Discussions
339,151 discussions.
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Ever since the update released, I faced the Knight 0 times because every time I see the lil loading screen message about the Knight and get excited to finally face this killer for the first time, one survivor quits the game during the loading screen, effectively preventing me from playing vs this killer and also not receiving a matchmaking ban for it. So, my question is why? What is so wrong wi21 comments 491 views last activity
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Because I just got the new map Shattered Square as killer even though it shouldn't be possible anymore if its disabled.6 comments 151 views last activity
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I totally see where the complaints come from and he definitely needs some buffs, but he isn't far away from being fine lol ESPECIALLY compared to other killers. I love the aesthetic; he has some actually well-written lore, and he has one hell of a unique power. I really hope they give him some touches but I think the Knight (again, bugs and all needs touches) is a great try at something unique th14 comments 241 views last activity
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Hello folks, I have to make a complaint here. It's about the fact that I have a lot of randoms sellers in a solo que at the moment. I'm not a safe taker but many mates sell the last survivor however. I wish it was bannable. don't you too? I wish, to working with Killer as mate seller bannable, because i found this act in game is not acceptable.!! Please Bhvr make an answer to this post.4 comments 121 views last activity
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This discussion has been moved .0 comments 1 views last activity
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Moved: Petition to implement an FOV slider into DbD, and change Shadowborn and Monitor and Abuse's …This discussion has been moved .0 comments 1 views last activity
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• Platform: PC • Description of the issue: When fast vaulting out of locker, (with the perk not on cooldown) the killer hears the noise even with quick and quiet equipped. They dont get a loud noise notification however, the audio just is unsilenced. the perk goes on cooldown. • Steps to reproduce (if possible): Go into a locker with quick and quiet equipped, fast exit the locker and it occurs.2 comments 371 views last activity
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Dear developers, I can understand you are testing new system of nerfing obstacles circles but, can you do not probe it on official release version and use ptb for that? The fact is that even simple openfield maps are overFLOODED with trees, rocks, stones, there are so much of that stuff, that killer just cant move cause he meets kilometer walls of natural obstacles which cannot be overpassed. I l3 comments 61 views last activity
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I was the second last survivor alive, the killer didnt want to kill the other guy so they work together nonstop to find where I am and get me killed. is this reportable? Killer just wont kill the other guy no matter what, and he wants me dead only survivor kept going to my location and use the emote to tell the killer where I am5 comments 81 views last activity
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Behavior : Killers are "feeling" gens are getting done too quick, so let's add 10 WHOLE SECONDS to gens Also Behavior : Now let's nerf gen regression perks and replace them with new ones Also Behavior : Finally, let's give survivors new perks that increases gen speed (Make it make sense lol, gen speed is faster than ever now)17 comments 211 views last activity
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I'm curious if anyone else is having this problem. Lately I've been getting into matches that have been lasting almost, if not over, an hour. Mostly due to either killer builds being designed around gen suppression, teammates who won't work on gens or do, but keep dieing because they keep going back to the same gen or survivors/killers forcing a 3 gen. The main cause being killer builds buil13 comments 261 views last activity
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I've done two games as freddy for knocking down suvivors and i still haven't been able to complete this when i just need one knock down; I had a match in myers map using the perks - A nurses calling, -Iron grasp, - Franklins, Light born, I had knocked down all team besides a meg and i only needed, one suvivor to knock down.... NOTHING registered when I finished match?. Second match= SAME p0 comments 11 views last activity
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Me dropping a pallet. Me making noise. Me running to a hook. And asking a question...61 comments 1,494 views last activity
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Firstly a small question. Is there a specific reason because it's not on the steam deck until now? Because when you install Windows on it you can play it but the Performance suffers because Windows is not officially supported yet. I know it has something to do with EAC (Easy Anti Cheat) But the steam deck has Proton 7.0 which Supports EAC so I don't understand the problem So my question. Wi1 comments 101 views last activity
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Today in my solo queue I had some matches again, where I got camped and tunneled to death early in the game (which is extremely frustrating and should not be possible but that is not the point of this post). After I'm dead I would like to be able to look at the killer perks and addons but I will surely not wait for another 8 minutes until everyone else is dead. So why not make it possible to be2 comments 51 views last activity
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This discussion has been moved .0 comments 1 views last activity
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I have the challenge fall from a great height four times and I’ve done it like 10 times and it’s not registering that I’m falling from the heights I just want to get my challenge completed and I’m tired of redoing the challenge and it not registering1 comments 22 views last activity
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I mean, we've seen many fat shaming spots and extra tile spawns that extended loops this patch... but this is in a whole other level and I am pretty sure I've never seen this passage like this before. Or should I say... what passage? Like... there's no ######### way. Thanks to this, one way to loop was completely blocked and a longer path around the bui3 comments 121 views last activity
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Hi I play this sometimes but I hate being solos so whoever wants to play add me on psn :) or just the game my username is PlayBoy_Sins0 comments 21 views last activity
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I saw a post earlier that got me thinking. https://forum.deadbydaylight.com/en/discussion/comment/3280514#Comment_3280514 These two situations are not mutually exclusive. Both can and do happen. When it comes to things like chase time and gens, there's plenty of room for exaggeration, misremembering or lies. But when I put out a spreadsheet a while back documenting my kil1 comments 41 views last activity
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Short and sweet, there should be an FOV slider for killer, i am legally blind in my left eye and its fairly demeaning when my options are - play the game at a disadvantage, or use shadowborn, 1/4 of my perk build. Field of view is an accessibility feature.0 comments 21 views last activity
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I recently came back to dbd after a break and to nobody's surprise nurse still is at the top among all the killers while mostly she's running that starstruck perk. On the smaller maps and with her oppressive kit it's sometimes hard to avoid being shotted quickly by her. That's why, and it's only a suggestion by me I think that Starstruck shouldn't give an exposed status effect but instead grant t17 comments 331 views last activity
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You can understand why survivors in a SWF and using communications call the game a 'party game' but how insulting must it be to be a developer and have your hands tied behind your back to make it easy for new players to learn survivor. Why aren't BHVR just adding communications for everyone then balance the game around everyone with communications rather than solos without?43 comments 1,301 views last activity
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I thought about something like this after I remembered how left 4 dead had a game director (an AI) that would make the game easier or harder depending on how well the game was going for the player. If the player was doing extremely well the game director would spawn more enemies and make ammo and med kits spawn less, if the player was doing super bad more ammo and med kits would spawn, and so on.4 comments 111 views last activity
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Was on Father Campbells Chapel against Freddy, dream world is insanely dark, like almost as dark as dredges nightfall. Couldn't see windows in a TL wall til inside the square. Clearly a bug7 comments 161 views last activity
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Just had a match that where Charlote refused to wake up. I landed a hit on one survivor, switched to Victor, landed the pounce on one injured survivor and another on someone working on a gen. After that, Charlote's camera was stuck aiming the ground and I couldnt move it. I tried releasing Victor again and got stuck. Could not even more my camera. Had to abandon the match...0 comments 11 views last activity
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With the knight being out for a day on the PTB now as of writing this poll, and bot matches allowing you to get a few games in without 30 minute queues, what are your thoughts on the knight, is he weak? strong? or just right?17 comments 471 views last activity
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I mentioned this in a different discussion about gen-rushing but thought it'd be interesting to open a discussion for this topic which I don't see being talked about often. I have an issue with gen-tapping for multiple reasons: A killer has to commit to a 2-second (1.8 if you're being precise) animation to damage a gen that survivors can counter in a fraction of a second. I know it's a very s26 comments 451 views last activity
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So since my threads dont get any attention from officials i try to see if im maybe the minority that gets so f'ed up by the unlimitted DCing that happens lately. I consider 4 or more DCs 1 game session too much. For measurment. (it doesnt matter if ragequit, server disconnects or people disconnecting because of gamebreaking bugs, just the amount so BHVR maybe sees that this is a somewhat pres4 comments 101 views last activity
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The default Killer FOV is 87 degrees; this can be only increased by 10 with Monitor & Abuse temporarily, and Shadowborn by 15 at the cost of having no other effect on a valuable perk slot. Survivor FOV is only affected by the Refined Serum addon for medkits. Both of these MAY get affected by the Last Standing game event if BHVR does not change that part when it goes live. FOV should not be11 comments 171 views last activity
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Why don't we have re6 leon as a skin or maybe a Ethan winters skin with his face blocked out or something1 comments 61 views last activity
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Has anyone just stopped recently in the Garden of Joy to just admire all the beauty, the glorious splendor that this map has to offer? It’s just breathtaking…. I could literally die there.29 comments 471 views last activity
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I will not stop complaining about it unless the old penaltys are back.102 comments 2,011 views last activity
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When you drop a minion in one place...as in you don't move you just tap power twice, it makes an INSANELY loud whooshing noise for the duration, even from across the map. So loud you can't hear generators 3m away1 comments 21 views last activity
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It seems every round I am now having with the knight, ends in me being facecamped at 5 gens by 2 killers, i’ve just gone against one now and he had one on hook, one dead and one slugged and was just stood there spamming his guards for a good 20 seconds before Mikaela managed to 4% off hook, I however didn’t get so lucky and was hit on hook and camped for the remainder of the game. There needs4 comments 81 views last activity
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What's the most accurate depiction of what you like to do on the forums? Edit: omg my typo is driving me crazy 🤦♀️🤦♀️🤦♀️🤦♀️🤦♀️🤦♀️ Can't edit selections though (understandably)0 comments 61 views last activity
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Since the new update came out yesterday the wiggle mechanic has been bugged. It goes very slowly and unlike normally when you hit a skill check it kind of smoothly bounces back and forth- it’s more like clock ticking. It’s very stiff and slow and sometimes when you are put on hook it lasts a couple seconds into that as well. I have also noticed significant lag in the “take chance to escape” bar.9 comments 312 views last activity
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I’ve seen both types of jukes. One is a quick 360 in front of you to make the killer panic and swing early. The other is a 360 where you rotate behind and around the killer which is the most effective one imo. Experianced killers know how to deal with jukes. You either wait it out and have incredibly good timing, or you up your camera sensitivity to 90-100%. inexperienced killers and people n3 comments 112 views last activity
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Since the last week i have many grade progress errors on the series X. It was never gone this problem but its getting ignoring now. Could you finally fix this now 16697701272888849949561385894872.jpg0 comments 81 views last activity
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Yesterday i wachted the movie "The Meg" with Jason Statham. When i saw the character played by Ruby Rose I immediatly thought of Nea. She looks 100% alike Nea. She also wears the same cap. Its incredible, please check it out :-) Other survivors look alike? I would say: Jane is JLo Meg is Lara Croft (even if Kate has a similar outfit) David is Bruce Willis Dwight is Jimmy Kimmel Adam ma14 comments 452 views last activity
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When the update was released, there were no issues (that, or I got super lucky). Now, multiple issues have started happening since the new map (The Borgo) was disabled. -------------------------------------------------------------------------------------------------------------------------------------- All of my recent killer games have resulted in a crash. Just before this, Killer tome chall0 comments 22 views last activity
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Platform: Xbox Series X/S, Xbox One Controller is unusable at random times. The run button and movement stick stop working until I get downed. I tested the controller on different games and there's no issues, it's exclusive to Dead By Daylight and only goes away once I'm downed.1 comments 231 views last activity
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Step 1 : Take the "A Stunning Display" challenge Step 2 : Equip the Jill Valentine perk "Blast Mine" Step 3 : In-game, use the perk to trap a generator Step 4 : Let a killer damage the gen, you are credited for "Killer Blind" Step 5 : After game end, the challenge is not progressed DeadByDaylight.log0 comments 31 views last activity
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Added effect of increasing the amount of time when stunned by a pallet by 20%13 comments 181 views last activity
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수정된 버그 '억압된 동맹' 기술의 설명을 업데이트하여 다른 생존자가 동일한 발전기를 수리하는 경우 활성화할 수 없음을 표시했습니다. 제스쳐를 할 때 비명 애니메이션이 계속 반복되던 문제를 수정했습니다. 손도끼로 조준할 때 헌트리스의 팔이 화면에 잘리는 문제를 수정했습니다. 1인칭 시점에서 기사의 공격이 잘못 정렬되는 문제를 수정했습니다. 기사와 스피릿이 순찰 모드 및 은신 상태에 있는 동안 '잠재 에너지' 및 '정제된 점액' 시각 효과가 표시되는 문제를 수정했습니다. 게임 플레이 중 악귀의 '갑옷 거인' 의상 스파이크가 잘못된 텍스처로 표시되는 문제를 수정했습니다. '즐거움의 정원' 맵의 일부 타일에서 안개0 comments 421 views last activity
