Discussions

339,151 discussions.
  • so I was looking at total perks and it looks like Survivors have about 15 more perks then killer.... can we even that up a bit as its a 1 v 4 it would be nice to have more options instead of some good meta perks then the rest are booty, would be nice to get some more perk variety or even have a killer come with 4 perks instead of 3 to even it out since we normally get 1-2 survivors per chapter la
    1 comments 31 views last activity
  • There is a key problem that risks being exacerbated by the current iteration of the upcoming anti-facecamp system: the disparity between low-tier killers and high-tier killers. DbD has changed a lot over the years and as players have gotten better, grown in understanding, and have become more efficient, we have seen the development of particular killer playstyles and strategies in response to th
    1 comments 561 views last activity
  • I played a very difficult match against The Pig today. I barely escaped and after spectating, I noticed the killer had sent me a friend request. I accepted and we played two matches together so far and escaped. Question to Killers: Do you ever send friend requests to Survivors? If so, what do you look for during the match in which you are trying to sacrifice them that makes you want to play S
    12 comments 201 views last activity
  • I hope to add the artist Daniel Radcliffe Dead by Daylight
    0 comments 11 views last activity
  • Kate Denson's Playful Kitten has missing breast physics.
    0 comments 41 views last activity
  • in tome 15 there is a challenge called buried underground. It says you have to hook two survivors in basement. Do the survivors have to be hooked there at the same time cause if hooked more then 2 survivors 9in basement. (I think if also hooked two at the same time so maybe its bugged).
    7 comments 161 views last activity
  • I think a solution to this stalemate is going to be that Killer's kick diminishes in impact over times used and after a while does nothing and after a while then the entity just blocks the Killer from kicking the gens. This effect will individually stack on the three gens over time solving the 3gen stalemate after a small amount of time, this means the Killer cant do it forever. With such a syst
    12 comments 141 views last activity
  • Looking at Bite the Bullet, it's interesting how a complete lack of sound can make for tense deception plays by healing around terrain line of sight blockers during chase (with the caveat that you stop moving). I don't use Iron Will all that much, but it seems that it's not that great at suppressing audio effects that the Killer can hear, given it's not completely silent. I also don't like that
    2 comments 31 views last activity
  • First time going against this. Two survivors had it. It granted them both invincibility for 10 seconds. Was rough as all 4 I believe was a swf. Way to coordinated for it not to be. Any killers have any Two cents over synergy build swf teams?
    28 comments 741 views last activity
  • It's clear the game was not designed with the ability for you to be able to speak to others. If you were then there would be voice coms. So a group with coms is next to impossible to beat for an average player. I think an option to opt out of these groups would be nice. If you have to wait longer to play with your friends then so be it. Even some really good killers can't beat a half way decent S
    21 comments 241 views last activity
  • 0 comments 1 views last activity
  • We get a lot of posts about what characters, bur what are some maps you'd like to see come to dead by daylight? This could be licensed or original areas. Some licensed maps I'd like to see: The Stanley Hotel (The Shining), West Georgia Correctional Facility (The Walking Dead), The Baker Estate (Resident Evil 7) Some original maps I'd like to see: An Abandoned Mall, A sewer system, Catacombs.
    34 comments 451 views last activity
  • With the implementation of AFCS, I am concerned that the game will become terribly boring for me because the game will become a game in which the game of playing with killers will become bland. I am concerned that the AFCS implementation will make the game terribly boring, as playing the survivor side in this game has always been as thrilling and rewarding as the chase, or even more so, as you t
    19 comments 291 views last activity
  • I think survivors having a limited ping system would bridge the gap between solo q and swf a bit more. Mostly just being able to let others know if you're going for an unhook or committing to a gen, needing a heal (being able to tell them to meet you in main building or shack for a heal would be good) Also being able to tell people if killer is camping or going away, or that you're gonna hit sta
    3 comments 21 views last activity
  • Agenda Atualização: 10 de Outubro, 12:00 BRT Abertura do Livro 17: 11 de Outubro, 12:00 BRT Para mais detalhes sobre as mudanças desde nossa última Build de Teste Público, veja nossas Novidades dos Desenvolvedores: https://forums.bhvr.com/dead-by-daylight/discussion/391227/novidades-dos-desenvolvedores-setembro-de-2023
    0 comments 1,221 views last activity
  • can we get those by server/region? same things, but for north america, south america, europe, etc? I wanna see the differences. if any.
    0 comments 21 views last activity
  • In order to activate the haste effect, the survivor needs to heal other survivors for the equivalent of one health state. The haste activates immediately if the survivor is already injured, or the next time they become injured if healthy. When the survivor gets healed back to the healthy state while the haste is active, or if they get put into the dying state, the haste deactivates and can't be a
    2 comments 31 views last activity
  • Septic Touch The Land of the Shadows subsumes all. Healing only delays the inevitable. Whenever a Survivor performs a Healing action while they are inside your Terror Radius that Survivor suffers from the Blindness and Exhausted Status Effects These effects linger for 6 / 8 / 10 seconds after the Healing action is interrupted by any means and if the healing a
    1 comments 21 views last activity
  • and I would really love to see her implemented now,I can understand why at the start she didnt fit the survivors role,but now with the diversity we have in therm of power and jobs,I would really like to see her in a future original DLC,or in one of the future originals game! she would totally fit into the upcoming shooter for exemple. The pic is from her concept art
    0 comments 121 views last activity
  • I'm writing this after having racked up penalty after penalty after getting booted as soon as my connection gets wonky. The way the game just kicks you out with no option to reconnect seems unfair to me, especially when combined with the fact that the penalties get harsher and harsher. If your internet goes off for a few seconds and then goes back on you will still be booted out of the game, and
    0 comments 11 views last activity
  • Completely missed this. Because i keep seeing "there should be actual players to test stuff before it even reaches the ptb" (like engravings nerf. Never gonna forget bhvr) . Or is this just them getting a test group for the new pve and stuff? Eitherway itd be cool to hear more info on the new dbd side-projects.
    2 comments 101 views last activity
  • Make it a Scourge Hook Perk When you hook a survivor on a scourge hook you gain the undetectable status effect for 15 seconds and 5% haste Would have great synergy with perks like BBQ any other scourge perk Barbecue & Chilli Awakened Awareness Discordance Hex: Devour Hope as you would get a extra 5% haste which would be 7% if you had devuor stacks Hex: No One
    0 comments 11 views last activity
  • so current Furtive chase does this When hooking the Obsession, gain Undetectable and a 5% Haste status effect for 14/16/18 seconds. When the Obsession is rescued from the hook, the rescuer becomes the Obsession (unchanged). which is cool, I guess, kinda not worth grabbing as its only if you hook the obsession so its really kinda meh in my eyes, I think this would be nice if it was just when
    4 comments 61 views last activity
  • She is another killer I can't understand the counter to since one if I remain infected it means I'm permanently injured and make more noise. So why not use the pools well she then gets her power to injure survivors. Most times facing her she will just go against you and constantly hit you with her power plus she can charge her Corrupt Purge so she can hit you not get much of a slow down and catc
    16 comments 372 views last activity
  • I would like to see the Hex totem turn into Dull totems and I would like to see the opposite as well. I know it's hard but I can't do it myself
    12 comments 151 views last activity
  • The title. im sprised this isnt talked about at all
    Mod
    24 comments 451 views last activity
  • I had a post being closed saying it most likely was a latency issue when they didn't even let it breath to see if anyone else was having the same issues. It wasn't latency no icon was on the hud unless the hud icons aren't 100% accurate and if they aren't we should know this. It was also a false positive stun. It gave me the stun sound and even stopped his chainsaw (was a Bubba) but I was downed
    2 comments 21 views last activity
  • Okay so chasing a survivor and I swing and hear it hit them and I get stunned okay simple I know it happens and so I get accept the stun then I see the most BS thing happen...THE SURVIVOR WAS NOT INJURED even though it connected on my screen I heard the sound of them being hit. How is it that I get downed and stun the killer but they get a simple hit and are completely fine while I get stunned.
    11 comments 241 views last activity
  • 0 comments 1 views last activity
  • The hay bale from the left window you land on is wide enough that you can sit in the middle and be completely immune to non-ranged attacks. Vaulting the window as killer often loses chase and makes blocking it impossible, the survivor doesn't have enough stagger to slow them down so they can make it again without issue. Excuse my harshness here, who the hell thought that would be a good idea, and
    21 comments 551 views last activity
  • Will they do anything to the knight? Why should solo players have to endure this on closed maps? No teammates will come up and grab the bot or the flag to make it disappear. And the knight player just needs to stand on the passage and spawn the bot at the other end to kill him; You won’t be able to go further until the bot spawns, because on the same Gideon the passage on one of the 2 sides is c
    18 comments 241 views last activity
  • Yo creo que es el killer que más lo necesita.
    2 comments 21 views last activity
  • I think the tail is potentially bugged. the hit feels delayed, and I noticed you can't really drag his tail side to side or up and down effectively now. his tail will literally go straight through the survivor. it also feels like at times the hitbox is still at the area where I first initiated the attack. since changes to his hitbox wasn't mentioned in recent patch notes I'm assuming its bugged
    2 comments 41 views last activity
  • Estimados como estan? Soy un jugador que abandonó un poco después de que saliera Nemesis. En ese entonces el juego estaba brutalmente desbalanceado a favor de los survis, eran ellos los que cazaban al killer. Siendo ya casi el final del 2023 la pregunta es la misma, se puede volver ? o sigue siendo lo mismo de siempre ? Estoy en consola desde latam asi que se imaginan a que servidor me mand
    3 comments 31 views last activity
  • puede de una ves arregla el juego que es injusto que uno como killer con a penar 3 cuelgue ya te haiga reparado todo primero quita nerfea el corre de los survi quita toda las ventaja de los survi por que si no le poner nada bases a los killer quite el de los survi poner que uno como killer pueda alcanza a los survi que no tenga opoturnidad de llega a la puerta uno se extresa como kille por que
    1 comments 21 views last activity
  • I've seen Dragoon's Grip being used more frequently for some reason and was wondering what would happen to a Survivor with Calm Spirit? Would they still be exposed and just not scream? If they don't scream, would the killer even know there was an exposed Survivor?
    5 comments 171 views last activity
  • how come yall nerfed the xenomorph so hard and so fast yet yall are REFUSING for the life of you to nerf mft (and hope)? yall said there are changes coming to it but why are you waiting so long to put it out meanwhile the xenomorph gets it within 2 weeks.
    85 comments 1,601 views last activity
  • I do not know, bhvr, why you refused from it, but I don't think there is at least one good reason for this. You haven't changed much since the last PTB, and I thought that was the reason why you didn't release news. And that's why I am a little scared that it will be the same in this case, because a lot of things need to be changed in this ptb.
    14 comments 431 views last activity
  • First of all: WELL DONE, BHVR. All of your changes are very good, absolutely no complain about a single change. I would consider 1 additional change to make the new Spawn-Mechanic (next to Gens) a bit more practical, if we cant get Trapper Bag as Basekit: Remove the limit how many traps you can carry. You shouldnt be forced to place a trap at a place you dont want one just for making space i
    0 comments 11 views last activity
  • Yeah you removed exploits from anti-face camp. Good. But solo survivor still has no information if killer is camping or not. SWF: Don't come to me guys, killer is camping. Rush the gens. Solo survivor: Comes to save teammate, seeing killer is camping, running back to gen. A lot time wasted.
    49 comments 1,704 views last activity
  • If a bomb with eagle eye is behind a false cube, and the cube is broken by something other than the player, the eagle eye mod doesn't seem to work.
    1 comments 11 views last activity
  • This is a two for one. I think average number of kills should be made visible but only if it's the average it took to leave the base with the genmat. This solves any issue around those raiders that quickly realise it's way beyond their pay grade and quit . Then secondly, the reward you get for completing it could be on a sliding scale, the most being awarded if it's done in less than the averag
    4 comments 31 views last activity
  • In questo articolo verranno elencati tutti i Cambiamenti e le Novità in arrivo con la Patch 7.3.0 , disponibile su tutte le Piattaforme da Martedì 10 Ottobre . Volume 17: DEDIZIONE Disponibile da Mercoledì 11 Ottobre , il Volume 17: DEDIZIONE ha come Personaggi Principali L'Oni e Feng Min .
    0 comments 121 views last activity
  • it should at least give a notification like '[player name] gave you props!' or something. better yet it should give the receiver like 15 to 30 thousand bp or maybe make it trackable and give a charm or some other cosmetic once you reach a certain number
    1 comments 11 views last activity
  • I just had my first game today, and it was against a cheater playing as the Nurse. They used instant teleportation and hooking to win the game in less than 10 seconds. Right from the start, the Nurse teleported all of us survivors to the basement hooks. After the match, this cheater even tried to sell cheats in the chat. It felt like I was playing against a bot. I've never seen such awful
    Mod
    1 comments 111 views last activity
  • The Problem I just played against the same Nurse three times in a row, and every single game she had on-and-off red ping. Nurse gets questionable hits at the best of times, but add bad ping into the mix and it's a recipe for an incredibly obnoxious match. It was three games of nonstop: Getting hit from miles away. Rubberbanding around on her shoulder while she jittered about with Agitatio
    2 comments 41 views last activity
  • Do many of you use it? I wish people could get notified and from who when you give props. I have played with some really fun Killers and Survivors who do exceptionally well in game that they definitely deserve some praise. I also think that every player should be able to give every player props if they wanted instead of just one person. Like today, I was playing as the Wraith and I played again
    15 comments 341 views last activity
  • super random but...that's the main thing that i've noticed about my dear main...am i just blind or something? literally in every picture her face looks either pretty, normal, different or ugly... (the 3rd picture (old model) is my favorite one, and that's what i imagine her to actually look like. the new one is a lot worse lol...) not looking for dumb comments or anything, just wanted to make s
    9 comments 271 views last activity
  • Guys i really need help, i play on a weak laptop and lowering my resolution is essential for me to be able to play the game, but now no matter what i change in the settings the resolution does not changes, please help! I already asked support about it, and they couldnt help 😥
    0 comments 31 views last activity
  • So if I remember correctly they’ve said many things in their previous Q&As regarding many things in the game but somehow I haven’t seen anything regarding pyramid head’s addons (but that’s mostly because I don’t have Twitter or Reddit so I couldn’t see what they said) and they’ve talked in their previous Q&As about maps and killer reworks but somehow nothing was said about pyramid head’s
    2 comments 51 views last activity