Feedback and Suggestions
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Exactly what the title says. One of the most popular and fun builds for old Myers was running Monitor and Abuse + Dead Rabbit to give yourself a terror radius nearing 5 meters on tier 2, which was essentially discount undetectable. This was never considered unbalanced and even then, Myers was nowhere near the top of the list power wise, still being considered a weak killer. As much as it's cool t2 comments 111 views last activity
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Yes the tunneling/slugging was a bit extreme and did seriously need to be readjusted but to scrap it completely is terrible. if anything scraping the idea, has made tunneling and slugging worse especially letting killers see survivors hook states. that by itself needs to be removed entirely, letting killers see that PROMOTES/ENCOURAGES tunneling. BHVR seriously needs to fix their game before it b4 comments 81 views last activity
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Complaints about buffs to survivors during a match etc… could of been removed from the official release. The concept of protecting a Survivor from being tunneled out was a great addition. Having the ability to pick yourself back up after being downed has been desired for years. Due to how common slugging was. I kept hearing how, "Oh but survivors will find this boring." or "This isn't fun fo6 comments 121 views last activity
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Tired of dealing with people who just ragequit after the first down or the first hook. They need to be punished because this basically ruins the game for the survs.0 comments 11 views last activity
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Hello, a great QoL improvement would be the ability to delete or empty out a loadout. Also, being able to title them would be very nice as well. Thank you.2 comments 21 views last activity
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I'd love to reincarnate a suggestion for DBD that was made a few years ago but nothing came of it. DBD is such a huge game now, it feels time that discord rich presence was added to somewhat increase the authenticity of the game. Attached are images of what this could look like. Please upvote even if you're just slightly interested and wouldn't mind seeing this added, a lot of people really want1 comments 513 views last activity
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The rift system, as is, sucks. It's unfair, prioritizes daily play (something not everyone can do) and the rifts also feel less rewarding than before. Give us infinite shards at the end of the rift, please. Increase fragment gain. Right now, the system is just trash.70 comments 1,321 views last activity
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Another thing to add to BHVR removing the anti tunneling update, Nerfing “off the record” IS LEGIT YOU GUYS GIVING KILLERS MORE ENCOURAGEMENT TO TUNNELING. Why nerf one of the best anti tunneling perks, IF YOUR JUST GONNA CANCEL THE ANTI TUNNELING UPDATE. Yes the debate of the game is survivor or killer sided is extremely controversial, but it always will be it’s literally impossible to make the6 comments 72 views last activity
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I struggled to work up the effort to finish my rift by hitting level 69 and haven't been playing the game much at all lately. It's just not fun anymore and there are so many better things to play. I wanted to hit the rift level 70 before the new tome comes out next week, just to not be missing that knight head cosmetic. I opened dbd for the first time in two weeks. I got into a game. It's a blig2 comments 31 views last activity
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Recently i have bought the Silent hill dlc for the switch edition of my game and i learned that theres a secret charm you can unlock by inputting a code in the main menu after selecting one of the dlc characters. Well i found out that the code isnt really enterable on switch because some of the buttons that are supposedly part of the code (up up down down left right left right b a +) do different0 comments 81 views last activity
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I have never played the games but I know that Jacket has been requested from some people. I only know him from Payday 2 and he lives up the nickname of Sociopath. From what I understand Hotline Miami isnt really a horror series though not that I would be against him being added but what do yall think?2 comments 281 views last activity
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dissolution bamoozle combo needs nerfed !? is that crazy ?! i feel like theyre ran on the new killers A LOT and they just feel even more unhealthy with each killer as they release lmaooooooaoaooa is this a wild take or does anyone else think they're kinda cheesy/turn brain off/game plays itself…kinda vibe lolllll8 comments 71 views last activity
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Simple addition, add something that lets players know the perk will only activate if the user can scream. Cause it causes confusion with Hardened since it sounds like those two should synergize together, since Hardened in theory should activate upon activating scene partner which should activate upon looking at the killer in their killer radius. Nothing is stated about it not activating if scream0 comments 11 views last activity
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Both Crotus Prenn maps were already very strong for Survivors, but following the "QoL" pallet density changes, they've become practically unplayable for most of the Killer roster. I agree that some maps were spawning too many deadzones (primarily Coldwind and Haddonfield) and warranted updating to make them more fair for Survivors, but for some reason they extended this to maps which were already15 comments 251 views last activity
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First, I'd like to say that I LOVE the Unknown in Dead by Daylight, so this feedback is coming from a place of love for the Killer as not only a character but a playable Killer within DBD. I'd like to first ask: What was the point of nerfing Vanishing Box a SECOND TIME? I had to not only figure out the math of how DBD's Charge System works in terms of calculating progression bars in this game,9 comments 222 views last activity
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Not complaining because my matches have been sooooooooooo much better lately because of this, but I've noticed that I've only been getting matched with other switch players for the past few days. Does anyone know why? The cross play setting is locked as enabled on switch so I couldn't even turn it off if I wanted to (which I would because I would love to make this permanent).1 comments 131 views last activity
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Where do i begin, From an art directive standpoint, shes great, thematically that is, however balanced for gameplay, she is far from it. To start, the cooldown in her full body form for her regurgitate attack is incredibly fast, accompanied by the speed of which she switches to head form into a successive attack, leaves almost no room for counterplay. The speed of her head form rivals almost b0 comments 11 views last activity
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No more buffs for killers. The difference between killers killing solo to losing to a swf is too great. The games out of balance.10 comments 101 views last activity
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Please please for love of god make us turn off this awful aim assist off on pc, it made me swing at towards wall right when I swing towards survivors and it cancel my long lunge because of aim assist thinks I can hit it with small lunge but missed. It should never be a thing on pc as they are far way better aim than console. There are other people complaining about this aswell from reddit0 comments 11 views last activity
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While I can’t prove it, I think it’s pretty clear that BHVR dumps all of its testing on us. On top of that, the way PTBs are done is just incredibly inefficient. It seems to go: BHVR introduces a new Killer, new perks, and/or other huge change We find the problems with them BHVR either ignores us, scraps everything, or makes changes. If the latter, those changes are only made after the1 comments 31 views last activity
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Mushroom economy changes are pretty insignificant. Lowered collision window to 0.35 is great, makes her harder to use. Increased pallet stun to 2.5 seconds is also great, makes it more rewarding to outplay her. Increased pallet vault time to 2 seconds and the Head Form window vault to 1.8 seconds are fine as well, BUT it's just so un-interactive, the pallet vault should be removed as a whole.20 comments 461 views last activity
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Slaughtering Strike both mechanically and aesthetically have been a complete failure for Myers, the only addons that modify it are all his worst ones, it removes his M1 perk synergy, and is just so clunky to use For a rework that was supposed to buff him and bring him up while toning down his more annoying aspects (old Tombstones, sneaking up and insta-popping T3, not being able to switch back0 comments 72 views last activity
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Earlier when survivor was unhooked, they could run past the survivor who unhooked them and use their speed boost to run away if killer was coming because there was no collision with the survivor who unhooked. Now there is collision, and the survivor who unhooks is "sandbagging" almost every time when this kind of situation happens. If main aim in the background is to reduce tunneling etc. I dont1 comments 51 views last activity
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Whether it's offering bonus bloodpoints for lesser-played killers, some type of priority queue if people choose to pick a certain killer… I don't know. But going against the same four-ish killers over and over again is monotonous and makes the game boring as hell. Has anything ever been tried to incentivize more variety in who people choose to play?7 comments 111 views last activity
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Please make plot twist hide your aura from teammates while in the dying state. I’ve had so many randoms come try to heal me and lead the killer right to me, giving them a free hook. This one thing would make the perk flawless.2 comments 21 views last activity
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I know that there’s custom games with bot survivors and you can play as a killer, but I’d like to practice with a bot killer of my choice with the option of bot survivors or friend survivors. Something close to this is the tutorial with trapper, but there’s not really much to it. It’s quick, but it’s the same killer and map. And I bet trying to set up killer AIs that would function as any human k3 comments 112 views last activity
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Hey so I was re-reading the old changes for slugging and tunneling and I thought of a couple ideas that could very easily make the slugging and tunneling system more fair (this will be long so prepare yourself) Before I start on these ideas I want to propose something to you that will obviously be in these ideas. You guys should make partial hook stages (PHS) . How it would work is pretty simpl0 comments 22 views last activity
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So I sat down the other day and thought, why isn’t the Headless Horseman in DBD? He’s a popular folklore character and has been around for a very long time. So I have come up with a power, perks, and a mori. First off the power: Power: Galloping Dread Special Ability – Call of the Steed The Horseman builds up a Terror Gauge by hooking survivors. A token is granted upon each hook. Once the0 comments 61 views last activity
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I’ve been playing mainly as a survivor for 7 years now. I understand that everyone should have fun while playing. Here are some survivor-side change ideas. I’m here to suggest improvements, not to ruin the player experience in any way. Observations Currently, survivors are too fragile during chases. With the many mechanics added over time, killers win most 1v1 situations very quickly. Th20 comments 321 views last activity
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Please let us have access to old rift passes we have purchased if it wasn’t finished. I normally finish the passes to the end of the rift rewards but I couldn’t this pass and I really wish I could’ve but I didn’t have time </33.2 comments 41 views last activity
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I get that they're trying to be proactive, but they're so out of touch that they're basically throwing stuff at the wall and seeing what sticks. When something doesn't stick, they instantly go nuclear on it and make things even worse. Fog vials released with several issues (spam, large strength difference between maps) and what do they do? Double nerf them into the ground so they do nothing exce13 comments 242 views last activity
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Does anyone feel like his axe is super hard to use? Like genuinely, i swear with death slinger that has an even smaller hitbox, i can hit most of my shots, but with springtraps axe im missing most of the time, and i dunno why. Maybe if he had a faster wind up survivors would have a harder time dodging it, and then maybe it would be better, but i dunno. I feel like it needs some sort of buff t1 comments 41 views last activity
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So here is Road Life's current effect So this perk as a lot of stipulations. Be injured but not Broken. Hit 4 Great and 0 failed. And third don't stop healing. So below is my new updated version of it which removes the failed skill checks, being Broken doesn't matter, and time time limit of how long the +100% healing last. While injured and repai0 comments 11 views last activity
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I think we can agree that Demo feels a bit dated at the Moment. Especially his Portals don't really feel too good to use at the Moment. So my suggestion is, that by holding M2 he can start looking at a Portal and choose one to teleport to instantly. He then presses a secondary action button and immediately digs down a portal without the need of setting one up first. This does however not leave3 comments 61 views last activity
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For various reasons like the fact that at some point there will be no ideas for new perks, or that game is more and more inaccessible for new players because perk clutter to name a few. And what I mean by overhaul I mean total overhaul. Remove all perks, reintroduce 1 perk per character plus 1 general perk per chapter or few chapters. Of course refund all perks bought via shrine. Additionally5 comments 61 views last activity
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One way of many ways to improve maps. The latest changes did a lot of good things but the main thing I wanted was the iri map lowered in rarity to make it more accessible, maybe even infinite charges and an addon for windows of opportunity. There was no need to remove all the good things maps had going for them. Base Map changes Totems are shown basekit. Finding boons or hexes is the only th0 comments 41 views last activity
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To be honest, I was very surprised. I’m a player from Thailand, and when I played The Krasue on the PTB, my friends and I as well as many Thai streamers. all said the same thing: “The Krasue is very strong.” But at the same time, many streamers in the US and EU said: “She’s weak and not fun to play.” That’s fine, maybe it just comes down to personal feelings. When I discussed it wit1 comments 71 views last activity
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for Christmas this year I would very much love her rework to be released soon please, thank you 🙏 😊4 comments 41 views last activity
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you either get multiple slugs down or you lose because she has no way to camp gens or hooks. her antiloop is actually so mediocre compared to the other killers and it's for a limited time and you have to go activate it lol. if its an indoor map you may as well play trapper instead. literally the only wincon is a dream 3-4man slug assuming they didnt bring antislug perks. meanwhile hilbilly one of8 comments 91 views last activity
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Dbd used to be so much fun. I've never been good at looping but have always enjoyed the game. I'm extremely stealthy and use that to my advantage. The last few weeks I have been hard pressed to find a match where the killers weren't camping, slugging and tunneling at 5 gens. You bring party streamer into the match, but get tunneled out of ever game before you can get any points. I know some would5 comments 111 views last activity
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To be more precise im dissapointend in his jumpscare aspect or lack there of, everything else is pretty good. What pisses me off the most is that he is supposed to be THE jumpscare killer yet he does so little with it. So here is my solution : Make a new jumpscare animation for the animatronic whenever he grabs a survivor off of generators, lockers, vaults, kinda like when he grabs a survi4 comments 71 views last activity
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I don’t want Hawkins midwich lerys toba nostromo every game what is this like bro you change map offerings but this is why map offerings were mainly used in the first place2 comments 31 views last activity
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I feel like all the unnecessary clunk and bloat that Myers' rework currently has holds him back A LOT, especially considering the fact that the PTB to live changes made Slaughtering Strike worse than a Fragrant Tuft of Hair + Coup lunge in a lot of instances. General changes: The Shape can freely switch between modes while having Evil Incarnate ready. (Formerly locked into Pursuer Mode) Stal1 comments 121 views last activity
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Despite the players still fighting for their lives to keep the Vanilla gameplay of DBD, I love LOVE The Blood Moon Event. I love having to go find a pump and then find the gen instead of sitting there holding left click like a blob every single game I'm making a post to hopefully get a dev's attention to say this is what long time players like me want. More things to do! I'd love to see may8 comments 152 views last activity
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If you are going to rework killers to have better dash attacks than killers who have had them for years at least even the playing field among them. Myers shouldn't be able to break pallets with his new dash attack unless its with an add-on. His dash attack should also bring down Tier 3 5-10 seconds if he breaks a pallet or misses an attack. Personally, I believe Tier 3 has way too much up time5 comments 91 views last activity
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One of the most iconic and terrifying horror movies of the 70's and beyond it is well remembered by the demom who posseses the child in the movie. Now i will say having Regan as the killer would not be the way to go. Having the demon as the killer and having his power involve the possesion of the survivors and the counterplay having to do a exorcism would be insane. Also having the main killer th3 comments 61 views last activity
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Hi! This might be an unpopular desire but I wish we, as survivors, could skip or somehow turn off the killers mori animation at the end of the match. I love playing this game but the moris are getting a little too much for me (I especially hate Krasue's). I know people are probably thinking "its a horror game what do you expect". Well, there are different types of horror and you might like the b5 comments 71 views last activity