Your top 3 most wanted chapters?

What are your 3 most wanted chapters?


Mine are:

1.The Exorcist

2.Silent Hill

3.Black Christmas

Comments

  • Pumpkin head

    The Fog

    Phantasm



    Sorry Tony the Pimp!

  • A compliment to the Devs, we already have so many great Most wanted chapters, this is really amazing.

    Still, my top 3 are:

    • Hellraiser
    • Friday 13th
    • Silent Hill

    Kind regards

  • My top 3 are

    1. Aliens
    2. Pumpkin Head
    3. The Crow


    Aliens is my all time favorite horror movie along with scream we have ghostface now just wanting a xenomorph


    Pumpkin head was a beast monster that would fit in lore wise


    The Crow which is actually a vigilante superhero kinda movie(RIP Brandon Lee) but it would be cool to have The Crow as a Survivor not gonna lie.

    1. Alan Wake
    2. Left 4 Dead
    3. Original
  • You'll float too

    The Infection

    Hellraiser

  • My personal chapters that I'd love to see would be:

    1. Alien
    2. Original chapter (with a Jack the Ripper inspired killer like in Identity V and Assassin's Creed)
    3. The Shining (HERE'S JOHNNYY)


    1. Metro
    2. Dying Light
    3. Silent Hill
  • 1) Friday the 13th

    2) Terrifier

    3) Trick r Treat

    I love all the chapters they've already given us though, if these dont make it in, I'd honestly be fine

  • @Supernaut I don't even have three. I just want Phantasm, too. That franchise holds a special place in my heart from back when I was a kid in the 70s and 80s, and it being a huge thing with me and my (late) father. Just let me play the Tall Man or Reggie Bannister!

    @PhantomMask20763 Well, I think we have a better chance of aliens actually visiting Earth than a Friday the 13th chapter. This war between Miller and Cunningham is going to go on until one of them goes bankrupt fighting it.

    But I do wish a Development Studio that would care about their game like Behavior does DbD would come along and make a new asymmetrical game in the vein of the F13 game. I loved so many of the core aspects of that game, and much more than DbD's design. Even Counselor felt more fun and engaging than Survivor ever has over here. Damned shame that game had to be Gun Media and Illfonic.

  • 1. Silent Hill

    2. Evil Dead (the film not the crappy series)

    3. Insidious II (Black Bride ☻☻☻)

  • 1.IT or Terrifier

    2.Trick r treat

    3.Scarecrow killer

  • Shrek

    A goldendoodle

    The "I'd buy that for a dollar" guy from Robo Cop

  • Phantasm

    Candyman

    Chucky

    1. Doctor Who
    2. Rick and Morty
    3. /


    I rly dont know a third point.

    Maybe my own chapter, but its work in progress.

    Because school.............

    1. Pinhead
    2. Buffy the Vampire Slayer
    3. Original
  • Friday 13th (Jason Voorhees, Tommy Jarvis, Camp Crystal Lake).

    Alien (Xenomorph, Ellen Ripley, LV-426).

    Hellraiser (Pinhead, Kirsty Cotton, Leviathan Realm).

  • ALIEN: Nostromo, Ripley and the Alien.

    Choice of three skins for both the Alien and Ripley:

    Kane’s Son

    The Soldier

    The Dragon

    Flight Lieutenant

    Acheron

    Fury 161


    THE THING: Antarctica Research Outpost 31, R.J. MacReady and the THING.

    Skins:

    Sombrero Mac

    Shack Mac

    Freezing Mac

    The Palmer THING

    Split-Face THING

    The Blair THING


    The Nanners: BananaWorld, Adam SeaNanners Montoya and Anthony ChilledChaos.

  • IT

    ALIEN

    Mr. Chuckle Teeth

  • Hellraiser - Pinhead

    Wolfman

    and this:

    @TWiXT said:

    This is an updated version of a concept I came up with over a year ago as an original killer alternative for those out there wanting to see a doll killer like Chucky in the game. I have Many changes but the most notable are the refined backstory, and reworks to the perks and power for better balance in today's current game environment and meta. I hope you guys like it.

    The Dolls

    Appearance/Mannerism: Alabaster porcelain Dolls dressed in different era or environment specific outfits of both male and female varieties. The Dolls move at 6m/s, and have a 24 meter Terror radius

    Back-story:

    Agnes Cartwright was a resident of a small town a few Km outside of Suffolk England from 1896-1923. In her early years she was seen as a peculiar child to others in the schoolhouse, but none could’ve known what torture she endured at her secluded home outside of town under the care of her vicious, and self righteous stepmother. Her father had passed away when she was 4 years old, leaving her at the mercy of her cruel and mentally unstable stepmom who demanded she come home immediately from school with no guests allowed, and regularly abused her verbally, physically and mentally over petty reasons like coming home 20 seconds late, talking out of turn or behaving childishly. Locked in the basement for hours, barely fed, and disallowed contact with others outside of school led Agnes to take comfort in the only fragment of her loving father she had: a large sized porcelain doll named Lucy, whom she regularly whispered to as her only friend. Eventually mercury poisoning from her stepmothers job as a Hatter made her too unpredictable, difficult to understand, and sickly to the point of being bedridden. Those last months of her stepmother’s life were the happiest Agnes had been in a long time. Agnes learned to use the machine in her stepmoms sewing room to make new outfits for Lucy, but the cracks and wear on Lucy were getting too problematic and Agnes could hear Lucy crying out to make her better. Her eye’s had fallen out and broken, and Agnes desperately needed new ones to replace them. At 13 years old Agnes trekked the distance into Suffolk to learn everything she could about doll-making and although a social odd-ball, one shop owner took pity and started her off on a trial basis as an intern, but quickly came to realize that Agnes had a gift for fine details as well as clever innovation with all she was taught. After learning enough about doll repair from the shop’s owner, Agnes slowly restored Lucy while tending to her sick stepmothers gibberish orders and violent outbursts, often Agnes had to calm her down with medicated powder dissolved in boiling water and inhaled through the steam as the doctor ordered. While the medication worked well, it left her stepmother in a confused stupor unable to remember things or accurately process new information, which was fine for Agnes since it ensured a lower chance of interruptions while she worked on Lucy. The biggest problem was always with the eyes, as nothing she tried made Lucy happy. While tending to her bedridden stepmother Lucy spoke out to Agnes about how pretty her stepmothers’ eyes were, and what a shame it would be if she carried them to the grave to rot with her. Agnes felt her blood run cold as the epiphany occurred to her, and she collected her tools for the task ahead.

    It was harder than she was ready for, and even though her step mother had to be strapped down to the bed for her own good so she could be medicated without resistance, she still struggled against Agnes’s efforts and all the blood made her slippery and hard to hold down, but after enough bleeding and slipping into shock, her stepmother stopped moving and she extracted the eyes with care. Agnes gently removed the nerve cords, drained them and slipped in marbles to hold their structure, but fearing the eventual decay she ingeniously soaked them in transparent adhesive overnight before letting them dry, lacquered and polished them to a pristine shine, and with that Lucy finally had the eyes she wanted.

    As Agnes grew better at doll making and more astute at the finer details, the Doll Shop became much more successful, and everyone wanted one of Agnes’s original designs, earning her the title of “The Doll Lady” from the local children. It was always tough for Agnes, making new friends day in and day out, only to have to let them go home with little boys and girls once they were sold by the store owner, but none of them could ever compare to Lucy. At home Lucy began asking Agnes to make more friends for her to play Stop ‘n Go and Hide n' Seek with while Agnes was away from home (The first game is now called Red light, Green Light). Agnes had always wanted to play those games with her classmates after school but was never allowed to, and she was delighted to take up the task. She worked hard and converted the sewing room into a full blown doll workshop. Sometimes stealing but otherwise buying supplies from her employer at a discount for her home shop; she dedicated herself to the craft of making new friends for hours every evening at home. Again however, Lucy disliked her new friend’s eyes, and eventually got them to beg Agnes for better ones like hers, a request which Agnes resisted.

    In her mid 20’s however, upon returning home she found that a local boy had broken into her house and discovered her friends. Startled by Agnes, the boy threw a doll at her and leaped out the window. Agnes’s mind broke as her beloved Lucy’s brief scream for help was silenced when she shattered against the wall. Agnes’s grief over the sudden loss of Lucy was overpowered by her fury as all of her friends cried out for her to punish the interloper in kind for the murder of Lucy. Without hesitation she took up her shears, chased down the boy in the nearby woods, and ended his life. She took boy’s eyes as compensation and used them to give Lucy’s boyfriend the eyes he always wanted. Agnes held a memorial for Lucy, burying her in her favorite spot of the meadow on their property overlooking the pond, marked the grave with a single candle and a small photo of her holding Lucy when she was 3, and hid the boy’s body in her basement alongside her stepmothers’ desiccated corpse. With the money she had earned from the doll shop, Agnes had a large, spike tipped, iron rod fence put in around her estate to keep out further transgressors, and from that point on obnoxious children with pretty eyes started disappearing in her home town and Suffolk.

    Agnes had mastered preserving the eyes, and giving them to her friends as gifts, sometimes taking a friend into town or Suffolk to pick and choose the eyes they liked best, and Agnes soon became an expert at luring, capturing, and killing the children and young teenagers to extract their eyes for her friends, as well as transporting and hiding the bodies in the woods. However, after a long storm caused mudslides, a few of her victims bodies had been discovered floating down rivers, prompting authorities to search the wooded areas on the outskirts of Suffolk where more were discovered. Everyone was on high alert for suspicious behavior, as any information leading to the arrest of “The Gouger,” now linked to the missing children, had become top priority. Agnes’s peculiarities and shift in personality became more troubling to her boss, and her insistence on walking home without an escort every evening while a killer was on the loose only drew further suspicion her way. She feigned ignorance as best she could until a constable visited her estate, discovered the bodies in her basement and drew his revolver. Panicking about how she would never be allowed to play with her friends again, Agnes attacked the constable, taking a shot in the lower abdomen from his weapon, but managed to cut his jugular artery and send him tumbling down the cellar stairs. Agnes knew she didn’t have much time before more constables would be on her doorstep and had to move fast. After patching herself up haphazardly, all of her friends cried and begged to go with her, but she could only pack up a few with promises to return for the rest later. Tears running down her cheeks, and dragging 2 travel trunks full of her friends while bleeding from her crudely stitched wound, she hastily limped off into the woods as a thick fog rolled in during the twilight hours. Despite the horrific discovery of the dolls she left behind featuring preserved children’s eyes, and an exhaustive manhunt lasting for months, Agnes was never found.

    Weapon:

    Knives, scissors, ice picks, box cutters etc. Anything small enough for the dolls to wield that could be found in any home or store. (Possibly themed per realm in weapon cosmetic packs) They have a higher than average lunge range but the shortest reach of all killers.

    Power: Possession

    Passive:

    Up to 10-16 dolls appear on the trial grounds based upon map size, and are eager to play a lethal game of “Red light, Green light” with survivors. A possessed doll within 16 meters of a survivor can be transfixed and unable to move or attack (unless touching the survivor) as long as a survivor is looking at it with their inner 30 degree cone of vision, but will be able to move and attack again once the survivor breaks their inner 30 degree line of sight with it or gets more than 16 meters away. Hooked survivors or survivors in the dying state can’t transfix a doll. Similar to how tall reeds and corn affects killers using line of sight abilities (Shape, Ghost Face), vegetation counts as broken line of sight to a survivor looking in a dolls direction restricting the transfixion range to 8 meters. Possessed Dolls make movement sounds and periodic child giggling noises that can be heard within 12 meters, and their Terror Radius, giggling, and red stain persists for 6 seconds for a recently possessed doll after transferring to a new one. The Dolls can’t vault windows, or destroy pallets while transfixed. Breaking, Grabbing, Carrying, Vaulting and Hooking actions are performed by the invisible spirit of Agnes Cartwright who possesses the Dolls and can’t be body blocked, and after it’s hooked a survivor, it possesses the nearest doll.

    (Possible balance change if needed due to The Dolls size)

    This is the only killer with a 3rd person perspective.

    OR,

    Fog and Vegetation renders 90% transparent in a 20m radius for the killer when in a dolls perspective. (if going this rout I suggest it also applies to Pig and Ghost Face when they crouch)

    Active:

    Activating this power transfers your perspective to the nearest Doll, or to the Doll whose aura you target over the span of .3-3 seconds depending upon distance. After possessing another doll if the doll you left behind was transfixed by a survivors gaze, that survivors aura is revealed to you until they get far enough away or break line of sight with it.

    Mori:

    Four dolls run in and hold the survivors limbs down while the fifth eyeless doll gouges out the survivors eyes with its hands, eats them, and blinks revealing the newly acquired eyes in its sockets, after which the dolls scatter and your perspective returns to the last used doll.

    Map: The “Doll Lady’s” House.

    In the middle of a large meadow overrun with chest high grass, and on the edge of some woods with a small pond, lies a run down one story home with a living room, bedroom, small bathroom, kitchen and dining area, a doll making workshop room, and a basement accessible from a cellar door outside. Aside from the base of a few mid-sized boulders and trees there is barely a bald spot of earth on the grounds of this map. The entire estate is surrounded by a large, rusty, spike tipped, iron rod fence. Hooks on this map are wood framed and feature stitched together patches of fabric wrapping around them, dangling doll body parts, and a small black and white memorial photo of a of a 3 year old girl holding a doll at the base lit by a single candle.

    Unique Perks:

    Painful Neglect: The Entity is swift to punish those who who become distracted from their goals. Survivors who take their inner 30 degree cone of vision off of a generator while repairing experience a 5/10/15% reduction to progress speed and increase the odds of skill checks triggering as well as reduce their success zones by 5/10/15%

    Hide n’ Seek: Control over your heart rate conceals your exact whereabouts from survivors. When within 16/24/32 meters of a survivor your Terror radius’s heartbeat rate no longer increases the closer you are to them.

    Mind Numbing Mist: Your intense desire to kill transgressors has saturated the fog of the trial grounds dulling and suppressing the Survivors sense of situational awareness. Up to 2/3/4 Survivors no longer receive Status Effect, Perk and Teammate condition notifications during the trial. Injured, Down, Hooked and Exhaustion notifications are exempt from this effect.

    Survivor: Wei Ying

    A bit malnourished but professional to the core, Wei Ying is a clever man in his 30’s who has over 15 years of experience as an electrical technician. In his youth he always took apart every toy and electronic in his possession; intrigued by how they worked, and as an adult he’s a master of electronics and an artist with his tools and ingenuity having created multiple patented devices that are mass produced today. Cocky, condescending to others, but intense when he commits to a task; having him as an ally ensures objectives will be completed more smoothly than you’re accustomed.

    Unique Perks:

    Tools of the Trade: When supplies are low you have a keen instinct for finding the right tools for the job. While carrying a Flashlight or Toolbox item of common/uncommon/rare or lower quality during a trial, the first chest you open will be a guaranteed Match or Upgraded rarity item of the same type.

    Safety First: Your knowledge of working around electrical circuits outmatches others who tend to ignore the basic rules of repairing. When you start repairing a generator it powers down over the span of 8/6/4 seconds and remains powered down while you work on it. Leaving an affected generator for more than 6 seconds, failed skill checks, and damage from the killer will immediately power it back up at its current level of progress.

    Delay Resistors: Experience has rewarded you with an advantage against the Killer’s situational awareness. After you completely repair a generator, the generators full power up and notifying alert to the killer is delayed for 3/4/5 seconds or until another survivor begins working on it. The generator can be damaged by the killer within this window of time.

    TL;DR Version:

    The Dolls

    Appearance/Mannerism: Alabaster porcelain dolls the size of totems of male and female variety with differing outfits (possibly in themed outfit packs of 4, e.g. creepy dolls made to look like small versions of the other killers/survivors), they have a 24m terror radius and a 6m\s movement speed.

    Weapon: Small weapons such as knives, scissors, screwdrivers, ice picks, claw hammers etc. basically anything small enough for a Doll to wield that can be found anywhere (possibly in themed cosmetic weapon packs of 4, e.g. Realm themed small farm tools, medical tools, metal shop tools, hunting tools…). They have a larger than average lunge range but the shortest reach of all killers.

    Power: Possession

    Passive: Up to 10-16 dolls appear on the trial grounds based upon map size, and are eager to play a lethal game of “Red light, Green light” with survivors. A possessed doll within 16 meters of a survivor can be transfixed and unable to move or attack (unless touching the survivor) as long as a survivor is looking at it with their inner 30 degree cone of vision, but will be able to move and attack again once the survivor breaks thier inner 30 degree line of sight with it or gets more than 16 meters away. Hooked survivors or survivors in the dying state can’t transfix a doll. Similar to how tall reeds and corn affects killers using line of sight abilities (Shape, Ghost Face), vegetation counts as broken line of sight to a survivor looking in a dolls direction restricting the transfixion range to 8 meters. Possessed Dolls make movement sounds and periodic child giggling noises that can be heard within 12 meters, and Terror Radius, giggling, and red stain persists for 6 seconds for a recently possessed doll after transferring to a new one. The Dolls can’t vault windows, or destroy pallets while transfixed. Breaking, Grabbing, Carrying, Vaulting and Hooking actions are performed by the invisible spirit of Agnes Cartwright who possesses the Dolls and can’t be body blocked, and after it’s hooked a survivor, it possesses the nearest doll.

    (Possible balance change if needed due to The Dolls size)

    This is the only killer with a 3rd person perspective.

    Or,

    Fog and Vegetation renders 90% transparent in a 20m radius for the killer when in a dolls perspective. (if going this rout I suggest it also applies to Pig and Ghost Face when they crouch)

    Active: Activating this power transfers your perspective to the nearest Doll, or to the Doll whose aura you target over .3-3 seconds depending on distance. After possessing another doll if the doll you left behind was transfixed by a survivors gaze, that survivors aura is revealed to you until they get far enough away or break line of sight with it.

    Mori: Four dolls run in and hold the survivors limbs down while the fifth eyeless doll gouges out the survivors eyes with its hands, eats them, and blinks revealing the newly acquired eyes in its sockets, after which the dolls scatter and your perspective returns to the last used doll.

    Map: The “Doll Lady’s” House

    A small 5 room run down home with a basement accessible by a cellar door on the outside in the middle of a large and very grassy meadow. On the edges of this meadow are young woods, and a small pond. The grounds are surrounded by a spike tipped, rusty, Iron rod fence, and the hooks are wood framed and feature stitched together patches of fabric wrapping around them, dangling doll body parts, and a small black and white memorial photo of a of a 3 year old girl holding a doll at the base lit by a single candle.

    Unique Perks:

    Painful Neglect: At Max, Survivors who take their inner 30 degree cone of vision off of a generator while repairing it experience a 15% reduction to progress speed and increase the odds of skill checks triggering as well as reduce their success zones by 15%.

    Hide n’ Seek – At Max, When within 32 meters of a survivor your Terror radius’s heartbeat rate no longer increases the closer you are to them.

    Mind Numbing Mist – At Max, Up to 4 Survivors no longer receive Status effect, Perk and Teammate condition notifications during the trial. Injured, Down, Hooked and Exhaustion status notifications are exempt from this effect.

    Survivor: Wei Ying

    A malnourished electrical technician with a cocky attitude, and condescending demeanor towards others. Never the less his expertise at repairing and tinkering with items makes having him as an ally a great benefit to the team when focused on primary objectives.

    Unique Perks:

    Tools of the Trade: At Max, While carrying a Flashlight or Toolbox item of Rare or lower quality during a trial, the first chest you open will be a guaranteed Match or Upgraded rarity item of the same type.

    Safety First – At Max, When you start repairing a generator it powers down over the span of 4 seconds and remains powered down while you work on it. Leaving an affected generator for more than 6 seconds, failed skill checks, and damage from the killer will immediately power it back up at its current level of progress.

    Delay Resistors – At Max, After you completely repair a generator, the generators full power up and notifying alert to the killer is delayed by 5 seconds or until another survivor begins working on it. The generator can be damaged by the killer within this window of time.

    ​

    All creative criticism is welcome.


  • 1. Original

    2. Original

    3. Original

    Lisenced chapters are cool and all, but I enjoy original ones better.

  • Alien: Alien as a killer, Ripley as survivor

    Predator: Predator as killer, Arnold Schwarzenegger as survivor

    Silent Hil: Piramid Head as killer, Harry Mason as survivor

    Sleepy Hollow: The headless horseman (pumpkin head) as killer, Johny Depp as survivor

    It: Pennywise as killer, any grown up kid as survivor

    The Exorcist: Possesed girl as killer and Father Karras as survivor

    The Demon: Demon as killer and Col. Bill Carson and Mary Jones as survivor

    Hannibal: Hannibal Lecter as killer and Clarice as survivor

    Dracula: Dracula as killer, Van Helsing as survivor (Hugh Jackman)

    The Werewolf: Werewolf as killer and werewolf in human form as survivor

    Death Note: Ryuk as killer, Yagami Light and L as survivors

    You're welcome

  • @Awakey said:

    1. Original

    2. Original

    3. Original

    Lisenced chapters are cool and all, but I enjoy original ones better.

    This

  • I just want to throw this out there........Not one person has suggested Until Dawn. Remember when the legion leaks began, when it looked like it was gonna be an Until Dawn chapter, and how effing hyped the community was?

    Sam as the survivor, the Wendigo as the killer, and the sky lodge as the map. Hell, they could even put the ski lodge as part of the Ormand realm.

  • 1: The Thing

    2: Silent Hill

    3: Alien

    I think Alien is the most likely, with Silent Hill being impossible.

  • Chucky

    Alien

    Friday the 13th

    Predator

    An original killer that can take the look of a survivor like Baal from Ash Vs Evil Dead

    Jack from The Shining

    Werewolf

    Terminator??

    Candyman

  • Universal’s Dracula.

    Alien.

    Child’s Play.


    Other chapters I’d like would be Friday the 13th, Phantasm, Hellraiser, The Ring, Resident Evil, FEAR, Silent Hill, Candyman, and Five Nights At Freddy’s.

  • Telltale the walking dead

    IT

    Purge

  • I choose this chapters:

    1_candyman chapter:killer:candyman,survivor:helen lyle,map:harlem building.

    2_friday the 13th chapter:killer:jason vorhees,:survivor:tommy jarvis,map:crystal lake.

    3 the last of us paragraph:survivor: joel.

    Im waiting for this bhvr!!!!!!!

  • Hellraiser

    Resident Evil

    COD Zombies

    Honorable mention: Sydney from Scream

  • Chucky

    Jason

    Jeepers creepers


    Just as good: pinhead, Candyman, pennywise, it follows, samara, alien.

  • Any chapter where the Killer's power is not controlled by Survivors, or does not have a built-in counter.

    The last 3 Killers have had built-in 'counters' or Survivor-controlled powers, and I've been disappointed in every one. It's lazy balance design & it renders every Killer affected basically trash at high skill.

  • @Boss said:

    1. Alan Wake
    2. Left 4 Dead
    3. Original

    @Boss I never thought about Alan Wake since no one ever mentions that game. Imagine the Taken. Would be awesome. Flashlighting one as Alan would be so accurate LOL.

  • 1: The Evil Within

    2: Resident Evil 4

    3: Outlast

  • I at least want a knight as a killer. That's all.

  • @ChezAndQuakers said:

    Chucky

    Alien

    Friday the 13th

    Predator

    An original killer that can take the look of a survivor like Baal from Ash Vs Evil Dead

    Jack from The Shining

    Werewolf

    Terminator??

    Candyman

    Terminator's in Deathgarden. Not a far stretch...

  • Five Nights at Freddy's

    The last of us

    Ao Oni

  • Child's play

    Friday the 13th

    Silent night deadly night

  • @Carlosylu said:

    Alien: Alien as a killer, Ripley as survivor

    Predator: Predator as killer, Arnold Schwarzenegger as survivor

    Silent Hil: Piramid Head as killer, Harry Mason as survivor

    Sleepy Hollow: The headless horseman (pumpkin head) as killer, Johny Depp as survivor

    It: Pennywise as killer, any grown up kid as survivor

    The Exorcist: Possesed girl as killer and Father Karras as survivor

    The Demon: Demon as killer and Col. Bill Carson and Mary Jones as survivor

    Hannibal: Hannibal Lecter as killer and Clarice as survivor

    Dracula: Dracula as killer, Van Helsing as survivor (Hugh Jackman)

    The Werewolf: Werewolf as killer and werewolf in human form as survivor

    Death Note: Ryuk as killer, Yagami Light and L as survivors

    You're welcome

    Light Yagami as survivor

    New perks:

    • Once you have seen the killer for 5/4/3 seconds, this perk activates. Press E while standing still to write the killer's name in the death note and instantly kill them.
    • Start the match with 6/8/10 tokens. Press 3 to consume 1 token and eat a potato chip. The exclamation you make while doing so will create a noise notification and alert the killer.
    • Once 60/50/40 seconds have passed since the start of the match, this perk activates. Quitting the game will instead write your own name in the death note and kill you. You will black pip and keep any bloodpoints you earned.
  • Whats wrong with people wanna put silly ######### like alien and werewolves in this game?

    1. Vampires
    2. Ewoks
    3. Godzilla

    Jokes aside it would be

    1. IT
    2. Jeepers Creeper
    3. The Pale Man (The scary thing from Pan's Labyrinth)
    Untitled Image


  • Fraggle Rock

    Dark Crystal

    Muppet Babies

  • @Yung_Slug said:

    https://forum.deadbydaylight.com/en/discussion/comment/669338#Comment_669338

    Light Yagami as survivor

    New perks:

    • Once you have seen the killer for 5/4/3 seconds, this perk activates. Press E while standing still to write the killer's name in the death note and instantly kill them.
    • Start the match with 6/8/10 tokens. Press 3 to consume 1 token and eat a potato chip. The exclamation you make while doing so will create a noise notification and alert the killer.
    • Once 60/50/40 seconds have passed since the start of the match, this perk activates. Quitting the game will instead write your own name in the death note and kill you. You will black pip and keep any bloodpoints you earned.

    I'll take those potato chips, and eat them!

    @Fictionalname said:

    Whats wrong with people wanna put silly ######### like alien and werewolves in this game?

    1. Vampires
    2. Ewoks
    3. Godzilla

    Jokes aside it would be

    1. IT
    2. Jeepers Creeper
    3. The Pale Man (The scary thing from Pan's Labyrinth)

    https://filmschoolrejects.com/wp-content/uploads/2018/05/paleman-700x525.jpg

    Just because you think it's silly, doesn't mean it's silly to everyone. Do keep that in mind.

    *The pale man hits a survivor.

    "#########! My eye! Why did I hit you with my goddamn eye?"

  • @Alice_pbg said:

    https://forum.deadbydaylight.com/en/discussion/comment/673106#Comment_673106

    I'll take those potato chips, and eat them!

    https://forum.deadbydaylight.com/en/discussion/comment/673130#Comment_673130

    Just because you think it's silly, doesn't mean it's silly to everyone. Do keep that in mind.

    *The pale man hits a survivor.

    "#########! My eye! Why did I hit you with my goddamn eye?"

    Lmao you got a point there with the pale man.

    But with Alien for example, I am a huge fan of the movies, but they dont fit at all in dbd

  • @Fictionalname said:

    https://forum.deadbydaylight.com/en/discussion/comment/673211#Comment_673211

    Lmao you got a point there with the pale man.

    But with Alien for example, I am a huge fan of the movies, but they dont fit at all in dbd

    Think of the gameplay of alien isolation(which the fanbase really likes, i like it too) and then think of dbd... I think it fits.

    It also means we get ripley, so win-win

    1. hellraiser (Engineer and Kirsty)
    2. original
    3. pumpkinhead (pumpkinhead and Maggie)
    4. original
    5. original
    6. original
    7. 😜
  • Hellraiser - Pinhead, shoots chains at survivors who need to wiggle out as they’re slowly dragged to him... getting out puts you injured/perhaps mangled too and getting caught simply means you get carried to a hook... can counter him by keeping objects infront of him and you so he can’t drag you completely in his hands... you only get injured instead.

    Doctor Who - prolly something there

    A flying killer.

  • i think pinhead would be very well suited for the game considering the weapon he uses is exactly the thing were survivors are put on

  • @Fictionalname said:

    https://forum.deadbydaylight.com/en/discussion/comment/673211#Comment_673211

    Lmao you got a point there with the pale man.

    But with Alien for example, I am a huge fan of the movies, but they dont fit at all in dbd

    The Alien doesn’t fit in DBD..the Demo wants a word with you- that thing is tailored for DBD’s hunting Xx

  • If we're talking licensed chapters,

    1. Outlast
    2. Silent Hill
    3. Evil Within

    Even though this is unlikely, it would still be pretty cool in my opinion.

  • Cry of Fear

    Terrifier

    Alien

  • @icemancat said:

    If we're talking licensed chapters,

    1. Outlast
    2. Silent Hill
    3. Evil Within

    Even though this is unlikely, it would still be pretty cool in my opinion.

    Chris walker would be instant buy from me

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