Maps

Not all are bad , but we all have loaded in as killer and knew it was going to be exponentially more difficult just based on map alone . I think perks need to be looked at on both sides but I think changing layouts/main buildings(no not removing all pallets,windows, and holes but some are a bit overpowered) would help the game tbh.

(which many survivors agree that some main buildings/overall map design are OP)

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