Walex90
Walex90
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- Walex90
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This is how it's been working and is supposed to be (random video):
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I've been running Kindred for 2.5 year now. Not seeing the killer's aura when someone's getting hooked is a huge issue.
You literally can't tell things like where killer is going, if killer is putting any traps (and where), if killer is camping (including insidious) etc. There was literally zero info about that in patch notes or any news so it's a bug that's making the perk pretty useless, even with open handed.
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I have read the newest dev update and it looks like they're really gonna kill the game with nerfing IW.
Oh poor camping tunneling slugging killers need the game to be as easy as possible, making survivor experience as terrible as
they can imagine. First demolishing 4:3 resolution, then adding the dredge that makes survivors see NOTHING, and now this.
What's next? Survivors can't run while injured?
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@topic
...and that's how they made me have no main character.
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@Annso_x said:
https://forum.deadbydaylight.com/en/discussion/comment/3019123#Comment_3019123
Grinding refers to having everything playable unlocked, it refers to new players not being able to get all the perks, it refers to people having to pick one survivor because there's no way they could get all the perks on all of them, it doesn't refer to you being a completionist and wanting everything maxed out. The grind is better because you can now have all the perks on every character without having 3k hours in the game. It's not worst because they've extended the prestige cap solely for bragging rights. If they max out the BP cap at 100 billion or something bc they need to put a number in but they don't want it to bother players anymore are you also going to complain about how that's worst? Like you're literally not making sense.
Grind = how much BP you need; not how much you can spend to max out everything.
> The grind is better because you can now have all the perks on every character without having 3k hours in the game.
I have 3k hours and the amount of characters I have all perks on is 5 - first four and my EX main (all survs are P3 50 tho, and I didn't prestige any single killer), so there would be way more to go... but I get your point, and while I agree, this is completely not my point. It's purely about getting every single character to prestige 100 because that will be the new max now... and in order to achieve that you have to GRIND tons of points. I'm not even sure if it's doable...
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Yep, with 3k hours I'm totally clueless /s
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@Souplet said:
https://forum.deadbydaylight.com/en/discussion/comment/3019328#Comment_3019328
Why do i encounter dead hard iw bt ds every single game ? Why survivor wouldnt change their perks ?
BT wouldn't bother you if you weren't tunneling (unless the unhooked surv is bodyblocking which won't appear often), same applies to DS.
DH is useless if you're playing right, and that only leaves the surv with one perk which is IW... that's getting DESTROYED and changes the game COMPLETELY (for the killer's HUGE advantage once again!).
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@MrMori said:
If you've played killer, you wouldn't find this nerf to be unfair at all. The only thing unfair about this nerf is that some survivors volume is like twice as loud as others, they really need to normalize the volume of survivor grunts.
100% silent Iron Will only promoted breaking line of sight in chase then Shift + W any time the killer tried to mindgame. It also made survivors impossible to find in lockers even while injured if they just stayed long enough to not have blood pools. This change is needed and fair.
I've played as a killer more than enough, and iron will wasn't a problem for me. Ever. If I lose a surv then that's on me.
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@Souplet said:
https://forum.deadbydaylight.com/en/discussion/comment/3019201#Comment_3019201
Yeah and spine chill was busted against some killers, so as a stealth killer, how am i supposed to counter spine chill ?
Hearing difficulties ? Ask for accessibility features instead of busted perks. Same goes for FoV slider and shadowborn. Dont try to use a handicap as an argument thinking it gives you every rights
Iron will was aswell, meta and boring, i dont see the downside of nerfing iron will. You got injured ? Go heal or take the risk of being found.
Botany knowledge got buffed to 50%. Coh exists. Medkits exists. Teamwork exists. Healing in this game is easy af and wil leven get biffed with botany knowledge
So yes, iw nerfed is long overdue aswell.
Remember when you said that i'm biaised ? Funny what you said about killer meta perks that got gutted aswell
>You got injured ? Go heal or take the risk of being found.
>Healing in this game is easy af
Oh look, another killer main that doesn't understand simple things like not knowing where the other survivor is/might be in order to get healed / having a medkit with no more charges etc. etc. There are soooo many scenarios that make you look stupid/clueless rn.
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@VikingDragonXii said:
https://forum.deadbydaylight.com/en/discussion/comment/3019073#Comment_3019073
Ahhh I get it your a troll trying to cause arguments. That makes so much sense now....so Boons was Killer Sided huh.....the Nerfs to various Killer Perks to accommodate Boons in general ... It took them this long to bring out a perk just so Killer could actually deal with Boons
And how are boons a problem? You find, down and hook a survivor then repeat that 11 more times.
It could be bad only when you lose the chased injured survivor. Also them healing means not working on gens.
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@Sheridan_LT said:
https://forum.deadbydaylight.com/en/discussion/comment/3019073#Comment_3019073
Please just play better. Slugging is not an issue, protecting a hook by patrolling around it is NOT camping. Camping is literally standing next to the hook to get an interrupt on someone doing an unhook. If a Killer ends up chasing you after a solid minute of chasing other people around or you're trying to bodyblock with your Borrowed Time or get them to take a DS, not tunneling.
Slugging is not an issue xD
Yeah if the killer downs all 4 survivors that's TOTALLY NOT AN ISSUE!
Yeah if the killer is slugging 3rd surv to find and down 4th to absolutely prevent ANY CHANCE of escaping, that's TOTALLY NOT AN ISSUE!
>protecting a hook by patrolling around it is NOT camping
Protecting a hook IS camping (not face camping obviously but still camping). You're not going away to find another survivor.
>If a Killer ends up chasing you after a solid minute of chasing other people around or you're trying to bodyblock with your Borrowed Time or get them to take a DS, not tunneling.
Tunneling is when the killer downs a survivor that was just / previously unhooked.
It is not tunneling when the killer hooks two other survivors (without slugging) before hooking that one again.
.
Guess we've just found another entitled killer main right here that can't "win" without tunneling, slugging and camping.
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@Annso_x said:
https://forum.deadbydaylight.com/en/discussion/comment/3019034#Comment_3019034
That's a goal you set for yourself lol, BHVR has nothing to do with that. They probably have to put a limit, and they purposely set it super high so very few players would reach it. Like for real that's like complaining there's too much cosmetics because you can't get them all... that's just not what's it for. If you want to get everyone to P100 that's your problem.
What's the purpose of the game other than playing it?
Maxing every character and getting all achievements.
How do you max every character now? P3 and all perks.
How do you max every character soon? P100 which will require WAY MORE GRINDING.
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@Sheridan_LT said:
https://forum.deadbydaylight.com/en/discussion/330255/iron-will-nerf-is-massive
Devs have been making it easier for Survivors in a lot of ways for literal years, it's about time Killers get a decent buff. It's not a stealth game and considering some of the Boon perks, it's already way too easy to lose a Killer completely and then add Iron Will and Spine Chill on top of that. A lot of pretty strong Survivor stealth perks.
I once thought a SWF was teleporting because they had BOTH Circle of Healing and Shadow Step, so they healspammed at the 99'd exit gates in seconds and rescued a survivor while I had my back turned and somehow none of them left scratch marks.
Killer stealth allows for an easier first hit, Survivor stealth allows for a very boring game and very stupid plays. Sure the Iron Will nerf is massive but Survivors making no noise at all was kinda stupid too.
HAH, easier for survivors, HAH!
I've started to play in 2020 and everytime I see an update it's a killer sided one, and this one is MASSIVE.
In addition the amount of tunneling camping slugging killers has been increased to nearly 100% (which is super disgusting and not enjoyable, and the reason why TONS of people disconnect or quit the game permanently), it is a rare case to find a killer that is NOT doing any of that, and then most of these are basically weak and gain up to 2-3 hooks during a trial, which (on the other hand) is also kinda boring.
We've just got an anniversary event and tons of people end up with under 10k points (pretty often even 2-3k) because they're just simply tunneled... the event is SOOOO enjoyable! /s
@Dead Hard - I'm at 3k hours and I can easily say that DH is trash (unless dashing for pallet/flashlight save), from both surv and killer perspective.
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@GentlemanFridge said:
“We won't be able to just simply hide when injured and not be found”
See, that’s not a good thing. You’re injured, you’re supposed to be at a disadvantage. Not to just be able to disappear every time you get hit.
Get Lucky Break instead if you do desperately want your silence
You are at a disadvantage because you'll be downed after one hit.
That's the whole point of iron will, maybe just look at its icon and read its "name"...
But no, these 24/7 tunneling, camping and slugging killers are too poor and need to hear every survivor now!
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@some_guy1 said:
why would you need to prestige them to level 100?
Because that's the new max? That's the new goal?
What will you do once you reach prestige 100 on one character? Ofc you'll go for another one. And then another... and it will take forever!
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@mintchapstick said:
Best thing to do is just get good, because purposely deranking to get easier games is lame as hell.
Yes, but who wants to spend hundreds of trials just to get an adept and drop that killer?
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Because that's neither cool or fair.
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Okay guys, thanks for advices I guess, but after like 16 tries I finally achieved it... one surv was afk and died on 2nd hook, and one got hatch in the shack, but it still counted as merciless. Finally freed from the nurse (until they put her in archives)! /phew
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@SMitchell8 said:
Play ghostface on Autohaven wreckers against half decent survivors. It's horrible.
Just chase and M1, should be easy.
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Just tried again... 2 survivors didn't spam space and both died on 2nd hook, and the last one got a hatch...
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The point is that I've got an adept on several killers after 1st - 2nd try, while I've tried for over 10 times on nurse. I've been doing decent with the addon that disables blinks for a minute after blink hit (and increases ms), but I ran out of them and I can't get even 1 kill most of the time...
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Rank 16 with 0 pips has black pip for 0 points, and you can flashlight a wraith.
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@sad_killer_main said:
Play corner AFK wraith.
This doesn't derank to 17.
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@kaeru said:
I'm not sure if you get adept nurse on rank 20. Weaker players more often going to give up so you don't get your 11 hooks. Just play normally and get your expirience with blinks. You will get normal opponents eventually. I think purple survivors is just fine to get any adept.
The point is I don't really wanna get experience with blinks. Just wanna get an adept and avoid playing this killer for some time.
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If I could get adept on Billy on first try, and by only using M1 (M2 for moving only) then clown would be even easier for me I suppose.
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@Golden_spider said:
Rank 20 through 16 cannot depip.
The ONLY way to get to Rank 20 after breaking out of Brown ranks is to wait for the monthly reset at Rank 16-13 to be reset to Rank 17 (the highest Brown Rank) then wait for another monthly reset at rank 17 to be reset to Rank 20.
I'm not gonna avoid playing killer for 6 weeks. And let me mention it again that I've deranked to 17 once (for one trial) but I have no idea how.
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@MrLimonka said:
Just slug. Also, if you hooked everyone 3 times and the survivor who escapes through hatch 2 times, you still can get merciless killer
Yes, that's how I've got it on Billy on 1st attemt, but on nurse... the best result was hatch escape... but he's only got 1 hook.
And no, I'm not gonna slug.
@Pawcelot said:
Don't play killer. Wait several months. Login once per month to get rank reset. Profit.
I know this from experience since I've taken a break from DbD lasting six months or so.
I mean I'm trying it at rank 16 and it looks like I can't get down to 17 (I managed once but not sure how). And then I still face purple ranks.
"Wait several months" - impossible at this point.
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@adsads123123123123 said:
This isn't bait. I 4k with Nurse at 5 gens fairly often. If it's against purple-green ranks, this happens like 40% of the time. If it's against red ranks, I get the occassional 4k slug but not at 5 gens. Here are some screenshots I took during week 1 of crossplay as proof. If all 4 players are down and there is no Unbreakable, there is no reason to force me to stay any longer. The game is over. Go next.
https://us.v-cdn.net/6030815/uploads/TQQ13IBZLN3Y/image.png
This only proves that you're one of the worst players in this game and should get perma banned to make the game better.
Imagine being such a noskill to slug all 4 survivors. Imagine giving survivors no points for a trial, and getting ONLY 12-15k as a killer, because you are such a noskill, NOT TO MENTION THE BONUS 104% CAKE. What pathetic level of IQ one must have to play in such way...
I've just created a thread about camping/tunneling etc. and look! It has been removed! They def. don't care about survs. 80-90% of ALL killers play like c**ts, and they se NOTHING wrong with that, disgusting.
>No. The game is over. Once I slug all 4 survivors and none of them have Unbreakable, the only thing left for me to do is camp the hook until every survivor reaches struggle phase. They have 0 chance to win in this scenario.
Then you pick one, make him/her wiggle, unhook/heal others, and continue playing. Stop being a d**k. This game is not for you.
@ChickenMcthicken_5 said:
https://forum.deadbydaylight.com/en/discussion/comment/1578557#Comment_1578557
Wow, so you actually just play like a scumbag for literally the dumbest reason ever. There is just no way that in every game survivors manage to jump of the hook by themselves. I have been playing this game since 2017 and I have literally jumped only 2 TIMES of the hook without luck offerings or Deliverance. Like this is a whole new level of absolute stupidity in this forum. You play like the biggest douche because of a RNG based mechanic that 90% of the time doesn't even help. Please get off this game and never touch it again. Or maybe actually play survivor just to learn how random the Take a chance of the hook really is before dumping your ignorance among us.
This, but how the heck did you only unhook yourself TWICE for 2-3 years? I unhooked myself 7 times and I'm playing for like 3 months... and I'm not even trying.
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@EuphoricBliss35 said:
Is this a serious question?
next post: “Why can survivors run? They should be stumbling like in F13. So unfair!”
No, all 4 of them should immidiately run to the basement as soon as a trial begins!
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@Almo said:
No it is not bannable. They die after a while, so you can't hold the game hostage with it.
It's not particularly nice... but since when are Killers supposed to be nice. :)
Since the moment they press "play".
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@MrBuffalo said:
The Level of bait in this post...Love it! Please make another one soon! This was a top quality read!
Yea I've expected it as a bait, but still took it pretty serious in case it wasn't.
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Not only you're such a trash to slug all 4 survivors (not to mention the nurse killer), leaving them with ZERO chance for anything (unless someone's got unbreakable)...
Not only you're such a trash to camp them while hooked to make sure they won't run away if they MANAGE TO unhook themselves...
Not only you're such a trash to totally destroy survivors' game experience with your sh*t slugging/camping gameplay...
You also DARE to come here on the forum, ADMIT your sh*t gameplay, and COMPLAIN about survivors having a SLIGHT chance against your sh*t gameplay?
YOU are the issue here, and not the self unhook mechanic, which is a joke anyways. It's YOU who's destroying this game. It's YOU who make people not want to play this amazing game anymore. I would insult you hard but I have no idea how far I can go on this forum. If it was me, who's behind this game, I'd perma ban you on the spot if I confirmed that you're not lying. LEARN TO PLAY! If you're having problems with such hopeless mechanics then don't play at all! You are supposed to hook every single survivor 3 times whenever possible (WITHOUT camping, tunneling, slugging, and without mori after 1st hook - that's for noskill morons) before they manage to escape, if you can't do it then QUIT. Nobody will miss you. And this applies to every killer. It's sooo disgusting to see a killer being so proud of himself after getting 4k by camping/tunneling/slugging, spamming "gg ez", laughing, saying that survivors suck etc. Survivors WANT TO play the game too, they WANT TO have fun as well, you are NOT PLAYING ALONE! And no, any challenge (tome or not) does NOT justify your sh*t gameplay.
Also this comment, 10/10 dude: "It's funny how you're so afraid of a 39% chance to extend the game by less than a minute that you waste several minutes just staring at survivors. Big logic brain right there."
This is what I think after reading OP's text.
I hope you guys have a good day and play fair, good luck and see you in game.