Discussions
339,005 discussions.
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Hola, muy buenas, vengo a dar mi opinión muy resumida de los cambios y el camino que esta tomando últimamente bhvr, no soy un experto en números para balancear dbd pero sentí que podía dar mi granito con mi opinión, tengo 2800 horas (aprox. 60% killer, 40% survi) y vamos allá. Tomare como eje central la PTB 9.3.0: Anti tunnel: En lo personal creo que ir por un cambio al tunnel es acertado, pe0 comments 11 views last activity
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I want to point out i haven't played sense The Walking Dead Chapter and so I never got the chance to play her when she released. :First Look: I think she is Kinda Cool. Her animations are clean and her organ Form is kinda Fire Mainly for her being the scariest Orginal Killer that ranks to be in second place behind the The Unknown for Looks :The Power impression: Its kinda frustrating but I love0 comments 41 views last activity
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Cant help but notice BHVR never bothers to ask why Killers might uninstall DBD. But its fine, they're unbiased2 comments 101 views last activity
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Hello endless void (starts screaming into it): I get that there has to be penalties for players who are problematic DCers. And I admit, I have intentionally disconnected in frustration at the game. But sometimes, DCs are not intentional and beyond player control. For awhile it seemed there was some forgiveness, where you would not be penalized for your first or even second DC.. but now… I just0 comments 31 views last activity
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2v8 mode every 2 months Proximity chat Hide and seek mode The ability to sell items you don’t use for Bloodpoints (for example, if you don’t use the map, you can sell it and get Bloodpoints) A Bloodpoint Rush mode The option to see your teammates’ perks when you press Start during a match A new map every 40 days Show your ping and your team’s ping before the match starts New daily l4 comments 61 views last activity
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Been MIA for a hot min, but if all goes well with my installation, your favorite Sable main is coming back to torture killas with my 🐱 & 🐭 chase. Be ready for some tea bags of love and pure chaos. 💅 I’ll be teabagging killers on sight - but if survivors are just AFK or floating in lala land, I ain’t trippin’. I don’t discriminate - I’ll teabag you. Just watch me befriend the killas . 😌 S2 comments 121 views last activity
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Hello. Launching Dead by Daylight has always had this clunky experience feeling to me. The time it takes to launch and getting to the main interface is very long, plus the unnecessary interactions. I understand the chapter video and watching it once is okay but that's it. Here's what I'd like to see: Do not ask me to press any key to login right after I launched the game After AFK times or d0 comments 11 views last activity
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SUMMARY OF THE ISSUE: Totem is inaccessible. PLATFORM: Steam IMAGE:0 comments 11 views last activity
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Door open cool but I'm on death hook with someone else also on hook mind idk coming to get us? No? Is it because you wanna teabag the gate when clearly you are more then capable of coming to rescue?3 comments 51 views last activity
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this has been sitting in a google docs i've had for a while. here it is: Franklin: Perks It wasn’t me - whenever making a loud noise notification, the source of the loud noise notification is placed somewhere else randomly Side hustle - after unhooking a survivor, if you do a heal interaction on that same survivor within 5 seconds, they instantly heal to the healthy state and you gain2 comments 41 views last activity
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Everyone loves to hate on The Legion and say it makes 2v8 rigged/unfair. But hear me out, the real problem is Oni. No other killer can easily 1 hit down survivors in the same attack, (not counting hillbilly who is pretty balanced) I've had more games than I can count where Oni's weapon doesn't do a swing animation and he downs me without trying and he get his power way too easily for it to be fa5 comments 101 views last activity
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SUMMARY OF THE ISSUE: when purchasing auric cells in the game store, the purchase goes through and you get the auric cells. Then you try to use the auric cells to get an outfit and the purchase button simply softlocks and doesnt go to the next phase of confirmation, and then the purchase button cannot be clicked on again. The only thing that allows you to use the purchase button is closing the ga3 comments 243 views last activity
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SUMMARY OF THE ISSUE: When switching to another cosmetic set and then back to the new set as the lobby timer expires, she spawns in without the skirt. On being caged (2v8), the skirt returns. PLATFORM: Steam STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURRED: Instructions explained in issue summary. VIDEO: N/A, but here's a screenshot: PLAYER LOGS:0 comments 31 views last activity
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Ash players genuinely confuse me because or at least the ones that I see will almost always do really dumb crap and for some reason, it usually works out for them. I don’t know why, but it just does.6 comments 121 views last activity
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I recently had an idea, of what if endgame collapses were more cinematic. Like, image right after popping the last gen, dust starting falling from the ceiling, and you leave the room right before it collapses. Or maybe while doing a loop, the loop just collapses since it's the endgame. as a survivor player, I think this would be very fun, and could add more challenge.9 comments 112 views last activity
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There's been a lot of focus on the issues and changes seen in the most recent PTB, but I wanted to take a bit of a break from them and get back to some good old fashioned Chapter speculation. A lot of the talk I've seen has been about a sequel chapter of some kind, with either Strange Things part 2 and another Vecna headlining it, or a Resident Evil Part 3 featuring Biohazard or Village bent con22 comments 571 views last activity
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SUMMARY OF THE ISSUE: After opening the "Play as Killer" or "Play as Survivor" menus FROM the outermost layer of the main menu, if one quickly opens the character roster and begins scrolling, within a very quick moment the scroll bar will be yanked back to wherever its original position was when the menu was opened. This results in the character select roster changing positions to somewhere tha0 comments 21 views last activity
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Only before the gate is actually open, of course.12 comments 173 views last activity
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SUMMARY OF THE ISSUE: My input sometimes takes up to half a second to register on a skill check. The time is variable, so there is no way for me to adapt and play around it. This issue makes the game unplayable. PLATFORM: PC/Console STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Play the game as normal. Observe skill checks lagging. It happens on both PC and console, but only one of my PCs13 comments 3,503 views last activity
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I have made most of my art pieces surrounding Sable, Mikaela, Orela, Taurie, and Dwight but I really want to branch out so here's a few survivors I'm willing to draw.0 comments 21 views last activity
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For me, it was the Executioner. I was just starting out as a new player. I saw him in the store, and I purchased him. Now, he is the highest prestige level of all my killers, coming in at Level 5. I have so many good memories as him. Got my first hook, my first sacrifice, first mori, first good chase. Nowadays, I don't use him as much (The Dredge has taken my favorite spot) but he is a great kill5 comments 61 views last activity
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As someone whos a fan of Doom its got the chops to be a big license in this game. I will say the killer should not be DoomSlayer but instead this guy The Marauder or the Cyberdemon would be a pretty sick killer to face off against.4 comments 51 views last activity
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Hello Behaviour Team, I would like to provide detailed feedback on Dead by Daylight from the perspective of a player who plays both Killer and Survivor roughly equally. This allows me to observe the gameplay experience and balance issues from both sides. 1. Early Philosophy I can empathize with Matthew Côté’s early philosophy. The original idea was that a Killer should not be excessively opp0 comments 51 views last activity
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Like the title says, the way the fearmonger class in 2v8 provides a speed boost whilst unseen is an excelently compatible possible buff to current 1v4 ghostface. The simplest way to buff ghostface's stealth and map pressure, whilst keeping him dependant on stealth is a buff to his speed while unseen, more specifically whilst cloaked: - Ghostface's stealth mode gains a 10% speed buff. (conside4 comments 92 views last activity
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Hello, I wanted to discuss the recent change in the Bloodpoints bonus for the 2v8 mode, which has dropped from 500% to 300%. If playing as a survivor in 2v8 now comes with a reduced Bloodpoints bonus, what’s the incentive to choose that mode? In regular matches, players (including killers) still have the opportunity to earn 500% with offerings like Bloody Party Streamers or Anniversary Cake. Wh7 comments 503 views last activity
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Would it be possible to add an option to run at a high frame rate only during rituals , and automatically switch to a lower frame rate at other times (such as the Camp Fire screen)? Outside of gameplay, I don't feel the need to put a heavy load on the machine and make it heat up by rendering at a high frame rate. While it is possible to manually change the frame rate settings each time a rit1 comments 61 views last activity
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hi hello :3 so i started to play dbd not long time ago, and since im a huge fan of outlast (first party only) i got an idea abt new killers/survivors. so, my idea is to add Waylon Park (outlast whistleblower dlc) as a survivor or Miles Upshur who is from the original outlast without DLC. also, for killers, i thought Chris Walker or maybe Trager orr even Eddie Gluskin, i honestly think its a g0 comments 11 views last activity
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When I play Killer, I noticed the very few times I am in the range of a Fog Vial while carrying a survivor, I still see Hook auras plain as day. Aren't aura reading abilities supposed to be suppressed in the Fog range? And object Auras for that matter? Just seems like some kind of weird oversight.5 comments 92 views last activity
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So this would work like something preemptive survivors can do where they make a "blood offering" at a hook (basement hook if you want to be fancy). They cannot have been previously hooked and they must be uninjured. They approach a hook, and select the option to perform "Blood offering". <queue whatever animation you can imagine as if they injure themself on the hook> They become injure0 comments 41 views last activity
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So survivor is in a locker and is found, killer stabs the locker wall and picks them up. If the survivor wiggles free their injured. It got me thinking...the killer never directly attacked the survivor expect for Pinhead(four chains in the body) and Xenomorph(tail stab and grab) everyone else just slams their weapon into the wall I was thinking maybe Oni also since you do get blood orbs but nope5 comments 101 views last activity
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Botany of Knowledge - balanced. We'll Make It - balanced. WGLF - 10 seconds of endurance decreased to 5 seconds. Empathic Connection - 35% healing speed is increased to 50%. Solidarity - Conversion rate reduced to 50%. The bonus now also applies also to injured survivors who heal you. Doesn't stack. Aftercare - Redesign. You and the last survivor you healed now always see each other's aura.0 comments 51 views last activity
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What if survivors who get unhooked are highlighted in red for 120 seconds only if they’re being chased by the killer? both the killer and the survivor can see the red for them to help their friend and also for the killer to admit that hes being toxic That way, the killer can see them and know they’re tunneling it makes matches longer and more fun instead of me dying right after the game sta6 comments 41 views last activity
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If the completed mission tabs would be collapsed by default, it would be easier to scroll down through your active quests and realize where the end is. I have ended up scrolling through the completed ones several times looking if there is another tab with one or two quests remaining and only notice the small "(Completed)" further down.0 comments 1 views last activity
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This feature literally serves no purpose, but for selfish players to screw over their team by replacing themselves with a bot making the chances for everyone else to win next to 0. Pretty crazy to me that BHVR implements a ridiculous system to penalize "going next", but yet turns around and gives players a different method to achieve that. Makes no sense. Please remove this part of the abandon42 comments 981 views last activity
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SUMMARY OF THE ISSUE: I have the Lifeguard Body Cosmetic equipped on David King so he can be shirtless in my games. I have noticed for I feel a year or more it has a fuzzy texture look running down his back line. I’ll leave some images here for proof. I hope it can be fixed in the future. PLATFORM: PlayStation 5 STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Not sure how it happened. It ju0 comments 11 views last activity
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SUMMARY OF THE ISSUE: Kaneki power BUG PLATFORM: STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: When Kaneki uses his power, instead of jumping forward, he gets stuck in the starting position, losing one stack... another bug is that when I’m too close to an object, the red circle appears but then the attack fails because, according to the game, I’m not ‘grabbing’ anything. VIDEO: PLAYER0 comments 11 views last activity
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SUMMARY OF THE ISSUE: I've played several 2v8 matches, and it seems that Wesker is concerning. He's running around the map with no terror radius or red stain the entire match. Not only are they not running "Shadow" nor is the teammate. PLATFORM: PC STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: VIDEO: PLAYER LOGS: Player logs are required from PC players only.0 comments 101 views last activity
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It looks like its not the first 2v8 gamemode which lacks of survivor players, new gamemode might solve this. You could expand maps a little more (or keep the same) and lets say it would be 12 survivors and 2 killers. The "deatmatch" will be timed (10 min) and the side that will get most points will win (of course remove hook stages). Such points can be earned by literally any action performed by0 comments 11 views last activity
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Seriously I don’t know what is up with these guys, but Adam main are almost always gods at the game for some reason and truly, I don’t know why they wasted their skills on DBD. Really the only time I ever seen Adam be bad at the game is if they’re just wearing the default outfit because they’re just new to the game, but outside of that these guys will almost always carry your team to victory.1 comments 72 views last activity
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Even though this is hard to do they should definitely consider adding a 120fps mode. Since it will help a lot competing with pc players. just a wish i have that hopefully gets implemented into the game hopefully in the coming year? even if they take until end of 2026 i just hope they add a 120fps mode for consoles.20 comments 855 views last activity
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no really I have not touched the killer role in over a month because I’ve been in this exact cycle for that long like I don’t know why I’m doing this, It just kind of happened. I mean upside I got my Orela prestige 30 downside being I still have not played killer.20 comments 371 views last activity
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to bring back old Jake and Quentin. Thank you.6 comments 101 views last activity
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In normal dbd it's rare I get a ggez maybe once every...seven? Months but my lord 2v8 I had a match where we did terrible as killer about 25% done on hooks by the time gens were done and boom two ggez at the end. I guess some survivors really find being toxic fun then? I don't see the point of it doesn't really discourage since I see as that survivor just doesn't escape often. Also because I hear33 comments 582 views last activity
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30 minutes for one match? Nah, I'll play something else.8 comments 231 views last activity
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The golden skull mask released back in 2022 I believe, and its rarity has been changed from "artifact" to "very rare" I would personally love for this head cosmetic to return permanently and I am sure other people would love to have this cosmetic as well.2 comments 42 views last activity
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Hello, I would like there to be a practice option while waiting for a match, whether I'm playing as a survivor or a killer. This would reduce the wait time. I've noticed that during the 2v8 event, the wait as a killer is around 25 minutes, and I can't even be present when the match loads. It would be very helpful to be able to practice or play in practice mode with bots while waiting for the m0 comments 11 views last activity
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3 month ago: Old video Today: New video I talked about this 3 months ago... And today I found a video of someone else showing the exact same thing. If they changed this for hooks (before you could only unhook from the front, now you can do it from different points of the hook), why don't they do it for cages?1 comments 141 views last activity
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Currently, in the 2v8 mode, killer queue times are reaching around 20–30 minutes. During that period, players are forced to play as survivors instead. Historically, the Bloodpoint bonus has scaled in proportion to queue times, but it seems the developers have now limited it to a maximum of 3x. What’s more, the regular mode currently offers a 2.5x Bloodpo9 comments 404 views last activity
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in my last 30 matches 24 escapes, 4 deaths, 2 killer disconnects (both killer dcs were going to be 4 outs; also i made no use of the abandon feature the killers in these 30 matches have only gotten 32 kills total (i also count survivor dcs as kills) what is going on? lol21 comments 465 views last activity
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This ######### is so extremely busted and annoying to verse and was clearly put because of legion. Anyone that isn't a dash killer is legit unplayable because of it.58 comments 1,711 views last activity