Discussions
339,151 discussions.
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6 comments 181 views last activity
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The sacrifice emblem gives a maximum of 100 points earned in a match. 20 points for each survivor sacrificed (to a max of 80 points), 10 points for hooking each survivor, 10 points for hooking survivors nine individual times. If the mori is automatic and slugged survivor sacrifices are automatic with Last Man Standing, then how is the game going to handle the two ten point sacrifice awards0 comments 11 views last activity
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I really don't understand how after all these years BHVR continues the trend short-sightedness when it comes to balance. Aside from all the other unintended consequences already mentioned here about giving survivors basekit unbreakable, I feel like we need to talk about the effect this change will have on swf squads. Anyone who's played the game for more than 1 hours knows how incredibly strong0 comments 71 views last activity
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This discussion has been moved .0 comments 1 views last activity
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"Memento Mori Offerings With the Finishing Mori being triggered automatically when the last Survivor is downed, Memento Mori Offerings no longer have any use and will also receive an update. These offerings will now award a bounty of Bloodpoints based on the number of Survivors killed if you earn a Finishing Mori. Cypress Memento Mori: Gain 8,000 Bloodpoints if at least 2 Survivors are kille4 comments 141 views last activity
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I admit when I first unlocked the boons I wasted way too much time looking for totems to bless. And when I was using Decisive Strike for the first time, I ran into the killer after being unhooked because I wanted to use DS, even though it would have been smarter to just hide and get healed or something. I did sort of change my mind and ran back, but I still ended up getting caught and my team los1 comments 61 views last activity
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Widened FOV for final 1v1 - Strange but fine, extended slugging for quick 4ks will be countered by the basekit self pickup so that seems fine to me. Auto Mori on final down at the cost of all other Moris - Very bad change, Rancor and Hex:Devour Hope should still allow their Moris. I would even go as far as unlocking basekit Moris once all Survivors reach death hook at the same time. This way you0 comments 62 views last activity
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Having to move and recover at the same time is quite powerful tbh, however this may not see much uses if the killer will now have to insta pick every time, so that can be a con. thoughts?0 comments 31 views last activity
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Title.2 comments 81 views last activity
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Merged: BHVR, literally in what world is an infinite use basekit recovery and infinite use Unbreaka…This discussion has been merged .1 comments 21 views last activity
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This discussion has been merged .0 comments 1 views last activity
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If this mori update that is going to be in the PTB is not going to be ready for the mid-chapter, then what is going to be in the mid-chapter?6 comments 241 views last activity
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Isn’t the whole point of this perk to sacrifice a health state for the entire game to pick yourself up countless times is this park going to be reworked or buffed since the only upside is now base kit rendering this perk basically useless5 comments 371 views last activity
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Frankly I dont like this buff to a super fast 4-man slug. The mori offerings are now a joke. Inbound we'll see all of them used up now that they're garbage. Denying long term slugging is good but the finisher mori..sounds bad to me still. It kinda promotes rapid slugging,imagine what Oni/Nurses will try to go for now.. Even if you have UB/Exponential and can recover from the situation you'll get1 comments 61 views last activity
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Have you really thought this true? Did you even consider high level play were Onis actually have game sense and use his power to down multiple survivors (the only thing that really makes him strong) and not just use his power to down one surv? Have you thought about the Twins, who basically have to slug with Viktor (20 sec with Unbreakable isn't enough to go with Charlotte to the other end of0 comments 51 views last activity
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To me at least, it seems like the Mori Update is tailored to making 3v1 and 2v1 games end quicker. The Killer can't stall out the game forever or slug for the 4k. It basically just forces the Killer to end it if they have a big advantage. Its a big nerf to slugging, but it seems like the goal is similar to the endgame collapse: making the game end when its basically over by removing stalling.2 comments 141 views last activity
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The basekit Unbreakable is a massive W change, however, this does kill the Twins a lot more. If there is changes coming to them, I am very excited. I am going to think positively right now and say, maybe the Basekit Unbreakable needed to happen in order to make Twin changes.0 comments 41 views last activity
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This discussion has been moved .0 comments 1 views last activity
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Killers who do not have the time or ability to kick gens often, but also don't make great use of hook based regression perks (pain resonance, gift of pain) have basically no good options for slowdown besides deadlock, which on its own is not really enough. Pentimento fits him well, but is not consistent enough on its own. Ok, I'm really just talking about pyramid head. I mean he is the only k0 comments 41 views last activity
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This discussion has been moved .0 comments 1 views last activity
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I had this thought recently best explained that the way the game has been going is that there is so little of fun being had for people who try to win vs. those that don't. I understand that it's always been a thing but now more than ever I have felt like if I want to win I have to play "optimally" and playing optimally for either side is straight up not fun. Gen builds/crazy items and oppositely37 comments 1,111 views last activity
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Amenez le procès à une fin horrible avec un Mori Final *. Un soupçon du caractère de chaque tueur transparaît avec leur Mori, que ce soit le sens du spectacle du Farceur ou le régime alimentaire discutable de la Harpie. La seule façon de voir ces animations actuellement est d'utiliser une offrande Memento Mori ou d'équiper l'un des quelques compétenc0 comments 431 views last activity
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So I wanna watch DBD and then when I watch it I see many streamers not playing dead by daylight because of cheaters ruining their experiences. So they are not playing DBD until you fix the anti cheat. There is a lot of cheaters that target other content creators like YouTubers, fog whisperers, and even twitch streamers. Its time that you fix this damn bug or else DBD will be dead unless you fix9 comments 181 views last activity
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This discussion has been merged .1 comments 31 views last activity
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Bringt die Prüfung mit einem Finishing Mori zu einem grausamen Ende. Ein Hinweis auf den Charakter jedes Killers scheint mit seinem Mori durch, sei es die Showmanier des Tricksters oder die … fragwürdige Ernährung der Hexe. Die einzige Möglichkeit, diese Animationen zu sehen, besteht derzeit darin, eine Memento Mori-Opfergabe zu verwenden oder eines von0 comments 1,973 views last activity
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Gidday ~ How do you report a cheater using anonymous mode? In previous discussions devs have mentioned sending clips along with reports. If they're anonymous however they just have the character name (In this case Spirit). Is an in-game report with the hope it will be seen enough?12 comments 361 views last activity
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nerfing DS and giving us Lucky Break and Reassurance? did the devs get that every second game is a game where the killer facecamps or hardcore tunnels? so what do you do about a tunneling Nurse for example? If Lucky Break is the answer, then you never understood your own game... and please, give me replies like "pressure gens more" or "skill issue". Would make my day!0 comments 21 views last activity
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This discussion has been moved .0 comments 1 views last activity
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Is it just me or are survivors DC'ing a lot more often? Maybe it's because I just haven't been going against the right people but survivors DC over everything now. I just had a match as Wesker where a survivor DC'ed because I found them with Lethal? Can I not use perks anymore? And I get it, sometimes this game is frustrating, but i'm just a little baffled at what little it takes to make a sur0 comments 11 views last activity
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Hey there nice people of DBD! I've been thinking about a thing called trust factor like in Counter Strike. Toxic players, Cheaters, Harassing players, Afk players, DC players would have a low trust factor based on the quantity of reports that they would have. Nice people and good players would have and High Trust Factor. Matchmaking would be based on both skill/rank and trust factor so that go4 comments 61 views last activity
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What I mean by that: Lets say you finally make maps smaller, widely regarded as the correct solution to make a lot of irrelevant killers relevant Anyone with a cookie-cutout sized brain is going to assume several things will happen The Intended: Weak pressure killers feel much better to play The Unintended: Nurse range addons and any other addons or powers that thrive in small map environmen9 comments 521 views last activity
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4th hacker in 24hours now. A ghostface that was a dwight in the lobby got into my game with a demogorgon and started throwing hatchets and teleporting and changing skins in seconds. Other dwight in my lobby was also hacking.8 comments 151 views last activity
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5 comments 81 views last activity
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16 comments 311 views last activity
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Hi, I used to play a lot on switch and had a lot of content including the stranger things dlc content but the game on my switch stopped working about 6 months ago, so I have transferred to playing on my ps5 and have now built up a large amount of content on my ps5 but I’m missing the stranger things content so I was wondering if I buy the nightmare edition will I be able to keep all my progress a0 comments 31 views last activity
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IMO, the gen regression perks that give benefits and information that gets the killer away from the hook should be far stronger to encourage their use. Old Pop was a good example; you had to leave the hook to go get a gen, and it only did anything if you got hooks, not hook states. This meant that camping was far less effective because you had to leave the hook to get value from the perks, and yo36 comments 531 views last activity
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Title. Why or why not? Post your thoughts below.5 comments 171 views last activity
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Pain Begets Wealth Very Rare Perk Survivors cannot attempt to unhook themselves. Missing or ignoring skillchecks during the Struggle Phase will no longer affect the remaining time. Instead, failing the skillcheck will subtract 500 Bloodpoints from the Survivor, down to a minimum of 0 points earned. Hitting the skillcheck will award the Survivor 500 Bloodpoints instead, up to the maximum earna6 comments 91 views last activity
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Since the PTB is delayed for a week and then it will be out for about 2 weeks then 2 weeks before goes live, that is four weeks with no rift. Can we get it extended by two weeks or something for people not finished and haven’t had much time to do it? I don’t see the point in having no rift for four weeks? Gives people who haven’t finished it extra time and doesn’t effect the people that already6 comments 101 views last activity
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For me it’s probably Trapper or Freddy. Both have pretty garbage tier powers, and anytime I try them out for variety it always feels like a losing battle. Trapper especially, as the years go on he just feels worse and worse to play, and the maps get bigger and have less cover for his traps. Freddy is just dull. I’m not even gonna entertain the idea of explaining why. You know. Twins and Sadak38 comments 531 views last activity
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Hello, I am playing DBD with a more experienced friend who got me into the game for over a month now, and there are two issues, and one of them is critical that wants me to stop playing. Firstly, it's weird matchmaking - how is it possible to match killer with 3k hours vs a mix of survivors with 200h, 30h, and 40h in the game, these newbies are just running around scared, with no idea what to do10 comments 191 views last activity
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So according to the rules working with the opposite team is reportable and it's under griefing, but what if that's not what's happening? There were 4 scenarios I wanted to ask about... 1: A teammate is purposely blowing gens, body blocking survivors into corners, not helping and going out of their way to teabag, not unhooking someone but starting the animation to grief. If survivors are practica8 comments 191 views last activity
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Shadowborn is literally the difference in whether some players get migraines or not while playing. People should not be forced to use a perk to be able to play the game normally. Yes, it gives a minor advantage. That does not matter. Accessibility is far more important. Compensate for it elsewhere. Imagine if colorblind people had to use a perk for it because some colorblind settings mak9 comments 131 views last activity
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Now don't get me wrong, I have pretty bad internet so I know this isn't the games fault but I was curious if ppl have it occur more often after the update like I do. I see a lot of people who have red bars appear sometimes so I'm not the only one for sure4 comments 81 views last activity
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Сделайте завершение матча устрашающим с Мементо Мори в конце. Часть характера Убийц проявляется через их Мори, будь это мастерство шоу Трюкача или сомнительная диета Ведьмы. На данный момент единственная возможность увидеть эти анимации - использовать подношения Мементо Мори или взять один из ограниченного количества навыков, что приводит к тому, что эт0 comments 16,051 views last activity
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0 comments 21 views last activity
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I know this has been brought up before, so I decided to start a poll the other day to see if it's something people actually want for the game. ( https://forum.deadbydaylight.com/en/discussion/346901/do-you-want-african-servers ) My reasoning behind this is also explained in that post. The response has literally been nothing but positive. (The one vote for "no" was a misclick and clarified in3 comments 61 views last activity
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Like wesker is one of the most picked killers currently,not only because he's new. But his design is one of the best they have released in a while. Being able to chuck and charge survivors into walls just is a fun experience. But as they've shown in the past sometimes they only need something to be picked a lot to nerf it, even if its balanced? So do you think he'll get touched only for that reas12 comments 171 views last activity
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I need some cool ideas for new survivor builds to try out. Anyone have any ideas? For the record, I don't have the perks for Haddie, Yoichi, Jonah, Leon, or Jill. Thanks for the suggestions!0 comments 21 views last activity
