Discussions

339,151 discussions.
  • Whenever I load my game (Xbox One) by either powering up my console for the first time, restarting it, or just regularly booting it up, I get the error "INITIALIZATION ERROR The game has initialized incorrectly and may not save your game properly. Restsrting your game may resolve the problem. PlayerID:Press here to display your CloudID (B) Close" I had loaded my game up several times already
    6 comments 431 views last activity
  • Forced Penance What is its role? There are 3 perks that punish body blocking / protection hits: Forced Penance , Mad Grit , and Starstruck . Two of them only work while carrying a survivor, leaving Forced Penance the only way to "deal with" mid-chase protection hits. Why is it bad at its role? I put deal with in quotes because Forced Penance does a terrible job at it. It doesn't stop
    2 comments 32 views last activity
  • It's the 13th so everybody got their big bonus I imagine! Happy "Half Hour to spend all those Bloodpoints" Day to all of those who observe it! Maybe one day we'll have a way to do this that doesn't take a year to do... :D
    6 comments 131 views last activity
  • Oh boy alright lets get started on the new killer.... I'm mostly a survivor main but also have a share few hours on killer. I'm writing this comment on the new Killer from the perspective of a survivor main, hoestly first the power didnt seem so bad but as I played a few games against the killer it got worse and worse. I play on rank 1 mostly solo q or with my mate, we get matched together w
    5 comments 82 views last activity
  • I'm borrowing this concept from someone. A new gamemode where the way the killer wins is suffering. This is basic, 1 hit is 1 suffering point, flat out. Putting survivors into endurance is 2 points. A fresh hook is 5 points, a second hook is 3 points, and the final hook is 2 points. (These are very basic requirements, and could easily be changed, your game). High suffering (lets say 25 points or
    1 comments 11 views last activity
  • The Hillbilly, once a common species now on the verge of extinction. Once, Hillbilly was a member of the holy trinity, one of the three killers considered a threat despite DBD's many balance issues. How did this poor, poor chainsaw boy go from the top to being overshadowed by so many? Sit back, relax, and allow me to tell you about Hillbilly's fall from grace. Original Power Billy was one of
    8 comments 1,302 views last activity
  • PC and platform can cause the issue; there's a spot in front of house where a pallet on a white fence and a bush, if you get pallet slammed in the right spot you will be pinned against the bush and the pallet and cannot move unless the pallet is picked back up with Any Means Necessary. This pallet doesn't always spawn there but when it does it can cause a problem. Another point that has been
    0 comments 21 views last activity
  • I play Merchant and I keep getting players that give up 4/3 gens in. Just gonna say this: her three-gen strat isn't as powerful as you think. If there's 2 survivors left than yeah it's nearly impossible. Any more survivors than that can have one loop/distract her. If she comes back to proxy gens, she technically isnt making progress by downing survivors. Long story short, it's a skill i
    51 comments 1,621 views last activity
  • Make it inflict Exhaustion on top of Blindness. That way the perk would actually be more of a threat, especially beyond just solo que survivors.
    1 comments 21 views last activity
  • Step 1 : Boot the game on PC through Steam Step 2 : Play as survivor as Quentin in a public match, map is Ormond, killer is Blight Step 3 : Match played out normally with no issues doing gens, having chases, unhooking, and healing Step 4 : Right after last gen is completed and right after other survivor (Vittorio) is hooked in the basement, stood next to a tree and rock outside of shack waitin
    0 comments 31 views last activity
  • Please add this set to the store already it's been almost 3 years Did the Game Team forgot about this set?
    1 comments 21 views last activity
  • I feel like something people really care about in games is customizability and the ability to show their personality or uniqueness. To this extent I was thinking of many ways DBD could improve on this. Customizable hooks: A way to pick different designed hooks with different themes and designs to them. Even further if we could actually change visual pieces on it but even just different static
    1 comments 11 views last activity
  • Hey - just a quick thought. Sorry if this is already covered in another post. There are a lot of cool killer outfit variations (including some that resemble entirely different killers) but I rarely see players using them. My guess is because the killer doesn't benefit much from purchasing them because they don't get to see themselves in first-person perspective. I was thinking it'd be an awes
    0 comments 1 views last activity
  • I think it's safe to say that COB is going to get either reworked or just flat out nerfed at some point or another, it encourages a very boring meta of "kick every gen you see" and isn't really all that fun to use So I did a bit of thinking, what if COB was made into a synergy perk rather then a gen-kicking perk? Here's what I mean We keep the perk as it is, but change it's activation requir
    13 comments 241 views last activity
  • The hair from this outfit seems to be the same color as his default hair but I (vaguely) remember during the PTB it was supposed to be red hair I think? Not 100% sure what color it's supposed to be but I'm pretty sure it isn't supposed to be the default color.
    0 comments 221 views last activity
  • So I just finished the current rift, all 80 or so tiers, but I was considering purchasing the battle pass for it, since I never have in the past. If I do that, does it just automatically unlock all the items from the previous tiers? or should I just wait for the next rift. (sorry if this has been asked before)
    2 comments 31 views last activity
  • Recently got bullied by a duo of players. Body-blocked the exit gates on purpose. One of them has offensive anti-LGBTQ slur in his nickname. Can we ban this? https://steamcommunity.com/id/deriand?tscn=1678736116
    2 comments 111 views last activity
  • I've linked my EG account to my behaviour account (I already had steam account linked) but when I started the game from epic games... I have a fresh new account, I don't have my progress here... Did I miss a step?
    0 comments 41 views last activity
  • Stranger Things has potential to not only bring back Nancy&Steve, Hawkins Laboratory and the demogorgon but fresh content from the newest release, the new antagonist has a perfect weapon, design and power to work in this game!
    1 comments 101 views last activity
  • Dear Developers, For the sake of my sanity, could you please remove totems near window vaults. My console key binds means instead of yeeting through windows to safety, my characters starts to cleanse a totem which can result in my untimely demise. My fav spawn in the one in rpd in the small office as you vault into the main room with the banner. That one is always a welcome surprise. Please
    2 comments 42 views last activity
  • Many months ago you claimed the mid chapter patches will be used to address newly released killers. That happened maybe twice since announcing it like two years ago. Why is it that onryo is still heavily addon reliant? Why is knight still incredibly unfun to play as and against? Why is the dredge still incapable of teleporting to an unlocked locker if there is a locked one directly next to i
    51 comments 1,561 views last activity
  • Dear Community, I'm here to know more about the account merge between epic and steam. There are a few questions about it, i know you will ignore most of the questions maybe, but right now, the questions can't get out from my head. It would be nice, if someone helps me here, maybe useless questions too.. 1. Will my Steam Account transfer all skins, especially LEGIT legacy skins from the survs/k
    1 comments 41 views last activity
  • It would be interesting to see a killer perk which allows them to drop pallets at any time, once every 45 seconds. A situation where this would be interesting, a survivor is looping a pallet and the killer drops the pallet while the survivor doesn't expect it, forcing them to take an M1 at the very least.
    16 comments 441 views last activity
  • Make Oni start with his power this will only make him viable agains't good survivor but will not affect middle or low skill survivors as agains't them you get hit anyway. The power can disable once you down first survivor so good Oni will not down entire team which rarely happens anyway.
    35 comments 1,102 views last activity
  • I've tried to make this perk work for anti 3 gen but it just doesn't It's so bad. Even if you run into a 3 genning killer it just isn't good at its job at all. You have to repair for 30 seconds to get 20 seconds to dump on another gen. That means youre repairing at 66% speed with the perk equipped. You literally repair faster while affected by pentimento. Even if you spend all that time on
    16 comments 171 views last activity
  • yesterday the servers and today the game does not start, I have restarted, reinstalled and I see that I am not the only one that happens to it, I assume that the game and especially the company works so badly but please, do something
    4 comments 61 views last activity
  • Are we just gonna forget that the devs and the community said that the gap between swf and solo will be reduced AND the weaker killers will be given some buffs to compensate? Now that survivors have recieved plenty of information about the whole match when will the weaker killers receive the said buffs to compensate? Or is Bhvr just expecting us to forget that over time? Or are killers not allowe
    31 comments 933 views last activity
  • So it’s clear Boon totems are a failed concept. The last boon we got was Dark theory. That was March 2022 it’s been a year since we got another boon. This perk shows why the concept failed. Having 2% haste is weak af but if made to high it can be very overpowered. It’s simply a badly designed perk. So bad you can’t buff it with number changes. It needs a complete rework. Here’s what I would do
    5 comments 261 views last activity
  • I was playing huntress with Iron Maden and I've noticed that at one point in the match I see a bubble like someone came out of a locker and screamed but I heard no scream. Is that the infamous scream nerf everyone is talking about? I had to figure out who actually screamed (it was a Meg 😶) and barely got a down thanks to Iron Maden. It's a really bad nerf honestly
    4 comments 141 views last activity
  • Anyone else having the initialization error on XBOX? I’ve been trying to play the game for hours but no such luck, I can’t even log in to the game. Is this an xbox server issue or sometginf else?
    2 comments 41 views last activity
  • Step 1: Boot the game Step 2; Play as The Nightmare Step 3: In-game, pick up a survivor Step 4: The Nightmare’s glove fidget animation doesn’t play while carrying a survivor, only the sound plays Step 5: The Nightmare’s Glove is Bugged when falling This happens every time when carrying a survivor and when falling for the falling animation bug
    0 comments 21 views last activity
  • So, after taking a killer test online The Dredge got a near perfect score (950 points). I ended up purchasing him and he's a really fun killer to play (I would highly recommend buying him if you like killers that have a moderately high skill ceiling while not being too complex, transformative add-ons, high mobility and can anti-loop). And even though it's currently killswitched, I would like to k
    0 comments 21 views last activity
  • On Xbox, when I click on a perk I want to replace, I'm taken to the page it's on. Why? To unequip it? I don't need to, if the new perk simply replaces it anyway. Who actually takes perks off altogether instead of replacing them with new perks? Just put an [X] somewhere near the slot, or give us an Unequip All icon to click on, if that's the reason for it and is a big enough concern. 🤷‍♂️ Is i
    0 comments 11 views last activity
  • I'm startin' to lose my calm on this.. Honestly.. Yesterday it kicked me out 4 times - Connection lost to the host, followed by initialization errors. Losing pips, waste of lifetime AND penalties. Today again - same crap. Already at 30minutes. Had a technician here today on my costs, since my provider already told me on the phone that my glass fiber connection is fine. Those 300k BPs you jus
    0 comments 11 views last activity
  • Do you ever spawn in and immediately know the outcome of the match? As a solo survivor, when I spawn in on Haddonfield/RPD/Suffo Pit/Azarov's (and other maps that spawn easily defensible 3/4/5 gens) and find out I'm playing against Knight/Skull Merchant, I know that it'll be a 30+ min war of attrition where we solo survivors are guaranteed to lose. Even if we somehow win, I'm not sure if it'll b
    1 comments 71 views last activity
  • just LOL how did this get past testing? a normal 3 gen is bad enough but when the drone scans both floors it's a massive waste of my time, 0 enjoyment against camping killers.
    18 comments 772 views last activity
  • I believe there should be an option for auto leveling. When the auto level is active you can suggest for it to go after certain perks or add ons and map offerings. To be sure you get what you’re looking for. I think you should also be able to go up a certain amount of levels. Like you suggest the auto leveling to go for perks and go through X amount of levels.
    0 comments 11 views last activity
  • We've had a few good killers with Voice Lines. That being Pinhead, Wesker, and Ji-Woon Hak (Trickster). Even Nemesis, with the basic "STAAARS!" line. There's some people love that Killers with VAs, and then there's people who can't stand them. They either think it's "toxic" or annoying to listen to. Whether you like them or not, I respect your opinion. So that's why I've decided to make this poll
    6 comments 671 views last activity
  • adrenaline doesn't heal the survivor off hook https://medal.tv/games/dead-by-daylight/clips/ZqD0kn30AmgdO/M7NuRp9pR3TC?invite=cr-MSxMZEssMTM4Mzc4NzUxLA
    0 comments 121 views last activity
  • 0 comments 61 views last activity
  • Just hit a deadhard and got snatched up, there's tons of videos of wesker hitting and grabbing from the other side of a pallet, snatching people in lockers etc. Great killer, but is there anyone addressing the many collision and timing bugs?
    0 comments 12 views last activity
  • Am I wrong or hasn't that been implemented? I just played 2 rounds and got 2x Haddonfield (no no map offering)
    3 comments 131 views last activity
  • The base SM looks like she found her equipment I'm the trash and threw it together but she's a millionaire but if you look at her purple cosmetic her equipment looks more high dollar and should of been the base minus the thirst trap. It feels like they made her look cheap so you would by the cosmetics. Anyone else feeling this way?
    2 comments 71 views last activity
  • So calm spirit is a bad perk that the devs nerfed in the 6.1 update. In latest chapters we started receive more scream related perks, but they also have aura reading tied to them. So, does Calm spirit by blocking the scream also block the aura reading from those perks (Twack!! and Face the darkness), yes or no?
    8 comments 151 views last activity
  • 0 comments 1 views last activity
  • 0 comments 1 views last activity
  • I play Switch, and Haddonfield is unplayable now. It runs at 20 FPS at most, maybe less, and it makes the game horrible to play. It wasn't like this before, either. Now hitting skill checks is way harder and that's just as survivor, playing killer like this would be truly abysmal. I don't know what you did but this is awful and dealing with maps running this badly is a good reason to quit this ga
    0 comments 11 views last activity
  • So many perks and killers change so dramatically just because of this design. Terror radius perks, boons, SM drones, any distance base perk, makes 3 gens very awkward, some killers and survivors waste so much time going from floor to floor while teleporting killers get huge buffs as they aren't affected. Do you think this types of maps are ok in small doses for variety and experience or are the
    2 comments 71 views last activity
  • 新要素 スカルマーチャント: 特殊能力のインターフェースを更新しました。 問題の修正など アーカイブ イエローグリフチャレンジ"グリフの大学院生"が、スキルチェック成功:グッドの入力を正しく認識しない問題を修正しました。 チャレンジ"ニアミス"が、達成条件である5mより遠くで殺人鬼が攻撃を外した場合も進行度を得ることができる問題を修正しました。 チャレンジ"身の毛もよだつ"が、終局の崩壊中1回分ではなく2回分の進行度を得られる問題を修正しました。 これにより、フックに関する条件がある他のチャレンジが終局の崩壊中に2倍の進行度を得られる問題も修正されます。 オーディオ ス
    0 comments 20,351 views last activity
  • Teamwork perks are a cool idea, however, the cooldown on them is far too long. They only realistically activate once or twice per match. They're already relatively self-limiting considering that they require a healing action, and deactivate when either survivor loses a health state or leaves the active range. I think the cooldown could be lowered to 60 seconds without them becoming too powerful.
    3 comments 31 views last activity