Discussions

339,005 discussions.
  • SUMMARY OF THE ISSUE: With patch 9.3.0 we got two new Chucky items, a Chucky Figurine and a Tiffany Badge. What a nice surprise! I noticed that the Chucky Figurine is tagged as 'Rift Pass', which is probably an oversight as it was not in one. Instead, I think it should be tagged as 'licensed' like the badge. See screenshots below. PLATFORM: PC, Steam, Windows 11 STEP BY STEP INSTRUCTIONS
    1 comments 81 views last activity
  • SUMMARY OF THE ISSUE: Hand of Vecna Doesn't Teleport On The Game when being triggered by rushing into the highlighted yellow locker. PLATFORM: PC (Steam) STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: I was in chase with Vecna while healthy I had the Hand of Vecna equiped I hopped in the locker highlighted in yellow (rushed) I got broken (shown on HUD) I did not teleport to
    0 comments 32 views last activity
  • SUMMARY OF THE ISSUE: Deathslinger's chain breaks too quickly even when it isn't colliding with an object, post 9.3.0 update that states that this issue was fixed. PLATFORM: PC/Steam STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURRED: Fire a shot and move the chain in such a way that it is slightly to the right of any obstacle. You will notice that the chain will break at normal chain brea
    1 comments 52 views last activity
  • Give us kpop_demon_hunters skins. Maybe saja boys as legion. Have then swap out on hook. Rumi survivor skin also.
    0 comments 1 views last activity
  • SUMMARY OF THE ISSUE: Hook spawn close to each other. The third one is near the entrace of the magic room. PLATFORM: Steam STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: -Go into the Forgotten Ruins then go into the magical room. You'll see two hooks next to each other. VIDEO: -None but here is a screenshot PLAYER LOGS: -none and I forgot
    0 comments 11 views last activity
  • Now that we have killers like Vecna from DND, Kaneki or Springtrap, it's no longer such a stretch of the imagination to say that they don't have to be horror, just horror adjacent to be in the game. I think the joker fits that mold, and we could even have Bruce wayne (NOT batman) as a survivor. Just imagine, the joker could be the clown but with better gas powers... And bombs. And bruce wayne cou
    6 comments 71 views last activity
  • i played a game on the temple map and it feels so empty?!? It went from having like 25-30 pallets now there’s like nothing out there?? Before you ask BHVR won’t go back to the original pallet density cause DBD is dying grifters will milk and make so many BHVR sucks videos cause survivors so happen to get some help I wasn’t saying the pallet density was a good change but god damn BHVR this is
    16 comments 511 views last activity
  • How have you gone from adding pallets to reducing how many there were originally? Nobody had an issue before, so why?? Why can't you ever find a common ground? It's always too much or too little. You're constantly messing up. I so wanna have faith in the studio, but honestly, I couldn't possibly defend this. Would I recommend DBD to a friend? Absolutely not! I'm not even gonna get in to the fa
    9 comments 222 views last activity
  • SUMMARY OF THE ISSUE: I play on an ultrawide monitor 32:9 (5120x1440) with 16:9 mode turned on. Some lights and some fog effects render incorrectly. And as of the latest update, UI is no longer constrained to 16:9. PLATFORM: Steam STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Super ultrawide, 16:9 mode VIDEO: (Fire barrels are the most obvious spot for this causing effects like thi
    0 comments 42 views last activity
  • Pallet density update: safe and powerful fillers all chainable and next to each other, survivors just play "connect the dots" as there are too many pallets and u really cant do much about it without a proper M2 ability post pallet density update: insanely unsafe shorten pallets, more spread and less chainable, killers can now lunge around the entire loop and get a hit regardless if survivor d
    11 comments 321 views last activity
  • The gap between low and high tier killers is mainly because they can create needed distance in chase to get quicker downs before survivors reach another strong area (fe. Blight, Ghould, Nurse, Billy, Krasue, Singularity…) One of most suffering things is to get rid of resources while losing gens and not getting much done. Also hardly punish hit and run orientated killers (fe. Onryo, Wraith, Legion
    6 comments 81 views last activity
  • SUMMARY OF THE ISSUE: When running the perk invocation: weaving spiders the invocation circle never appeared in the basement when it spawned in the main building. When entering the basement the perk lights up but I am unable to start the invocation anywhere in the basement PLATFORM: Steam (PC) STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Spawned in > Located basement > No invocatio
    0 comments 31 views last activity
  • We wanted a revert on the Pallet Density changes, not making them weaker. Now we just have 1000 pallets but 90% of them are unusable lol. It was mostly fine before save for like 2 maps why are we not just reverting the changes? It went from Mostly balanced with a few problematic maps - Super Survivor Sided - Super Killer Sided.
    2 comments 81 views last activity
  • Personally, as a killer main, I did not feel that the last iteration of the pallet density was the most balanced thing in the game and truly did make playing ghostface or trapper truly miserable. However, I do believe this to be a step in a worse direction for the game, at least whilst the last iteration stopped some killers from hitting their true potential and encouraged the use of S tier kille
    5 comments 201 views last activity
  • you guys shouldn’t touch anything again I’ve play tested every map absolute garbage fillers but only a max of 8 of them ? Like bro REVERT THIS REVERT ALL OF PALLET DENSITY JUST REVERT IT
    5 comments 131 views last activity
  • With the latest update, the physics on Yun-Jin Lee’s Lunar New Year Skirt have been improved, and it looks much better now — thank you for that! However, the belt textures are now completely broken. It's supposed to be pure pink, but currently look glitched or corrupted. I've attached screenshots showing both the current bugged version and how it’s supposed to look. Hope this can be fixed
    5 comments 141 views last activity
  • SUMMARY OF THE ISSUE: every time I play with my friends as soon as the match ends I keep getting disconnected from their lobbies and I have to keep rejoining to play with them. I get error messages after every match saying disconnected from server and disconnected from host. I have full bars of internet connection. I run speed tests on my switch and my download is always 200-300 and upload is 40.
    4 comments 52 views last activity
  • Just so it's out there because I just went against it, you can play twins and just stick charlotte somewhere close and camp the crap out of hooked survivors without the meter going up using victor.
    0 comments 11 views last activity
  • Hi, I believe it would help greatly to add a function into the DBD menu so that we can pre select what coloured scratch marks we would like on either realms or maps. This would help by contributing to BHVR's commitment to player time and quality of life by not having to load into a match, see that particular map is bad for your chosen scratch marks and have to continuously go in and out of menus
    2 comments 31 views last activity
  • SUMMARY OF THE ISSUE: i did a mori as twins outside the gas station, closest to the garage door that opens once the gen has been completed. during the mori the wall turned bright purple PLATFORM: PC, STEAM PLAYER LOGS: Player logs are required from PC players only.
    2 comments 41 views last activity
  • actually shame on you guys I mean I’d be embarrassed to that I even thought this would be any sorts of ok in the Slightest but to not even give us a word on the horrific buggy unfair patch that you have dumped on us you just stay silent REVERT THE PATCH
    0 comments 51 views last activity
  • SUMMARY OF THE ISSUE: PLATFORM: STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: VIDEO: PLAYER LOGS: Player logs are required from PC players only.
    3 comments 132 views last activity
  • PC A second survivor permanently has the obsession tendrils around their name, moving around as if getting chased. Step 1: Killer picks up a survivor who has Decisive Strike active Step 2: A second survivor with a flash light prepares to blind the killer Step 3: The survivor picked up succeeds their D-strike and escapes the killer's grasp, running away in the killer's FOV so a chase starts.
    3 comments 121 views last activity
  • What it says on the tin. I have attempted this tome challenge 7 or 8 times now, and it has never given me a random perk build, nor have the knock downs I've done counted for the challenge. I have tried, in no particular order Starting a match normally Starting a match normally, but without tweaking any cosmetic or opening the loadout screen/changing addons Changing tome and changing back
    0 comments 1,402 views last activity
  • Title you can climb the rocks. Devs when place small rocks or objects rub your body against them to see if there climbable
    2 comments 61 views last activity
  • I am honestly dumbfounded by how BHVR chooses their priorities for what to work on. The latest update has a perfect example. Can someone from BHVR please tell us who has been asking for Autohaven to be turned into a radioactive toxic green wasteland? Matchmaking has a been a disaster for years, weak M1 killers have been ignored for years, bugs have been ignored for years - and this is what
    1 comments 61 views last activity
  • SUMMARY OF THE ISSUE: Object lights up when your aura is being shown to the killer, but as the active Obsession while our auras were being shown to each other, the perk was not lighting up as active. PLATFORM: Steam STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Equip Object of Obsession. Perk is working as intended just not lighting up as active. (With my build it makes it hard to determ
    2 comments 211 views last activity
  • The way pallets have been handled in this recent update is honestly absurd. Majority of people in the community would of been happy if they where reverted to a pre pallet update state what has been done is multiple maps have been gutted of pallets, this needs to change before survivor players decide they have had enough and just go play something else.
    5 comments 201 views last activity
  • I do not enjoy 1v4 anymore, even after 3,300 hours on my steam page. so i will be leaving until it comes back, but i had a blast. One thing i will say though is killers need to be adjusted. survivors have speed boosts pallet repairs gen repairs. killers have…. well nothing really. they need to be slightly buffed. until next time… so long!
    3 comments 111 views last activity
  • SUMMARY OF THE ISSUE: Susie's skirt glitches due to its animation. It glitches both during the memento mori and the walking animation. PLATFORM: PC STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: As she walks and performs the memento mori, Susie's skirt glitches and gets caught on her legs or pierces her torso. VIDEO (walk): https://youtube.com/shorts/52NQeh9RQcg?si=VWR
    0 comments 11 views last activity
  • I was already feeling bad that they told on stream about their intention to make spawns “more random”. The thing we see now is just another extreme. And before telling- nothing really changed and this is like before pallet density update, I will only advise to be more patient. They adjusted both density and safety on loops in a really extreme way. The only unattached stuff is constructions.
    12 comments 171 views last activity
  • SUMMARY OF THE ISSUE: When playing as the Xenomorph the audio is permanently muffled. This does not happen for other killers and happens consistently for Xenomorph PLATFORM: PC STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: VIDEO: https://youtu.be/5d0j6vy12Fw Additional Video https://youtu.be/upZfkiQu5bU PLAYER LOGS: There was
    4 comments 51 views last activity
  • Several fixes like Xenomorphs double tap were not fixed, you do this all the time and outright lie every patch with "Bugfixes". You need better Quality Assurance, during a QUALITY OF LIFE initiative. It's crazy how negligent this whole thing has been, can we polish this game please, everyones making fun of you as per usual, coming up to 10 years of this game too?? What is going on lol
    0 comments 21 views last activity
  • ######### is this update? Just revert the pallet density to what it was a couple of month ago, this is nonsense XDDDD
    2 comments 62 views last activity
  • So the patch is out, bugs abound. Survivors hate the pallet update Killers hate the new Syringe And not to mention like umpteen different new bugs also. Is your community a joke to you?
    2 comments 41 views last activity
  • SUMMARY OF THE ISSUE: Been playing DBD on this same system for 4yrs, and this problem only started today since the update. I am running two monitors, and play on full screen mode (dedicated full screen). However now it is possible to move the mouse pointer outside of the game while playing, leading to accidentally clicking on other things while actively playing, and the game losing focus. This
    0 comments 72 views last activity
  • SUMMARY OF THE ISSUE: Dwight's posture had been oddly changed and that resulted in his lobby animations looking odd. (Hopefully this posture change gets reverted back to his former hunched posture.) PLATFORM: All STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Went to the lobby and selected Dwight. VIDEO: https://x.com/provethyself/status/1993499216409514037?t=GWczWPcQS2hVqei27EIXOA&s=
    0 comments 51 views last activity
  • your game is is pathetically horrible to play as killer . you realize how fed up we are with your bs.. if we all leave what will you have. every single game you devs have created has failed.. this one will too. you dont give a rats ass about killers. gens go by too quickly .. the pallet update was wholly unnecessary and you gave survivors 3 sprint bursts in a single chase.. you dont care . you ne
    16 comments 221 views last activity
  • Ive been Cooking a full Guide for The Unknown to help new players or even experience players learn how to play and Counter The Unknown. Im experienced with him and wanted to share my Wisdom to those who Need it. Im on the road for P100 Unknown and Currently P35 with him. So please stay Tooned for the post. Im not sure when it will be Done but its a book im Designing for The Unknown
    0 comments 11 views last activity
  • SUMMARY OF THE ISSUE: Sometimes when using dispelling sphere, it doesn't trigger on survivors PLATFORM: Steam STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Cast dispelling sphere at a survivor VIDEO: https://drive.google.com/file/d/1G8cSz7EZIqbI3lQv2SIuE2VXGFpQyeXg/view?usp=sharing PLAYER LOGS: DeadByDaylight.log
    0 comments 1 views last activity
  • SUMMARY OF THE ISSUE: The colorblind options change the color of some killer powers, but on some killers, like Vecna, it doesn't apply the color change until you change it to something else and back again during the match. PLATFORM: Steam STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Load into a match with red-green colorblind, cast dispelling sphere, change your colorblind option to some
    0 comments 11 views last activity
  • I’d love to see a Negan Smith cosmetic set for The Trickster, Knight, or Legion. However, I think the best option would be adding him as a standalone killer. His abilities could draw inspiration from the gangs he commands in the series, or even a zombie-related mechanic. (For that reason, I proposed three killers whose gameplay styles could support similar concepts.)
    1 comments 31 views last activity
  • 0 comments 1 views last activity
  • What was originally supposed to help Survivors against some of the cheese that killers do has now immediately flipped to help Killers 2 Scrapped PTBs and Pallet Density Update reverted and actually made worse then before the pallet density happened.
    7 comments 351 views last activity
  • SUMMARY OF THE ISSUE: For two of my Survivors, Quentin Smith and Feng Min, their perk loadouts in the first preset keep reverting to a loadout I used once about a month ago every time I close and reopen the game. I usually only keep a character's adept perks equipped and throw on a fourth whenever I actively play as them. When I take the fourth perk off of Quentin and Feng and then restart the ga
    0 comments 21 views last activity
  • Like its giving that 1 pallet on the vecna map when it first came out… thansk bhvr <3 GIVE ASH ANOTHER SKIN
    0 comments 31 views last activity
  • SUMMARY OF THE ISSUE: Me (PC) and my friend (XBox) were trying to play a round after the most recent PTB. The Game kept giving us both a 'Game Version Mismatch' error and would not let us create a lobby together. PLATFORM: PC/Steam STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: I updated the game, tried joining my friend, and got this error. VIDEO: PLAYER LOGS: DeadByDayl
    3 comments 1,532 views last activity
  • Congratulations Behaviur 🤗🤗🤗🤗🎉🎉🎉🥳🥳🥳
    1 comments 81 views last activity
  • They have been massively overbuffing or overnerfing the game so persistently and so long that I have to assume it's somewhat intentional. And I cannot rationalize them doing it outside of it being an in joke for the devs that we don't know.
    1 comments 51 views last activity
  • I couldn't possibly care less about the syringe change, it went from a maybe-case use to a only usable if I'm running an exhaust. But styptic? What is even the point of using this addon? its effectively useless now; not even worthy of the "very rare," classification. Surgical Suture would be better off in that slot now. If you want to make this addon useful and not revert it, why not have it coun
    0 comments 51 views last activity
1 … 189 190 191 192 193 … 6781