE step forward to letting people show off with some hardcore grinded cosmetics However, there's 80+ characters i0 comments 11 views last activity
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I hope they include this in the “bug fixes for long standing issues”. Blows that it doesn’t work on killers that destroy pallets like bubba, nemesis, blight, demo, and oni0 comments 11 views last activity
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SUMMARY OF THE ISSUE: Camera stuck on wesker after picking me up in 2v8 PLATFORM: STEAM STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: I GOT DOWNED NEAR THE BUS ON AZAROV BY WESKER HE STARTED PICKING ME UP A NEARBY CHERYL BLINDED HIM (POSSIBLY A BIT TOO EARLY FOR A FLAHLIGHT SAVE) HE DIDN'T CAGE ME AND MY CAMERA WAS STUCK AS IF I WAS BEING CARRIED BY HIM MY BODY WAS FLOATING IN THE P1 comments 21 views last activity
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Greetings survivors, killers, and both-siders of the Fog! I hope this poll finds you doing well. If there is something we all agree with, is that DBD has a special talent when it comes to music. Most events and chapters are further proof of that, with their variations of Dead by Daylight's main theme. And now I ask you: Which Menu Music is your favourite? As for my own answer, I was initia44 comments 451 views last activity
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Please add this back. I didn’t get the chance this year due to surgery. Add it back Please 🙏1 comments 31 views last activity
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SUMMARY OF THE ISSUE: The 30 second oblivious after picking up a dropped item can sometimes double to around 55 seconds. PLATFORM: Xbox series X STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: I picked up my medkit that was on the ground and got the 30 second oblivious, but at around 5 seconds left of the oblivious it reset all the way back to 30 seconds. Effectively making me oblivious for0 comments 11 views last activity
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I haven't seen this being talked about much, but one of the things you mentioned in Phase 1 of your QoL initiative announced yesterday was adding more perk/loadout presets. I know this may seem like a fairly small change compared to some of the other things you have announced on your roadmap, but nevertheless I am super excited about this. One of the things that makes DBD fun and interesting for0 comments 182 views last activity
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he is overpowered in 2v8 and it s totally unfun to play against…10 comments 121 views last activity
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SUMMARY OF THE ISSUE: The perk Game Afoot states that if you damage a Generator or break a Braekable Wall or Pallet, while chasing the obession, you gain Haste for 10 seconds. There is no mention on how it needs to be done. Similar perks, like Spirit Fury, do trigger from breaking Pallets with your power. The official Dead by Daylight wiki even states: " Game Afoot's Haste Status Effect t0 comments 71 views last activity
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I fully support BHVR's health initiative, as it is years overdue. I do think that these systems are addressing the symptoms rather than core issues with this game, and more gameplay features will need to be changed in the future. Likewise, I do think that implementing both of these features is overkill during the first iteration. The reason survivors would often go next is because there was no wa35 comments 1,146 views last activity
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Olá, comunidade e desenvolvedores de Dead by Daylight! Tenho uma curiosidade sobre possíveis colaborações futuras com franquias icônicas. Existe alguma chance de vermos elementos de The Walking Dead no DBD? Por exemplo, seria possível que personagens como Rick Grimes e Daryl aparecessem no jogo, seja como skins ou em algum modo especial? Inclusive, vi rumores de que o próprio ator de Carl manif0 comments 21 views last activity
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I’m PRAYING that the long standing bug fixes that are expected to come out later in the year will address all the bugs with houndmaster. I find it absolutely unacceptable that they overtuned the cooldown and the vault speed of the dog to compensate for the killer being a buggy mess. That would be like making knights guards a guaranteed hit because of how buggy the killer is. The fact you can wait0 comments 21 views last activity
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help please, I have every trophy for DBD on ps4, in the ps store said that if you had disc there was a free upgrade to ps5 version, I’ve downloaded the version some of the ps4 trophies have come up on ps5 as done but a lot of them have not, have tried syncing but made no difference, why have a lot of the trophies not gone over to ps5,,is there anyway to sort this out?1 comments 161 views last activity
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When 2 survivors are left in a hopeless match because there's 2 or more gens left, the whole rest of the match is gonna be even more brutal. -Can't even die on hook to give your teammate more time for hatch escape. There is a "go next" prevention, probably removing the kobe mechanic. Even if this "mechanic" is deactivated when 2 survivors are left, the killer can still just let you slugged. -Ca77 comments 1,301 views last activity
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I wonder if the prestige rewards in Phase II will be similar to the last prestige reward where the banner of the survivor and killer will be given a red portrait from reaching level 3 like last time. From this time will it be similar for any survivor or killer to get to level 100? I wish it goes into more detail about the rewards. After all, I don't know if I should start now and prestige charact0 comments 81 views last activity
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What is the point of having the killer pick up a survivor (since the second time 2v8 came out), when you can't even stun or blind them in order to drop the survivor? It happened quite a lot during this time in 2v8 that I stun or blind the killer and nothing happens and the survivor is still hooked.3 comments 91 views last activity
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I don't think we should be penalized for going next if our teammates are goofing around not progressing the match or if they don't bother unhooking us, also we shouldn't be penalized for going next if the killer is destroying us at 4 or 5 gens with no chance of winning. A lot of things have to be considered, this needs to be implemented very carefully20 comments 841 views last activity
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Xbox play anywhere is Microsoft's system to share game ownership between xbox and pc (xbox app). Dbd already has robust cross progression and already exists in both places. I've already spent a good amount of money on this game, but being forced to pay another $20 just to switch platforms feels exploitative—especially when Microsoft already has a semi-streamlined solution for this. Xbox gamepass0 comments 331 views last activity
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SUMMARY OF THE ISSUE: Loaded into a match with 2 bots despite the notice that said there could only be one. This is happening consistently with every 6-person lobby I join. PLATFORM: Steam STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Load into a lobby with 6 people PICTURE: PLAYER LOGS: DeadByDaylight.log3 comments 61 views last activity
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a pirate that has a long range pistol or short range sword or you can have a pirate that has a little birdy and that bird can inflict scurvy and you have to eat a fruit to fix the scurvy1 comments 11 views last activity
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Think about that for a second. The Lights out, 2v8 colab would go crazy.7 comments 61 views last activity
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Why would someone play a multiplayer game where they're expected to lose most of their matches? Combine it with the fact that solo queue is a massive coinflip with people disconnecting and giving up on hook. There's just no way to enjoy the game if you play solo and actually care about winning. Playing killer became way too easy as well unless you play non-meta killers against a decent premade62 comments 1,413 views last activity
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This map is so unfun I can't stand it. I used to love the map because it's pretty since the graphical update, but it's so killer-sided now. The entire street is just a big open field essentially, and the houses have random openings all over the place making any window vault relatively unsafe unless you play to 100% perfection on survivor and win every mind-game. Even when I load into the map when7 comments 111 views last activity
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Hacker TP'ed to everyone before round even started and hooked us all so why did i get a match making ban? With the future updates this will just get worse and potentially be abused more ? Please fix this1 comments 31 views last activity
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We know there's some form of anti-tunnel change/update coming in BHVR's big Quality Of Life Initiative sometime in the back half of the year, and there are two things I'm personally hoping to see there: Basekit Endurance changed to basekit loss of collision off hook. Keep the Haste, that part works perfectly fine, but change the Endurance to simply being entirely intangible for the duration.6 comments 161 views last activity
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What if someone else already decided they don't care and go next. What if Survivor have a bad match where 2 are sacrificed before 2 Generators are complete. Or if griefing is going on and no one wants anything to do with the griefer. Seems like these so called QOL just punish. It's easier for Killer is just throw and farm when they abandon a match. Would they get punished for playing in a way tha18 comments 321 views last activity
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is an hotfix for the 2v8 bugs (wesker carry bug) coming today????? i rly wanna play him0 comments 11 views last activity
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I would love to have something like an autism shirt or just a puzzle charm piece to use on a character or a hook? No rush because I know there’s a lot to deal with the future health updates of this game but it’s just an idea for the future.2 comments 31 views last activity
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SUMMARY OF THE ISSUE: As Wesker in 2v8, after hitting survivor against a wall with power, survivor is stuck on shoulder. Killer can M1, survivor cant interact or wiggle. Survivor wont die in end game, locking killers in game. Forced to DC PLATFORM: Steam STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Find injured survivor Use power to hit survivor into wall Wait till endgame collapse2 comments 42 views last activity
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tl;dr - Killer Players, would you think it'd be fair for uncaged survivors to get an extended Endurance duration as base-kit for future 2v8 mode? I'm a killer player myself, and in my mind, if Survivors are the stronger of the two roles in 2v8 (even if it's a random solo queue team), that would probably be better for queue times, and killer players would still have the novelty of hunting with a3 comments 51 views last activity
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I see this occasionally where someone is is running Balanced Landing+Lithe or DH+another exhaustion perk and I always thought it was a bit questionable because it seems unlikely you'd get to use both consistently. But thinking about how most of the time it's rare you get value from your entire build I've been thinking maybe there's something to it with how flexible it let's you be in your pathing22 comments 781 views last activity
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the QoL changes seems really good but i'm just worried about one thing. let's say for example i get hook for the first time and the killer decide to slug all 3 remaining survivors. can i attempt to 4% to potentially save my team without getting slap by the game thinking i want to go next ?1 comments 21 views last activity
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Since the tutoriel has been outdate for years (Besides adding anti-camp meter) It doesnt really teach the full complexcity of playing survivor ir killer For example, there is no breakable wall at shack and hiding in a locker is probably the worst thing you can do if you run over to it. I was wondering if there might be any discussion with the team about improving the tutoriel for newcomm0 comments 1 views last activity
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I know, we just had another bunch of resident evil cosmetics, in addition to the truckload we already have. But forget that. I think that Mr X as a legendary for nemesis and Krauser as a legendary for wesker would be sick. What do you think?1 comments 32 views last activity
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Meet Your Maker was honestly a lot of fun, and I loved it more than Dead By Daylight since the UGC (User Generated Content) allowed for a lot of interesting and fun challenges to deal with. This being said, the development of the game was slow, it had an amazing concept but there was not really enough substance there for players to really come back to the game that often, mainly due to a lack of3 comments 601 views last activity
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Two days ago, when I logged into the game, I received an Iron Maiden badge (I only have a T-shirt for Dwight), but as I learned from some, they received both a banner and a badge at once. I bought another T-shirt for Ace today, but I still haven't received the banner. Question: What could be the reason? Is this a bug? How do I get a banner? If I notify the developers, will I get a banner?1 comments 352 views last activity
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Slugging for the 4K The last two survivors can pick themself up infinitely Bots despawn when there is only one real survivor player left Survivors can bleed themself out, when they were the final two Blood web A multiplier in the settings to increase the bloodpoints spending speeed or make it instant Add an option to remove the pop up, that occurs every time you finish a level of the blo8 comments 161 views last activity
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Do you really think that the bonus to bp and exp will make people tolerate this? disable Legion and never add it to this mode again. If it had MMR selection and many people knew how to resist it, I would understand. but it's a terrible gaming experience, it shouldn't exist with so many players.39 comments 501 views last activity
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Hello, I am a returning player and just bought this game on my new pc through Xbox app, as that is where all my content resided, was on my Xbox account. I had the same account through Microsoft store and the Xbox app from when I had it on my new pc. I downloaded the game and now I am missing various killers and survivors. I have no idea what to do as I do not look forward to buying the content ag2 comments 32 views last activity
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After watching the QoL initiative video and reading the forum post. I didn't see anything regarding slugging to block the hatch and related cooperation. Assuming the common scenario of 3 uncompleted generators, 2 remaining survivors and one of them in the dying state, the correct solution is to let the dying survivor bleed out, otherwise it's either giving a 4K to the killer and playing against0 comments 22 views last activity
