Feedback and Suggestions
Our team will be happy to read these!
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I think having a perk that allows you (the survivor) to teleport at random to a different hook/ cage location than the one you're currently on. The idea is that this would help with proxy camping and what not. We saw something like this in 2v8 where the survivor would teleport to another location if the killer lingered near by. another, which i saw in another forum post. is to remove the unhook0 comments 2 views last activity
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ok so we all know it sucks having ur teammates and the killer dc and i do agree they should eat up a matchmaking ban but 24 hours is WAY too much like most of the time survivors and killers dc because they are not having fun and dont want to continue playing against bully swfs or slugging killers(and clown) so i suggest make the max penalty 1-2 hours and if u dc 5 times in like 2 days then you ge2 comments 42 views last activity
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Dear developers we need to have an option to stop Automatic purchase feature in the blood web. Once this button was pressed - we can't stop it until the whole web is done. Make it so - While automatic purchase doing it's thing - we can press it again to stop the process. Thank you for reading! The Entity owes me 4 cakes!3 comments 21 views last activity
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I'm enjoying the smoke bombs during the event but it's kind of a bummer that I can't choose to use smoke bomb or regular item while holding both. If I want to use my regular item I have to first drop the smoke bomb. While it's not a big deal it is annoying. It would be nice to just hit a button and switch between the two items, that way if I have a medkit in hand I can heal myself or a teammate o1 comments 72 views last activity
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Just played against Nemesis in RPD map and two of his zombies were stuck in the floor's hole, invisible, in the upstair's bathroom. Weren't able to see them unless we were too close and they hit us instantly. Two of us got downed because of this.1 comments 1 views last activity
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I think Bloodhounds perk ability of making Pools of Blood bright Red should be incorporated into the Hemorrhage Status Effect. Of Course the Perk needs to be reworked. Maybe when the Killer injures a Healthy Survivor it will cause the Hemorrhage Status Effect until Healed. I know that's Similar to Sloppy but it's just an idea for now. Or make it similar to Hysteria where after you injure a7 comments 91 views last activity
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Hello! I noticed that Sable Ward's rift outfits are kind of glitched. The hair glitches inside the torso and it looks off. Whenever you can, please fix it! Have a nice rest of the day!0 comments 172 views last activity
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It might be just me, but I think most people are tired of survive with friends or try hards, if they want to go play their bully squad gen rush, or flashlight thing, then why can't they get a separate lobby all together? For people who just want to rush a game 24/7? They might as well just have their lobby, meanwhile solo queue is just solo queue. No idea how to frase this but yeah.5 comments 61 views last activity
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It a modifier...that's it. Why is that a problem? Simple it screws with matchmaking so I can be doing good but then for the next twenty matches can't basically screwed because matchmaking has no idea what to do. Okay I get that wanted to make it a modifier that way you can play the base game but did they not think to oh I don't know figure out how it might effect matchmaking. Stuff like Lights ou11 comments 171 views last activity
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...and the reason why gates need to regress. Let me paint the scenario. Playing vs. a Doctor, manage to loop him for minutes on end, Haunted by Daylight event is coming in clutch and giving some pretty useful tools to buy time, I eventually vanish in the void. 4 gens complete, 1 hook on David, I'm injured my gen is about 12% from done, but our David gets his second hook. I know Merciless is15 comments 171 views last activity
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The current description of the Perk is as follows: The vault and hide actions' noise detection and audio range is reduced by 100% . This effect can only trigger once every 20 seconds . It probably does what it says in the game's code, but it's quite hard to read and might not be 100% clear, I think it would be nice if the description was changed into something like this: Your rushed a3 comments 142 views last activity
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tunneling & camping are ruining the game for so many as we can’t do anything or progress at all if we are tunneled out of the game in the first few mins I know there is a bit of help with camping if they are near but they just put us straight back on and these people will keep doing it unless there are consequences like loosing blood point or some kind of small band or atleast a block of some2 comments 41 views last activity
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According to today's patchnotes and statement, the developers removed the window that they added next to the generator in the double storey house on Badham because the community feedback was quite negative about it. I think removing that window is rather a big mistake because that window removed one of the windows downstairs and a breakable wall which means the double storey house was actually11 comments 261 views last activity
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In 2v8 they had a wonderful mechanic where those on death hook had unbreakable and could pick themselves up. This was a wonderful addition and helped counter the matches where killers would aim to slug everyone. Plus it gave the survivor an extra chance in those miserable matches Option for a fast blledout. This way we dont have to sit there for a couple of minutes bleeding out because lawd alm12 comments 111 views last activity
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there doesn't seem to be any indication that there's actually 2 separate tomes or tracks. just that when I press "y" to go to tome, it has one generic track. But when I select a different item in the rewards section of the even and press "y" to go to tome, I get a different tome. There's very clearly two sections for the rewards to progress through, but its confusing the hell out of me because0 comments 31 views last activity
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please. they would look so cool.0 comments 11 views last activity
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I saw BHVR is changing distortion to 15 seconds in chase instead of 30 which is better but still feels like a unnecessary perk change. Distortion wasnt nearly as big a problem that needed addressing as other stuff. If you need to rely on aura reading to find a survivor thats more of a thing the individual needs to get better at. So many aura reading perks that give you value from not even doing a19 comments 331 views last activity
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Had a Trapper on The Game manage a 3 gen because 2 people were scared to play and did gens all in the bottom floor. The moment he reached his 8 hit cap he trapped the gens and he had secondary coil to make it longer to disarm. We need to make it so killers like him can't trap right against the gens and there should be enough room for us to get to the gens in this scenario. Honestly it needs an ov2 comments 51 views last activity
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Hear me out. Distortion has been to go-to for a lot of stealth plays, to the point it's getting nerfed for being too potent. I propose more perks should have the addition of hiding auras, in meaningful ways. For example: Perks that hide scratch marks also hide your aura for the duration. Examples being Dance With Me, Parental Guidance, Deception and Babysitter for examples. The only one I c4 comments 91 views last activity
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with the new nerf to distortion and by the looks of things it not being reverted back can the devs now please do something about the nightmare that is the combo of Franklin's + weave. Because at this rate you might as well give killers permanent aura reading. It's a very easy fix, put it on a timer, allow the item to read the auras around it for 2 minutes then it dies. Or to stop the combo it16 comments 172 views last activity
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Survivor items and addons and Killer addons should receive a stacking increase in its % chance to appear in the Bloodweb incrementally if it did not appear in the previous level of the Bloodweb, with the % amount that it increases by being determined by its rarity. If a Common doesn't show up, it gets a large boost in its chance to appear on the Bloodweb, and if an Ultra Rare doesn't show up, the0 comments 21 views last activity
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I actually kind of like the big reward for rotations, but slowing you down to 4.4 again when you have your tracker out is stupid, on top of that it promotes a really braindead boring playstyle of just spam rotating all your drones on the off chance you can get the Haste. On top of that, it's very odd that you actually BUFFED the amount of Haste she gets from scans, it used to be 3% (or 3.75% with1 comments 32 views last activity
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i have a friend who cant stand hear beat audio and physically makes them sick and i would like for them to enjoy the game without having the game just muted please?0 comments 12 views last activity
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Even with the event having a separate queue, people still choose to ignore what the event gives, what's the point of an event queue when players can choose to ignore the event completely? Don't get me wrong, the new Survivor item is really cool and I wish to see it more! But for Killer the event doesn't bring much, just having a semi-Artist attack that cannot even go through pallets or windows9 comments 171 views last activity
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Currently the perk only helps you in the worst case scenario, that being everybody being either immobile or dead, which isn't really good, the effect itself is alright, but the activation condition is lacking. I think this perk would benefit from an additional effect on top of the current effect! Low Profile When you're the last Survivor standing, your Scratch Marks, Pools of Blood and Grunts2 comments 61 views last activity
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can i get just 2 irisdescent shards cuz i cannot buy characters all the time with just 2248 shards pls0 comments 11 views last activity
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Hatch is no longer a means of escaping trials. Now, after the 3rd survivor dies, there will be a period of 30 seconds, after which the gates will get automatically powered, and the endgame collapse will begin. This will allow a survivor to have a chance to escape through one of the gates, while the game would still end soon enough because of the endgame collapse. The perk No Way Out won’t work in20 comments 281 views last activity
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We all know how clutch that perk can be, little wheels for killers that got rewarded for doing bad. In times like this where survivors can't spend too much time cleasing totems because tunneling is almost in every match, noed is just a slap in the face. I suggest some changes: -Survivors now are notified when they are exposed after finishing the last gen, so they are aware of that and can search12 comments 331 views last activity
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Halloween event? Blue. Pumpkins? Blue. Void? Blue. Deep Rift? Blue. Special abilities? Blue. I get it, BHVR loves blue. But can we please change the color already? It got old by the second time we saw it in the Deep Rift, and now I can’t stand it anymore. It looks ugly and doesn’t match DBD’s aesthetic at all. Not to mention it completely ruins most if not all of the skins in the Deep Rift s2 comments 52 views last activity
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It completely kills any viability for any perks focused on losing chase with the killer. Not to mention how many nurses I run into that just get free wall hacks24 comments 381 views last activity
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I've been playing the event a little. and one thing i notice every match is how unbalanced the void is. Killers are undetectable and can use their powers, they can instantly enter and exit the void. but survivors have to hold to enter and exit, and they are exhausted and broken. So many games, the killer sent a haunt and then m1's me. making me mostly instadowned. and on top of that, camping is e16 comments 661 views last activity
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well since i wanted to cross progress between my steam and xbox i did the account thingy. i linked steam and it went allright then i was about to link my xbox but accidentally linked my multi account. it says that i cant link account different than the first aka multi account i linked. can i undo it or sum ( i had no idea where to put question such as this so i put it here)4 comments 1,072 views last activity
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Is there any way Nintendo Switch players could get these rewards now? I see they're in the store but it doesn't feel fair that Switch players should have to pay for them when we were 100% excluded from getting them last year. I watched streams, I rightfully earned the rewards like everyone else, I just wasn't allowed to get them because of the platform I play on. Since the twitch drops had been0 comments 11 views last activity
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The Perk is decent, but I think it could be better! Better Together After uninterruptedly repairing a Generator for a total of 5/4/3 seconds : Its Aura is revealed to all other Survivors. You see the Auras of all other Survivors. I think this would make the Perk really good solo Q pick! What do you think?3 comments 42 views last activity
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I would greatly appreciate if you could make it so the names of the other players can not be revealed manually at any time with this setting on. Also, make it so you can't send friend requests either with this setting on.13 comments 211 views last activity
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This addon is an entire perk, on top of that it's one of the best aura reading tools in the entire game. It's blatantly unfair, please rework it and remove the aura reading entirely, there's 0 excuse for an addon being stronger than perks.7 comments 281 views last activity
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These two add-ons are not worth the risk of being included in a game. What's more, these add-ons are far too expensive and bring in nothing. They're not worth the price, they're just too weak for that. About Mirror shards The tracking that this add-on provides is incredibly inconsistent and situational. Generally speaking, you do not want to go into stealth mode if you don't already know where6 comments 191 views last activity
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Currently, Poised only reveals auras on the very first time you touch a unique gen, and then never again for that specific generator. This is likely done to prevent gen tapping to get permanent wallhacks on the killer, which is fine, but it creates a little bit of an annoying scenario. Say I start working on Generator A, the aura effect activates. I then get chased off, and go work on Generator11 comments 111 views last activity
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Spawned in Silent Hill map and my Hex totem is at the second floor standing in the hallway next to a open door. Everyone can see it. It got cleansed in 30 seconds. Fix your game, BHVR, I'm tired of your excuses.0 comments 21 views last activity
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I reckon the slugging for 4k will tone down after a while, I think the uptick in it is primarily cause its new... I also actually like being Mori'd. I see it as a badge of honour to be the one that gets to have the cinematic finish. However other people don't like it, and there will still be SOME uptick in 4k slugging, usually on a new killer release and new mori release... So a thought I had w8 comments 121 views last activity
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The Perk is quite bad, it is not good alone and not really better with a dedicated build (for example flashlight save build or escape build), since it has a lot of alternatives that do it's job more consistently and better (Iron Will, Background Player). I think it would be cool if this Perk was made into a semi-exhaustion like Perk, that would help you avoid the Killer if they get close to you1 comments 41 views last activity
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With the exception of one game as killer so far, gens have been popping like CRAZY To me, it feels like spending even a little time doing anything event related as killer results in too much time-waste and by the time you get back, another gen pops Also, glad to see map offerings are in full force Skill issue? Probably, but jesus the sweat is already out5 comments 121 views last activity
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When I play killer I like perks an add ons that can give me aura reading on nearby survivors like Chucky's Rat Poison, I'm all Ears, Franklin's + Weave, Nowhere to Hide, Darkness Revealed, or the newly buffed Zenshin Tactics and Predator. However, I recently realised that, while the smoke bomb weakens the auras, you can usually still see the auras of nearby survivors while you are in a smoke bo0 comments 41 views last activity
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Sporadically speed up the madness skill check rotation speed at irregular intervals and increase the chances of madness skill checks. The longer you're healing or repairing, the more chance you have triggering a skill check. Add skill checks to totems too.10 comments 191 views last activity
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Three matches if Halloween event as Survivor and I don't want to touch it. Queues are long and matchmaking is terrible due to long wait. Flopped on the Survivor experience of this event.1 comments 41 views last activity
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so i mean could they add trial or test those extra killers you can try them at least in event times like halloween, winter, anniversary because those are in sale most of time and if they can try them before buying them so they know what killers they like it would be good sell idea and good for new players to test new killers1 comments 11 views last activity
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I actually really liked using THWACK! before the current patch, the combination of scream interruption and information from aura reveal were really fun and useful, and since the use cases were limited it was definitely not overpowered. I always thought it was kind of an underrated perk, but that meant survivors didn't expect it or often forgot about its effects. I recently used the current vers1 comments 21 views last activity
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i play deathslinger and 20 seconds is not enough time to use the exposed stats effect so how is a m1 killer suppose to use it? timer always expires as i reel them. only time it would work is if survivor is literally close by. i would say 30 seconds just like every other exposed perk, such as starstruck, hubris, etc. please survivors agree with on this one. 20 seconds is not it chief.15 comments 261 views last activity