Feedback and Suggestions

Our team will be happy to read these!
  • I think it would be really cool if we had the option to toggle on/off the new HUD that tells the info of whom is being chased, whom is working on a gen, whom is cleansing a totem, etc. I am a seasoned DBD player and I honestly feel like this over information takes away a huge part of the gameplay. But, at the same time. I can see how it would be really beneficial to newer players. It would be nic
    1 comments 31 views last activity
  • What about it: Killer can choose 2 or 3 maps that will never be chosen randomly. In addition map offerings won't be so strong so you won't meet ghost face on Lery's or survivors won't be able to make any killer cry on Police Station 1 offering: 60% chance to play on this map ( 40% if map is banned ) 2 or more: offerings 100% chance to play on this map no matter if it's banned
    6 comments 91 views last activity
  • ○ Custom match Summon a survivor bot with a skin owned by the host. turn on the event. ○Lobby I would like the font used for the numbers to be untranslated and displayed in the original font.(JAPAN) ○DEMOGORGON Please fix the addon description correctly. (JAPAN) ○Blood Web The number of ultra rares that can be obtained is decreasing compared to before. In one blood web, R
    0 comments 41 views last activity
  • Hi! Hope everyone is doing fine. I've been playing knight for a bit and, althought i've really like the idea of this killer, the change between patrol and normal mode make the gameplay kinda boring. So, instead of changing for a patrol route mode (knight crouching and sending the green orb), what if the killer had a target system to send the guards? For example: You hold the power button,
    1 comments 32 views last activity
  • It's actually more of a blanket idea for all BMing that filthy subhuman killer mains do: -Any time a killer hits a survivor on hook. -Any time a killer hooks the same person twice in a row -Any time a killer leaves anyone on the ground for longer than thirty seconds. -Any time a killer hits a survivor off hook -Any time the killer stays within 30m of a hook for longer than 20s When any o
    3 comments 41 views last activity
  • the least played killer. Why? maybe because they are unplayable since release and full of bugs
    0 comments 11 views last activity
  • I want them back. I don't think the severely hurt the economy the game and it can help Survivors get a little bit more Survival BP, one of the hardest categories to get value in.
    0 comments 11 views last activity
  • MM?
    Any other killers going against surv SWFs that are way higher in experience/skill than you since the event started?
    0 comments 11 views last activity
  • When a survivor faces something really annoying like a 3 gen Situation that doesn't end because the killer is not leaving the area they have the option to give up. They letting themselves get downed and get killed on hook so they are faster in the next Match that is hope fully more fun. What options does the killer have? None except to not chase and let them work on gens so they hope fully leav
    11 comments 451 views last activity
  • I don't know if this is a hot take or a controversial opinion but the matchmaking feels very bad for both survivors and killers. I have around 100-150 hours in the game mostly as killer since i hate playing as a survivor and playing against survivors that have 1000 hours+ makes my experience in the game feel extremely bad to the point i want to quit. I love everything about the game but the match
    1 comments 31 views last activity
  • So, I went back and played Pig recently, and somehow, she's worse than I remembered. This killer desperately needs buffs, so I thought I'd share my ideas on making her a bit better. Her addons need changes as well, but those won't be mentioned here. Other ideas are welcome. Ambush Attack Increase Ambush Attack Duration to 4 seconds Increase movement speed during a dash to 7.1 m/s Cooldown
    6 comments 112 views last activity
  • Been messing with Better Than New in my healing build. What if I had Vigil or Streetwise and I passed the effect of those perks as long as BTN's condition of not losing a health state is met. I was thinking the same could be done to the Glass Bead where I can drop a beam somewhere and they benefit from my Vigil, Leader etc. I figured if killers can transfer their terror radius with Dark Devoti
    0 comments 11 views last activity
  • how about making the summon a little more important for example, when you summon an assassin and until he disappears, the knight's speed increases by 0.1 and hits inflict a deep wound while the executioner exists, the stun with the palette lasts 25% less and palette breakage speed increased by 20 while the jailer exists, hitting a survivor applies an effect trauma and bleeding
    0 comments 11 views last activity
  • Your time on the ranch has taught you a thing or two about lassoing big game. When a hooked survivor is in the summoning phase you can throw your lasso around their neck from a 36 meter range and pull them off the hook. Upon being unhooked the survivor is launched quickly up to 36 meters forward to your location.
    1 comments 11 views last activity
  • This discussion has been moved .
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  • Because there is only one item that killers can get from them, so mystery boxes are not appropriate and the pop up just wastes time.
    6 comments 71 views last activity
  • An idea I had for a Boon perk would be a Boon that gave survivors within its radius the ability to sabotage a hook without an item, and provides a small (non-stacking) speed boost to sabotaging (probably 20% like Saboteur). I think something like this could be fun, it could allow for some cool plays.
    2 comments 31 views last activity
  • Make it so you see the impact of your throws. Cuz i have no idea where the killer would even go to, if he does fall for it. Also i think Myers currently is immune to flashlights. When i played him i couldnt get blinded.
    0 comments 11 views last activity
  • Your time on the ranch has made you skilled with a rope. When in the dying state and being picked up by the killer you quickly latch your lasso to anything nearby. The killer will then furiously struggle to pick you up increasing the time it takes by 50/75/100%.
    1 comments 21 views last activity
  • They can easily patrol both gates with no issue after finding the hatch. The passive ghost is way too oppressive.
    0 comments 21 views last activity
  • The order is fixed on the killer and survivor display screens. Since it is fixed, I want you to arrange the "perks" in that order. It's hard to find a "parks" now.
    1 comments 11 views last activity
  • The current Solidarity reads as follows: When injured, healing another Survivor without using a Med-Kit also heals you at a 40/45/50% conversion rate. Here's an idea: When injured, healing another Survivor without using a Med-Kit also heals you at a 50% conversion rate. After completing a safe hook rescue, instantly gain 50% healing progression, if you are injured. You unhook other
    3 comments 61 views last activity
  • Hello What if Ruin regression increased with every injured survivor. If there was no injured survivor it would have current regression. It would be like Thanatophobia. Also devs should remove the thing when Ruin disappear after you kill a survivor. Don't like that idea considering it's a Hex perk.
    5 comments 41 views last activity
  • Phantasm After repairing a Generators for a total of 50/45/40 seconds Phantasm Activates. Press the Active Ability button to send a hologram of yourself running forward for 1.5 Seconds If this is done at a vault, pallet, or locker the hologram will interact with those objects For a change, I might remove being able to hide in lockers since that's a slight replacement for decepti
    0 comments 11 views last activity
  • Dead Hard is an unhealthy perk for both sides. When playing as survivor, Dead Hard: Sometimes just does not work (Frustration) Is far more latency sensitive action than anything else in the game, practically unusable if you have 100 ping (Frustration, Exclusion) Cannot be combined with the new anti-tunnel perk Off The Record due to the way endurance works (Less perk variety) Can be prevente
    0 comments 31 views last activity
  • Lobby : All the survivor can see the perks of their team during the preparation phase. Shattered hope : Basekit . Circle of healing : After completing a heal in the boon radius, your aura is revealed for 10s seconds to the killer. This boon is very strong and needs a downside. The goal of this nerf is to help the killer locate the boon faster if he wants to remove it, or get back pressu
    19 comments 321 views last activity
  • Salut, J'avais deux point à amener Le premier est celle du proposition de tueur, le tueur Wendigo, une légende du folklore amérindien. 10 mètres de haut Se transformant en mangeant des humains, avec des sens bien développer, une agilité hors du commun et pouvant donner la fièvre au gens qui amène jusqu'à la folie ou même la mort Le deuxième est une sugestion d'amélioration pour le tueur le
    2 comments 21 views last activity
  • Remove de pipping please.. It sucks ass to get destroyed and have that added on top. It serves literally no purpose.
    23 comments 352 views last activity
  • Hello, We need cross-progression I have so many skins on my Playstation account and everything leveled I now have a pc and I don't want to buy all the killers, survivors and skins again that's way too much money, I've put so much money into DBD I would like to have that on my pc account so that I can finally continue playing dbd, since I've been on pc I haven't played dbd anymore because I have
    3 comments 171 views last activity
  • Not all are bad , but we all have loaded in as killer and knew it was going to be exponentially more difficult just based on map alone . I think perks need to be looked at on both sides but I think changing layouts/main buildings(no not removing all pallets,windows, and holes but some are a bit overpowered) would help the game tbh. (which many survivors agree that some main buildings/overall ma
    0 comments 1 views last activity
  • You can't see the killer's aura at all, make the bubble transparent or something
    26 comments 551 views last activity
  • It affects mending, snapping out, recovering and sometimes even exit gates. I think it is a known issue, but why not use that fancy killswitch button? 20% slowdown for free seems broken? People abusing it using Mending add ons on Legion, Knockout and Sloppy. Did this killswitch button turn fully cosmetic now? "Abuse it while you can, Killer Mains" (boon patchnote reference) seems like a good phr
    41 comments 921 views last activity
  • I've dc'd many times before this because i was lagging in the matches and it was just unenjoyable. But today i lost connection do to my internet and got a 6 hour penalty for it. ######### fix it you ######### creators
    4 comments 41 views last activity
  • Given the large number of killer perks that only function for basic attacks, I feel it’s only fair to introduce that same restriction to the strongest perks on the survivor side. This would leave perks like Dead Hard and Off The Record as still very strong against many killers and in many situations. It would also eliminate many unfair situations where a killer outplays a survivor with their po
    2 comments 41 views last activity
  • So survivors are getting some kind of visual aid update to help with the killer terror radius. hey great! but uh… hello, mcfly! What about killers getting visual aid for survivor sounds? This works both ways you know. I’m deaf in one ear and I can never tell where survivor sounds are occurring around me so like 90% I rely on visuals.
    58 comments 1,473 views last activity
  • I think it would be neat if there were a series of offerings that could retheme a particular game back to an event theme, including interactables. Like a snowman offering that brings back the holiday lights and the interactable snowmen. Or a Halloween offering that brings back the kickable pumpkins. I think this would be a fun way to keep the sillier side of DBD available all year.
    0 comments 1 views last activity
  • This is a petition to bring pets to DBD! Who wouldn’t love having a cute lil doge or snowman, or maybe an ugly bat following them around. I think these would be a great addition to the game, especially for seasonal rifts
    0 comments 11 views last activity
  • I was looking over in the bug section of the forums and I think it would be nice if a link is added when a thread is closed for being a duplicate to the original thread. Would be nice to see the original thread because I find other "duplicate" post that are not closed because they are either on page 2 or 3 already.
    0 comments 1 views last activity
  • Hello bhvr, The bug for the Twins still exists. When u hit a survivor with victor and switch back to Charlotte your screen will be oblique. U cannot see your weapon and cannot hit any survivor or release victor. It is a shame that this is still in the game. I had to disconnet because my screen froze when this bug happened and then i got BANNED! Please fix this asap i'm one of the few Twins
    1 comments 31 views last activity
  • Please change it so that if a survivor is in the middle of doing something for an event like collecting their envelope and a killer grabs them that it automatically finishes the collection for the survivor. It's pretty frustrating and puts sour note on an otherwise great event that a survivor can be denied event points like that. Killer can still grab the survivor, just make it so the survivor st
    6 comments 91 views last activity
  • Hex: Ruin: Tied to a totem, Weak effect and gets disables on suvivor's death. OK Any other other more efficient gen related perk: No totem, somewhat to very strong, No penalty on deaths/downs. Oooook? I feels like devs just racist towards Ruin for some reason.
    11 comments 121 views last activity
  • Option for forum to have light theme
    0 comments 1 views last activity
  • I’m really curious if there’s a way to nerf them without hurting solo? I seen many discussions on this topic and some say it’s really hard to say cause there might not be a way. I mean I know this may come off like a us vs them posts again and I understand that. But I just really tired of facing them all time when I come back from a break and also want to play an event. Thank you for your time fo
    13 comments 171 views last activity
  • I personally do NOT hate to face this killer, alchimist ring is a pain in the A but I do NOT mind it, the killer itself is fine to face, what really makes me, truly, absolutely, passionately, truthfully, extremely hate Blight is this https://www.youtube.com/watch?v=olBoeMZyXvk I want to smash my desk everytime, this needs to be addressed when you'll eventually change him o
    11 comments 344 views last activity
  • Can yell please do everything to bring back demo for at least a couple days and Steve:(
    0 comments 1 views last activity
  • The Rift, as much as it's pretty solid right now, should actually include character unlocks for the characters tied to the Rift itself. This is because not everyone will be able to have the Killers or Survivors available to do the challenges, so giving them the option to purchase and earn them on the Rift would give them incentive to get the characters in a way that benefits everyone. Since ther
    3 comments 211 views last activity
  • I really hate running out or running low on items from survivors I like to play. I like some better than others. Since the survivors are more or less interchangeable once we hit those prestige levels, the items should follow suit. You could even make them part of the process. Brown at P1, Yellow at P2 etc etc
    1 comments 2 views last activity
  • I have been thinking about a new type of perk that could be into the game and I came up with this concept. These perks will be considered Doom perks which can only be applied IF there's a boon in the game, survivors can bless hexes and turn them into boons, this is what doom perks will do, they will curse the boon turning it into a doom boon which will apply a AOE debuff within it. The doom boo
    1 comments 21 views last activity
  • When loading the Match, you will no longer see a black screen. You will see a picture of the map you will be playing on. A very simple but effective change. Loadtimes are annoying. But if you see the map, you can already think about your pathing, rethinking what the map has to offer or what gens to focus on. It also makes you more hyped about the upcoming round. I remember this from old MW2 tim
    2 comments 31 views last activity
  • Hi everyone and the DBD team, It would be cool to see Jason Voorhees come to game at one point in time. Then we would have all four of the iconic killers in one game. I am not sure what the situation is with him right now, but I had a rough idea for him in the game. However, this can be used with any new original killer too not just Jason. Note: This is a really rough draft so anyone reading t
    0 comments 11 views last activity
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