Discussions
339,151 discussions.
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After reading future patch notes I was shocked as many others. But then comes understading. One guy on this forum gave me idea to gather statistic about matches. So, I played a lot today and that's how SoloQ statistic (with current gen-rush and second-chance perks) looks like: With all currint "unfairness" for killers in 9 matches I depipped 4 times and6 comments 161 views last activity
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The Legacy skins were created before the first bloodpoint/bloodweb nerf way back when the game first started. A lot of original people might still have them but lost them throughout the years due to many various reasons. BHVR always said there was no way to check/verify/grant the legacy back to those that are missing them. However one of the main reasons why they said they couldn't bring it back0 comments 11 views last activity
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I dont know if cuz of devs languaje not being English they explain themselves too bad or they just think we are plain stupid. For example NOED description. This perk makes for a very effective comeback tool, though it falls out of favour in high skill games. We like the way NOED encourages Survivors to pre-emptively cleanse Totems, so we are not looking to weaken its direct strength. Instead,16 comments 291 views last activity
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as in what killers have you always had a bad experience with without fail I know a lot of yall are gonna say wraith but as a wraith main i am simply built different11 comments 131 views last activity
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I have to admit I'm a bit nervous about the coming perk changes. I LOVE the idea of lifting up the under utilized perks. My concern is specifically for the survivor side. I feel like BHVR doesn't understand why those perks were popular. They were popular to counter bad human behavior. Nothing in the changes (except for Off the Record) addresses this at all. Borrowed time and Decisive strike3 comments 101 views last activity
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"Spine Chill will now only activate if the Killer has a clear line of sight to the Survivor." How lovely. I've always wanted a perk to warn me a killer was looking at me when i can literally see them on my screen. Maybe you could also make it so if my camera isn't facing the right way it doesn't trigger? Just to make sure it's absolutely 100% useless through and through. Fr tho, the idea of us52 comments 821 views last activity
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So glad I didn't fall into the trap of rushing to prestige any characters before the prestige changes. Instead of losing all my items, add ons and offerings to get some bloody clothes, I now get to keep my hundreds of flans AND get instant bloody clothes the moment the new system drops and I'm instantly converted to P4-P9 on my main characters. Win-win12 comments 251 views last activity
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I was doing the white glyph challenge today and at the end of the game all the other survivors had a total end score (not bloodpoints) of around 20-25k. I survived the trial with the white coin in hand for the extra bloodpoints but I finished with a total end score of 56k. They all said I was hacking the game and reported me and made fun of me for being a twitch streamer. How did my score get so2 comments 41 views last activity
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My prediction: 1, off the record 2, SB , maybe DH still 3, Kindred/Bond/Windows of Opportunity (if you are crazy enough to play solo, hell even SFW can make use for Kindred) 4, Borrowed time maybe? The thing is that survivors are never allowed to receive good perks, last time they got CoH and now destroyed. Outside of that nothing for years. All of their perks are extremely situational now,7 comments 101 views last activity
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Only the aura reveal ones but it says i think all aura reading effects. Not specifies perks. But if it does how much would that change your opinion of its power with perks and addons vs just perks?17 comments 245 views last activity
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Map Offerings Map Offerings that affect which realm you go to have been removed from both the Survivor and Killer inventories. All Survivors and Killers will be compensated with 100,000 Bloodpoints per offering they have in their inventories. New Mechanic: Map Selection Map Selection is a new menu function that grants Survivors and Killers the ability to select their preferred map.1 comments 61 views last activity
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'' Transitioning to The New System With many spending hundreds if not thousands of hours playing Dead by Daylight over the years, we want to make sure that everyone is rewarded fairly. When the system releases, we’ll be automatically awarding existing players an appropriate number of prestige levels based on how many perk tiers they’ve unlocked. If you’ve left all your characters at level 50 a6 comments 131 views last activity
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Is it known if, for the owners of Stranger Things characters, the perks they came in with are still tied to them? Like, if you, say, have Steve Harrington at P3 - will all your survivors get Tier 3 Renewal, Guardian and Kinship, after the update rolls out? And same for Nancy and Demogorgon. Because their character infos state that their perks are now exclusive as generic perks, yet perks themselv2 comments 52 views last activity
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The Bloodhunt today is supposed to 'double your bloodpoints' at the end of the trial. Is this the equivalent of throwing in an extra set of streamers (an extra 100%) that applies to the points you earned during the match or does it double your total BP after flans and that have been calculated (so you end with 150k, and the Bloodhunt doubles it to 300k). I'm assuming it's the former because I'm7 comments 171 views last activity
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I think I will lol.11 comments 111 views last activity
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Overall I’m a fan of the new perk overhaul, although sad to see one of my favorite builds (vault build) get removed with Spine Chill’s nerf. What I’m more worried about though is the introduction of many new Endurance perks in the game, and stacking them together. Basekit BT (which don’t get me wrong, I feel is necessary to have in the game), new DH, new Off The Record (which imo is the most rid4 comments 41 views last activity
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It has come to my knowledge that a that user on this platform is taking comments made by other users and posting them on a social media site and making fun of them with their friends and other viewers of the site The user is taking comments that they don't agree with or discussion topics after fighting with them on the forums and posting their responses back to them in a different context to m4 comments 101 views last activity
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you guys have a rly bad habit of over nerfing things i swear... maybe it doesnt need both the vault speed and the information it gives, but it definitely needs at least one of them! vault speed build was always one of my favorite set of perks to run. also, how do u even think it'll still be used if it only works when the killer has line of sight on u, if they have LoS on me, chances are, i dont n21 comments 281 views last activity
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Trillium grandiflorum grows abundantly in Montreal, where BHVR HQ is located. I just thought that it's a cute little detail about the inspiration behind the perk's graphical design. They don't have any particular uses in tinctures or herbal medicine though, so Claudette is a total fraud. That's all folks3 comments 41 views last activity
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i swear 50% of every hillbilly match somebody dc's because i chainsaw them, and no i dont camp or tunnel on normal occasions, so what are your HONEST thoughts on billy24 comments 131 views last activity
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Now I can be immune during a vault, those unsafe pallets and tiles just become safe... Example, small loop with pallet down and you're running around it trying to make baits, fail a bait and cant make that vault safely just pop DH first and now you can freely make that vault... and if the killer "waits it out" you can still make the vault14 comments 181 views last activity
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Title. Personally, I thought it was during the time of Old Undying/Ruin. I already know when Survivors were at their strongest.1 comments 21 views last activity
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This discussion has been moved .0 comments 1 views last activity
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Devs claim that they're reducing the grind by 75%. Okay, now please tell us, how the hell are we supposed to prestige ALL CHARACTERS to level 100?20 comments 291 views last activity
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Let's face it, IW was the only reliable counter to her power, and after her nerf I saw Spirit probably like only 10 times, but now after the perk becomes super useless will she reclaim her title if the most hated killer again from Nurse? Will Stridor Spirit be meta again? Imagine using your exhaustion perk to escape only for her to find you in 10 seconds again since you are making noises13 comments 301 views last activity
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As survivor, I use the perk "For the People" (which allows me to insta heal a survivor and I lose a health state while doing so) but survivors hold the run button on the ground (especially right when they get downed) so the prompt to heal doesn't appear. Why is this even a thing? I lost many matches because of a survivor holding a button so I couldn't heal him, making me look like an idiot that7 comments 71 views last activity
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This might be an unpopular opinion but this is coming from someone who plays 50/50 killer and survivor. So dead hard is getting changed and you can no longer use it for distance (we'll have to see how exactly its gonna work) Here's my problem take on the current deadhard: I like the way it can be used to dash away or get distance. I like how you can dodge m1 with deadhard. My biggest problem0 comments 41 views last activity
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I'm really worried about the pallet (not so much door kicking), attack cooldown and less speed after getting hit. I know they said there looking at these (and might revert) but I feel like these should of been done one at a time to instead of all at once. Also don't know how I feel about the bloodlust change I don't really run any of the perks they listed other than lethal and wglf so I can't0 comments 41 views last activity
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I mean when you are killer and you want hook someone the survivor can block you, can you do something when you are close to the hook you can hook the survivor and ignore the block like when the survivor can use the toolbox around the hook you can just be behind the hook click on the bouton and the killer go front the hook for hooking the survivor no more body block hook3 comments 61 views last activity
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Hi, Am I the only one getting stuck/rolled-back on invisible object during chase ? It is really starting to annoy the ######### out of me.0 comments 11 views last activity
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This must be some anniversary-related joke?2 comments 41 views last activity
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Increasing the time from 80 to 90 seconds will give many killers valuable time, but will it be enough? This will lead to other issues as killer playing camp will have more time to get a kill. On the other hand, nerfing "corrupt intervention" has been a big mistake... it will make the killer unable to have pressure at the beginning of a game, because the only ones who can put pressure at the begi17 comments 241 views last activity
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I guess the devs had a set schedule, but I guess it's been more than 3 months since Sadako's release (March 8, 2022) I don't know if we'll see any changes in this mid chapter or we'll have to wait until September to see her in the Patch together to the next Chapter, I don't know if there will be a chance, but since it wasn't shown in the June dev update, I highly doubt it.12 comments 91 views last activity
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You've now made ruin useless. Not only is the regression on it literally the base regression speed (so absolutely nothing) you've also made it stay as a hex perk. So survivors CAN STILL get rid of it AND it goes away if you kill someone. You've now made the perk completely and utterly useless, as if the perk being in the hands of the survivor wasn't already enough. If these changes are gonna go t20 comments 331 views last activity
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Ask yourselfves...why do you care if we reduce the grind? We've been playing for years. Eve nif you made perks with NO bonus gameplay but simply bonus BP. I would probably still use them. Doesn't this make balancing the meta easier? You can provide an incentive to use OTHER perks by increasing BP gain. TBH I always thought Distressing should provide BP AFTER the match as well. Same with t11 comments 111 views last activity
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Outside of Slug Army and Face camping. What can killers do to be Toxic? The community seems to believe a lot of things but I’ve never gotten a true straight answer.14 comments 211 views last activity
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Please update the surgeon of slaughter outfit for doctor for some reason this outfit was skipped during the graphic update for doctor and doesn't match the current look of the doctor and updated head pieces tend to clip thru the body of the outfit0 comments 21 views last activity
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Trying to digest these changes, and killers were buffed massively. Camping was also buffed. Previously, a camper can camp someone to death and still tag 2 or 3 with NOED, because there was not enough time for 3 survivors to hardly do 5 gens, much less totems too! Now with gens taking longer camping will be more rewarded, it'll be impossible to do the gens. Camping was buffed. I thin25 comments 421 views last activity
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Survivors will now get endurance AND haste for 5 seconds once they're unhooked... and that's for free. So consider the scenario where a killer has just managed to down someone near an exit gate. They're put on a hook, obviously close to the exit gate because you can't walk very far while carrying a wiggling survivor. If someone else comes for a rescue, sans-BT (which means they can use anothe27 comments 631 views last activity
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I hope this is the right category to ask this on. I have many killers and survivors at level 50 but not prestiged, will I lose all of the perks if I am not prestiged, will I only get tier 1 perks? Have they talked about this on a blog post yet?3 comments 61 views last activity
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started playing as them for a few days now, i think im good with them but i wanna change my build, i get genrushed a lot and would like to avoid that i have jolt, surveillance, whispers and discordance rn1 comments 41 views last activity
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I'm on ps4 and I can't go a day playing without disconnecting once because of my wifi (or game optimization. It's one, the other or both) But I just got a 4 hour dc penalty because of that... With all the changes maybe review the dlc penalty/duration ? Like an hour max. I know when the dc penalty was removed (I think it was for a day) during matchmaking tests it was horrendous, but (from what0 comments 21 views last activity
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It absolutely terrifies me, I just played against one and ig just by them being there I, out of nowhere became the worst player ever after getting 4ks all day and the loss hurts more than usual because there was an audience to witness it, they were nice in the in game chat afterwards but they didn't mind teabagging me at the gate before that. Maybe it's just my anxiety but I'm gonna leave the lob13 comments 141 views last activity
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I don't really run STBFL but anybody who does , does that 2 stacks that is basically base-kit make it so you can grab a survivor out of a cooldown before they get the unhook? Is the cooldown fast enough?4 comments 111 views last activity
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In my opinion the ratio between the two should stay the same. Nerfing base gen speeds while keeping hook stages the same length will now make it more time-efficient to facecamp someone to death with for example Bubba. The simple fix to this is to increase hook stage times so that the ratio stays the same as it is now, or perhaps make it slightly better in order to combat that strat a bit more, as0 comments 32 views last activity
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This will be a long post so scroll down for the rework idea if you're just interested in that. While watching a video on making Shattered Hope basekit, I posted a comment which got a bit of positive attention about why that idea wouldn't be beneficial to the game, and that comment was about how the optimal location of a COH totem is different from the optimal locations of the other boons. To und0 comments 11 views last activity
