Discussions
339,005 discussions.
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Players are letting gens 99% to bypass this crap and pop 3 or 4 of them in a row or after some hooks so they don't get slow gen speed. If you find a gen at 99% you have to kick it and stay in the area a little while or else the gen could be popped and with that you can't get into chases or go to another part of the map to check other gens. Even a duo of killers with high mobility can't be at al20 comments 371 views last activity
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[Castlevania Aria of Sorrow spoilers ahead] Julius Belmont is already mentioned in the bio for Dracula, and this may be a weird suggestion but, he could be a skin for Trevor, which in turn, could allow for Soma Cruz to be also a skin for Dracula since he is his reincarnation, and in the bad ending, may succumb to the darkness and embrace his evil side. "But that would confuse survivors if there4 comments 51 views last activity
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Alright, so we've all been in a situation where a survivor on the team is just basically trolling (or playing poorly) by doing early unhooks. Not just "safe" early unhooks, but unhooks right in front of the killer's face, and this can lead to the unhooked survivor being tunneled. It also works in the end-game as well, you take a fresh hooked survivor off the hook in front of the killer's face it1 comments 31 views last activity
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While ready for a match as Killer, join the Survivor queue through the join mechanic and play as Survivor in 2v8. Disconnecting from the match will remove your ready up state as Killer and reset your queue place. Xbox Series S While ready for a match as Killer, join the Survivor queue through the join mechanic and play as Survivor in 2v8. Disconnecting from the match will remove your ready up0 comments 11 views last activity
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It's obvious that a player wouldn't want to go trough every single bloodweb level they do one by one, selecting every add on or offering or perk they want. That is obviously why we have the feature that automatically does this for us. But something that has bothered me and many other people forever is the fact that with the automatic leveling, you have no control in what you get. I think that it0 comments 1 views last activity
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Getting pretty irritated with waiting nearly half an hour a time to finally get a 2v8 killer match just to get things like servers not responding. Anyone else have these issues?4 comments 91 views last activity
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when your in a 2v8 game and 7 ppl leave you hanging til you hit second hook then take you off hook next to both killers I said eff this bs went out tea bagging. Love being put into a match with incompetent players who are just useless soooooo much fun yay butt slaps all around good game sport good game sport wooooooo.6 comments 101 views last activity
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Dear BHVR. I really wanna appreciate you for making such a fun game and I really had so much fun playing this game but after playing this game I’ve had some ideas and I would like to share them with you. My first idea is being make the game free since most killers and most survivors are only buyable with real money so I thought make the game free since it would make sense or my second idea is bei1 comments 11 views last activity
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WARNING - MUST HAVE AN INSTAGRAM ACCOUNT! - Apologies it was shared on insta and I was hooked! https://www.instagram.com/reel/DQVbF6qAte3/?igsh=NTc4MTIwNjQ2YQ==3 comments 71 views last activity
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I see that the True Form of Dracula displays that name instead of the Dark Lord! That's really cool! I request that you please apply this to The Krampus skin for Trapper. That's my favorite skin!1 comments 1 views last activity
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Когда я начинаю игру за спрингтрапа или когда за выжившего я встречаю его в роли мана, спустя некоторое время игра вылетает, будь это почти в самом начале или прямо среди игры, выдавая ошибку: Кто подскажет, что делать в такой ситуации?0 comments 1 views last activity
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Its been around half a year since Springtrap entered the Fog. And he has had 0 Basekit changes outside of bugfixes. He released with some add-on nerfs- then got 1 patch changing some add-ons, and that's.. it. So i am just gonna list a ton of changes he could use, while also sometimes listing what the current problems are. These changes go from15 comments 951 views last activity
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Just now, game froze and kicked me out. Because i was taking screenshots repeatedly. Like a joke. Just as game was about to end. And this is just one example.2 comments 31 views last activity
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I'd like to start off on a positive note and say that 2v8 has been some of the utmost fun I've had playing this game since i started 2 years ago. I've finally been able to play killer with my best friend for the first time since 2v8's inception and have been every time it's brought back. I don't want this post to be entirely negative and I'll for sure delve into these positives but for now, as 2v4 comments 265 views last activity
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Map Variants helped add a lot more enjoyability and replayability to each realm imo. Now with the only things being different is what pallet spawned, what breakable wall spawned, which side a window spawned on each map gets repetitive very quickly. I personally don't know why they were even removed in the first place I very rarely heard anyone even talk about them let along complain about them. T1 comments 72 views last activity
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Things like Hunk and Leshen for example have some serious possibilities to have unique amazing chase music. I know that would be a lot of effort but it would seriously increase the quality of these skins.1 comments 12 views last activity
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Since the recent update that added automatic recovery progress when lying still, the perk Tenacity lost its main feature — being able to recover while crawling. This change made Tenacity much less useful and took away one of the most unique, creative mechanics survivors had. It was very fun and rewarding to crawl to safety while healing, and it made the perk stand out. I understand the new auto1 comments 171 views last activity
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No tunnel, no slug, no cage camp, no slug, no blight, no nurse, no billy, no oni, no High MMR, no B.S. 1 gen left. I don't killer main. However the whining in party mode is … less than useful feedback. I get rolled regularly in 2v8. I really don't care and neither should anyone. You earn nothing from from this mode. I got 32k bp and that's it.0 comments 61 views last activity
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After a match as killer in 2v8, some survivor told me my steam profile was listed on a discord group for whitchhunting because of me being a "tunneler". They said something like "Tunnel4Funnel". Have I ever tunneled? Yes, obviously. But only when the match turns impossible to win by any cleaner way. I personally don't enjoy doing it, but sometimes I have to because, surprise… survivors we play a26 comments 522 views last activity
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There are countless bugs in this mode but I really hate that you try to stun the killer with pallets despite all risks and the killer still hook the survivor! It's not fair! Some killers camp while they officially don't camp! I mean they stay far enough to not make the hook's location be changed but yet, they are still to close to down unhooked survivors easily! Another thing that bothers me0 comments 11 views last activity
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I know I have to wait for the pick up animation to stun the killer with pallet but even when I have done that I still couldn't stun the killer, even though I heard the pallet stun sound but it didn't function on killer.0 comments 11 views last activity
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This would mitigate the stupidity that is the killer beating a surv in a chase only for them to be teleported to a opened gate. Seriously. It's pretty lame having to be on the floor because if the killer picks you up they are basically making a mistake and letting you go. If killers can see where the cage is they can try and prevent the rescue and the surv don't need to be slugged.2 comments 51 views last activity
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SUMMARY OF THE ISSUE: I picked 2 people up in a row and got softlocked. After the EGC timer ended, I dropped them but couldn't do anything other than throw hatchets. PLATFORM: Steam STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Down 2 survivors on top of each other, pick one up, and pick the other up immediately after VIDEO: https://drive.google.com/file/d/1KFZhcIcvK8EM0 comments 11 views last activity
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このフィードバックを使用していいかわかりませんが、サイト上の問題ですのでこちらでフィードバックしておきます。タイトル通り、https://forums.bhvr.com/dead-by-daylight/profile/connections で使用できる接続先のアカウントが Twitter (現在 X) のみで新規の追加がありません。少なくとも Dead by Daylight 公式のアカウントが Bluesky にはあり現在運用されています。Bluesky など, アカウントとして接続先に追加できる SNS を増やしてはいただけないでしょうか?0 comments 21 views last activity
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最近になってGONEXT防止の仕様になったけども、正直言ってこんなの意味がある? キラーもサバイバーもうんざりする試合を最後までやらなきゃいけないのは辛いと思うけど? 苦痛と精神を削ってるだけだよ…これ…3 comments 121 views last activity
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SUMMARY OF THE ISSUE: Pyramidheads punishment of the damned not landing through walls PLATFORM: PC (Steam) STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: i was playing 2v8 as Pyramidhead head on mother's dwelling, a survivor lead me to shack and none of my ability attacks were landing. At first I thought, they were just better but then their aura was revealed (partners class) and i confir0 comments 1 views last activity
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I don't get this. Literally for me since yesterday, when I play as a survivor, I've only escaped twice. That's because all the other times, my whole team, as usual, won't do gens, they hide, etc. Oh, and I did have a shot at the hatch once. It spawned next to a window, literally, and an Oni was behind me. Did I make hatch? No! The game thought I wanted the window instead! Smacked and killed by th40 comments 842 views last activity
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There are plenty of moments in SH2 where you don't expect PH, and then there he is. I had this thought after playing the new 2v8 where the Shadow gains Undetectable after Caging a Survivor. PH actually has very little incentive to Cage Survivors, and it requires two steps to do. My suggestion is to add basekit Undetectable to PH whenever he Cages a Survivor. Time limit is up for debate, could5 comments 41 views last activity
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21 minutes for a 5 minute gen rush is horrible there has got to be a better way to make these queue times shorter. The first iteration of 2v8 the wait times were at max 15 minutes now were waiting double that time with some people even waiting 30 minutes to get a killer match. Atleast let Killer players play the regular game mode while waiting for a turn.26 comments 993 views last activity
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Matches only last 3 mins in this gamemode Gens fly and it's a massive issue Devs need to look at and Tweak also listening to 2 gens pop every 30 seconds also has a slight insanity effect to it64 comments 1,595 views last activity
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マップオファリングで指定したマップに行ける確率が低すぎる、前みたいにほぼ確定じゃなくていいので、もう少しあげて欲しいマップに行ける確率を70%ほど何卒お願いします。 このままではシェイプのアドオンの傷ついた鏡が使いたくても使えない0 comments 73 views last activity
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Not to be rude - i mean this in a genuine, inquisitive way, not a snarky sarcastic way - but what not just actually do it? That's what I did. Uninstall the game, and tell them in the uninstall survey what your complaints are. It's the most effective way of making your complaints heard If you say you're gonna quit but then you keep playing, it just gives the message that "I might quit" is an emp9 comments 281 views last activity
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someone just pallet saved me… or wait they didnt. i was able to self heal and use my sprintburst YET i still ended up getting hooked0 comments 11 views last activity
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SUMMARY OF THE ISSUE: This trap spawned on Grim Pantry halfway in a wall, wasn't pickable, but could be interacted in every other way, both by the Trapper and the survivors. PLATFORM: PC, though probably not related to platform DeadByDaylight.log STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: It's not exactly replicable via normal means, the trap just spawned in a0 comments 11 views last activity
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If you've played any ranked symmetrical PvP game you've undoubtedly noticed problems with its matchmaking system. Whether that be players who lacked the skill for their ranking, or that player refuses to engage with ranked play seriously. If we use League of Legends as an example. We've all had the blind supremacist support because they oppose vision wards, the bot/mid carries who think being ou34 comments 731 views last activity
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It was given a little bit of a nerf some years ago with the aura reveal after the first insta down occurs, but that was not the survivor frustration. What is frustrating is being hooked on the NOED, too close that the killer can proxy the hook and the totem and get a free kill. I have two potential fixes for this... A: The Exposed effect is disabled while the killer is near the hook, and this e24 comments 361 views last activity
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survs can just no clip through my vault so it’s basically just useless and I can’t do anything great stuff bhvr first you let my nurse die to bugs now my other killer I play is also just being made a buggy mess thank you so much !1 comments 21 views last activity
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First it was a couple of maps but feels like every couple of updates another map looks way more washed out an grainy.1 comments 11 views last activity
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The insta down abilities that last forever with most killers are annoying and definitely need to be looked at but the knight's minions are disgustingly strong and ruin the lobby every time I see it. Will this be addressed at any point or are we just gaslighting ourselves into thinking killers, especially Knight are fine.5 comments 41 views last activity
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some ppl will complain about anything even the game mode itself if you are complaining about killers chasing 1 survivor at the same time then you should not be playing 2v8, go play 1v4 simple as4 comments 181 views last activity
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I don't get why this map is in 2v8 when it completely denies like half the killer Roster's powers. It's an extremely frustrating map to play as Killer.9 comments 201 views last activity
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Skillchecks on PC should emulate the input lag on console... Before you say it... I am aware that sounds incredibly stupid, and I also know it'll never happen cause majority of PC players would hate it... but... do please hear me out with a short story: 😅 A little while back, after playing DBD for 2 years and approx 2200 hours on PS5, I got a bonus from work, and I used it to buy a brand new0 comments 41 views last activity
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Nemesis lacks the Gen pressure and snowball needed to keep up with most of the other killers in 2v8. Why not increase the number of Zombies per trial from 2 to 3? This would help chase survivors off of gens and provide more map knowledge as you’d have more opportunities to know where survivors are when zombies are chasing them. Maps are also bigger in 2v8 so Zombies offer less map/gen pressure ov3 comments 83 views last activity
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Please add one. I'm so sick of being unable to hear hatch as Survivor while being chased, and so sick of barely hearing injured survivors as Killer.1 comments 21 views last activity
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1 comments 21 views last activity
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https://www.reddit.com/r/deadbydaylight/comments/1oq01nb/the_problems_with_the_930_ptb_presented_by_tim/ I was surprised to see this get so much traction on Reddit (now in 'best' posts with over 1k comments). Seems a bit wild to me. What do you guys/gals think?33 comments 752 views last activity