TheMikeOTR
TheMikeOTR
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- TheMikeOTR
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Comments
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Yeah this UI has a lot of issues.
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I honestly think it's the fact that it does too much. The combo is too strong
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Yeah I had a few killer games with groups of survivors brought the perk and just spammed gens.
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@[Deleted User] said:
You can make a "Behaviour Account" to do cross progression. It was added sometime ago, i don't really remember when.
Sadly that only works between google and PC. Not switch and PC
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Thanks for linking my video that Yerv uploaded :) playing Switch Elodie is a personal hobby of mine and I can't hear anymore.
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I see
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I think he'll get a small nerf. Thing with Freddy is that he's insanely easy to use. He can teleport, he can place traps, replace pallets with fakes and he's immune to BT. Honestly I think if they took away his immunity to BT he will be balanced out.
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I don't notice anything wrong with que times. Where are you located if you don't mind me asking. It's probably
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@xenofon13 said:
https://forum.deadbydaylight.com/en/discussion/comment/1767755#Comment_1767755
Bud my post wasn't serious. Not so hard to understand..
Oh I didn't notice.
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First Beast of Prey was left for dead and now the text isn't even working. I want to cry.
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That's the killer's fault for respecting the pallet so hard. On top of that he should've broke it
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Honestly yeah my games feel the same except for when I play Myers.
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Honestly man BHVR doesn't know what they are doing. I can't even play Killer without beast of prey, I feel so completely outplayed by every Survivor now a days. Can someone help a poor starving killer?
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I get survivors who drop pallets like crazy. Like I could just be 20 miles and they are dropping pallets
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I think this game is neat and I want to support something I like by getting something cool in game.
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Depends on the flatform and what I'm doing. I play on PC, PS4 and Switch. I always leave it on PS4 and PC and it stays on when I stream on my switch.
Though when it's off on my switch it's to play killer and mess with the switch guys that I'm in a discord server with.
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Little creep. Calling him brother makes me think of Hulk Hogan
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Dude a few things.
1. Don't let negative people get to you. Those are the people who ruin the game for a player and overall fun. Try to have fun and learn from your loses. Who cares if they spam you with messages telling you that you're trash? Feed off the hate.
2. Who cares about someone quitting? I'm sorry but these posts are pointless.
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So assuming they only DC, how many games would it take to get to a 48 hour ban to begin with?
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Finally a thread that isn't someone crying about the game. But also a fun build
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DC Penalty is a good thing geez.
But as for them taking the game hostage, report them. They are legit breaking the rules.
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The amount of times I've crashed in the past 6 months can be counted in one hand. Two of the times was in a KYF lobby.
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Is it possible to let us disable a BHVR account without penalties until this is fixed?
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Trapper.
I play both roles and I play on PC and Switch. But when I play killer on Switch, Trapper is the only one that can work against red rank survivors and the awful frames. It's all about map knowledge and how to properly trap the map.
On PC I play pretty much anyone and it's easy. But Switch Trapper is the only killer I feel that can easily handle the game. Also there's nothing more satisfying and then trapping one half of the map and defending it with your life. I never get tired of survivors falling for the most easiest traps in the game. SNAP, HOOK, 4k. Rank 1 switch trapper. Taking lessons from Otzdarva via his streams makes it even easier.
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@azame said:
https://forum.deadbydaylight.com/en/discussion/comment/1675925#Comment_1675925
There are no windows to chain on Thompson house I should of clarified. If you cant chain windows bamboozle is a free down. When the pallets are gone(the perk forces early early pallet drops) you are dead.
I'm sorry but you're talking about the new windows and tiles in thompson house and specifically it's your only example. But thompson house is brutal for killers because of the pallets around the house alone.
If the killer blocks a window at a jungle gym, run to the house and loop them there away from a window that they can't block. The pallet there are insanely safe.
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I think DH is one of the more balanced perks. It's easily to counter, easy to use. It's a nice 50/50 perk.
Honestly I don't think there's much to say regarding it.
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I think that on console he's insanely hard to play. I remember playing him on my PS4 and I felt like I chains around myself because I felt so limited in my movement. But when I play him on PC, I feel like he's insanely easy and has easy control.
Amazing how much of a difference a controller does vs M&K
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Don't let people tell you how to play. If they whine over a game then who's the real loser there? Play how you want and have fun with it
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Honestly I don't see any of that anymore. I think soloQ has to be the dumbest thing in game in a fun way. Like you'll run into the dumbest of players but also some of the most unpredictable and questionable gameplay ever. It makes the game fun, but yeah I get you. Iri Head and stuff like that is annoying. I don't like going against Blight (but that's my personal opinion) but the game is still fun even if some players are insanely toxic.
I know this sounds fun, but have you tried enjoying the randomness of the game and not being so serious? It's what I do
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Even with a cool down I think he'll be fine as I've main PH since his release and hardly ever used that fake out. So I have no feelings, I would also not mind his perks being active in cages along with survivor perks being on because I think it's a win win. He'll still be strong
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One of the devs on discord mentioned it was a bug. It only affects some killers too. Not all of them
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I play on PS4 switch and PC and I can hold myself well. I don't have nothing to add other than just adapt.
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Dwayne Johnson went from being The Rock to The Hill and we're all screwed now.
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Fair and Balanced.
I honestly have nothing to add to this topic as everyone else made very good points. Your idea is just one big bruh moment.
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In a strange way, the best way to counter this is to play more and simply get better. I got to rank 1 for the first time this month. I legit went from rank 13 to rank 1 and I've been stuck there since. Once you get your groove on with a Killer you're into you should be fine. Specially after a while.
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This was a baby killer. How this is considered balanced is beyond me. I would like to see this be tried with a balanced team and killer.
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You know what I do when I see a key? I use Franklin's, or bring a green Mori, or I'll try to kill them first. There are many ways to get rid of a key in game without having to DC
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Recently the Nightmare on Elm Street licence reverted back to Wes Craven's estate. He's the original creator of Freddy Krueger and related characters.
As for what that means with DBD and BHVR, it means that BHVR needs to come to a new contract agreement that will allow Freddy in new platforms.
Something similar happened with Leatherface but an agreement happened and we got him around the same time that Oni was released. Hope this clears anything up.
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Will the upcoming Tomes be easier and require less questionable gameplay? I overall didn't enjoy how the game made me play and I did mostly everything on Switch and PS4
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@Toybasher said:
IMHO Ruin needs to go but only because it's a literal band-aid perk for gen times being too quick. With no ruin, gens will be rushed through and games will be very quick, and hopefully devs will find a way to add a second objective (Finding generator parts, a fuze for a breaker box to transfer generator power to the exit gate switch, more reasons to cleanse dull totems etc.) or slow generator progress down in general.
Basically by removing OG Ruin maybe the devs will find a way to balance generator times around not using Ruin. This means killers will have a perk slot free'd up since ruin won't be a "mandatory" perk anymore.
I wouldn't even mind the new ruin if gen times were increased. Like dude, how fast gens pop along with a lack of pressure with some killers. Like with Legion I don't need ruin because I can keep people busy by stabbing everyone repeatedly, but what about Clown? Clown is well, Clown needs a huge work. But really how about just nerf the OG ruin and make the skill check easier?
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This is a pretty ######### change considering that people know how to work through ruin, they can gen tap, they can easily run right into it and destory it. A perk with 3 major counter plays and they change it to something so weak, so useless it's just pointless.
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The game runs at 60 FPS on console (unstable though) just saying. Also the one thing that everyone seems to forget is that BHVR is just an indie studio with a big hit on their hands. Do you really think they can pump ######### out at the scale of a triple A studio? The main issue with BHVR is that they are way too ambitious just leads to them promising things and not being able to deliver because they are not big enough to support the game in the level they want too.
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What are you talking about? I play on PS4 and I've seen people destroy SWFs as Oni. Sorry to be a dick but it sounds like you just suck
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After playing TF2 for years and seeing how Valve broke the game, this kind of stuff doesn't even bother me lol. BUT FOR SOME REASON THE GRASS BEING GREENER ON HADDONFIELD BROTHERS ME.
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Impossible skill check Doctor. Proud of you
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I might have some interest as survivor. Though I'm very busy due to work and school, I can try and squeeze some time.
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@JiggleWiggle said:
Meg. I can't stand her default outfit/Prestige. Same with Feng her default sport outfit hurts my eyes.
idk I personally like the way Meg looks, if I can accept someone who's been hit in the head too many times
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@LegionOfDumb said:
Ignoring Nea and Quentin's faces, in terms of their outfits, I'd probably say David King. His default style just doesn't jive with me.
I really wanted to count faces but they make me laugh so hard, Quentin looks like he got hit with a brick for most of his life and Nea just looks ugly.
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Playing Myers and stalking a whole group of Survivors through the cracks of the killer shack. M&M makes it even better.
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Let's ignore our history for the sake of this discussion.
DBD is in a strange place where this game is obviously an indie game but with a huge player base. The devs like to drop huge updates every 3 months, during the middle of those 3 months they want to release a new battle pass. So give or take BHVR will be releasing something new every 1.5 months. Now they want to keep the game alive and keep the players happy and playing and thus it seems like they HAVE to put updates. Now here comes the problem with that, the game has some balance issues and huge bugs. So when losing, is it really our fault due to the mistakes we made in game? Or is it due to the fact that the game ######### us over because it has bugs and dumb issues which creates problems?
Of course the community has a bit to blame as well because some players can be outright toxic and thus lead to people being toxic to fight the toxicity. Basically, a circle jerk of toxicness. (I keep losing my train of thought because it's late lol).
ANYWAYS. The game needs to be "fixed" and by that they should go and do the route of an Operation Health like Rainbow Six did which was meant to fix many issues with the game. I'm sure most of the player base will understand that we can skip a Chapter in order to give the devs time to fix many of the bugs in the game. Now in the case of losing, man who cares. It's a game and DBD as you said isn't competitive, so you shouldn't care if you lose or not. Tho DCing from a game sure as hell shows that you do care but that's not an attack on you, just a statement.