Feedback and Suggestions
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I’ve queued up for 5 games with the Xenomorph so far, and I’ve only been able to play 2 of them. The other 3 matches said there was an issue and canceled the match similarly to when someone disconnects when entering a match. Is this a problem for anyone else or is it only on PlayStation 4?3 comments 31 views last activity
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Hi all, just had a game vs Xenomorph on RPD East Wing. I picked up a turret by a gen near rooftop and went to place it there and realized I literally couldn't. Then I walked ALL over the top right side and...couldn't put it anywhere. Not being able to place it in indoors, PLUS the fact that there's no drop mechanic, feels really really unhealthy. Can we get a way for these to work in hallways a0 comments 21 views last activity
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More specifically the absurd amount of them on each map? here’s some recent footage from myself. https://youtu.be/KjmKTxAHJOQ I wasn’t playing terribly, there’s just only so much you can do when survivors have safe pallet next to safe pallet, next to Jungle gym, next to Shack. It’d be one thing if maps had 10-12 pallets or so. As killer you’re still kicking pallets bu93 comments 2,525 views last activity
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I've been liking the new hook screaming animation changes but i've got some ideas for issues occuring bc of this feauture for some people 1- Make it so when a carried survivor enters within 4 meters of any hook make their aura visible until being hooked so people can react in time to counter pain res+dms combo 2- Make the screaming animation a little longer so their screams wont cut off artific0 comments 21 views last activity
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It's been years can we do something about this insane physics breaking nonsense please0 comments 21 views last activity
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Please for the god of sake why isn't it already an option? The game is literally unplayable for me as I need a stable 77 fps not more not less. 90 causes me input lag and 60 is below my monitors refresh rate. Everyone could set their own fps settings before the update and it was amazing, now I can't do that either.0 comments 31 views last activity
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Sorry but this really just isn't it, forcing us to only have the option to buy a dlc that is bundled with a cosmetic for an increased price just feels incredibly bad. At least allow us to choose if we want to buy a dlc bundled at a higher price or if we want to just buy a dlc solely without anything extra included for a lower price like we used to. Seriously, just give us, the consumers, some o4 comments 71 views last activity
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The recent change to add a random very rare skin I simply do not want in the dlc chapter packs feels so absurdly greedy that I'm having a hard time getting the new Alien chapter at all. Alien is one of my favorite horror movies but now I have to head over to the in-game store and spend my auric cells on it adds unnecessary steps to the process with multiple points where i can just say, no this ac0 comments 21 views last activity
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After playing 2 matches I had to get off the new vault feel terrible, the new vault speed is slower than the survivors running speed and you get no space between you and the window. First vaults were insane op now its insanely bad what is happening? Vaults were completely fine in the Tools of Torment mid-chapter how has it gotten repeatedly ######### up every update since.2 comments 72 views last activity
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So I’m wondering will Wesker get a skin that is rare the one that is from the ending of RE4 I’m just wondering, Thanks!0 comments 11 views last activity
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I don't understand who's idea was to make bots miss skillchecks. They already perform worse than the average player and I don't understand the reasoning behind this. If anything, you could make it so that they only hit good skillchecks and that would be much more reasonable. It's ridiculous just like the stupid 7% you get when letting go of a gen, which by the way should also not be in the game.0 comments 21 views last activity
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Stop removing the 120fps on updates. Give us some dang options in game for this stuff.3 comments 31 views last activity
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I came up with an idea to solve this problem without killing one of the perks Simply , for the people it is not considered a healing procedure, Instead, it is considered a sacrifice of a healthy condition So, for the people wouldn't work with Buckle up, and keeping both perks the same without killing them8 comments 81 views last activity
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The ptb chase music was almost perfect and just needed some tweaks to be less repetitive, not a full rewrite into this generic junk. It's really wrecking the excitement for this, like how did it get so bad??4 comments 52 views last activity
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Quite simply, it would function like this. For each Killer, you have an option to choose and select what their chase music should be when playing as or against that killer, the track you hear will be client sided only, as everyone else will only hear what chase track they themselves have selected as the option for each killer. The song menu you select from would have the options to pick from th0 comments 11 views last activity
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Could we maybe get the achievements to release at the same time as the update? It would be a nice QOL change. Not only that, it would give us some nostalgia as well. Thanks!0 comments 31 views last activity
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While the idea of a red background if you had Tier 3 when the Tier System changed is good, it really bothers my inner autist. I have about 12 Characters that have this background and they are not evenly distributed. So it looks ugly as hell. Maybe Bhvr could change the red background for Tier 100 (no idea if that's the case already, my highest tier is 40) and instead give some Special border arou3 comments 41 views last activity
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Now this could just very well be the angle of the portrait, but Micheal's model in the portrait kinda looks different than his in-game model. Well specifically the mask and hair. I thought this meant Micheal's in-game model was gonna get graphically updated soon but the jumpsuit in the portrait looks the same so idk, but that brings me to something else. Did bhvr just give up on graphically updat0 comments 21 views last activity
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I think it would be a nice change if survs cannot 99 the Gates. After X seconds it stars regressing back to zero. What do you guys think?18 comments 201 views last activity
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I wanted to put in a suggestion for a new licensed DBD chapter. The Evil Within 1 and 2 I know your team has probably looked into these, but wanted to weigh in. Sebastian Castellanos would make a great, probably more combative, survivor, along with Juli Kidman as either a separate survivor or a skin for him. Hopefully separate. You have a few options for killers and skins for other killers.1 comments 41 views last activity
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The pig has gotten multiple nerfs over the years to the point where it has become a meme about nerfing the Pig over and over again. Adjusting the pig is very difficult in the sense that the slightest change to headtraps times is the difference between a survivor being dead or alive. Crouching The Pig has the ability to crouch and become undetectable, This is nice but you walk so slow that mo19 comments 151 views last activity
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and i would love it :-)2 comments 21 views last activity
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The number of Survivors and killers is getting quite long and with only 4 characters per row, I think we should be able to move their portraits in whichever order we want to have easier access to our favorites. For example, I only play 4 killers mainly: The Shape, The Trapper, The Nightmare and The Ghostface. I would like the option to have those 4 portraits in a single row. I play on Switch s6 comments 51 views last activity
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It makes sense for the Xenomorph to be really stealthy when it wants to as seen in most of it's movies. This will also open up a different playstyle for the Xenomorph. More of a fun style rather than one that goes for wins so similar to Myer's scratched mirror build. Perfect Organism (Very Rare add on) - Remove the Terror Radius from the Xenomorph but it can no longer gain haste or bloodlust. A2 comments 91 views last activity
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When hooking a survivor, aura of survivor that is furthest from sacrifice is revealed for 2/4/6 (or 1/2/3) seconds. This effect cannot be countered by aura hiding abilities. Effect cannot be extended. For every non-consecutive hook, this perk gain 1 token. At the end of the match, if "lets play" has at least 4 tokens, killer get additional 10% bloodpoints from sacrifice category for each token.11 comments 102 views last activity
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Whenever a new perk gets added into DbD it often feels like the devs played a round of roulette with random attributes on each number. And then combined all of the results into the new perk. To showcase exactly why this is, I'll be using two perks on both the survivor and killer side as examples. I'll start with a survivor perk first. Boon: dark theory.7 comments 381 views last activity
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·Give Hux collision when it controls biopods! This killer is already pure garbage in terms of both consistency and viability against good players/broken survivor perks. Nobody plays it because of that. No need to make it even worse by removing its collision after switching to a biopod!!! ·Nerf EMPs! Reduce biopods' cooldowns after being disabled from the actual 45sec (an eternity) to 30 second1 comments 23 views last activity
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theres too many perks that don't really work with killers like freddy per say because he has a lullaby in the dream world, with that being his sole power, perks like unnerving presence, coulrophobia, and more. can it please not only affect terror radius's but also lullabies too?2 comments 131 views last activity
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The devs could track perk usage and update the Top 10 list every mid-chapter. If the player is not using any of the top 10 perks in any of their 4 perk slots, a 5th perk slot becomes available (perks in the Top 10 list are not available for the 5th slot). Maybe the 5th perk slot can only be used to equip 1 of the 10 least used perks. ---- I don't play the meta. I use niche perks and syn3 comments 41 views last activity
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Extra % penalty to survivors for cooperative actions: Repair, sabotage, healing, etc. Playing with friends is very fun to survivors but stressful for the killers, the excess information counterplay the power of some killers, maybe a extra additional penalty helps to gain time. (penalty only affects players swf) Show SWF on the lobby. (optional) I think the killer deserve to know how many pla78 comments 1,152 views last activity
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Comparison to Old Dead Hard Original Dead Hard was reworked because of "Dead Hard for Distance," where a player could Dead Hard on command to gain distance in a loop with no counterplay. Made For This with its 3% haste is effectively identical as it affects the killer's ability to catch up, and there is no counterplay to that. It's the same problem repackaged. General Balance The game is made1 comments 31 views last activity
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It has become so rare to see hex perks used anymore, the only one I ever see anymore is Plaything. And the answer as to why makes a lot of sense: it re-activates multiple times. The big issue with Hexes is that the totems are just there, defenseless, easily cleansed within a minute or two of the match starting, hell sometimes I spawn next to them. And yes, placements are a big debate due to Sur4 comments 32 views last activity
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I'm not sure if this has been suggested by anyone yet, but this desperately needs to happen. Several updates ago, a measure was put into place that stopped you from getting sent to the same map too often. Despite a few hiccups, it works fairly well. What I would really love to see, though, is the same type of thing for killers. I played for a good portion of the day yesterday and I swear at l4 comments 41 views last activity
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Daily rituals are a nice boost to the bloodpoints wallet, but I think a nice change would be to make set amount of killer vs survivor daily challenges, or at least the preference to draw one over the other. I'm sure it's to encourage players to swap rolls, but it's also sort of annoying to mostly play one roll, but have all three daily rituals be of the other, with a twenty-four hour wait to cha0 comments 1 views last activity
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Too many cheat hackers We can't check users who are blocked because of anonymous mode we can't play games It's so uncomfortable. The Korean DBD community distrusts users of anonymous mode. Please delete the anonymous mode.6 comments 212 views last activity
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Basically the title for just niceties: How about making Myers EW3 execution basekit for survivors on Death Hook? There is so much to do for this character, I'm ignoring all other talking points about Myers and balance, as it all gets lost in the comment storm... However I reckon this change: - Thematically fits the character. Basekit execution definitely feels on point for Myers. Is still2 comments 21 views last activity
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As survivor you have the "Pick up items/Interactions" and "Actions" fields in Survivor Controls. This allow you to map another button to one of these actions so you don't have the same button to two different actions like when a survivor is downed at an undropped pallet and you can drop the pallet or start healing him/her. Here's the thing: for killer you only have the "Interactions/pick up surv0 comments 22 views last activity
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The fact that its getting added to more and more perks to bring them up in power whilst killer powers get blocked by it is getting ridiculous. Some killers don't get to use their power a lot during a match and to have endurance block its effects on top of blocking a basic hit is making matches unbearable a times. A good example of this is Myers & Oni. Both have powers that enable 1 hit int11 comments 181 views last activity
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Crawler mode / quadrupedal stance has both antiloop power & reduced TR, while bipedal stance, undoubtly the most iconic & menacing is pretty much "4.6 m1 default killer". the closer alien release gets, the more I dislike that. I get it was probably harder to animate tail attack for bipedal stance or how devs really wanted players to see th quadrupedal stance which clearly took a lot o10 comments 211 views last activity
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I really love my teammates sandbagging me and dragging the Killer to my location because they didn't bother to read what Nicholas Cage's perks do, it's really awesome and I definitely won't leave them to die on hook when they do it. Definitely. :)1 comments 31 views last activity
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Hello team I know this may be a crazy suggestion but as a fan of the game I'd like to see The Thing theme with the killer being The Thing ( creature) and survivor RJ Macready and the map could be some cool Arctic base. Hopefully this could happen it would be cool and I think fans would enjoy a theme like this.2 comments 31 views last activity
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I can't play Dead by daylight without mouse and keyboard please put it in ps4 Pleeeeeeeeeeeeeeeeeeeeesss💔💔💔💔♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥😩😩😩😩😩3 comments 12 views last activity
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Thing that happens almost every game and is so bullshit is when there is two survivors left killer doesenr hook the other one and starts to look out for the other one and camp the downed survivor so the hatchet doesenr open, i think that there should be somethink that makes it possible to die faster when downed so there is possibility to atleast one survive trough the hatchet and hatchet is 50/500 comments 1 views last activity
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Ok I’m not playing DbD anymore until BHVR fixes the maps in this game. Literally I was on the Red forest map and not only were the jungle gyms and such bugged and distorted there were these weird sinkhole like glitches where they slow down whoever in or near them and they’re completely invisible to.1 comments 32 views last activity
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Can you remove the requirement of having to kick a gen first to activate the perk? This part is really unnecessary, just make it so that it works immediately on the first gen you kick/damage. also buff the perk’s duration from 30 to 6 seconds ( a minute basically ) since the movement speed increase doesn’t last that long for it to be effective plus a gen would be lost anyway so i don’t see0 comments 11 views last activity
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I'm one of those weird one's who likes to play twins a lot and today i played her 5 games in a row and every game i had some problem with either not being able to swap to victor. or when i play indoor maps in to close to every wall in the hallway so i can barely use him. and then the most fun one when i swap to him i lose all controls and can't more and i'm forced to leave or wait it out to not0 comments 1 views last activity
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I dont think Nurse is OP, but its only my personal opinion, nobody had to agree with this, and dont try to convince me otherwise, unless you have some new arguments, since none of current ones could change my mind. But its irrelevant. What is rellevant is the change i brings here. One of reasons why people think the Nurse is OP is that any stun is a waste. And i agree with that tho i dont thin0 comments 21 views last activity