How The Trapper Can be Better!

This is just a series of changes I believe would turn Trapper into a very good Killer without making him more complex to play and allows him to retain his ease of use for beginning players.

The idea of this following change list is to give The Trapper what he needs in order to function better in the game, without making him feel like he's unnecessarily complex or making him overbearing.

Power: Bear Traps

Spawning

  • Quality of Life: Bear Traps now spawn more consistently around certain windows or pallets rather than being completely scattered around the Trial.
  • Quality of Life: Bear Traps now attempt to spawn as close to The Trapper as possible while retaining this new spawn system.

Capacity

  • Buff: The Trapper no longer has a limit to the carrying capacity of Bear Traps.

Setting

  • Buff: Resetting any trap on the ground now takes 1.5 seconds.
    • 0.5 seconds to crouch.
    • 0.6 seconds to reset the trap.
    • 0.4 seconds to stand back up.

Escape Attempts

  • Change: Capturing a Survivor in a Bear Trap no longer has them attempt an escape through luck. Instead, captured Survivors must now attempt to escape over a period of time.
    • Attempting an escape alone takes between 7 to 20 seconds depending on The Trapper's range.
    • Attempting an escape produces Skill Checks that must be completed in order to continue. These Skill Checks contain Great Skill Checks that increase progression speed.
      • These Skill Checks are identical in appearance to the Wiggle Skill Check.
  • When a Survivor is injured, the time it takes to escape a Bear Trap by yourself is increased to 12 to 20 seconds depending on The Trapper's range.

Disarming

  • Buff: There is now a 1 second grace window that prevents Bear Traps from snagging The Trapper when a Survivor interrupts the disarming action.

Add-Ons for Bear Traps

Trapper Gloves (Common Add-On)

  • Increases Bear Trap setting speed by 30%.
  • Increases Bear Trap resetting speed by 20%.

Camouflage Coating (Uncommon Add-On)

"A special series of versatile carbon fiber that, when applied to Bear Traps, greatly reduces their visibility to their targets."

  • Traps now become camouflaged unless they are within 16 meters of a Survivor.
  • Replaces the Tar Bottle add-on.

Wax Brick (Uncommon Add-On)

  • Increases Bear Trap rescue time by 33% and escape time by 20%.

Serrated Jaws (Uncommon Add-On)

  • Survivors caught by a Bear Trap are afflicted with Mangled and Hemorrhage until healed.

Coffee Grounds (Uncommon Add-On)

  • Grants a 10% Haste effect for 7 seconds after setting a Bear Trap.

Trapper Bag (Rare Add-On)

  • Start the Trial with 1 additional Bear Trap.
  • Increases Bear Trap pick-up speed by 50%.

Lengthened Jaws (Rare Add-On)

  • Survivors who escape from Bear Traps are afflicted with Broken for 60 seconds.

Setting Tools (Rare Add-On)

  • Increases Bear Trap rescue time by 25% and escape time by 20%.
  • Increases Bear Trap setting and resetting speed by 50%.

Rubber Boots (Rare Add-On)

"Custom-made rubber boots that allow for better transport of materials while keeping noise to a minimum."

  • Reduces your Terror Radius by 8 meters for each Bear Trap in your possession, up to a maximum of 16 meters.
  • Replaces the Rusted Jaws add-on.

Trapper Sack (Very Rare Add-On)

  • All Traps are carried at the beginning of the Trial instead of being spread around the Trial Ground.
  • When you no longer possess any Traps in your inventory, gain a 5% Haste effect.

Light-Roasted Coffee (Very Rare Add-On)

"Coffee that has been carefully brewed before the Trial. Its crisp, strong and bold flavor and the scalding heat it generates gives it a kick that awakens the body and enhances the senses."

  • After setting a Bear Trap, action speeds in vaulting, breaking pallets and walls and damaging generators is increased by 33% for 15 seconds.
  • Replaces the Honing Stone add-on.

Bloody Coil (Ultra Rare Add-On)

  • If a Survivor interrupts the disarming action, that Survivor will instead be captured by the Bear Trap. This does not apply if the Survivor is injured by The Trapper.

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