Discussions
339,005 discussions.
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The contrast between past aggressive anti-camp mechanics—like the 2v8 mode where Killers near the hook caused the Survivor to automatically move/unhook—however, the current system is stark and no longer moves the hooked survivors away from killer threats. While the 2v8 approach guaranteed an unhook and stopped camping, it essentially removed Killer agency around objectives. Now, we rely on En2 comments 41 views last activity
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Fog vials start empty Fog vials need 50, 70, 90 charges, depending on rarity to be activated Fog vials get 1ch/s for repairing generator, blessing, cleansing, searching, self-healing, healing Once they are fully charged, they can be used and require same amount of charges to be activated again Brown fog vial hides aura for the duration of the cloud Green fog vial hides scratch marks and3 comments 21 views last activity
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Really dont understand why the anti slugging update has be scrapped ive just got into my first game and lasted for 10 minutes, 5 minute loop of the blight, got hooked, got unhooked, immediatley came back ignore who unhooked me, downs me instantly, hooks me again, i get unhooked, manage to run to basement to try to heal, blight enters basement looks at my mate then looks at me downs me and kills m7 comments 71 views last activity
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Since BHVR buffed/reworked the Pig and Michael, 2 out of 3 stealth killers, maybe it's time to pay attention to the third and the last one aka Ghostface? And I know-I know he has much more different gameplay, not supposed to participate in long chases and etc. etc. I think, so far the most problematic thing he has, and solving it won't damage his playstyle, - movement speed/reducing the distan3 comments 31 views last activity
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I forgot to add not being able to play certain killers as they are no longer viable against good players.10 comments 101 views last activity
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SUMMARY OF THE ISSUE: When spending all bloodpoints available at once on a survivor (jeff and feng in my case) in a public lobby, the UI glitches out, becomes grey. It becomes impossible to interact with the UI from there. I am also unable to switch survivor. The UI basically vanishes. Both times I prestiged. The bloodspoints are not actually spend, even though it shows the animation briefly.4 comments 71 views last activity
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Why did you do that? It didn't look that way on PTB. This was my favourite cosmetic and now it looks terrible. You should have just left it the way it was, it was fine.0 comments 11 views last activity
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And let me tell you why. Dead by Daylight, regardless of their plans to this that or another, has really lied to us and taken our money. They're not an MMO pump and dump scam. They DO consistently try to find ways to make people happy with the game, even though the community erupts into chaos whenever the least little change gets brought up. There are games that will do you way worse than dbd. An8 comments 311 views last activity
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As I have said multiple times to people online and offline, the anti-slugging and tunneling nonsense, where they released an update and then immediately retracted the main feature, was just a distraction from the perk changes and killer buffs they wanted to release without upsetting most, if not all, of the survivor player base. I am a survivor main, but I play killer a lot too. Killer has always7 comments 1,131 views last activity
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SUMMARY OF THE ISSUE: The Dredges Mycelium nightmare skins head section looks wonky with the side mushroom no longer attached to the head and more importantly the head is the default colour on all 3 deep rift exclusive versions PLATFORM: PC STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Opening game and clicking on dredge with any of the mentioned skins equipped VIDEO: PLAYER LOGS: Not0 comments 21 views last activity
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SUMMARY OF THE ISSUE: When playing killer with the perk nemesis it creates an additional obsession when triggered instead of switching the obsession. At one point I had 3 obsessions at the same time. PLATFORM: PC STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Played killer with nemesis perk equipped, got stunned by survivor and they became an additional obsession VIDEO: I only have a scr2 comments 101 views last activity
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Does anyone know when will the new update come for xbox? I cannot play with my friend at the moment since I have a PS5:(1 comments 191 views last activity
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SUMMARY OF THE ISSUE: I went to hit a survivor that was unhooking another survivor, the hatchet ended up hitting both survivors at once PLATFORM: Steam STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Throw hatchet at the survivor unhooking, then both got hit. I am not sure if I can replicate. VIDEO: https://www.twitch.tv/chey/clip/TalentedAttractiveTurnipAllenHuhu-0oKABzKNDzFJbOql PLAYER1 comments 111 views last activity
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For now I have uninstalled the game (I am/was a killer main) until further notice because of changes trying to be implemented. I want to imply that these changes will kill DBD because when you cater to one side that doesn't make the game run (as I mean catering to survivor only) and killer players leave because of it, absolutely NO ONE will be able to play because you will have no killer side to14 comments 301 views last activity
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Just asking. Seeing how the anti tunnel changes have all been scrapped, I think we could at least get this perk reverted back to 80s or at least 60s. I understand the concerns about body blocking with it, but I think there'd be healthier ways to counteract that then lowering the duration (which technically doesn't even really resolve that). Just make the Endurance deactivate when someone else4 comments 111 views last activity
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While there is argument for a revert on the medkit changes, or other ideas that could be explored... the base problem is the current change to Styptic is outclassed by every other add you can pick, making the add-on is pointless. If my maths is right, due to the 33% efficuxeincy penalty, 15% efficiency saves 3.13 charges over a single self heal. That means with: no charge add-ons you get 1 sel3 comments 41 views last activity
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In addition to Ghostface being weak and needing a buff, something I feel he needs even more is a change in his gameplay. Ghostface is an important character for DBD since he is a horror character and fits in very well with the theme of the game, so I think a change in his gameplay would be important. I suggest that one change could be to add a mechanic where you can stalk through windows, or t2 comments 31 views last activity
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SUMMARY OF THE ISSUE: Ever since before the Halloween event released, the associated items and offerings have mostly been on the 'wrong' rarity. Event items traditionally are the same as Common rarity items in terms of price, and with the removal of the Event rarity itself, they were correctly labled as Common. Until the 2025 Halloween event came around and the medkit, flashlight and dowsing0 comments 31 views last activity
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SUMMARY OF THE ISSUE: very muffled audio on Gas Heaven while playing as a survivor. PLATFORM: PS5, could be others but I can’t check. STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: loaded in and realised I could barely hear anything. There was a Vee player using One-two-three-four! as soon as the match started which may have had something to do with it. VIDEO: N/A PLAYER LOGS: Play0 comments 21 views last activity
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I was so used to his mouth not moving that just now I noticed its now moving when he Boo's2 comments 31 views last activity
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Light Yagami, Kira. Initially I thought Ryuk could be incorporated into the game and it would provide a pretty nice killer, especially as a God of Death. However looking back, the only human we know Ryuk actually killed was Ligjt when it was his time. Obviously he killed a lot of people, as implied by the rules of the death note from Ep1, but they are never named or mentioned really. So then I t0 comments 21 views last activity
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SUMMARY OF THE ISSUE: Claudette's maxi skirt physics has a bug. It looks like this skirt lost its physics near the right foot. This is my favorite (leg) cosmetic so I really hope this can be fixed in the next update. Huge thanks !!! <31 comments 31 views last activity
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SUMMARY OF THE ISSUE: Blighted Springtrap has Blight Effects as all the other Blighted skins (the oozing blight). Blighted Springtrap has that effect on his Animatronic Jaw among other places, there is where the problem lies: The Blight Effects on his Jaw are mistakely linked to his Corpse's Jaw which makes them move away from the Animatronic Jaw, where they are actually supposed to be and move2 comments 321 views last activity
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SUMMARY OF THE ISSUE: Whenever the exit gates are powered. Whenever I approach the gates, I get these blinding flashing orbs on my screen. It causes severe strobing and frame drops, only near/in exit gates. If I walk away from the gates, the frame drops/flashing lights go away. Doesn't matter if I play survivor or killer; this dangerous bug has been happening ever since the 'Sinister Grace' chapt3 comments 82 views last activity
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For years the game has needed massive perk improvements for both sides. Both roles have been using a lot of the same perks for years with the vast majority of other perks on both sides being bad to where no one runs them. Let's get a meta shake up with huge perk buffs to all the bad ones across the board to give everyone more options to choose from.3 comments 71 views last activity
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We want better hit detection. We don't want to get hit after the vault has finished We want nerf to nurse, blight, kaneki Higher chance for good maps, no one really likes nostromo or toba That's for a start. If killer tunnels us, let us have a chance at least.10 comments 231 views last activity
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you guys need to be having more frequent PTBs for more narrow testing. instead of testing everything at once every few months, you need to narrow in on limited changes, but more frequently in order to acquire data at a reasonably pace.4 comments 21 views last activity
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With two PTBs completely wasted and no real help to curb Camping, Tunneling and Slugging I think it's time Survivors take a well deserved mental health break from DBD. If your reading this put the game down don't feed the addiction take a month and a half off to rest and relax enjoy Christmas with your family maybe enjoy a different game until the next big DBD PTB content drop rolls in. Let kill62 comments 2,032 views last activity
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Theres so much racism against a popular white survivor, you can have the best Sable teammates in your game and they make one mistake and your teammates jump down your throat. I see a lot of hate on social media from a certain group of people and i’m just over it.28 comments 583 views last activity
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the fact that people no longer run the perk to find pallets because they are so omnipresent should be an indication of a problem3 comments 151 views last activity
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I was playing against a survivor who had this perk. She got downed on the other side of the pallet while dropping it ( i was playing pyramid head). Then i broke the pallet. I walked up to her, was about to pick her up and then she stood up with the broken status effect. She also had soul guard so she just ran away as if she didn't get absolutely destroyed moments ago. Guess which perk this is. I11 comments 91 views last activity
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Put this as a topic before but I feel like its even better idea in premise now. With us not getting much modifiers beside 2v8. And the effort going into the ptbs to ultimately be scrapped before hitting the rest of the players. Overwatch did this before the transition of 2 which they just release stuff and see how it goes (dont do that) but its a nice idea. We take the modifier system and name it2 comments 71 views last activity
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SUMMARY OF THE ISSUE: After being grabbed by Wesker, I was unable to control my camera. It's like the speed was increased to 200%, making it impossible to navigate. PLATFORM: PS5 STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Play in a 2v8 against a Wesker. The other killer was the Executioner. Have Wesker use his power to grab you. Immediately after the grab, the camera jumps to 201 comments 121 views last activity
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dear behavior, please do something about the slugging and tunneling. Over the last 20-30 matches I can count on one hand in how many matches at least 1 survivor made it out of the game. In almost every match I have either all lose because the killer slugs them all when he sees he loses the game especially the last 2 survivors or he tunnels every single one of them. To be honest I’m not even77 comments 921 views last activity
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I want to make a new killer vs killer thread but this time using three killers. So.. How would you rate these three killers in terms of strenght? Who's the strongest and weakest? And how would you rate them regarding most fun to play? I would go strength: Plague as the strongest and Wesker weakest. But they are very close and that is why I chose them to make it interesting. Fun to play: Houn20 comments 251 views last activity
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Don't get me wrong, i love the dicothomy between stalker and pursuer, but at the moment it feels like the killer's stealth is very underwhelming, since the mode that should theoretically allow Myers to approach unseen has a speed of 4.2 meters per second, making it terrible for map traversal and ambushing players. His old tier 1 used to be 4.4 meters and it was fine, i'm not sure why it needed to2 comments 91 views last activity
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When are you guys going to fix the fog bug on Greenville or at least killswitch the map? You can hardly see. I've put this under "Feedback and suggestions" because it's a general bug.3 comments 31 views last activity
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The more I learn, the more deeply disappointed I become. "reshade is fine guys." Ummmm, did you even bother to check??? https://www.youtube.com/watch?v=xl7JVWe66FY&list=LL&index=2&t=62s6 comments 181 views last activity
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I swear so many people are going to stop playing this game, multiple PTB’s just for tunneling and slugging to NOT go through! This is the biggest issue survivors are having right now and once again you listen to your biggest playerbase (Killers) even in the community stream there was nothing but killer mains in the chat when they asked to tell them which side we mained, nothing will ever change,92 comments 2,381 views last activity
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I think he's the only killer who's power depend of himself to be removed. Survivors can't get it off until PH send them to cages. So it would be a a bad idea to add a way to remove the torment without PH intervention?6 comments 102 views last activity
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Hello everyone! So, I am now on post talking about how I'd improve an item type number 4. (Links for the rest at the end of the post.) Now, it's time for toolboxes. The main things I want to achieve with these changes is to make them a bit less unbalanced, and make them each specialized for a certain kind of playstyle. Enjoy! Worn Out Tools: • 20 Charges • 25% faster Repair speed • 5017 comments 301 views last activity
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I've suggested this in the past, and I've said this across many places. We all hate that we get stuck with SoloQ players not knowing a lot about the game, right? And clearly, the tutorial doesn't cover all the nuances this game has. Therefore, I suggest once again, the game needs a compilation of all killers, powers, power addons, perks, items, item addons, offerings and maybe even things like pe6 comments 102 views last activity
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SUMMARY OF THE ISSUE: So I, playing as Pyramid Head, caged a survivor who dc'd, so me and the last person were just ######### around with the cages until they tried to save the bot survivor from the cage while I was next to it, but the Cage moved away due to me being too close. They failed the save, but the bot was still there, just invisible. When they were supposed to go into the second stage,0 comments 11 views last activity
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Now killers can see the states of hooks, without needing to remember anything . Obviously nothing seriously negative, but perhaps a distracted killer could have gotten confused and tunneled the wrong person. "Off the record" nerfed Medkit addons nerfed Revision (decrease) of pallets in some maps I hope they don't do any more PTB tests, I'm scared of what might happen... another nerf to fog11 comments 451 views last activity
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While playing 2v8 on its final hours to help get back into the game i may know what 2v8 can be used for. I think this is the perfect Competitive mode because think about. All the hand holding perks are gone and nothing to alter the games. No annoying op Killers just Skill and enjoyment If they play there cards right they can make a very fun Ranked Mode for the game. 1v4 can be the standard gam0 comments 31 views last activity
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People focus way to much on the low tiers that should be rightfully buffed, leading to no changes being able to be made to the game due to that argument being used "oh no we cant have disincentives against tunneling it'll hurt low tiers" "we need incentives for not tunneling because of low tiers" "the pallet density has ruined low teir killers" Leading to everything being reverted and not22 comments 251 views last activity
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When I played 2 vs. 8, I only enjoyed playing as a killer with random people or my friends, but on the other hand, playing as a survivor bored me. Now this year, I find that playing as a survivor is just as fun as playing as a killer, and on top of that, I can play with and against new killers, which is really cool. (I hope to see in the future killers like The Houndmaster or The Trickster). Ano0 comments 1 views last activity
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I personally really liked the idea of elusive and it being tied to the unhook protections. with the tunneling reduction update being scrapped, does that mean elusive is gone too? i think that could easily come to the game as is. i wasn’t hearing many complaints of it during both 9.2 and 9.3 ptb’s. what do you all think, should elusive still come to the game? edit: also to add in, i would like e22 comments 511 views last activity
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this might be a hot topic but blight is the most double standard killer ever, he gets all these bonuses while killers around him get nerfed while he still remains in the same spot. It begs the question should blight be toned down a little?? im not asking for a skull merchant execution just some little tweaks to slow him down a little My only 2 changes I would do is making blight 110% MS(4.4M/54 comments 1,071 views last activity
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I know that there have been talks of a dbd movie for a while but honestly I don't know if it would work super well particularly after the until dawn movie was basically dbd. So what killer would you want to see on the big screen and what style would you give it. Personally I want to see the dredge in a movie. His lore is so good and unique. It would definetly be a combination creature feature an10 comments 101 views last activity