Revert the Mori Change Devs

i do not like that they changed mori's again, AGAIN. with all the survivor perks they should just make it so after they get unhooked once they can no longer be killed for the rest of the trial. Devs always just listen to complaining survivors who suck at the game.

@Peanits ruining the killer experience with every patch. Man i was excited about that patch notes list until i saw that addition. Next they gonna take Mori's out completely cuz survivors dont wanna die in dead by daylight.

I personally wanted different Mori's for the different killers

EDIT: Some seem to think i'm talking about a Free win, if anyone didn't know or doesnt play killer. Mori's only granted you less than 15k or somethin which sometimes made "entity displeased". They should have tweaked survivor's keys before they touch more pinks on killers side. Survivors have a whole arsenal

Comments

  • No, BHVR should have disabled the Offering until they could spend more time on it to make it both worthy of our bloodpoints and not unfun for Survivors.

  • @Trwth said:

    Changing an offering makes the Killer experience unfun? Such a subtle change and immense outcry really says a lot about the community. Just chill out.

    Not exactly a subtle change though, if they’re gonna change moris to essentially be PHeads power they could at least make the ebony not a pink, as now it’s not really worth the 7 or so K points

  • you know you dont need moris to kill a survivor? Just hook them

  • @ALostPuppy said:

    Sorry that moris aren't a free win anymore that you can bring alongside a killer power, 2 strong add-ons and a full perk loadout

    :(

    LOL

    You really think they give easy wins?

    They NEVER give wins - now they will.

    It was always Entity Displeased when I would first hook Mori everyone so no, it doesn't help you win.

  • Well I play survivor a lot and sometimes play killer but I just want to say that a toxic swf with a key should be changed just as much as moris which I thought since keys open hatch and you can have add ons to see the killer or survivors they should make it where it takes a little bit of time to open until it opens which you don't just jump and it magically opens cuz some toxic swfs can bring blueprints so they know where hatch spawns,clutch perks like ds or unbreakable or soul guard, and toolboxes to gen rush(if ppl bring toolboxes in 2020) or flashlights. Also the add new content to the game which what the devs should do after adding new content is fixing the old stuff and it's understandable that they have to work at home due to covid but still I think less new content and more fixing original stuff would be best.

  • @lucid4444 said:

    If you needed moris to get kills then you've got a long road of improvement ahead of you

    No one ever said anything about needing moris to get kills. At this point with this change, Mori add-ons are now useless, where is the purple or pink key kind of allow an entire team to escape. That's not balanced, that's giving into a bunch of survivors whining.

  • I've never used a Mori. I just use Devour Hope

  • Mardy toxic killer mains "waaa I don't like the fact they made a healthy quality of life change to moris"

  • @SasukeKun said:

    i do not like that they changed mori's again, AGAIN. with all the survivor perks they should just make it so after they get unhooked once they can no longer be killed for the rest of the trial. Devs always just listen to complaining survivors who suck at the game.

    @Peanits ruining the killer experience with every patch. Man i was excited about that patch notes list until i saw that addition. Next they gonna take Mori's out completely cuz survivors dont wanna die in dead by daylight.

    I personally wanted different Mori's for the different killers

    You gotta think about the time it took they only needed to change one word for Moris to be reworked so that means they're looking for a new way to rework keys and I agree with what they've done I made it to rank 1 killer and survivor and moris just finish the game if you want what basically is a mori but better try using devour hope it grants you so much more plus its not as easy as 1 hook oh you're dead now I just simply don't want u in the game plus you can tunnel that which is bs and unfun on the killers side.

  • I agree with this post! #FreeTheMori

  • @SasukeKun said:

    i do not like that they changed mori's again, AGAIN. with all the survivor perks they should just make it so after they get unhooked once they can no longer be killed for the rest of the trial. Devs always just listen to complaining survivors who suck at the game.

    @Peanits ruining the killer experience with every patch. Man i was excited about that patch notes list until i saw that addition. Next they gonna take Mori's out completely cuz survivors dont wanna die in dead by daylight.

    I personally wanted different Mori's for the different killers

    What do you mean by not being able to die after getting unhooked once for the rest of the game? Are you saying that killers shouldnt hook at all and slug? Because if thats the case, then NO. If im wrong please explain.

  • @SasukeKun said:

    i do not like that they changed mori's again, AGAIN. with all the survivor perks they should just make it so after they get unhooked once they can no longer be killed for the rest of the trial. Devs always just listen to complaining survivors who suck at the game.

    @Peanits ruining the killer experience with every patch. Man i was excited about that patch notes list until i saw that addition. Next they gonna take Mori's out completely cuz survivors dont wanna die in dead by daylight.

    I personally wanted different Mori's for the different killers

    Keys aren't useful until a survivors is dead and we have 4 gens done Moris work off of 1 hook and a tunnel try again bro it makes it a whole lot easier than bringing a key

  • @WishIcouldmain said:

    Moris did have to change. Though it is unfair that keys and nothing else survivor based came to the changes.

    This is my main issue, freddy rework because hes "unfun" , ruin rework because its "unfun" pop gets nerfed because its "too powerful" and moris get nerfed yet for ######### years killers want a ds rework , totems to be less rng shitefest and for something to help balance out swf vs solo gameplay, or fix how half the new rosters iri addons are either garbage or outclassed by a brown/green, but no buy our grandma leatherface and ######### off.

  • I would prefer that Ebony Mori allows a kill after a hook AND for each generator that is repaired. Repair one gen, then killer can mori one person who has been hooked and so on.

  • @SasukeKun said:

    i do not like that they changed mori's again, AGAIN. with all the survivor perks they should just make it so after they get unhooked once they can no longer be killed for the rest of the trial. Devs always just listen to complaining survivors who suck at the game.

    @Peanits ruining the killer experience with every patch. Man i was excited about that patch notes list until i saw that addition. Next they gonna take Mori's out completely cuz survivors dont wanna die in dead by daylight.

    I personally wanted different Mori's for the different killers

    EDIT: Some seem to think i'm talking about a Free win, if anyone didn't know or doesnt play killer. Mori's only granted you less than 15k or somethin which sometimes made "entity displeased". They should have tweaked survivor's keys before they touch more pinks on killers side. Survivors have a whole arsenal

    Sorry that that they changed one of the most broken things in the game and now you can't mori off of first hook. Also if you payed any attention you would know that keys are getting nerfed as well. Also, I love when people say this game is survivor sided when the kill rate is 89% meaning only 11% of survivor escape. That's 1 survivor escaping in every 2/3 matches btw.

  • @SasukeKun said:

    https://forum.deadbydaylight.com/en/discussion/comment/1805225#Comment_1805225

    you say that with ur OP perks and pink keys which guarantees a free escape most of the time

    K you say that with your pink add ons and spirits and freddy's that you can 4k easily with most of the time. Good grief lol.

  • @Xavier22 said:

    https://forum.deadbydaylight.com/en/discussion/212062/revert-the-mori-change-devs

    Sorry that that they changed one of the most broken things in the game and now you can't mori off of first hook. Also if you payed any attention you would know that keys are getting nerfed as well. Also, I love when people say this game is survivor sided when the kill rate is 89% meaning only 11% of survivor escape. That's 1 survivor escaping in every 2/3 matches btw.

    Thats not a real statistic. If it is, then it needs to point out the percentage of dc's, hook suicides, and players that just throw the game in general. Btw, I could see this statistic at rank 20 but not rank 1.

  • @SasukeKun said:

    https://forum.deadbydaylight.com/en/discussion/comment/1805225#Comment_1805225

    you say that with ur OP perks and pink keys which guarantees a free escape most of the time

    DBD arguments in a nutshell is just "no you!"

    Face it, the game is unfair by design. The difference is that keys actually require the game to progress past a certain point, while Moris have way more upfront power. They've removed the upfront power, so they're less powerful sure, but also less miserable to go against.

  • WoW.. nerf keys then. actually nerf all the pink items. What the hell is happening with this game.

  • Heya devs! Instead of doing that, don't! Okay? We're cool? Great!

  • @horrortale_sans said:

    https://forum.deadbydaylight.com/en/discussion/212062/revert-the-mori-change-devs

    if you need a mori to win your games you don't need to be playing

    But we need killers. We don't need survivors.

  • @keygun said:

    If you rely on mori, you're just getting yourself with easy wins.

    If you're afraid of keys, it's because you can't pressure gens.

    My guy what xD listen i hate the changes cause now i mori 1 dude and the whole game either quits or kills themselfs on hook and you can not tell me that salty survive with friends against a killer is not unfun for killer with gen rushing keys flashlights ds like i play survivor and killer alot but the survivors fastly overpower killers with there perks

  • Guys pls, if add ons like mori is getting nerfed then should toolboxes and definitely flashlights get nerfed.

  • @AChaoticKiller said:

    I honestly don't care for this nerf since i never used mori's and when i did it was when they were on death hook.

    a strong nerf is better than letting a game breaking thing stay in the game.

    keys and the many multiple strong survivor perks aren't game breaking to you? because to me and most others, they are. I agree with the mori nerf, but they should've nerfed both moris and keys and stuff all at the same time. what the devs are doing is good, the pattern they're following, isn't.

  • I just plan on face camping/tunneling people until struggle phase. Never used Mori really before, but now might as well play the way the DEVS want me to.

  • @JawsIsTheNextKiller said:

    https://forum.deadbydaylight.com/en/discussion/comment/1805435#Comment_1805435

    I was with you there right until you said you were in an SWF!

    They can play in a swf but they are right that moris killed the fun in every game

  • Ebony Moris were blatantly unfun to play against and to use. Glad they nerfed them tbh

  • I play killer and survivor. I think it's a great change. Keys are a problem, but I would prefer a nerf to exhaustion perks across-the-board as a balancing measure. I don't know what change would make sense but one Dead Hard can alter the outcome of a whole match and in that respect exhaustion perks are comparable to moris.

  • @Crypticghoul said:

    https://forum.deadbydaylight.com/en/discussion/comment/1805238#Comment_1805238

    Dude come on, let's be real. I play both sides and a key escape is pretty rare if you play well and understand how the hatch spawn works. Most of the time it just gets one guy out at the end and you get 3 other kills. And survivor perks are nowhere near the strength of Ruin/Undying/Tinkerer on a strong killer unless they're amazing at looping to go with it. Unless you tunnel hard, just hold W at loops, and eat every DS I guess, in which case you deserve to lose and a key wasn't going to change that.

    Compare that to killers who want the survivors to have a miserable time and bring in iri head infantry belt Huntress or Spirits doing first hook moris.

    Killer is suppose to be OP. U cannot compare like that.

  • Moris needed a change they were too strong and offered easy wins. While I dislike how they changed them; I wouldve wanted it to be where the killer has to hook every survivor once then they can kill. I digress before they got changed they were too easy to win with barley any thought process and didn't allow survivors to actually play the game.

  • @rglarson13 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1806265#Comment_1806265

    If the survivors all bring commodious toolboxes with brand new parts then it's essentially the same as the mori.

    If four survivors somehow coordinate to collectively bring eight specific items and add-ons and then have the good luck to spawn in advantageous locations, together, and do what you're describing uninterrupted, it's equivalent to the killer's offering? That's the math you are proposing here?

  • @ALostPuppy said:

    Sorry that moris aren't a free win anymore that you can bring alongside a killer power, 2 strong add-ons and a full perk loadout

    :(

    Like you and your SWF team can’t bring 16 meta perks, a item and a some add ons

  • They should revert it back and add an offering for survivor that starts the match with a gen at 62.5 perscent and this offering should stack so of all 4 survivors throw it 2.5 gens are complete at the start of a match then it would be equal to a mori

  • Boohoo can't win without your precious mori. Literally THE most game breaking element with ZERO counter play. If you still want to be a POS then you can still just camp and tunnel them into 2nd hook and mori after that.


    Yawn when people like you still think that keys are remotely similar. Keys require game progress. Mori just requires the killer to exercise his option to be a scumbag.


    And because you have to qualify your opinion on this biased forum, I play both sides equally, only ever mori'd on Death hook and only really used key once in a blue moon with FUN swf for the laughs or achievements/challenges.

  • @MichaelAMyers said:

    I agree with this post! #FreeTheMori

    @Eynox said:

    WoW.. nerf keys then. actually nerf all the pink items. What the hell is happening with this game.

    @siren_sorceress said:

    https://forum.deadbydaylight.com/en/discussion/comment/1805238#Comment_1805238

    K you say that with your pink add ons and spirits and freddy's that you can 4k easily with most of the time. Good grief lol.

    people who support my thoughts thank you. I agree thaty freddy is whack but i dont play him, i main other killers but im loving the twins rn

  • @Kincccx said:

    https://forum.deadbydaylight.com/en/discussion/comment/1805225#Comment_1805225

    Like you and your SWF team can’t bring 16 meta perks, a item and a some add ons

    @noctis129 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1805340#Comment_1805340

    Killer is suppose to be OP. U cannot compare like that.

    I do not support the linear way of playing this game is going, Killers shouldn't have to play one way and hooks shouldn't be the only way to die. yes it's still there but does it grant more points than hooking? is it adjusted to actually say you won instead of entity displeased?

  • Killers have to participate in actual gameplay ect now and not just wait by a hooked survivor to get farmed for there unearned mori. Game is surely gone to hell no. Now I just wait for the survivor post when keys get changed so I can pretty much say the same thing 😂

  • If it's so boring to play then go do something else. You say about survivors having all these perks and forget that killers have the same amount of perk slots and also have weapons........ just because it takes a little longer to kill really isnt the end of the world.

    I play killer and survivor and what you are complaining about really isnt as bad as you are saying for the killer.

    It reads like you are a try hard, just play to have some fun, you know like the game is intended to be.

  • the change is good, they just need change the rarities to make the prices and spawn chances fair.


    cypress common

    ivory uncommon

    ebony rare


    then... make white&black wards ultrarare so there still are ultrarare offerings.

  • Dependent on mori's are we? No more doing matches in a quarter of the time. 8 hooks now instead of 4. I like it. Survivors can actually play a little before being killed. I didn't see a mori at all last night and It was nice.

    On a different note, i noticed when I was playing killer that my wait times were much longer than usual. I started thinking that killer mains were switching to survivor, or just stop playing altogether because of the mori change.

  • This case is closed... OP literally said looping, body blocking, unbreakable, DS, Power Struggle etc need to go... Meaning he doesn't expect a Survivor to do anything but stand their for him... 😂 You want the only thing the Survivors have to get away from your tunneling ass gone?? It doesn't matter how many times you say BuT I DoNt PlAy ThAt WaY. We can literally tell all you do is tunnel and Mori on first hook. Time to get better at the game buttercup... Reality check!! Also I play both Survivor and Killer. I'd 3K or 4K majority the time without a Mori. It was an absolute Massacre when I'd bring a Mori. It needed changed the way it is now... Also saw you say a win to you is only 4King 😂 Imagine being that sweaty lol. So not only does this guy hate everything about the game on the Survivor side, he expects all 4 Survivors to stand their for him since he said looping and the crutch perks need to go hahaha. BTW, I use head-on/innerstrength/deception/quick & quiet... Before you go saying I use perks like DS 😂 Get off the forums and get better at the game, and I'm not saying it in a mean way. Literally read all OPs comments and you'll put together what I did quickly. You can tell this guy is a entitled Killer main.

  • Dude, this is a good thing for Killers. It just forces you to get more points before your kill animation.

  • This ######### too funny 😂😂😂😂😂 cry more

  • @Rydog said:

    https://forum.deadbydaylight.com/en/discussion/comment/1806286#Comment_1806286

    People have this byzantine notion of game balance needing to revolve around addressing whatever subjective inequities they hold to be true, or somehow delivering some sort of justice (i.e. the whole "survivor main" and "killer main" mentality). Balance is not about that, it's about overall game health.

    They can't "deal with" loops, because that is an intended and expected core game mechanic. They can make some loops more or less risky for one role or another, and they have been steadily doing that with their map redesigns. Some maps and some tiles are always going to favor survivors, or specific killers. That is just how this wheel turns, especially with this many variables in the game.

    They can't "deal with" queuing up with your friends, because the only solution is to take it out of the game, and that would have a drastic negative impact on the game's player base. Also, people playing together aren't getting the ginormous advantage you imagine they are, most of the time.

    They can't "deal with" body blocks or Dead Hard or Unbreakable or whatever, because those are mechanics that are intended to exist this way. The way to deal with body blocks -- which is a protection tactic -- is to hit survivors who are doing it. The way to deal with Dead Hard is to bait it out and learn to time your hits well. The way to deal with Unbreakable is to pick a survivor up and hook them. It's like everybody just wants everything to be Ken vs. Ryu.

    (Also @SasukeKun since I am responding to their grievances in this post.)

    So then survivors should stop bitching about slugging and camping as we have knock out and insidious so it's by design. Funny thing you even said some maps favor survivors or a specific killer which sums up this game in a nutshell. Play killer and you have a chance at a map that may or may not be good for you turning a just started match absolute crap or play survivor where a bad map is okay cause I can talk to my teammates and a great map is a ggez baby killer

  • @maxkidd said:

    https://forum.deadbydaylight.com/en/discussion/comment/1806307#Comment_1806307

    So then survivors should stop bitching about slugging and camping as we have knock out and insidious so it's by design. Funny thing you even said some maps favor survivors or a specific killer which sums up this game in a nutshell. Play killer and you have a chance at a map that may or may not be good for you turning a just started match absolute crap or play survivor where a bad map is okay cause I can talk to my teammates and a great map is a ggez baby killer

    I would argue with the design intention of a perk like Insidious, but there are at least team-wide counter-strategies for a killer who is camping. It may suck for one person to get camped, but on balance, it's not going to work out for the killer unless everyone else is bad.

    And, map disadvantages are never insurmountable in the way that the old red mori usually was.

  • @SasukeKun said:

    i do not like that they changed mori's again, AGAIN. with all the survivor perks they should just make it so after they get unhooked once they can no longer be killed for the rest of the trial. Devs always just listen to complaining survivors who suck at the game.

    @Peanits ruining the killer experience with every patch. Man i was excited about that patch notes list until i saw that addition. Next they gonna take Mori's out completely cuz survivors dont wanna die in dead by daylight.

    I personally wanted different Mori's for the different killers

    EDIT: Some seem to think i'm talking about a Free win, if anyone didn't know or doesnt play killer. Mori's only granted you less than 15k or somethin which sometimes made "entity displeased". They should have tweaked survivor's keys before they touch more pinks on killers side. Survivors have a whole arsenal

    Aww, is the wittle entitled killer going to cry? How dare they make this game fun for both sides, outrageous! Dude..no..mega no, also keys exist as a little reward for the survivors, and hatch only spawns if you do gens, which they shouldn’t, remember? You’re a killer, patrol the gens and don’t let them get the gens done, there’s franklins already that you can use, it’s only fair, killers can win quickly with Mori’s and survivors can win quickly with keys, sorry that not everything is going accordingly to your little world lmao.

  • Talk about change how about fix the way we struggle my joystick is broken because of it stupid idea to begin with plus it's useless because of all the hooks or just simply remove it all together

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