why don't the Devs give us an rework update on NURSE

Ive had it with nurses. i play with one friend everyday and every time we play she either instantly finds us and slug us or we have a team mate that DC on down or when they notice we are up against a nurse. WE NEED AN UPDATE ON HER


nurse abilities mechanics are OUTDATED and needs a whole rework. matches are ending within 5 mintues and thats pretty unfair


PLEASE BHVR REWORK NURSE

Comments

  • Saw a video with a very good explaination.

    Nurse - as a free killer - has to stay the best killer in game.

    What do you think would happen when a paid killer be the strongest?

  • @Phasmamain said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3301635#Comment_3301635

    It’s great for her. Not much LOS blocking and is just a generally open map

    Its not, its one of the worst has a lot of rocks and trees.

  • @TheMruczek said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3301346#Comment_3301346

    PyramidHead, he is quite hard to get good at. Pinhead, Blight, Hillbilly, Hag...yea

    All of those killers are easier than Nurse for sure.

  • @th3syst3m said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3301346#Comment_3301346

    Really dude what are you getting at, you play Nurse for a few days and get her blink down and develop some muscle memory and you're good to ruin countless matches. Blight requires so much more mechanical skill than Nurse.

    Blight requires more mechanical skill? That is definetly not true. However you are entitled to your own opinion.

  • @VikingDragonXii said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3301346#Comment_3301346

    Nurse isn't that hard to learn once you get the muscle memory down. That muscle memory is what takes folks longer or shorter to learn her.....now it's not 3 days like they said but again it doesn't take that long.

    Billy takes the most skills to use his power effectively. His power has much more issues when a player makes a mistake. (Play Oni to get down Billy's dash since Oni dosnt cancel out his power when he clips a object)

    Blight takes a little more skill to learn how to do his charge and bounce where you want to. Again a Blight is punished more when they make a mistake.

    Those two Killers alone take more time and skills to master their power.

    I've got to say I disagree. The only way Billy could require more skill to play than Nurse, is if you're talking about learning to curve effectively, that is a very impressive skill that I still struggle with.

    I've never had any problems with Blight, I dont see why some people are saying he is hard. Yes he has a high skill cap (Hugging things that dont give you collision in a very steep angle), but not comparable to Nurse IMO.

    Nurse is extremely easy against bad players, who dont look behind them, and just run straight. But once you get to play with good players its a whole different story. A good player will make you guess their location as often as possible. You might get lucky. Skill could help, or not. Hearing is extemely important. But balance wise, I still think she is not overpowered. Strongest chase, her mobility isnt even close as good as it used to be.

    However, certain perk combinations do need to be nerfed however, as I also believe they make her broken. Eruption is pretty self-explatanory, but also Starstruck + Agitation is extremely obnoxious with Nurse.

  • @Rookie1978 said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3300553#Comment_3300553

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3300643#Comment_3300643

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3301026#Comment_3301026

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3301336#Comment_3301336

    you have to be a special kind of person to look at one of the most non-argued and obvious dbd factoids ever (nurse op) and STILL plug your ears and tout contrarianism. the fact of the matter is that nurse is easy to play, and is way too strong. the first part should change to give her more depth, and the second part NEEDS to be changed. i am an exceedingly strong advocate that nurse is currently the worst designed killer in the game, could easily be more interesting, and should be disabled until reworked. i also fully believe that the only reasons bhvr hasn't done any of this yet is because 1. they're incompetent and lack the ability or ideas to do so and 2. they know nurseheads (you only get good results when you play nurse, you cannot handle other killers in any real amount, ergo you only play nurse and have extremely biased opinions regarding her because she's your ultimate crutch you're terrified of not having anymore) would cry and piss their pants if anything ever changed her.

    bhvr, if you're incapable of reworking her or nerfing her, just disable her. make your game a little better for once

    Nurse is fine, I've defeated dozens of nurses. It takes a lot of practice and skill to use nurse, to disable nurse or nerf her further would make all that a waste. People should look up videos on how to deal with nurse, she's not that good to be honest if you know how to evade her blinks.

  • @daniel_owenz said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3302171#Comment_3302171

    Nurse is fine, I've defeated dozens of nurses. It takes a lot of practice and skill to use nurse, to disable nurse or nerf her further would make all that a waste. People should look up videos on how to deal with nurse, she's not that good to be honest if you know how to evade her blinks.

    she is the best killer in the game, playing her isn't that hard, and even if she did require an incredible amount of skill it wouldn't justify her being blatantly overpowered. i will be ignoring future responses from you

  • @daniel_owenz said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3302171#Comment_3302171

    Nurse is fine, I've defeated dozens of nurses. It takes a lot of practice and skill to use nurse, to disable nurse or nerf her further would make all that a waste. People should look up videos on how to deal with nurse, she's not that good to be honest if you know how to evade her blinks.

    "she's not that good"


    ok

  • Just buff all other killers to her level and compensate survivors somehow.

    I mean that logic works for the survivor side, so why wouldnt it here?

  • @Rookie1978 said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3302175#Comment_3302175

    she is the best killer in the game, playing her isn't that hard, and even if she did require an incredible amount of skill it wouldn't justify her being blatantly overpowered. i will be ignoring future responses from you

    "playing her isn't hard" :'), said every survivor who has never played as nurse lol. She's the hardest killer to learn.

  • Invite me to a custom game, play as nurse, I will get a team, and we will beat you. How about that? Prove your point, you said nurse is easy to play, I am confident I can defeat you.

  • @Phasmamain said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3301635#Comment_3301635

    It’s great for her. Not much LOS blocking and is just a generally open map

    Not really she can't blink through rocks or trees on shelter woods yes there not many LoS blockers but there are objects she just can't blink through

  • They won't disable (Killswitch) her because there's nothing game breaking wrong with her. Many do agree that things need done ie Addon reworks and changing some of her blinks to become special attacks after the first blink.

  • @VikingDragonXii said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3302171#Comment_3302171

    They won't disable (Killswitch) her because there's nothing game breaking wrong with her. Many do agree that things need done ie Addon reworks and changing some of her blinks to become special attacks after the first blink.

    I think her addons are fine as well. Very balanced.

  • Yea sure dude...go, be stuck in your "nurse is the hardest killer to play" bubble forever

  • @Renfear said:

    Oh, I'm one of those nurses, absolutely. Lethal pursuer, I'm on your ass in 6 seconds, it's all vision perks, all the time. Distorion helps but not enough. If you're a good nurse, you can beat anyone and unless you're up against really really good survivors, even a decently competent nurse will wreck shop against 90% of teams

    Sounds fine to me. You should wreck 90% of people if you are better.

  • Nurse has been in dire need of a major nerf for the last 5 years. I'm sure you can wait a little more months.

  • @maximo99ac said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3300553#Comment_3300553

    people with this wrong opinions should be happy this place its not democratic like reddit.

    What are you babbling about.

  • Easier to play but way more harder to master.

  • I don’t know where people got this completely stupid misconception the recode made her easier. It didn’t change how she played at all except for bugs like the second blink not working occasionally. The bugs weren’t something that happened every time, and fixing bugs doesn’t make something easier when the player knows what to do anyways but the game just didn’t let them do it occasionally.

    Also, the argument that bad killers are harder is also stupid. That’s a problem with them, not Nurse. Part of their difficulty is because they are just bad in the first place. That means they should be made better.

  • @Stabby_Widdershins said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3302171#Comment_3302171

    Ah yes, the ol 'Survivors think this Killer is OP, therefore no one should be able to use her' idea. Because only Survivor opinion matters when it comes to balance, I guess.

    Coupled with a large amount of insults targeting anyone who disagrees and, as I've said in other posts, the ol' 'Crutch!' warcry.

    Yes, because Nurse is easy to learn and is an automatic win yet, somehow, her kill rates are not out of sync with the rest if the Killer roster. The posters who are obsessed about Nurse somehow can't see the contradiction in this. If she's easy to learn and an automatic win why aren't her kill rates and pick rates higher?

    These contradictory opinions being held should be enough to show that it's a personally held bias instead of an actual argument. The real reason why Nurse doesn't get nerfed is the same reason why new DH doesn't get nerfed; she was nerfed before, is still strong, but not strong enough to either warrant further nerfs and/or the cumulative data doesn't show any problems that warrant priority over more pressing issues.

  • @TheSubstitute said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3302437#Comment_3302437

    Yes, because Nurse is easy to learn and is an automatic win yet, somehow, her kill rates are not out of sync with the rest if the Killer roster. The posters who are obsessed about Nurse somehow can't see the contradiction in this. If she's easy to learn and an automatic win why aren't her kill rates and pick rates higher?

    These contradictory opinions being held should be enough to show that it's a personally held bias instead of an actual argument. The real reason why Nurse doesn't get nerfed is the same reason why new DH doesn't get nerfed; she was nerfed before, is still strong, but not strong enough to either warrant further nerfs and/or the cumulative data doesn't show any problems that warrant priority over more pressing issues.

    Stop! This is too much logic for the average poster on here.

  • Because this game is not PC only.

    On consoles, Nurse suck hard.

  • @HoodedWildKard said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3300620#Comment_3300620

    For good reason. Stopping SWFs playing natchmaking games and earning BP would tank the player count. Because ######### playing solo q, all the killer nerfs in the world won't help me if my surv teammates have the brainpower of a bucket of wallpaper paste.

    honestly i doubt it at this point... i would make gladly this sacrifice if it would gave me a game more fun and fair... if your mates have the intelligence of a dead ant then it's not a killer's problem, nor a balance problem, but only a BASIC skill issue of your companions: would you nerf a killer like trapper for example if he keep 4k because the people in your team aren't even able to run in a straight line and/or throw down pallets after being hitted the 1st time, hiding all the time instead of doing gens and/or leaving you to die on the hook despite the killer being in the opposite side of map? Come on, this happen too much in solo q, but not because of the killer, nor the actual balance of the game, the problem lies elsewhere...

  • @LordSturm said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3300620#Comment_3300620

    of course that would never happen, that would be incredibly stupid of them to basically remove SWF from the game. the population would take a huge hit, and sure, I guess that would fix Nurse since nobody would be there to play against her

    the real actual solution is giving solo Q information that's roughly on par with SWF so they can buff killers to compete against this new survivor power level

    even in that case the power of solo survivor will never match the one that SWF have for a couple of simple reasons:

    1 you can't organize well your team since each one will take whatever they want (going from perks, offering, items to tome challenges and dailies. Essentially each one will have a personal goal to accomplish no matter what while in a swf the entire team can set up their goals, from rushing gens to do some particular challenges or just memeing/trolling around)

    2 you don't know how the others play: in a swf everyone already know what to do, not to mention that you can actually made an entire group of expert loopers, while randoms even with voice chat won't have this privilege (people that aren't even able to run simple tiles and that literally will stuck themself into objects once hitted the 1st time for example)

    i never said that SWF should be erased from the game, but it shouldn't be allowed to exist in regular/pub matches, only in customs, or at least not without having some limitations like the ones present in the tournaments (you can't pick up map offerings, you can't pick up the same character with the same skin, you can't take the same perks, etc etc). btw you think that the playerbase will be hitted hard if they would limit swf uh? well, that's your opinion/theory, not a fact. Unless this will actually happen, we will never know if you could have right or not... regarding the nurse she need to be reworked for sure, but actually there are things more concerning to be looked at imo.

  • @Tostapane said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3301687#Comment_3301687

    honestly i doubt it at this point... i would make gladly this sacrifice if it would gave me a game more fun and fair... if your mates have the intelligence of a dead ant then it's not a killer's problem, nor a balance problem, but only a BASIC skill issue of your companions: would you nerf a killer like trapper for example if he keep 4k because the people in your team aren't even able to run in a straight line and/or throw down pallets after being hitted the 1st time, hiding all the time instead of doing gens and/or leaving you to die on the hook despite the killer being in the opposite side of map? Come on, this happen too much in solo q, but not because of the killer, nor the actual balance of the game, the problem lies elsewhere...

    Struggle to see what point you are making here. Removing SWF would probably kill the game because people like to play with their friends.

    And it's kind of to do with the nature of the game. Playing surv has a high skill ceiling, best way to fix it imo is VC for solo q so people can co ordinate a little better and newer players won't jump in locker every time they hear a hint of a terror radius.

  • @HoodedWildKard said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3302750#Comment_3302750

    Struggle to see what point you are making here. Removing SWF would probably kill the game because people like to play with their friends.

    And it's kind of to do with the nature of the game. Playing surv has a high skill ceiling, best way to fix it imo is VC for solo q so people can co ordinate a little better and newer players won't jump in locker every time they hear a hint of a terror radius.

    My point is that even in the case that you give VC for solo survivor, this won't be sufficient to balance things because the main difference between solo and swf aside being able to speak to each other on vocal is that they can choose their companions (swf can be composed of 4 equal skilled loopers, while randoms won't be at the same level because they aren't organized, not to mention that people have different goals in the match: dailies and tome challenges will also impact those choices) and choose both perks that synergize well with each other and items, perks and maps while solo can't (for doing a stupid example imagine a SWF who want to troll, making the match of a killer more suffering as possible and put 2 purple oak offerings, the offering that will force the spawn of the basement in the killer shack and the map offering for badham... Everyone with a anti slugging build and purple toolboxes for Sabo hooks in the absurd case that the killer find even a single hook around the school and you get an idea between the difference from randoms and swf and why they should be RELEGATED in custom matches)

  • @Tostapane said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3302797#Comment_3302797

    My point is that even in the case that you give VC for solo survivor, this won't be sufficient to balance things because the main difference between solo and swf aside being able to speak to each other on vocal is that they can choose their companions (swf can be composed of 4 equal skilled loopers, while randoms won't be at the same level because they aren't organized, not to mention that people have different goals in the match: dailies and tome challenges will also impact those choices) and choose both perks that synergize well with each other and items, perks and maps while solo can't (for doing a stupid example imagine a SWF who want to troll, making the match of a killer more suffering as possible and put 2 purple oak offerings, the offering that will force the spawn of the basement in the killer shack and the map offering for badham... Everyone with a anti slugging build and purple toolboxes for Sabo hooks in the absurd case that the killer find even a single hook around the school and you get an idea between the difference from randoms and swf and why they should be RELEGATED in custom matches)

    I mean yeah, VC wouldn't bump solo q up to the same level as swf. But it'd certainly help make solo q a little more tolerable. And yeah you get bully SWFs but I find they are quite rare. No need to totally remove swf totally just because of a few obnoxious players. It would harm the game far more than help it.

  • I don't think her addons are fine that's why I said she needs a Addon rework. Addon wise she's not balanced and changing all blinks after the first to become special attacks

  • @VikingDragonXii said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3302193#Comment_3302193

    I don't think her addons are fine that's why I said she needs a Addon rework. Addon wise she's not balanced and changing all blinks after the first to become special attacks

    Add ons are fine and balanced, that's why I said that.


    See what I did there?

  • Devs won't give a rework update on Nurse because they are not reworking her, perhaps?

    I mean, far be it for me to suggest Survivors don't get to choose what is OP. Allot of them certainly act like they do.

  • @Aceislife said:

    Nurse does not require a nerf. Nurse requires actual skill to play well. Different playstyle to play as, and against her.

    It doesn't matter how much skill a killer requires to play, they don't suddenly become balanced just because they're hard to play.

    @daniel_owenz said:

    As a person who mains killer, NOED and the perk that blocks the gate for a whole minute should be removed from the game, I'm not even asking for a nerf, just get rid of those participation trophy perks. You can honestly play the worst most trashiest killer in the game and these perks will give them free kills even if they haven't hooked anyone.

    you've made like 8 threads complaining about mediocre killer addons/perks and claiming you know exactly how the game should be changed because you're 'super high MMR' though you've only played "for a few weeks". i don't think anything you say can be taken seriously, you may as well be wearing a clown outfit

    @Rookie1978 said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3302175#Comment_3302175

    she is the best killer in the game, playing her isn't that hard, and even if she did require an incredible amount of skill it wouldn't justify her being blatantly overpowered. i will be ignoring future responses from you

    good idea, i haven't figured out yet if he's doing the deepest troll op or if he's actually just that overconfident and ignorant

    @daniel_owenz said:

    Invite me to a custom game, play as nurse, I will get a team, and we will beat you. How about that? Prove your point, you said nurse is easy to play, I am confident I can defeat you.

    dude you literally made threads demanding a nerf for Knight's addons and Whispers, there is 0 chance you're good.

    @Tostapane said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3301832#Comment_3301832

    even in that case the power of solo survivor will never match the one that SWF have for a couple of simple reasons:

    1 you can't organize well your team since each one will take whatever they want (going from perks, offering, items to tome challenges and dailies. Essentially each one will have a personal goal to accomplish no matter what while in a swf the entire team can set up their goals, from rushing gens to do some particular challenges or just memeing/trolling around)

    2 you don't know how the others play: in a swf everyone already know what to do, not to mention that you can actually made an entire group of expert loopers, while randoms even with voice chat won't have this privilege (people that aren't even able to run simple tiles and that literally will stuck themself into objects once hitted the 1st time for example)

    i never said that SWF should be erased from the game, but it shouldn't be allowed to exist in regular/pub matches, only in customs, or at least not without having some limitations like the ones present in the tournaments (you can't pick up map offerings, you can't pick up the same character with the same skin, you can't take the same perks, etc etc). btw you think that the playerbase will be hitted hard if they would limit swf uh? well, that's your opinion/theory, not a fact. Unless this will actually happen, we will never know if you could have right or not... regarding the nurse she need to be reworked for sure, but actually there are things more concerning to be looked at imo.

    regular matches are the only actual real matches, making something "only allowed in customs" is erasing it from the game.

  • @LordSturm said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3300643#Comment_3300643

    It doesn't matter how much skill a killer requires to play, they don't suddenly become balanced just because they're hard to play.

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3301359#Comment_3301359

    you've made like 8 threads complaining about mediocre killer addons/perks and claiming you know exactly how the game should be changed because you're 'super high MMR' though you've only played "for a few weeks". i don't think anything you say can be taken seriously, you may as well be wearing a clown outfit

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3302176#Comment_3302176

    good idea, i haven't figured out yet if he's doing the deepest troll op or if he's actually just that overconfident and ignorant

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3302188#Comment_3302188

    dude you literally made threads demanding a nerf for Knight's addons and Whispers, there is 0 chance you're good.

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3302754#Comment_3302754

    regular matches are the only actual real matches, making something "only allowed in customs" is erasing it from the game.

    Yeah and I explained why those perks need to be nerfed in those threads, it's not because they take any skill to use, unlike the nurse.

    If you don't think I'm good then PLEASE invite me to a custom game :').

  • @daniel_owenz said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3303441#Comment_3303441

    Yeah and I explained why those perks need to be nerfed in those threads, it's not because they take any skill to use, unlike the nurse.

    If you don't think I'm good then PLEASE invite me to a custom game :').

    ...they aren't even good perks, dude. lmfao

    Whispers is absolutely not even slightly close to strong enough that it demands a nerf. I can't think of a time I've even seen anyone use it in years. I used to love it myself, but I've stopped using it because it just isn't very strong when you can run aura reading or things like Discordance.

    And it actually does require skill to use, you have to understand how to comprehend and make use of the information it's giving you (which isn't much).

    Lethal Pursuer doesn't need nerfed either, and your nerf suggestions may as well have been "remove it from the game" lmfao

    I don't remember what else you complained about, but I remember all of it was just silly. The thread you made about Knight's ultra rare blocking the gate was one of the funniest things I've read in a while.

    You said you've started playing within the last month anyway, between that and your threads, that's proof enough.

  • Simple. Because she's perfectly fine, with the exception of 3 blink/range.

  • @LordSturm said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3300643#Comment_3300643

    It doesn't matter how much skill a killer requires to play, they don't suddenly become balanced just because they're hard to play.

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3301359#Comment_3301359

    you've made like 8 threads complaining about mediocre killer addons/perks and claiming you know exactly how the game should be changed because you're 'super high MMR' though you've only played "for a few weeks". i don't think anything you say can be taken seriously, you may as well be wearing a clown outfit

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3302176#Comment_3302176

    good idea, i haven't figured out yet if he's doing the deepest troll op or if he's actually just that overconfident and ignorant

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3302188#Comment_3302188

    dude you literally made threads demanding a nerf for Knight's addons and Whispers, there is 0 chance you're good.

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3302754#Comment_3302754

    regular matches are the only actual real matches, making something "only allowed in customs" is erasing it from the game.

    no it's not... it's still present in the game, but it can't be abused anymore like before (things like the new moon bouquet and other retired offerings are essentially removed from the game because they aren't available even in custom for example)... wanna play with friends? that's fine, no problems, but you'll play with a killer that is also your friend, period. As i stated above (both at you and to another guy that disliked my thought about SWF) i told the reasons of my statement, MORE THAN VALID POINTS i might add... you are free to think otherwise, but the facts that i've mentioned aren't undeniable: solo and SWF won't EVER BE TO THE SAME POWER LEVEL, hence why SWF should be a feature present only in custom matches

  • @SmolBlob said:

    Simple. Because she's perfectly fine, with the exception of 3 blink/range.

    If the Torn Bookmark were an exceptional addon, all the nurses we face would use it; in fact, I hardly ever come across this addon 😮

  • @HoodedWildKard said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3302926#Comment_3302926

    I mean yeah, VC wouldn't bump solo q up to the same level as swf. But it'd certainly help make solo q a little more tolerable. And yeah you get bully SWFs but I find they are quite rare. No need to totally remove swf totally just because of a few obnoxious players. It would harm the game far more than help it.

    eh... maybe yes , maybe not, it all depends from the players that you have in your team (imagine 3 little brats who keep raging and shouting all the time in VC... painful and a nightmare to say the least imo... sure, there should be also an option to silence VC, but then you'll be stuck in the previous situation where VC wasn't implemented in the game). SWF that want bully the killer aren't so rare as you can think, at least in my personal case they are not... 7 of 10 matches i've people that try to be more annoying/toxic as possible (if they succeded or fail to do so are another story tho).

  • @Tostapane said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3303017#Comment_3303017

    eh... maybe yes , maybe not, it all depends from the players that you have in your team (imagine 3 little brats who keep raging and shouting all the time in VC... painful and a nightmare to say the least imo... sure, there should be also an option to silence VC, but then you'll be stuck in the previous situation where VC wasn't implemented in the game). SWF that want bully the killer aren't so rare as you can think, at least in my personal case they are not... 7 of 10 matches i've people that try to be more annoying/toxic as possible (if they succeded or fail to do so are another story tho).

    It's always going to be mixed experience. And of course mute options would be available. I'm not saying it'd be a catch all to fix everything about solo q but it would benefit a number of individual games and a lot of players would learn from it.

    And any downsides would simply be a mute button away from not being a problem

  • One Issue with Nurse is, that she is awfully strong in the right hands at PC, but she is tremendously hard to control on console.

    I imagine her Console-Performance is terrible, which ends up in the Low Kill-Rate on average with 52%.

    But how to fix this killer, so that PC and Console can use him? Thats a problem.

    On PC = Broken in the right hands

    On Console = id imagine very limited.

  • @Tostapane said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3303441#Comment_3303441

    no it's not... it's still present in the game, but it can't be abused anymore like before (things like the new moon bouquet and other retired offerings are essentially removed from the game because they aren't available even in custom for example)... wanna play with friends? that's fine, no problems, but you'll play with a killer that is also your friend, period. As i stated above (both at you and to another guy that disliked my thought about SWF) i told the reasons of my statement, MORE THAN VALID POINTS i might add... you are free to think otherwise, but the facts that i've mentioned aren't undeniable: solo and SWF won't EVER BE TO THE SAME POWER LEVEL, hence why SWF should be a feature present only in custom matches

    That's not really how it works, sorry. SWF is not a chest code nor an exploit, it's not the auto-ein you make it sound like either. With enough changes to the game, solo Q can at least become pretty close to SWF in power level. That is the real solution. Then you can see killer get buffed accordingly, and SWF won't be an issue anymore, killer will be equipped to deal with them.

    Removing SWF would be one of the stupidest possible things they could do, and there's a 0% chance they'll ever do it. It doesn't even matter if it would be "healthy" for the game, they simply aren't going to.

    You're right, the things you mentioned AREN'T undeniable. That's why I'm denying them.

    Solo and SWF can be brought to a very similar power level at the very least. The game shouldn't crucify you for wanting to play it with a friend, and if you're that salty about getting 0ks that you think otherwise, I feel bad for you.

  • I am always surprised that some people are extremely critical of SWFs🤔


    Basically, "SWF" is just "having fun with your friends" ... how is having fun with your friends wrong? 🤔

    People will tell me: "SWFs are much stronger and/or have an advantage over SoloQs".

    Well, in that case, give SoloQs additional ways to get information, in the form of graphical elements included in the HUD 😉

    And in this way it will be possible to buff (more or less, depending on the case) some of the weaker killers 😊


    And don't forget that SWF =/= power.

    If you put in voice 4 people, with the best perks / items / addons / offerings, on Ormond / Garden of Joy ... if they have the level of mastery of a potato ... in voice or not, they will not go far 🤣

    And even in teams of 4 that play vocal, it is quite common to find 1 or 2 weak links, which are easier to fall, if necessary 😉

  • @DeathByBJ224 said:

    Ive had it with nurses. i play with one friend everyday and every time we play she either instantly finds us and slug us or we have a team mate that DC on down or when they notice we are up against a nurse. WE NEED AN UPDATE ON HER

    nurse abilities mechanics are OUTDATED and needs a whole rework. matches are ending within 5 mintues and thats pretty unfair

    PLEASE BHVR REWORK NURSE

    she has to be in the game to balance out all the other killers.Any idea whats its like for other killers out there?

  • @Aceislife said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3300675#Comment_3300675

    What killers are much more difficult to learn? Im definetly interested. Huntress requires a lot of skill to master, that I can agree with. Then theres killers that require strategy. Blight, Deathslinger, sure. Billy also perhaps. But definetly easier to play than Nurse.

    Huh? Nurse may have the highest skill floor but nurses skill ceiling doesn't even touch blights skill ceiling in any world. You would have to be on that major copium for that. Blight beats nurse in terms of mechanics, strategy, potential counterplay vs blight and how to counter that and counter the counter to that counter. Nurses counter play is just 50/50 all the way but in reality the nurse should just blink near you then blink on top of you at 85% of tiles. Blight is the pinnacle of killer in every way and people that think nurse is really that hard have never played an actually difficult game to master unlike dbd. Again if you want to talk skill floor nurse takes the cake, but that takes like 4 hours if you are competent at video games to start stomping majority of lobbies.

  • @Aceislife said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3301386#Comment_3301386

    I've got to say I disagree. The only way Billy could require more skill to play than Nurse, is if you're talking about learning to curve effectively, that is a very impressive skill that I still struggle with.

    I've never had any problems with Blight, I dont see why some people are saying he is hard. Yes he has a high skill cap (Hugging things that dont give you collision in a very steep angle), but not comparable to Nurse IMO.

    Nurse is extremely easy against bad players, who dont look behind them, and just run straight. But once you get to play with good players its a whole different story. A good player will make you guess their location as often as possible. You might get lucky. Skill could help, or not. Hearing is extemely important. But balance wise, I still think she is not overpowered. Strongest chase, her mobility isnt even close as good as it used to be.

    However, certain perk combinations do need to be nerfed however, as I also believe they make her broken. Eruption is pretty self-explatanory, but also Starstruck + Agitation is extremely obnoxious with Nurse.

    Explain what makes nurses skill cap so high in chase please. Nurse is literally muscle memory incarnate and reading survivors. It's irrelavent that she can't m1 because her blink cd is so low. Her kit is just too basic to be compared to the skill cap of blight that literally no player has reach ever.

  • @Little_Kitten said:

    I am always surprised that some people are extremely critical of SWFs🤔

    Basically, "SWF" is just "having fun with your friends" ... how is having fun with your friends wrong? 🤔

    People will tell me: "SWFs are much stronger and/or have an advantage over SoloQs".

    Well, in that case, give SoloQs additional ways to get information, in the form of graphical elements included in the HUD 😉

    And in this way it will be possible to buff (more or less, depending on the case) some of the weaker killers 😊

    And don't forget that SWF =/= power.

    If you put in voice 4 people, with the best perks / items / addons / offerings, on Ormond / Garden of Joy ... if they have the level of mastery of a potato ... in voice or not, they will not go far 🤣

    And even in teams of 4 that play vocal, it is quite common to find 1 or 2 weak links, which are easier to fall, if necessary 😉

    yeah, SWF doesn't make you skilled, it's just a "skill enhancer" persay, to have so much information

    like let's say knowing all this stuff makes you 30% stronger, 0 skill + 30% is still 0 skill 😋

  • I wonder what would happen if the devs actually came out and said: "nurse is fine, no changes planned"

  • @Tsulan said:

    I wonder what would happen if the devs actually came out and said: "nurse is fine, no changes planned"

    A fair number of people would probably say "Huh, I guess now's a good time to quit."

  • @Tsulan said:

    I wonder what would happen if the devs actually came out and said: "nurse is fine, no changes planned"

    It would just be further confirmation that they don’t really know what they are doing when it comes to balance.

  • @Monlyth said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3306481#Comment_3306481

    A fair number of people would probably say "Huh, I guess now's a good time to quit."

    Nah

    Those people are just exagerating and don´t want to improve/adapt their playstyle.

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