Discussions

4,119 discussions.
  • I have a few balancing ideas from both a Survivor and killer pov of the first/vecna/Henry creel killer 1: Visibility: 1 issue I've noticed is that the attack has a split second delay before it shows up on the Survivors pov, fixing this will make it easier to know where the attack is 2: Input action delay: putting a 1s input action delay after vine attack will allow Survivors a chance to get
    4 comments 71 views last activity
  • So I thought of a minor Trapper buff that may give him some more time before gens start popping before he can do anything about it without really changing anything about him. My suggestion is that each side of a generator that can be worked on has it's own trap attached by default, that must be disarmed before any work can begin. These traps should take longer to disarm that regular ones but can
    2 comments 11 views last activity
  • Why do we have to control the chain that spawns out the gate way? It’s way too wonky to use on console. Especially when it gives little to no benefit on most loops because it’s so easily broken! The Cenobite should just be able to open a gateway and the chains automatically spawn. This would encourage more Cenobite players to play with his power rather than to rely on box logic (which is just bor
    1 comments 21 views last activity
  • Can you please add Dexter as a kill and name him butcher or the bay harbor butcher or bay harbor because Dexter is one of the best serial killer of all time and you can give him a scalpel or knife for a weapon and he can stun you will his needles with tranquilizer and people love Dexter and would by him and you would have so many people flood into your game just for Dexter and you could add survi
    0 comments 1 views last activity
  • In the most recent update, wesker got tweaked so his hug tech is now much easier to do. I understand wanting to make it more accessible or something but there’s many players out there that have spent hours upon hours honing the skill, and feeling great accomplishment hitting new goals. To have that community stripped of its talent and dedication not only takes the fun away, but ruins communities
    9 comments 601 views last activity
  • Hello Behaviour Interactive team, I’m a Dead by Daylight player and wanted to share a complete killer concept titled The Weaver. This submission is shared voluntarily as a fan concept.I want to be very clear that I understand Behaviour Interactive cannot accept unsolicited designs in a legal or contractual sense. I am submitting this idea purely for creative consideration and inspiration. I do n
    0 comments 41 views last activity
  • It could be as simple as just a different colored shirt. I think a nice light blue or a vibrant purple would look really nice, maybe an orange too? there's multiple empty slots in the deep rift, it would be easy to slot the recolors into those
    2 comments 92 views last activity
  • Rn this killer is one of the most oppressive ones and very terrible to go against, it's just Krasue / Ghoul all over again. Spam of Vine attack with no cooldown is terrible, cd need to be at least changed from 1.5 to ~3s "Rabbit Remains" blue addon is absolutely braindead, guaranteed 20s exhaustion is dumb especially when distance is the main counter to this killer you literally cannot use any
    14 comments 312 views last activity
  • Please add a toggle to switch the voice back to Steve Harringtons original one. That particular audio was really one of the biggest draws to the character and the main reason a lot of us went ahead and bought the DLC. The whole thing went viral on socials and brought in fresh players mainly because of that very unique personality. The patch has taken away the "hook" that made the character very p
    0 comments 51 views last activity
  • More than 3/4 of the killers in DBD are more than strong enough to easily 3-4k survivors with just there power alone, add perks, add-ons, and offerings to the mix and now its nearly impossible to escape for people who either don't want to dump 2000 hours and 100 dollars on the game just to even stand a chance at even surviving a chase against a killer for more than 10 seconds I play DBD with one
    5 comments 122 views last activity
  • I, like many others have been working through the tomes trying to get 100% With all this effort put in, plus the added incentives to keep playing and coming back, it would be a real shame to eventually lose all that. While I am a fan of the new quest system, it is very much a passive progression system, and a lot of the tome challenges add a bit more spice to some trials, and often give a reaso
    44 comments 3,014 views last activity
  • during the week i dont play video games because i'm focusing on my S.A.T.S to finish high school so i don't know what the rift pass looks like? and due to that i look alot into the forums when i finish my work for the day like rn.
    0 comments 21 views last activity
  • I've been playing Krasue since she released, and I have to say, the current state of Krasue is an absolute disaster and needs to be addressed. This isn't a case of "she isn't busted OP anymore and therefor I don't like her". Far from it. I continue to play Krasue because I find her power interesting and unique. I like the theme of the character and want to continue playing it. However, in her cu
    5 comments 401 views last activity
  • 新たに共通パークになった「逃げられてもいい」ですがパーク名をそのまま読むとキラー側にとってはあまり好ましい名称に思われません。誰が好んでこのパーク名を呼びたがるのでしょうか? 他の共通パークのいくつかは PTB のときと名称が変更になっています。一部は覚えやすく親しみの感じやすい名称になっていますが、「逃げられてもいい」についてはあまり良く思われません 名称変更の再検討をお願いします
    0 comments 161 views last activity
  • Are people interested in more film adaptations of dbd? I’m working on a fan film inspired by The Blight’s lore , following Talbot Grimes before the Fog — his obsession, his mental struggles, and the choices that lead to his descent as The Blight. I'm wondering what the people of the fog are thinking, do we want more film adaptation of dbd? I sure do!
    0 comments 1 views last activity
  • The amount of cosmetics in the game is too small; the developers should pay more attention to this. New cute outfits are what we need, but for some reason the developers spend too much time on useless things like nerfing tunneling and camping. It sucks. We need more skins!
    2 comments 31 views last activity
  • 1. How It Works A secondary ability ability is added to blights kit: 'energy' Energy is a passive meter that determines if he can use his whole kit. At the start of a match his energy is full, its takes a minute for the meter to go down without rushing, while rushing the meter goes down triple as fast. When he loses all of his energy blight becomes 4.0ms and cant rush. Killer/Survivor Inte
    1 comments 21 views last activity
  • How it Works When nurse charges her blink she gains the oblivious status effect, your screen becomes dark quickly as you charge it; you can no longer look down to change where you blink, the old mechanic to shine a flashlight at a nurse to cancel their power comes back: and your 'pain meter' goes up. after blinking, the window before the post blink stun, you can't m1; within this time the surv
    1 comments 17 views last activity
  • Now when Demogorgon, Victor, Nemesis, Dracula, Wesker, Springtrap, Vecna (Henry), Unknown and Wesker are holding/charging their range attack for more than 3s, their respective walking speed slows down by 25% and their power cancel duration increases by 25%. Remove from all maps the invisible walls in front of drops. Huntress Now moves at 4,6m/s when she is out of hatchets. Demogorgon Sh
    3 comments 141 views last activity
  • too strong, boring, cant see wolf over any tiles(meanwhile they can see 3rd person and see everything AND orbs to further increase their chances of mindlessly outplaying you), can outplay you at any pallet since his power goes through holes and over every single tile. you can never out play them because every time you do they just go bat mode and are back on your back instantly with no repercussi
    23 comments 402 views last activity
  • Please focus on the ideas and concepts, the numbers can always be tweaked. GENERATORS The generators pole makes it very easy to find them. Makes some perks and map items almost useless in outdoor places. The pole needs to be shorten by half. Gens can no longer spawn within 26m from each other, except in double floor maps. Totems no longer spawn within 12m from gens. Objective rework Bra
    0 comments 141 views last activity
  • Killer: The Doctor Weapon: Walking Cane / Scalpel Weapon Type: Melee (Medium Reach) Power: A Bird’s Loyalty Power Description The Doctor is accompanied by a crow familiar that hovers near him. Survivors within the crow’s proximity are automatically attacked once per ability activation. The crow can strike survivors behind pallets, on generators, or inside lockers. • Duration: 18 seconds
    1 comments 82 views last activity
  • It really shows a lot about other players if they say that they can’t win without choosing boring, low-skill tactics. I know most people typically reply with MMR insults, but it’s enough of an epidemic that I see comments on other social media platforms saying that the game is so “broken” they have to slug. Those comments typically have a bunch of likes, which means that there are a lot of people
    142 comments 2,954 views last activity
  • Any ideas for ability’s that Rena Ryugu from higurashi when they cry would have if she was in dead by daylight as a killer because i really want her to be in this game
    0 comments 21 views last activity
  • Give nurse an indicator like a red border around her power representing the duration left of her blink special attack
    0 comments 101 views last activity
  • Leather Gloves and Uroboros Tendril they must be embedded in the basic ability
    0 comments 11 views last activity
  • Contains: 4 Very rare and 2 Ultra Rare addons, & A Killer power. The Killers stats are pretty basic, 32 Terror Radius & 115% (4.6m/s) Movement speed, he also wields a Tanto, which is a a traditional Japanese Dagger. POWER: Honorable Duel The duelist starts the trial off in "Challenge Mode". Challenge Mode Hold down the Primary Ability Button to brandish a sword by its tip, charge
    0 comments 24 views last activity
  • Leather Gloves and Uroboros Tendril they must be embedded in the basic ability
    0 comments 31 views last activity
  • I have a feeling that every Resident Evil fan that well knows Nemesis would appreciate the bringing of his mutated form as a cosmetic. To be precise, the form he assumes after sustaining heavy damage and losing his protective coat, allowing both the T-Virus and NE-Alpha parasite to transform from within. The 'Umbrella Chronicles' version appears to be the most appropriate, as a solid intermedia
    7 comments 242 views last activity
  • Substantial changes that I would like to see for sadako for 2026 Base Kit changes - • manifest invisibility last for 1.3 seconds (was 1 second) • demanifest invisibility Last for 1.5 second (was 1.2) •Increase projection duration movement speed for 3 seconds (was 2 seconds) • sadako now gains her manifest duration when projecting to TV's •increase her undetectable duration by 6 seconds afte
    8 comments 201 views last activity
  • Hey everyone! So I recently thanks to chaos shuffle decided to give skull merchant a go and was looking to try and play her more in normal matches after realising she had some recent adjustments. I know she was WAY to OP when she was first out and was practically nerfed to the ground but am hoping to be able to have her somewhat playable with some build recommendations. If anyone has a build
    2 comments 1,363 views last activity
  • Can we just do something that would make the Atlantic ocean between Low-tier and high-tier killers smaller? Many killers need changes. I would like to list some ideas. Give Nurse a blindness effect while holding M2. It is a small change, but it would make the games against Nurse much better. I dont think it would affect good Nurse players because they safety blink anyways. But it would make au
    17 comments 96 views last activity
  • Oni during blood fury is one of the most amazing killers to play as, however he has many annoying issues. The need for a basic attack on early game is at the center of this, as sometimes survivors will just keep pre dropping pallets and holding w making it so your power is impossible to get which feels incredibly frustrating. Another is his addon dependency. These changes aim to address those pro
    3 comments 51 views last activity
  • I believe that The Hag is currently one of the weakest Killers in the game. When it comes to buffing The Hag, many players suggest simply increasing her movement speed to 4.6 m/s. While that would certainly make her feel better to play, I don’t think it would fundamentally solve her problems. In my opinion, bringing The Hag closer to a more modern design would require significant changes, not j
    2 comments 111 views last activity
  • I have a lot of questions. Why introduce an anti-tunnel system, etc.? What's the point of playing as a survivor and learning how to play? I can easily tell the assassin about their limited position. Honestly, there are a lot of problems without this, starting with the fact that the developers don't seem to play DBD. There are a lot of cheaters, weak and unnecessary perks on both sides, some assa
    0 comments 42 views last activity
  • Dio For his ability first having to hit a survivor giving haste then if he gets stunned gains his ability charge for the world where it's 2.5 sec of stopped time and he gains another charge after hitting enough survivors plus cooldown for charges regenerating every 25 second is fair mostly plus the mori and survivors only being able to see the aura of the world and not the stand would be AWESO
    0 comments 31 views last activity
  • The longer I think about it the more unsure I am about it, so maybe someone can quote a dev on the matter. What happened: Game where killer didn't play. We just did the gens and then went to escape and go for next. Or at least so we all thought, but in cases like this I always cleanse all 5 totems, because I did encounter people doing cheeky stuff with surprise noed and then boast "Typical sur
    9 comments 171 views last activity
  • Personally, I’ve always imagined the Prestige blood not as a fixed cosmetic skin, but as a visual effect . Core Idea Players can equip any outfit they want . The Prestige blood is applied as a separate overlay effect . The blood effect would be: Toggleable on/off Independent from specific cosmetics Why This Matters Gives players much more freedom in customization
    0 comments 1 views last activity
  • How would yall think a helluva boss or hazbin hotel chapter would look like exactly? The thought of a divine killer that us, the community voted for, It got me thinking of what a potential chapter one of the 2 series would be like in differences and similarities with what we know so far about the Grimoire voted chapter and was an interesting thought that got me thinking and wanted to see what you
    0 comments 21 views last activity
  • so today I made a discussion talking about the Krasue but more importantly, I made a little promise that if the discussion got 10 upvotes that I would try get her to prestige 20. And it happened so now I am going to go on my Krasue journey. If there are any Krasue that have any tips, tricks, and perk recommendations for her it would be a great help.
    11 comments 191 views last activity
  • Lately I've seen there's a ton which can be improved in the SoloQ experience, such as the communication with YOUR OWN TEAM. Let's be honest: It makes no sense I can't even see MY TEAMMATES' auras during the whole game. Whenever I jump into a SoloQ match, the games feels like I am playing a 1v1 against the killer instead of a 4v1, I have no idea where my teammates are and therefore I can't hea
    13 comments 271 views last activity
  • I just don't understand… not a single person who plays Skull Merchant or plays against Skull Merchant likes the change to her undetectable trigger. Please revert it already, it was a horrible change and I have no idea how anyone thought it was a good idea in the first place. Undetectable should only trigger when PLACING a drone, there's no excuse for changing this which is a gigantic nerf to her
    7 comments 72 views last activity
  • the nightfall sound effects are a little too loud and causes me to lose some tracktracking on the survivors when I hear them through walls. An easy fix would be a toggle for the killer in the settings to turn these sounds off exceexcept for the starting sound of nightfall (that ones important). I think this is a quick easy one most dredge players would love to see, please take it into considerati
    0 comments 11 views last activity
  • I hate to beat a dead horse but if Chaos Shuffle has done anything, it continues to prove that the Hag is in a horrible state right now. I know this is something the community brings up every now and then (I've even brought it up a couple times) but until the devs finally address her or acknowledge how bad she currently is, it’s worth continuing to talk about. She’s in desperate need of a pro
    29 comments 483 views last activity
  • I've played a lot of chaos shuffle lately, and I've noticed one thing, besides the random perks, and potentially random items, chaos shuffle is just regular match, nothing to set it apart from a basic match. I propose a few changes to make chaos shuffle a bit more fun: 1: Increase perks to 6, with 2 of the perks being locked. This would make everyone start the match with 4 perks, however up
    0 comments 11 views last activity
  • Hi! Alright, I have enough shard to buy 2 killers, which ones do you suggest, and why? Also, if the killer is 9000 shards, I can only buy one Cheers!!
    5 comments 41 views last activity
  • 1. Primary Power: Phasing Hold the Power button to phase through a wall (You do it pretty slowly) Upon exiting, you leave behind a slime wall which becomes a “phaseable slime wall.” (That you can phase way more quicker) 2. Phaseable Slime Walls (Linked With The Primary Power) You start the trial with 4 charges of making slime walls. Each time you make a slime door, you consume a charge. If yo
    0 comments 11 views last activity
  • I think a release dedicated to and based off the Dr.Who universe would be amazing (including map, killer and new survivor). The killer could utilize weeping angels with a similar format as the zombies from the nemesis but with several more of them, and make them faster since their progression towards players is slowed or stopped by interacting with one or looking at it if anyone uses this ide
    5 comments 31 views last activity
  • What are some ideas that can make Krause an interactive killer to play as and against? Krause at the moment desperately needs changes to give her more depth from her power, like a mini rework, cause right now she really has non whatsoever
    9 comments 211 views last activity
  • Get the licensing to Dexter and add him as a killer. I think he would fit as a good killer and would have his mori animation be his iconic table kills. Could add Sr. James Doaks or other people as survivors.
    0 comments 11 views last activity
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