pvq
pvq
About
- Username
- pvq
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Comments
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It was originally well-balanced, so why make it so heavily survivor-sided? Is that supposed to be fun?
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It was originally well-balanced, so why make it so heavily survivor-sided? Is that supposed to be fun?
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Are you serious about buffing this place?
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This area was originally well-balanced. There was no need to change it.
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It depends on the map. For example, maps like Lothon Fields, which clearly became survivor-favored after adjustments, or Rancid Abattoir, which was originally even, still maintain some balance. But on maps like Thompson House, Fractured Cowshed, or Torment Creek, the killer is still at a significant disadvantage.
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Way too many. Normally, you’d expect more variation in spacing.
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This part is completely out of the question. I wish it would just disappear.
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The pallet balance has improved, but there are now too many pallets where mind games don’t work at all, leaving the killer with no options.
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This area originally had pallets and windows evenly distributed, making it well-balanced. But after the recent update, the balance has gotten worse.
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I honestly can’t understand why you guys decided to list areas that were originally so brutal.
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If you really think so, you should be fair. This game is truly unfair. #########!
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@Mandy said:
To stop the argument that is brewing here, "hug tech" is not intended and is classed as a bug and will be fixed.
I strongly oppose robbing blight of hug tech. Originally, it is a killer with a large performance difference between PC users and consumer machines. PC users don't have a big problem without hug tech because of the DPI shift, but not so with consumer devices. If even hug tech is lost, there is no point in using blight. For that matter, once hug tech is gone, I'll never play Dead by Daylight again.