NaeMarianna
NaeMarianna
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- NaeMarianna
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@Archol123 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3533775#Comment_3533775
Pretty much that + there is somewhat of a soft cap at around 1600 or 1700 or something like that? And after you reach that you can basically get matched with anyone above. They even lowered it for more killervariety, because if you make it higher there are only that many killers that can consitently win against even better survivor and they were at that point: Nurse, Spirit and Blight.
Also matchmaking only counts escapes or kills, nothing else, so you can be the best looper in the game if you die you lost. It counts each survivor as a seperate matter so you basically play 4 games as killer at once since you play seperate against each survivor with those two possible relevant outcomes of died or escaped. Hatch does not count at all. Also if your queue time reaches a certain amount you are basically guaranteed to get whatever team there is currently in queue same goes for backfilling when one person left the matchmaking will just basically add anyone to make the game happen faster.
The matchmaking really is not much if any better than the old rank system. But ranks/grades are irrelevant for matchmaking now.
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3533752#Comment_3533752
Hope this helped you. If you want more information there are videos on youtube where people explain it in ore depth, because some data miners basically figured the whole thing out. E.G. ScottJund did a informative video on what got found out and linked the guy who the information of the data miners first hand.
Thank you I appreciate that
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cause it doesn’t feel like mmr exist
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@Archol123 said:
It still baffles me that people still don't all understand what grades are and that mmr exists xD Isn't it like over a year now since they implemented mmr? ^^
explain then
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@CarbonaraCharlie said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3526531#Comment_3526531
Really? 😱
I hope they fix it soon then. Right now Aura perks aren’t really working at all during certain matches for survivor who run this perk 😂
Well isn’t SUPPOSED to be a counter for aura seeing perks? like I get what your saying about how they should get tokens but once they have them it’s still going to counter your aura seeing perks almost the whole game which is what it was made to do
just like perks like light born are meant to counter survivors and make them bringing flashlights completely useless
like most perks have counter so I don’t see the issue
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I am curious to know why they nerfed the windows perk it was so unnecessary. Once you drop or vault a pallet or window it now goes on a cool down for 25 secs. It’s barely useful now. like reducing the range at which you can see pallets would’ve been okay but a cooldown?