Feedback and Suggestions

Our team will be happy to read these!
  • Can we please see either: 1) the Luck mechanic be reworked to cover things beyond a single self-unhook per trial? Such as increasing the chance of finding rarer Items/Addons in chests, which would synergise well with Ace's perks. or 2) the Luck bonus from Luck Offerings be multiplied by 5? i) increased to +5% for Chalk Pouch & Salt Pouch ii) increased to +10% for Cream Chalk Pouch &
    9 comments 152 views last activity
  • killers have powers. what do we have? items. boring. survivors should ALL have their personalized innate passive OR active abilities that we can use. they dont have to be super powerful but small things to seperate survivors from just being skins and actually making having mains or playing different survs fun.
    6 comments 41 views last activity
  • New Perk: Precision Work Whenever you hit a great skillcheck on a generator, the progress of that great skillcheck turns from generator progress into permanent generator progress 30%/40%/50% of your normal generator repair turns into permanent generator progress Why This Perk? As many of you know people have been complaining about the generator
    11 comments 101 views last activity
  • Hey BHVR I see a bunch of youtube videos, saying that Killers are quitting, yet they continue to upload Killer content which is.. well ofc they do. So my question is If there really is a tangible Killer trend of people stopping playing outright?? Could you peel back the curtain a lil and answer if you are seeing a dangerous negative trend or if Killer player count has remained stable as expected
    29 comments 802 views last activity
  • So, Nemesis received a buff, but Nemesis was objectively already stronger than Trapper When will Trapper get Honingstone basekit in 2v8? His traps being spread around is already a huge time consumption, survivors getting out quickly due to RNG also hurts him. Making honingstone basekit in 2v8 would at least give info if someone was alone, or if there was a teammate also.
    0 comments 11 views last activity
  • Certain hitboxes on maps are just horrendous. I mean, I was playing Blight on Toba landing, and certain spots i just slide off. You guys fixed Blight his hitbox, but never the hitboxes of the maps. I'd rather rip my own skin out, and put in on a piece of chicken to be roasted, than playing this game.
    0 comments 11 views last activity
  • [The Problem: Invisible Information Advantage] While recent HUD updates allow survivors to see each other's actions, they do not bridge the gap created by real-time voice communication in Survive With Friends (SWF) groups. SWFs can share precise Killer locations and objective status (totems/pallets), providing an "invisible 5th perk" advantage. This leads to: Killer Disadvantage: Developer
    0 comments 31 views last activity
  • Can we get a map too instead of a Mac millon variant. I’d like a map based on Brazil where her Renato and thalita are from. I want the map, + buffs/rework + an update on her power visul, an updated better looking tracking device and voice lines would be nice too.
    1 comments 31 views last activity
  • Then why do survivors use it not for anti-tunneling purposes?
    3 comments 61 views last activity
  • 2v8 is RAMPANT with cheaters this time around. WAY more than previous iterations. I'm not 100% sure why you hid the classes in the lobby but they should be visible to know what you are about to go up against and help spot cheaters in-game quicker. I've had matches with more than 4 sprint bursters (individually, not in groups) and people seeing thru walls but not knowing if that player is a scout
    0 comments 11 views last activity
  • Would you guys please do something about being able to emote for distance to get under pallets, it's enough of an insanely strict electronic hell as it is playing M1 killers without this sort of nonsense.
    1 comments 21 views last activity
  • Please add option for automatically popup games window to foreground when match found (or if there's an error). There is huge problem with looking match for killer in 2x8, it takes 20-30 minutes (and up to 5-10 minutes in normal mode). Watching on killer's animation isn't very interesting, so people can switches to another window and do other things while match finding. After enter to lobby g
    4 comments 62 views last activity
  • Here are some examples, however I mean all Perks that had what I call an "introduction". These "introductory" statements give life to Perks, where you see the concept behind the Perks design. I greatly appreciate their desire to simplify and shorten the description; however, removing the "introductory" statements makes the Perks descriptions seem robotic and repetitive.
    0 comments 21 views last activity
  • I am astonished to see how poorly a videogame could possibly implement AI NPCs in 2026, this product deserves a medal, as it is a clear demonstration that no matter the effort you put into something, certain times it just doesn't work. You know what they say: "not all donuts come out with a hole", well, the bots in Dead by Daylight perfectly incarnate that concept. While that may have been the
    0 comments 62 views last activity
  • Vine Attack Overpowered With the current Vine Attack , the cooldown between each Vine Attack feels a bit too fast, getting a Vine Attack every 3 seconds it is so easily spammable and I've seen it being used repeatedly up to 7-8 times within 1 short chase. I've seen people complain about it and myself playing against it feel like there's nothing I could do. Maybe this is just a new kil
    19 comments 557 views last activity
  • would there be any chance that survivors could get some voice lines for like thanks when getting healed or unhooked. survivors clearly have voice actors to why not record them say like 2 lines for thanks.
    1 comments 21 views last activity
  • I’ll be fixing a gen with my friend and we had seen the spirit chase some other poor soul over to the other side of the map and 2 seconds later she teleports on me and grabs me, I just think it’s so stupid, and it’s not just a skill issue, cuz every other killer were able to win fairly but the spirit we always lose
    4 comments 71 views last activity
  • Dear Behaviour and Dead by Daylight developers, So I've been playing DBD for a while now with 700 hours in the game. Few things have been bothering me about some killers and especially one perk that is really obnoxious to play against, lightborn. Lets talk about the perk first. As you already know you can't blind a killer if he has this perk and also survivors aura is revealed to you. I pla
    3 comments 81 views last activity
  • Incredibly disappointed to see there are plans to nerf the newest killer, who is already is a very slow and easily countered character. Good survivors seem to have absolutely no issue dodging his ranged attacks as he is currently. Really sick of all the fun killers being made incredibly easy to counter - first can't even injure all the time, he needs three hits initially if not in world breaker m
    5 comments 251 views last activity
  • i BEG you, add an option to turn up or all the way off the chase music or game's music itself, I can't either hear killer's footsteps AND EVEN MINE!!! I hate it and making some basic options for the game just makes sense
    0 comments 1 views last activity
  • should add Enchantress as a new killer entirely or just a skin for someone like nurse, and a survivor as Harley Quinn or dead shot (etc) Though they are villains but in ss they help save the world, even if it was just flag as a survivor? I think it would be loads of fun and there is quite a lot of dc fans especially of Harley Quinn!?
    1 comments 11 views last activity
  • I know it's been 2-3 years since naughty bear released but I want more than just one skin I want the bears from naughty bear to be added like daddles nibbles trembles and chubby. It would be alot better for them to be added.
    3 comments 62 views last activity
  • Please add us billy Coen from Resident evil 0 and rebbeca chamber Nurse and leather outfits. Jill valentine battle suit ❤️
    1 comments 11 views last activity
  • The comics are canon to the playable versions of the characters (according to Cote himself), and noticably retconned bunch of things. Examples off the top of my head being Susie painting the mural instead of Jeff, and Frank's age and history being altered. Updating the bios to better reflect the canon would be nice.
    0 comments 21 views last activity
  • 2vs8: Even the strongest killer player won't be able to outplay survivors who are just repairing generators. Why do you need acceleration or healing perks? Why don't killers have anything? The developers don't see the game at all and don't look at it. It's strange why they listen to whiners about survivors. Guys, please shut down the game.
    0 comments 11 views last activity
  • make the aura read permanent on those conditions that the perk set but keep the cd on the pallet drop speed the same. i have no idea why you would make the aura read stop if it doesn't stop for WoW. seeing ONLY 5 pallets or windows is already a massive downside and doesnt stop you from going to dead zones or to help path tiles. WoW already lets people run pallet to pallet so why would you stop it
    5 comments 252 views last activity
  • This idea has been in my head for some time. I had at some point thought about the possibility of the character MARTY MCFLY. Being a playable licensed survivor in dbd. Despite back to the future not being a horror genre or horror adjacent. He would have likely been taken by the entity during his attempt to rescue Doc brown from his fate in 1885, but instead of taking young Marty to that time, the
    1 comments 11 views last activity
  • Since the majority of the community is ok with the new prestige rewards but not really happy about it and it's definetly less than we wanted, here is an idea. Of course prestige skins would be amazing, but let's be honest: They're extremely unlikely or impossible to do. If DBD brings new prestige rewards, they'd want to do it for every character. And let's take a look at The Shape, The Cenobite
    0 comments 31 views last activity
  • You know how there are some offerings that you got and don't use most of the time, like some map offerings and such... Would it be nice if we can redeem that into bloodpoints? For example: Brown/Common & Event offerings can be redeemed for 100bp Green/Uncommon offerings can be redeemed for 300bp Blue/Rare offerings can be redeemed for 500bp Purple/Very Rare offering
    0 comments 11 views last activity
  • Can you add us Elieen from silent hill 4 shes a popular character ❤️
    0 comments 1 views last activity
  • Since we got Nicolas Cage in the game, possibilities of more celebrities and singers are on the table. (Also including bands and groups such as Iron Maiden and SlipKnot). I think It’d be a great step into bringing more communities in DBD. I chose these singers because they are personal favorites and they’ve been involved in horror related content before. (The Weeknd was at Halloween Horror nights
    0 comments 21 views last activity
  • Seeing the new upcoming prestige rewards in the form of badges for each survivor and killer in the game makes me both excited and happy to see more rewards, but I’m also curious to know if this is the only rewards we’ll see added? Matching banners, unique charms, even a possible skin would make for more players wanting to prestige and focus on their favorite characters, but also allow for furth
    0 comments 11 views last activity
  • Dear developers, I don’t have the words to describe the horror you have created. You are killing your own game with your own actions. And no, I am not going to pour water here — I ask you to take everything I write below seriously. I haven’t been playing DBD since release, no, I am not a person who knows absolutely everything. But I think my 3000 hours are enough to evaluate the stability
    1 comments 251 views last activity
  • ICP > Clown gets Violent J's makeup, along with a suit to match, survivors get a default jersey model, but colors representing a different joker's card, (green for toy box, yellow for ringmaster, red&yellow for the jeckel brothers, purple&blue for COC, red&yellow OR purple&yellow for the mighty death pop, a plain white or black jersey, with the iconic hatchetman slapped in the
    0 comments 21 views last activity
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  • One way to make Kaneki's vault more fair is to increase the slowdown he receives when canceling his power/lowering his tentacles. This would make the mechanic more balanced because it becomes a true 50/50; the killer will have to correctly predict whether the survivor is going to drop the pallet or not. Likewise, the survivor will also need to read whether to go for the stun or keep running. I
    0 comments 11 views last activity
  • First: I play both sides nearly equally (2 survivor matches between 2 killer matches), play 2v8 since the beginning and have 8k hours in DbD. 1.) 10 generators instead of 8 You doubled everything in 2v8 except the gens and I don't understand why. I had a few matches where 5 gens were done in like 3-4 minutes while the killers only gained 2-3 hookstages meanwhile. I usually escape as survivor in
    12 comments 332 views last activity
  • Deathslinger does NOT really need a buff. As far as I’ve seen, his rifle (or whatever you call it) needs the nerf because I can’t even fast-vault through windows or do generators without being instantly hooked. I once got hooked by the deathslinger towards a window and basic attacked in a shack because I dropped a pallet, that’s why it needs a nerf. He shouldn’t be able to do that, he should on
    5 comments 151 views last activity
  • Please make a setting to turn off spoilers on the loading screen, where it says which killer is against me. I don't want to know in advance who I will encounter in the game. This is a spoiler that kills the surprise effect and my interest even at the moment of loading the game. My game settings have disabled hints for beginners, but I still see these spoilers on the loading screen.
    4 comments 111 views last activity
  • I have experienced a growing tendency in high MMR matches to prioritize creating a 3v1 situation as quickly as possible. While this is mathematically the most efficient strategy for Killers, it often leads to frustration on both sides of the match. What if we slightly adjusted the 4v1 efficiency dynamic to encourage more unique hooks? The goal would be to create conditions where Killers gain gre
    11 comments 101 views last activity
  • It was removed from survivors' basekit to solve the issue of people giving up early on, especially in SoloQ environment and now you can only use it when there are 2 survivors remaining or when your luck is increased. This doesn't cover all situations where self-unhook is advised : When every other survivor is either in the dying state, hooked or dead When all generators are repaired There ar
    1 comments 41 views last activity
  • After trying out the PTB, I got The Trickster in the actual game. I went back to the PTB, but The Trickster isn't available. I've tried verifying the files and redownloading the game, but nothing works.
    2 comments 72 views last activity
  • If your teammate in 2v8 Killer goes afk for more than 60 seconds, the game should kick them and put a BOT in please and thank you.
    1 comments 1 views last activity
  • they could bring the mode back
    4 comments 32 views last activity
  • When I first started playing Dead By Daylight, I fell in love with just how deep the lore went for each of the characters “highlighted” in the Rift Passes between Rift 1 to (maybe) 13. Many of my favorite skins came from these passes, like Flower in The Dark for Kate Denson, or System Smasher for Nea Karlsson. I wanted to make this post because I’d love to see skins designed with the same lore
    0 comments 22 views last activity
  • I would like to see an option when you finish tier 100 of a rift pas to select an old rift pass to unlock those items it could be an additional cost of auric points to do so.
    0 comments 1 views last activity
  • so im gonna be blunt with tthe upcoming changes to trickster these are bad and fix nothing only exasperate h
    1 comments 21 views last activity
  • more shirtless skins would be nice especially for Renato, David and one for Gabriel would be very nice too.
    0 comments 11 views last activity
  • Friends, would it be possible to include a difficulty mode called “Nightmare” that reverts all nerfs for killers, survivors, and perks while keeping quality-of-life improvements, while the current mode becomes “Normal” ? In Normal mode , everything remains as is. In Nightmare mode , all characters and perks would be "S-tier," creating an environment where only players looking for the ulti
    2 comments 71 views last activity
  • 🟢 PART 1: THE REAL WORLD (Subtle Omen) The film opens in a normal, modern city. Disappearances are rare but treated with eerie indifference. We see a weathered "Missing" poster of Dwight Fairfield in the background, ignored by the protagonist. The Unknown: Introduced as an urban legend that the hero hears about but dismisses. The Headphone Sequence: A key tension scene. The hero walks
    0 comments 21 views last activity
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