Feedback and Suggestions

Our team will be happy to read these!
  • I think there needs to be a way to bleed out faster on the floor as survivor. Way too many times have I seen the killer bleed out survivors for the whole duration just to bm them and as a survivor you just have to take it. Especially during the event which seems to bring out the most toxic of killers have I been slugged to death way too many times. I can't see why it would be a problem since ki
    29 comments 801 views last activity
  • With players from russia, saudi arabia and south africa playing on EU servers its not uncommon to face a killer with red ping. That means that killer has at least 300ms ping. These killers love to play high mobility killer like nurse, blight or wesker to fully take advantage of their high ping. Until you can react to their actions, you already dead on their screens. And now the point that make
    14 comments 391 views last activity
  • Could you make a setting or a button to go into games with random perks to make it but different and fun?
    2 comments 31 views last activity
  • I am an Xbox player who has been playing since Ghost Face and have also played some PC. I personally feel that Keyboard works so much better in DbD especially on Killer. Since there is no cross progression, I think that a good medium would be to allow players on console to use MnK.
    0 comments 51 views last activity
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  • Ever since the anniversary event started the ping I get in my matches is horrible, and I see that most of my team mates have the same one or even worse + the killer as well, same when I play killer matches. Is there an issue in general with the servers or what's going on? It's honestly really annoying because the hit validation is strongly ping dependent, so it ruins a lot of the gameplay and the
    0 comments 31 views last activity
  • since the community shows itself from the best side again at this event, i would like to take up the discussion about a reputation system again. in my opinion, such a system can only work with hard facts, which are automatically taken from the game. as an example, let me name the following facts that can be taken directly from the game. Survivor from the last 100 games: Disconnects average p
    2 comments 111 views last activity
  • Greetings, could you please fix the matching search, so you don't encounter the same killers all the time??? Who should I report it to? Lots of consecutive games always face the same assassins and it's boring. Thank you
    3 comments 41 views last activity
  • Seeming as Singularity only came out 2 weeks ago, I figured that it would take a lot longer to come out with changes or at least the stats needed to decide what changes you want to make to his add ons, but considering that nobody is playing him I have no clue why they were nerfs... Nanomchine Gel being nerfed to 30 seconds should have instead been a buff to 60 seconds alongside it being green K
    4 comments 101 views last activity
  • Nutritional Slurry This addon is the one I think should be basekit the most, it feels necessary to play on a lot of maps that don't have very forgiving pod spots, and the level of map dependency faced without it is frustrating. Map dependency is silly, it'd highly be appreciated if 10 pods was basekit Kid's Ball Glove This one I'm kinda mixed on, because it was honestly way too good for a b
    0 comments 61 views last activity
  • The change to Nanomachine Gel doesn't really make any sense. 40 seconds of Broken wasn't enough to be useful in most scenarios, and 30 seconds is going to be even worse.
    1 comments 61 views last activity
  • Please, survivor Yui Kimura needs added her natural colour of her basic haircut (black or dark brown) also can be added in this colour that same haircut as St. Patrick haircut is (short hairs = SLICKED BACK STYLE in black/darkbrown colour). Adding this will be perfect enrichment of game ! <3 <3 <3
    0 comments 21 views last activity
  • Croossplay sucks for console players. Why? Not because of the high skilled players on PC, but because PC Players KNOW they can do whatever they want to Console players without consequence. I just went through the WORST match where we had a DC, because of a tunneler. So tried to let the killer kill me. Instead he downed me repeatedly and made suggestive motions to insinuate he was ######### me. I
    Mod
    1 comments 31 views last activity
  • We really need something more than crows...They're too easy to get rid off. Matches where the last 2 survivors refusing to do last gen and both hiding waiting for the other to die are happening too often. I had a game where I was stuck in a match looking for them for 30 minutes...both never touched any gens. Reveal survivors if gens are not being repaired for significant amount of time.
    6 comments 101 views last activity
  • Is David King really not getting any pride-themed cosmetic this month? The Pride month is basically over. I feel like since his reveal (being gay), he hasn't been celebrated in any way. I was really hoping for at least a cosmetic this month. I mean, I'm glad that new people got the chance to get his anniversary cosmetic by logging in at least. How do you guys feel about it? :/
    0 comments 31 views last activity
  • There should be a replay system to watch the previous games you’ve played from anyone point of view to learn what happened and why certain things feel tougher than they appear, and learning from silly mistakes. It also allows people to find cheaters and report them. Lastly it would be cool to save replays for good games or memorable games! What would be the downside to this? And how hard would it
    3 comments 91 views last activity
  • Two games now I've stunned her with pallets and she doesn't react at all. As if playing against this killer couldn't get any worse
    2 comments 61 views last activity
  • I don't know why this isn't talked about constantly when many console players ask for it. Dead by Daylight is like the only game that i know that has cross-play with PC and still doesn't have mouse and keyboard support. It really wouldn't take that long and would benefit the console side of the game. If your going to have cross-play across PC and consoles, and not recognize the clear advantage
    1 comments 111 views last activity
  • Today's patch supposedly gave us a pass to improve Toba Landing's navigation. However, the map is even more cluttered than on release, with stuff that ranged Killers like Huntress cannot shoot over. Every loop seems safe and they also removed all of the tall grass that the map once had, meaning that the game's posterboy, Trapper, can't be used in any way whatsoever. Behavior Interactive will con
    1 comments 132 views last activity
  • (photomontage to make the description match the actual effect since rn actual description is bugged which is acknowledged in the patchnotes) Who actually asked / wanted nanomachine gel nerf? It wasn't very impactful before, it isn't now. This whole addon rework is a mess, telling you as a singularity main. The only somewhat fair change was making Requis
    5 comments 141 views last activity
  • I kinda changed my mind about event after a lot games. Event powers favors killers. Insta pallet breaking just feels so unfair when you go against it. They are not slowing killer while using it but pallet is going for forever. And if there is no loop to near, you will just get hit. People said this snow-man was so unfair for killers. But now what is this? Survivor powers are honestly so u
    34 comments 1,221 views last activity
  • It's been nine months since the last official post showing killer and perk statistics and there's been a ton of balance changes and perks added along with Wesker, Skully, Knight, and Hux. Can we see where these killers officially stack up, and how perks like new DH, the nerf to gen regression and medkits, and perks like MfT have actually changed the meta?
    0 comments 31 views last activity
  • Kinda sick of tunnelling and camping winning games for killers that really aren’t good without it it’s kinda stupid how the devs still haven’t buffed DS back to five seconds and removing it end game hot take was so stupid remove it when you need it the most the killer hasn’t earned the kill if they haven’t caught you all game why should they earn it by face camping and tunnelling end game it’s cr
    0 comments 31 views last activity
  • The randomized perk challenge was really fun, I think it'd be great if there was an unranked gamemode where everyone's perks are randomized. We already know it's possible thanks to that tome challenge, and sometimes I don't want to see the same meta perks every game.
    3 comments 51 views last activity
  • After unlocking all perks for all survs I'm always confused by the sheer amount of perks this game has to offer. Unfortunatly it looks like 90% are completly useless to me. They are made for swf special builds (I play only solo), they don t benefit my playstyle or they are just bad. Like I have no idea why I would ever use a perk like Visionary. After hours of gameplay I can predict pretty good w
    0 comments 11 views last activity
  • Hit registration cross platform is just embarrassing. I really have no other words. If you play on console, you get hit as survivor more at places you just shouldn't. My friends and I have so many clips of insane hits. We constantly joke that we get hit by "throwing knives" or "entity particles". Check my DVR because there are plenty in there. Even as killer, it's very obvious when the survivor i
    1 comments 21 views last activity
  • I've been having these disconnection issues since the Dredge was kill switched it seems and they seemingly only gotten worse. I have amazing internet and shouldn't be having these constant issues, I can SWF with any of my friends because of the issue, I also even get kicked from my own lobby if I'm in soloq. I would love to play with my friends more and enjoy the game even while in soloq. So plea
    0 comments 11 views last activity
  • I strongly, STRONGLY think that made for this is over powered. It is powerful in chase and it has almost no downsides. My suggestion is to make it so you get the speed boost only when you are dead on hook(hooked twice, or until 2nd stage).
    0 comments 72 views last activity
  • med kid nurf is worst. no addon med kid self curing is easily disturbed.(doctor ,tonnel killer or Hex: Face the Darkness) If you are disturbed, the progress of the treatment will decrease due to the influence of Haemorrhage Status Effects, and the charge will run out and you will not be able to heal anymore. No friend match players are forced to use self care and Botany Knowledge and lose perk
    1 comments 31 views last activity
  • At the moment, summoning a guard in chase is an objective distance loss that you can't make up before the guard timer expires. It's a very silly sentence to say, but that 3 percent speed boost is making it so survivors can just hold w and gain massive distance. What is the guard's utility supposed to be if you can't force the survivor to commit to a loop with it? Between this and the guards not
    3 comments 91 views last activity
  • First I would like to start by apologizing for the long paragraph, but I believe that is it is time for Dead by daylight to add new servers to their game. Ever since 2017 i've been playing this game and it has been a blast but with these recent updates and nerfs to deadhard, I have found myself relying more on my looping skills. The issue with this is that I live in the middle east, and the neare
    6 comments 471 views last activity
  • I've noticed that compared to my Killer Bloodwebs, I get fewer Event BP Offerings as a Survivor, and in its stead are event items (that don't even have event specific goals that give BP Bonuses in Trial or something). Probably as a result of them just being labeled as "Event", with a random element as to what in the pool it pulls from. However this basically reduces the bonus Event BP potenti
    4 comments 61 views last activity
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  • Im aware that the developers dont want to include real life killers, yet we have the doctor, who is strongly inspired by some famous chinese Killer. I would like to see a Killer that is strongly inspired by Jack the Ripper. Some Victorian Clothing, a nice top hat. I think thatd be great. For a halloween costume, he could wear a jackolantern on his head with his top hat on top. Give him a nice, en
    2 comments 31 views last activity
  • Hello , i got some complains about MFT . I myself only play surv but i heard some killers complaining about MFT ,that this perk is too strong . For example doctor mains can't catch up on these survs or just after a long time ,and if the map you play on is survivor based like garden or midwitch (sorry if it's wrong written) all these maps where are small loops are horrible when the surv team has M
    0 comments 51 views last activity
  • i need the satisfaction of playing one of my favorite games with my favorite white boy dressed up in this attire. It would benefit me and a LOT of other players (youll def get more players on the game) please im desperate and this will improve the game :)
    22 comments 381 views last activity
  • Whenever we go to save a survivor from the hook, a bar that fills before it is saved, however if you interrupt the save it restarts, the problem with this is that I've already seen some in case other malicious survivors keep pulling and releasing the surv from hook preventing it from being saved and there is no way for other survs to save it since only one person can take it off the hook my i
    0 comments 21 views last activity
  • The current healing speed is very slow and if you are not a friend match, it is difficult to get others to treat you, and self-healing is slow, so the injury cannot be cured. Non friend match players think that the balance is good if the healing speed of others is doubled.
    1 comments 21 views last activity
  • In the before time (a year ago), DBD had a intelligible addition added to the game. Naturally, this is not a strong point for the game, so the Devs removed it. This was a connection meter in the lobby. This allowed you to see how strong your connection was going to be with the killer. This allowed you to bow out of the match, prior to it beginning, if you had a bad connection. For some reaso
    1 comments 31 views last activity
  • ok people pay for killer dlc, but 10k hours killer player 192 wins 1 lose mean the game is not belanced, he doesnt play vs noobs like me but vs pro survs and is impossible to win.... it's so annoing..... i have 200 hours as killer and i can easy win 90% of games, it's impossible to play as surv in solo. could you do something please? the only fun in the game is to be chased and chase are so fast.
    3 comments 51 views last activity
  • so i have a suggestion for a new killer to add to dbd. John Wyndham's Tryphid from "day of the tryphids"
    0 comments 21 views last activity
  • Playing around with the Twisted Masquerade's mechanics as Killer has further cemented an opinion of mine regarding the Knight: He should be able to send his guards out to perform the break action without needing to go into the patrol-drawing mode. Expend the guard to do it, maybe incur a slightly longer cooldown if it needs balancing, but let him be more mobile by giving him a separate button pro
    3 comments 71 views last activity
  • Playing the game for 7 years now but recently something kept me and my friends from playing the game. The screamings! They are way too loud, why do I have to use a perk to save my ears? You could implement a slider to reduce the screamings all the way, its been a real pain lately. Maybe you could change something in the near future... best, A P100 Ace and nurse veteran with around 6k hours play
    5 comments 71 views last activity
  • Wraith gets stunned longer in stealth. Sadako doesn't. Wraith can't pick survivors up while stealthed. Sadako can. Until recently, Wraith could get light burned out of stealth while Sadako couldn't. Given Wraith is a low tier killer, I don't see why he doesn't have these QoL changes too.
    50 comments 1,141 views last activity
  • If it being OP is a problem, they could make the max heal speed the same as two currently is, or if it's too weak, make it an (almost) insta heal or something, and they can buff/nerf medkits. It's not like it's a huge problem or anything though. It's just a curious to me, that's all.
    0 comments 41 views last activity
  • Solo survivors are already forced to take up a perk slot to get information anywhere near that of a swfs, so I find it ridiculous that said perks can be countered by a status effect, which then does basically nothing to swfs. Pretty much the only significant ways that blindness affects swfs is with WoO, deja vu/visionary, and aura reading on the killer only to some extent. At the end of the day,
    13 comments 221 views last activity
  • Some survivors just keep holding W and drop pallets without looking at you, and others just sit and wait for you to come then slam the pallets right in front of your face. The strategies are a lot like tunneling but on the survivors' side: it can work well and greatly slow down the killer but is just annoying and unfun to face. And is often boring to do as well.
    46 comments 1,703 views last activity
  • As Sadako has a very high kill rate, she is getting left alone in her well. The kill rate is likely all due to the Slug-Condemn build, which is not fun at all to play against, and I don't like playing as unfun killers myself. The build should get fixed while she should get buffed basekit. The build needs a nerf, and so, as someone said (probably Otzdarva, but I'm not 100% sure), the Iridescent V
    2 comments 91 views last activity
  • This is just a series of changes I believe would turn Trapper into a very good Killer without making him more complex to play and allows him to retain his ease of use for beginning players. The idea of this following change list is to give The Trapper what he needs in order to function better in the game, without making him feel like he's unnecessarily complex or making him overbearing. Power:
    0 comments 41 views last activity
  • The effect of increased movement speed is too strong, doesn't affect strong Killers that much, heavily affects already bad Killers, gives protection for healing on top. I think this Perk is too strong so here is a rework suggestion that still keeps the spirit of the Perk while also requiring the Survivor to be good at the chase to get some benefit from it. Made for This After being in a chase
    6 comments 141 views last activity
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