Feedback and Suggestions
Our team will be happy to read these!
-
Hi there people, after playing nemesis for a while i would like to share some ideas for some addons. BROWN - S.T.A.R.S. Field Combat Manual (BUFF) : Zombies auras become yellow after they see a survivor.(Now its when they "hit"). - Zombie party (NEW / MEME): Zombies killed explode in confety, give no contamination but gives extra bloodpoints. YELLOW - Hound detection (NEW): Infe0 comments 11 views last activity
-
just came up with this and i want to hear you people's oppinion before i actualy suggest it in feedback It's bassicly to reward getting multiple hooks more and give survivors a fighting chance when someone dies early Everytime a survivor is hooked they recieve a penalty to repair speed For the first hook it's a 15% repair penalty, after the second hook this increases to 20% Some notes this22 comments 171 views last activity
-
First perk: Bugged Out Your team makes great work with entering generators while survivors are repairing them. After every survivor is hooked at least once, the perk will activate for the rest of the trial. Each skill check made will give a token for that specific generator. After you kick the generator, each token will apply a stackable +%20 bonus to regressing speed for that generator. Maxe7 comments 71 views last activity
-
I cannot stress enough how tired I am of running Balanced Landing and getting shelter woods, there is not a single perk in the game which is made literally niche due to a map. It's my favourite exhaustion perk and I don't want to run Dead Hard, please add something to Shelterwoods like a platform around the centre tree, some kind of treehouse, anything, or just be easy and add a hill somewher0 comments 1 views last activity
-
Just think about it. Nemesis' whip becomes her extending her nail-claws and slashing forward with them. The Zombies become her Daughers, or generic Moroaică enemies The T-Virus just.. stays the same, or is changed to a new virus. They shrunk Nemesis to make him fit in DBD, no reason Lady Dimitrescu can't be shrunken down as well.28 comments 322 views last activity
-
Sleep Deprivation Recover from exhaustion while running at 50% of the normal rate. Suffer a 5% hindered penalty while exhausted. “I’m always half asleep unless I’m not awake”4 comments 41 views last activity
-
Instead of every survivor having 3 hook stages, entire team would have 12 hook stages. For first 8 hooks nobody dies and people hooked afterwards simply die. Gen speed would be reduced by 20% at the beginning of the game and would increase by 5% ever hook for first 4 hooks. Meaning after 4 hooks gen speed is normal. After 8th hook every hook increases gen speed by 5%. This would eliminate campi4 comments 81 views last activity
-
Change survivors into skins. When you decide to play survivor you choose skin for instance david. And his customization. This way you only have to prestige for every survivor. I would suggest the same for the killer but I feel like killers wouldn't work properly.6 comments 101 views last activity
-
Put simply the burden of knowledge on these maps is way to high for a game that is constantly stealing your progress through the bloodweb, and forcing you to play in ways you don't want to with the stupid challenges and rituals, they need to be more open less complex with clear easy lines connecting everything, Or and follow me on this, give us a proper freaking practice mode so we can learn the1 comments 11 views last activity
-
I´m red rank solo survivor. About 70% of the times I´m just playing vs tunneler proxy-camper tryhards that need win at any cost. Can players that just wanna have fun, loop, avoiding gen rush, and play nice have a casual mode? I´m pretty tired of tryhard killers abusing the Solo Q with camp tunnel tactic. There are also really good killers that don´t need to cheese their victories and are able t50 comments 741 views last activity
-
I'm not really a fan of the way coldwind farm looks since the graphics rework, I think it lost that signature look it had. And it really stands out from the rest of the maps (in a bad way), like it doesn't really fit with the game. I was messing around with filters and below you can see the current Coldwind lighting vs the filter I made to make it look, in my opinion, better. It doesn't look per6 comments 61 views last activity
-
demo is TOO LOUD I honestly can't hear anything. between his loud foot steps, the loud screaming and the chase music I literally cannot hear anything and he's damaging my ears at this point. I have to turn up my volume just to hear survivor foot steps because demo's screaming, footsteps and chase music pretty much cancels everything else out By playing as demo from the killer perspect2 comments 31 views last activity
-
I would hate to transform dbd into last year game, but we can agree that dbd already have grenades, a "knife" (I know that DS is a sharp glass but you get the point) and mines, so why we can't get a baseball bat or an axe? Here's the idea: You start the trial with one baseball bat: When the killer is breaking a generator, pallet or breakable walls (he will be red Just like victor when he's on16 comments 221 views last activity
-
I hit rank 12 again after not playing for like 2 year and ever since its been a minimum of 2 red or purple ranks and 2 greens but alot of 3 red and purple and like a yellow. So I started paying attention and outnof the last 20 it been 15 matches like this where at least half the team is way out of my skill level and I never see the lower level ones because there super immersed. I keep playing lik20 comments 381 views last activity
-
Please add a button that allows us to block them in game as well so we can't be paired with them. We blocked them for a good reason. We don't like how they play. This goes for survivors AND killers.7 comments 81 views last activity
-
Kerosene Can- Who the hell cares about 30 seconds of blindness in a chase? Obvious garbage addon, whoever made it must not even play the game. Spirit Of Heartshorn- Bigger yellow clouds? If I'm throwing a yellow bottle, I'm throwing it at one specific area to give myself advantage at a loop. Making it bigger just gives more room for the survivor to take advantage of it. No reason to ever run th15 comments 191 views last activity
-
Like who is MMR actually for? Another thing to add, but do you think that the recent MMR system from August of THIS YEAR(idk why I'm not seeing many posts about it) would be good?11 comments 151 views last activity
-
An idea i came up with for Demo: Instead of having to walk over to a portal so you could teleport to another one, you simply look at which one you want to teleport to and start traveling to it without having to place one down or walk over to one closet to you. It saves a lot of time and should make him a huge threat to survivors. Also, his footsteps should be completely silent when he exits a po15 comments 191 views last activity
-
What is the point of the first hook stage? It does literally nothing but maybe allow other survivors to ignore you to second stage while doing a generator. Might as well have struggle phase be the only one, at least the survivor on the hook gets survival points for resisting that. Increase struggle phase to 100 seconds to compensate, folding most of the timer of the first hook into one.8 comments 61 views last activity
-
Hello! I recently started practicing with Mr.Slinger and I am curious what the community thinks of Dead Man's Switch. I have never played with Slinger's perks before but now that I have I feel DMS could be a meta perk but it is held back from its Obsession requirement. Would it be too much to buff it to either of these options? A) Drop the obsession requirement. Anytime someone is unhooked DM5 comments 101 views last activity
-
Lately I've seen more and more absolutely absurd spawns: multiple totems and gens spawning on directly adjacent tiles or even in the same room, everything spawning on the same side of the map or on the same side on the same floor. (just had a match on midwich with literally the sole two hooks on the upper floor spawning right next to each other) This is getting beyond absurd by now.2 comments 11 views last activity
-
Zanshin tactics, windows of opportunity to name a few. - with the stranger things perks becoming general pool, I think it's time a few others should migrate to the general pool from teachables. The perks on the killers/survivors they come from can be updated into more perks, or even just updated variants of these perks, but it would be nice for newer players to be able to have a wider variety o21 comments 251 views last activity
-
6 comments 41 views last activity
-
The killer Blood Warden is very unlikely to work due the unlikelyhood of survivors opening a gate AND remaining in the trial. I have a few ideas that can make the perk viable and interesting. Blood warden activates end game collaspe immeadiately when the last gen activates. Blood warden will regress exit gate progress (perhaps at half speed) while a survivor is hooked. The speed at which en7 comments 81 views last activity
-
So you guys claim on a few updates ago you listen to the community yet nothing happens. All you guys are caring about is updating the characters added and not fixing the issues at hand. 1) Fix hit box issues. 2) Quit buffing killers that don’t need to be. AKA the trickster is the most precious one. He was fine the way he was. Not he’s throwing 300% faster. How’s that make sense. 3) How abou0 comments 31 views last activity
-
*Remove perk tiers and only keep tier 3 values of all perks (ridiculous grind) *Specify EXCACLY what add-ons do (replace slightly and that stuff with actual values) *Improve performance Ever since map reworks began,performance has been getting worse and worse. *Make proper settings menu Motion blur,aa,texture quality,texture streaming,shadows,ect) In all other games you can customise the se1 comments 51 views last activity
-
I've heard some rumour that The Cenobite information out there is referring to PS5 and conspicuously absent is PS4. Often, content is not released on all platforms, such as mobile or Switch. Is there anything official yet as to which platforms will have the new killer? Maybe @MandyTalk can chime in?2 comments 11 views last activity
-
I would like to see a post-game chat disable option for the PC Steam version of Dead by Daylight which would simply hide the chat for those who wish not to see what players have to say after the game has ended.1 comments 12 views last activity
-
First of all, DBD is NOT a competitive game. I don't understand why we have ranks that doesn't mean ######### anymore. Survivors bring Red keys, maps and OP offerings, 24/7. Killers bring Iris, moris and Black Ward 24/7. What's the point in reaching Rank 1 when you literally spend thousands or even millions of BP to get the best perks, offerings, addons and items?22 comments 141 views last activity
-
These survivors aren't even healing and the gens are flying liķe crazy. They finish the gens in front of me, before I coild use pop goes the weasel. Or often I see with bbq that they are doing gen on the opposite side of map, no chance of stoping the gen.7 comments 51 views last activity
-
Gearhead, Trail of Torment, Fire Up and Coup De Grace have been sitting in the Walmart bargain bin for months and even years now. The devs know exactly how to make them good, because the good version actually existed, but they won't do it out of fear that having 5 good lunges in a match is gonna somehow make killer a cakewalk. They can't stand the thought of a simple perk with a simple function,23 comments 282 views last activity
-
Let me make this perfectly clear. Survive With Friends is not going anywhere, that is fine. Survive With Friends gives Survivors a massive advantage, this is not debatable. A good coordinated team of Survivors who are competent at the game, making the right calls, looping properly, running meta perks like Decisive, Iron Will, Borrowed Time, Exhaustion Perks, etc are an absolute nightmare to go ag41 comments 281 views last activity
-
I was playing against an Oni who had franklins. He hit me and I dropped the med kit under where the pallet dropped, after that I could no longer get the med kit, I want to be clear, the duration from when I dropped the medkit to when I got it couldn't have been more than 10 seconds. So in theory it should have been gettable, but because of this bug it wasn't possible to pick it back up.1 comments 21 views last activity
-
Hello, just wondering if this feature will be here any time soon. I'd Love to gift Auric Cells for friends who don't have Cosmetics. Please and thank you.1 comments 21 views last activity
-
I'm killer, I trap three survivors in a corner, body block. The EGC timer is running. They can't go anywhere. They are stuck till the entity takes them. I don't hit them or move till EGC timer expires. It's this considered taking the game hostage? (I know the answer, but someone is insisting that it is.)6 comments 91 views last activity
-
So I've been trapped by a the killer in a corner of the map with them holding the game hostage (this is not the first time that it has happened to me). I will definitely be raising a ticket with the DbD Support Team right after this match however I am puzzled as to why the game does not have an auto-kick/remove function which removes AFK players b7 comments 311 views last activity
-
It makes no sense that if someone on my team dcs then the rest of us have to basically pretend to give effort afterwards when its a guaranteed 3-4k for the killer. Example: someone dcs at 3-5 gens leaving 3 people to finish up to 5 gens. This isnt even remotely possible and the reason why other people go afk or suicide on hook after someone dcs. It leaves everything up to the killer as to whethe9 comments 61 views last activity
-
Please update the Nurse. Make Plaid Flannel basekit. I play on console so her blinks are rather more difficult. I don’t mind this difficulty at all. What I DONT MIND is that you can’t tell if she’s going up/down a floor. Survivors abuse this fully. They’ll take you right to killer shed. She’ll blink right into the basement in an attempt to get precise blink. Then she is unable to blink back up… U36 comments 691 views last activity
-
First, before I go into this, I know killer mains, for the most part if not 100%, will be against this, but hear me out. What if after you were picked up after being downed, while struggling and while being carried to a hook the killer walks through a pallet opening that you had a 1% chance at kicking that pallet and stunning the killer? I say 1% because I was trying to think of a drawback to th35 comments 901 views last activity
-
Your running is light and soft, making your tracks harder to follow. Your Scratch Marks start to disappear 2/3/4 seconds sooner. The sound of your footsteps and breathing while running are reduced by 25/50/75%. "Take it slow, he knows where you've been... just like I've always said: 'live slow and die old'" — Dylan, The Lost Tapes The idea here was to make Lightweight better but3 comments 21 views last activity
-
After the pallet stun changes, I'm sure a lot of survivors are rejoicing as they don't get hit with weird laggy hits, but why does BHVR feel it's necessary for killer's to deal with this if they feel survivors shouldn't? It happens to me a lot, where I will be playing killer, go to hit a survivor and having something like this happen (clip starts at example pallet stun) https://yo25 comments 152 views last activity
-
Debate. Killers can’t currently swap to a different killer once in a lobby - I’m assuming this is due to MMR? - so if we see a 4 medkit lobby we can’t switch to Plague, or if we see flashlights we can’t switch off of Hag. If it’s due to MMR (which I personally think is a bad idea) then so be it… However, survivors can do last-second swaps such as (Example) from Meg with no item to a Nea with Pu10 comments 121 views last activity
-
He should have either the increased invisibility from his recent change OR the faster lunge/movement after uncloaking but NOT BOTH. His addons like the all seeing eye need to be nerfed as well. With the other buffs to his base power its jusy way too OP. Whenever i play against a wraith in solo i see everyone either dc or suicide on first hook. Youve basically turned a medium skill ceiling kil5 comments 41 views last activity
-
With perks like Blast Mine and Repressed Alliance in the game, does PGTW really have to be at 45 seconds duration? Blast Mine especially has become a very common perk (at least in my experience) so sometimes that’s all it takes to negate Pop after downing someone across the map. Also, the shortened Pop duration also makes it so you have to pick between applying pressure or kicking a gen and for52 comments 592 views last activity
-
I interrupted the injured Laurie as she was unhooking Jake. Just kidding. The grab was cancelled. Laurie took no damage state and got to walk away still only injured. The Jake got to walk out the door because of Stolen Time21 comments 401 views last activity
-
1 comments 31 views last activity
-
Specifically I'm talking about sync errors when your leveling your bloodweb has been happening a lot to me.0 comments 1 views last activity
-
Hi everyone. I've been a DBD player for sometime now and very rarely have any gripes with how the game works. However as I get older I am getting issues with my hands and I've noticed that holding buttons, particularly things like bumpers and triggers on Xbox or PS controllers, are starting to give me pain. I know the struggle system was recently changed from a constant press to the ski2 comments 71 views last activity
-
Does this game use rollback netcode? if not you guys should implement it0 comments 11 views last activity
-
Here are some perks that I think are underpowered and have in my opinion simple fixes for them. distortion= increase the amount of tokens technician= increase the meter range of the silence effect diversion= create arc aim to manually aim the pebble0 comments 21 views last activity