Feedback and Suggestions
Our team will be happy to read these!
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OTR states "Grunts of pain caused by injuries are reduced by 100%". But it also removes normal breathing sounds, if this is intended it should be listed in the description, if it's not then maybe it's time to address it? Same goes for Iron Will.0 comments 11 views last activity
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All perks should have a Tier 4, which buffs the perk by a lot, that is only accessible by playing SoloQ. Example: Deliverance Tier 4 would not have a safe unhook requirement anymore.0 comments 11 views last activity
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If you think made for this is ok, I'm sorry your objectively wrong. But that being said how would we fix it to balance it? I have 2 main ideas with how we can do this. This first one is take the dead hard approach, where you make the perk have some form of prior condition it needs in order to be able to be used. This could be, after healing a survivor, the next time you are injured made for thi17 comments 221 views last activity
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Killers can do nothing in the end game now. We can't secure a hook with a grab, we can't slug, we can't go for the healers, our best tactic is again tunnel tunnel tunnel. We can't go for the unhooker because basekit endurance lets the unhooked get in your way and prevent you. We can't go for the person healing because MFT will give them endurance from the heal. We can't slug and hold anyone becau4 comments 71 views last activity
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Hello, all. Looking through my post history it's not hard to tell that I really enjoy (or, at least, used to enjoy...) playing Trapper. I love the idea of essentially playing chess and waiting for all the pieces to fall into place. That being said, he absolutely sucks. I mean, he is terrible. Even Otzdarva, one of if not the best Trapper player in the game, resorts to hooking in basement and tr10 comments 111 views last activity
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Endurance and Deep Wound effect should provide trap immunity for its duration.0 comments 11 views last activity
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Jake has one. I want a clean shaven option for jeff, one where he also has a tidy haircut. Thoughts?11 comments 101 views last activity
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Blindness right now is either too strong for it's cost and too easily spammable or completely useless because of lightborn or killers being so inundated by blind effects they just preternaturally dodge them at this point. Because of this I propose we make the status effect less binary and more interactive. I would remove killer blindness in favor of a new status effect, Light-burned: Light-Burn2 comments 81 views last activity
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Hey there So with the new disconnect bots, i gotta admit BHVR did a good job implementing this. The bots are surprisingly better than the survivors who give up, even though the bots have room for improvement, and do questionable things throughout the match. With that being said, there is still the problem with people giving up on hook, who refuses to DC if they don't wanna be in the match. My8 comments 111 views last activity
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Okay so let me paint you the picture a year or two ago my internet was complete garbage it would randomly cut out so I would suddenly DC meaning a thirty second timer but then a five minute I still try playing but on maybe the fifth internet cutout I get a six hour timer. Okay I get that it's designed to prevent people from DCing the longer timer for a strong punishment but here's the thing the D6 comments 121 views last activity
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I think that the issue with DS has always been the way it impacts killers differently. 5 seconds stun was okay against high mobility or ranged killers (nurse, blight, huntress, ...), but weaker killers like Trapper or Pig suffered. The 3 second stun makes it better for weaker killers, but high mobility / ranged killers don't even feel it. The perk feels bad no matter how you look at it. So what3 comments 51 views last activity
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The main point is how each killer of the game needs to differ from the rest . Every power to be "good designed" requires two things, unicness and be fun for both sides. This is my guess on how the community overall views the killers, so be my guest... Unic but not wanted to play agaisnt: Trapper, Plague, Hag, Twins, Nurse, Legion, Knight, Clown and Skull merchant. Unic and fun to go agais1 comments 11 views last activity
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(repost since it flopped the last time) who agrees that the game should get more maps but without requiring a new chapter or something? just a random map that belongs to a killer/survivor that didn't get one after getting released, for example, trickster's map could've been a pretty dope city, babylon/a temple for plague according to her lore, a circus for the clown, more maps from resident evil1 comments 21 views last activity
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How astonishing right ? Playing killer has become so frustrating at high MMR that i completely understand why killer mains refuse to play this role. I do not care about loosing and yet i do not play killer as often as before (max 2 to 3 games and i stop) cause it is boring to deal with MFT + Resilience + Hope on at least 3 survivors every game. It is also boring to deal with 32 charges Toolboxe62 comments 1,402 views last activity
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You can hop into lockers to completely avoid hits, travel in two to kick victor after he downs your friend and have them healed before Charlotte gets there, you can cause charlotte to have a 43 second cooldown by holding onto victor You can stick close to an object and Victor's atrocious hitbox might hit that instead of you You can hold crouch and remove any defensive capabilities victor has19 comments 201 views last activity
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who agrees that the game should get more maps but without requiring a new chapter or something? just a random map that belongs to a killer/survivor that didn't get one after getting released, for example, trickster's map could've been a pretty dope city, babylon/a temple for plague according to her lore, a circus for the clown, more maps from resident evil games and other licenses, etc etc. there1 comments 21 views last activity
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During Frenzy, hitting a survivor allows the Legion to gain a 1% movement speed increase after the skill ends, with a maximum stack of 5%, and the value resets to zero upon hitting a survivor with M1. Additionally, Deep Wounds needs an enhancement, causing survivors to deduct 5% progress from the bar when vaulting windows or pallets quickly.8 comments 91 views last activity
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Like instead of giving that info when you are condemmed just give it when you have any stack of condemmed. Only that change would remove some of the frustration of running around like chickens searching for an available tv. Either that or just let survivors pick up and put tapes on turned off tvs.21 comments 361 views last activity
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I think there are issues with Chain Hunt resets if the survivor uses Plot Twist, or if Pinhead grabs the surv out of a locker. Both should start a Chain Hunt.0 comments 11 views last activity
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Check for survivors before you pick up? Ok, you see a survivor, then what? Chase them off? They run right back for the pallet save. Commit to them? They just go down under a different pallet. Slug? The survivor on the ground can max their recovery and then the rescuer can drop the pallet, buying them enough time to pick them up by the time the killer breaks the pallet or goes around. And thi6 comments 91 views last activity
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As a killer main, I get about 100k BP per match. I always have a tome challenge going, and can typically clear one in 1-2 matches, and the same for dailies. So I'm constantly hitting the BP cap, and when there's a big announcement about BP (like today's Prime Gaming announcement of 400k free BP) I couldn't care less. Meanwhile, when I switch to survivor, I'm scratching my head at how little BP31 comments 1,002 views last activity
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This is just something I been thinking of, and veterans will know the old ledge grab for Survivors was them fighting for dear life while the Killer was grabbing and pulling them by their leg...well what if such a thing were doable for the endgame escape if you downed someone there? Lets face it, we get a lucky hit at the exit, but they almost always fall OUT to escape just to rub it in your face0 comments 11 views last activity
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Seriously, how do you expect people to be altruistic in solo survivor? Nerfing healing into oblivion for solo survivors was a horrible decision, make it 50% or a lil higher bc right now it's in a horrible spot26 comments 653 views last activity
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This happened with both the anniversary event and now this. It really sucks you only get points if you finish an event generator, feels like you gotta compete with the other survivors. I bring an offering only to be chased, camped or tunneled all match and then get nothing from the offering. I bring an offering only to be chased away from my gen and someone else swoops in and finishes it. The on19 comments 181 views last activity
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It genuinely makes zero sense that we can't use Knight's Lich sword or Wesker's S.T.A.R.S. knife because they're linked to cosmetic sets. Sure, keep something like Nemesis' weapon locked since it'd look silly, but the rest of the weapons in linked sets is just bad for customization.0 comments 11 views last activity
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Maybe this year, or next we could have survs dressing up as the Killers for Samhain?11 comments 61 views last activity
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Made For this was your first mistake, basically bringing back old Dead Hard. Survivors can reach pallets and vault they previously could not extending loops for 30 seconds or more. It made half the killer roster useless. Now you've introduced Buckle Up and For The People. There is literally no counter. Every remade is abusing it. You're lucky at high MMR to finish with one kill, which you hav3 comments 61 views last activity
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Hello all, First off, I want to say that I love playing this game. I have nearly 2000 hours in it (I know there are many players with MANY more than that - it's a wonderful game!) My mains are Jill and Ghostface - the first Resident Evil chapter hooked me, so to speak, and I just love playing as Ghostface and doing silly stuff with survivors. I enjoy playing the game, but as I'm sure the commun1 comments 21 views last activity
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trying to hold back judgement till i played against her And wow genuinely one of the most unenjoyable experiences ive had with this game, still not as bad as skull merchant but i genuinely felt like I couldn't do anything i felt like i had to go back and forth the whole game just to not get mori, very fun and engaging gameplay39 comments 582 views last activity
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I'm not sure if it's just my luck or not but lately I have been getting an excessive number of people on my team as a survivor that are purposely sabotaging games or just brand new (not blaming them for being new). I think in order to help combat this there should be an avoid list similar to Overwatch. It doesn't prevent people from being your killer but rather prevents people from being put on y2 comments 31 views last activity
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Both perks are somewhat mediocre and in need of some help. This is an older idea I had for both of them, that is made all the more effective with the Fast Vault bugfix, so worth bringing up again. Dance With Me (on the cooldown) and Boon: Dark Theory would now additionally convert Medium Vaults into Fast Vaults, with a different sound effect (and maybe a perk tooltip for HoH/Deaf Killers) to tel2 comments 22 views last activity
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It’s actual bs how often she can teleport and keep doing that till she’s able to Mori the survivors. It’s a bit unfair and frankly makes the game not fun! Are you guys gonna do anything about it or just continue to let it be unfair for the survivors as always!?9 comments 131 views last activity
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What if there was a killer that could grapple on objects there would be swing and dash dash and if they hit a survivor with there grapple it be like the death slinger we’re he pulls the survivor towards him his hand would be his weapon0 comments 1 views last activity
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Can you make it so your game understands the difference between deliberate DC and a DC due to your servers? Having a 6 hour ban thanks to being disconnected consistently is very annoying and unfair. Why should players be penalized for an issue with your servers? Please fix this, I'm not the only one.7 comments 71 views last activity
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It very rarely ever happened, maybe once every ten games if I was lucky, and when it did happen it was fun to use, why get rid of a fun usage of the perk?2 comments 51 views last activity
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Today one of my friends gave me his prime gaming bp code. He's not playing DBD so he don't need it and he send it to me without asking. That was nice of him and as soon as I could I tryed to type code into my game account. Unfortunately it seems like I can use only once code from each month. It is understendable that I can use only one code if it's for skins but for bp too? Like comon they are tw0 comments 41 views last activity
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So i know you can block players from sending you friend request but can please add an option to permanently block them so we don't get them in future games. For both killers and survivors. I've ran into this one killer almost 10 times already in the past month, any other killer I've had i never recognise their names. I've blocked him but obviously that doesn't stop me for being in his lobby. And5 comments 61 views last activity
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And i mean both, not the combo only. Hope's large speed boost was justified due to its limited duration, which was removed, making it a permanent buff during endgame, on its own its already strong, add MFT and its just unfair, it should be 5% max. MFT is a problem on its own, the 3% often makes the difference in getting hit or not, and you even add a Endurance effect for healing someone, makin9 comments 132 views last activity
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I don't play killer very often. So I don't really meet bully squads. But I've been trying to think of the things bully squads do to grief killers. I can only really think of two main mechanics (I think FTP + BU will get nerfed). Chain blinding and chain stunning. I see these sometimes in DBD content and it doesn't look fun. So what I thought could work, is to give killers as basekit, immunity f4 comments 61 views last activity
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This is one area where I don't understand why the survivors need to have extra help in escaping. The timer should be continuous regardless of survivor status. I've had a few people in the last week using Plot Twist as a way to slow the timer down, giving their team time to heal and go for an escape. The devs have said the EGC is not there to help killers get kills, therefore the timer should no38 comments 612 views last activity
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First you try to force all killers to look down after a hit and again said it was an "issue" and now Survivor Fast vaults just got mega buffed and made areas like T L walls and shack, already difficult to catch areas even more difficult to catch. You can no longer land hits on Survivors who fast vault unless you're literally right on top of them which at that point you should have hit them alread16 comments 171 views last activity
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This icon doesn't do it for me (and probably a few other people, too). This just doesn't sell to me that this is The Trapper. He doesn't look intimidating or there's some emphasis on his iconic feature (the mask). He's not engaging the player or trying to look scary. He's just...there? The old one looks better.5 comments 342 views last activity
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Are we ever going to be able to play mouse and keyboard on console? This is the first cross platform game I have played where u can’t use mnk on console.0 comments 11 views last activity
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So, as we all know, certain Killers can be problematic for certain players. Plague for those with Etemophobia, Clown for those with Claustrophobia, The Doctor for those like me who are autistic and suffer from sensory overload are just examples. I understand that just a straight "I never want to face The Doctor" toggle would present a problem as it would make the queue times for certain killers6 comments 61 views last activity
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3 comments 81 views last activity
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Tome challenge progress now pops up during an active game. Please make this same change for the Daily challenges. For instance, there are times when I have to be chased for X amount of time while playing as a certain character. I have no idea what my progress is until after the match. Putting it in game would be very helpful.0 comments 1 views last activity
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Ive noticed recently that the audio on PC has been messing up a lot recently, like the same sound will repeat/stutter, I cant even use Discord while playing DBD because the audio just completely breaks. The performance has yet again gotten far, far worse. I recently bought the new Oni skin, but I cant even play Oni because the Blood Orbs start to accumulate and lag my game, and even when all ar0 comments 11 views last activity
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singularity - removed height limit (The singularity height limit is not needed and the main reason for this is the fact that EMPs do not have it, which means that the killer does not need it either) -Soma Family Photo is now default (after teleporting, the survivor will have about 10 meters to move or shift + w anyway, which makes his teleportation not so useful, it just makes the ch0 comments 21 views last activity
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First, the skull merchant pick rates exploded when people realized last few weeks you could do that, and now it's like 1 in 5 games, but now I'm seeing random killers also doing it, and sure, they can't 3 gen as well as a skull merchant, but solo queueing still makes the game around 20 to 30 minutes easily, and I'm getting absolutely done with playing survivor despite loving Nick and his stupid p36 comments 681 views last activity
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Come on, you did it with any means. Lately some really cool buffs to make intersting perks better by just removing their annoying restrictions (any means, crowd control, deja vu, trail of torment) Just remove the cooldown of dance with me so the perk becomes decent10 comments 121 views last activity