Feedback and Suggestions

Our team will be happy to read these!
  • Now would be the best time to implement the option to overlay prestige bloodied clothing or weapons onto whatever cosmetic you're currently using.
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  • Make it so the killer walks through survivors when carrying this will get rid of stupid body blockers and give the killer a chance since survivors almost always all escape, it shouldn't be apart of the game
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  • IMO killer perks are pretty well balanced for the most part, where as survivor perks are a real mess. Here's my suggestions. Please let us know your ideas. Survivor Buffs Balanced Landing: requires the most skill/luck of all exhaustion perks. Increase values Slippery Meat: too risky to yourself AND your team mates. Should provide a free hook escape upon hitting a difficult DS
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  • I would first of like to say I love this game and the direction it's heading toward and I have seen the game grow a lot since the early days as I first had this on pc back when the original 4 survivors and 3 killers was the full package and even then the game was great buggy and glitchy but great despite flaw. I understand some things can't be done due to rights and regulations which we as a commu
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  • It's important to note that while reading the post, these are all just random ideas I've came up with and not all of them are intended to be together or work with other suggestions so when reading this please keep in mind that I'm not suggesting everything in here at once but rather as separate ideas of which some could work with other ideas while some simply don't. These are all ideas of which I
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  • The conditions for a Hatch's spawns are as follows, excerpt from the wiki. The Hatch will become visible ("spawn") whenever the number of fully repaired Generators IconHelpLoading generators.png exceeds the number of living Survivors by 1. This is true for the following scenarios: Four Survivors: 5 fully repaired Generators / Exit Gates are powered Three Survivors: 4 fully repaired Generator
    2 comments 151 views last activity
  • Feedback is appreciated and if you have ideas/suggestions post them please. Really hoping for some feedback on pro's cons from the more experienced players. Some Qol changes that would hopefully be not only helpful but easy to implement and not game breaking. For offering make it so only the killer can see all the offerings and or make it so survivors only see their own. Only secret offerin
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  • I know I'm making a bunch of topics for killer ideas I have, I'm not sure if they're appreciated or not, I'm just having a bit of fun with it. So, the witch or "The Ring Girl" (I know she has a name but I can't remember it could swing two ways, depending on which one you use. The witch would be like the witch from Left 4 Dead, obviously you can't just have her sitting their crying (although
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  • Raise dead: The necromancer can raise a corpse after a charge. This corpse can walk around aimlessly and slowly, groaning and reaching out to hurt survivors. Flashlights can scare them away, crouching survivors can disable them from behind. I don't know what perks would go with him, but I figured it'd be a cool trapper boost. Maybe a sub ability could be to switch places with his zombies but
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  • I love the way borrowed time works already, but I want to throw an idea out there that could be very beneficial to all the survivors that get left behind! My idea is to make borrowed time (if you have the perk equiped of course) protect you if you manage to 4% off the hook!
    3 comments 31 views last activity
  • I want to have the choice who plays with me. When i am the host,why is it not possible to set SWF to 2,3,4 players ? I make the host but have no rights to setup my game. Sounds good Kappa. The same with highping players. I am not able to kick the 500 ms guys from MY lobby. Sounds again....good.....NOT !
    4 comments 21 views last activity
  • Last rounds as killer where soooo funny for me. Chased a guy, knocked him down, pick him up, mate sneak around corner, bing instablind. Hunted the next. Picked him up, bing instablind.... this was like 8 times and then i got the luck to knock him down under a hook. So i hooked him and facecamped him to death. But SRS !! Is this the way how SWF should work ? Then you wonder why killers dodge the
    3 comments 21 views last activity
  • Hello team DBD! As a passionate player for the game, I express my experience with Beta. Congratulations on the magnificent work, texture and some skins surprised me, however, I come to relate my DISCONTINUATION about the killer close the hatch, as well as killer game, I believe it was wanted, since if the killer has hooked 3 and there is only 1 survivor, the killer has already played very well, s
    0 comments 12 views last activity
  • So I have just learned yesterday that the devs are intending for Ultra Rare add-ons to just change the play style of Killers. Well, I have a suggestion for 2 of Pig's add-ons. Disclaimer - I am a Pig main, and feel that the following changes would definitely suit the developers' idea of what ultra rare add-ons should be. Casual players may not understand what I mean even after re-reading 10 tim
    0 comments 111 views last activity
  • Killers and Survivors alike accept and understand that gameplay around looping pallets is primarily encouraged by stunning the killer with pallets as a successfull pallet stun rewards the player with 1000 Bloodpoints. However I must ask, why is that pallet stun so point rewarding? Stunning a killer for a handful of seconds rewards the Survivor with 2x the value of a Hook Sabotage, 4x the value of
    6 comments 51 views last activity
  • Exposed status for 60 seconds.wow.nice.But useless 150%. Because you dont see who was the "unhooker" unless you camp and then perks dont trigger. Give the killer his aura for 60 seconds that he can make his choice to hunt the hooked or the "rescue guy".
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  • Like Noed , Hexperks, and all the "surprise"stuff. There is no more surprise or sense to use hexperks. Even devour hope is senseless when you are warned after unhooking. Its plain stupid.
    1 comments 11 views last activity
  • So I was thinking on how to make low tier perks better and thought by adding a bonus effects or combo effects these low tier perks could see more use. Now keep in mind you will see some top tier perks get a slight buff by use of a combo but this means another top tier perk you would have brought would be replaced by a low tier perk. So my first combo is by using 2 low tier perks. Plunderer's I
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  • I dont know about most people but id love to see a way to purchase bloodpoints at a reasonable price of course leveling survivors to p3 with all perks and then having to do killers really takes forever if you didnt start a long time ago so pls devs can you add this to the game i know id buy some!
    13 comments 341 views last activity
  • I know that recently we got a buff to the wreath offerings with the emblem system that improved each one by 25% additional bloodpoints awarded post trial. This was a nice buff to make them more useful but i still feel that they could use another buff in a slightly different way. The post trial bloodpoint awards are fine as they are now. 50% for brown, 75% for yellow and 100% for green however to
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  • I know this occurs alot within the community. I have a few suggestions for a fix possibly. For the face campers: If they are just sitting there licking your face, why not an option for the survivor to spit in their face? Disorient them by making them and and animation to clean their face. The other is for the ones that literally will stay a good distance and stare or check the area while staying
    3 comments 41 views last activity
  • ngl been playing this game since the start and have enjoyed it hugely, but the recent nerfs to survivor are making me want to stop playing survivor entirely, I get that pallet looping is an issue, but the combination of Bloodlust, reduction in pallets, changing the design of pallet locations, adding visual blocks to stop survivors seeing the killers location, the recent change to pallet vacuums i
    2 comments 201 views last activity
  • I haven’t seen many people suggest this but I think it would be really great. Of course Ash Williams would have to be the survivor but most likely they could do the more wimpy two armed version from the first film. I would of course love to see outfits for him with the metal hand from Army of Darkness and the newer one from Ash vs Evil Dead. As for the killer I think Henrietta would be a cool cho
    0 comments 12 views last activity
  • Press the designated FINGERGUNS button, to initiate an emote, which shows Ace swiftly raising both hands, and shooting with his fingers. PLOT TWIST! He also has rubber bands on his hands, that if they hit the killer blind them for 1,000,000 seconds. If it hits a fellow survivor, they get insta mori’d, featuring Ace tea-bagging until they disintegrate.
    1 comments 21 views last activity
  • Hello ppl. We made a list as three of perks who need to be buffed, nerfed, or good. This is our opinion build in 2 hours and half of speak. This is not a tiers list. You can give your opinion and upvote or downvote for comment you like, and i will edit the list. If you want to debate how you want to rework, go here : http://forum.deadbydaylight.com/en/discussion/268/perk-buff-nerf-list#latest
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  • What do you guys think? Would you buy it?
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  • Seeing as the perk isn’t even officially out yet, I think there’s a minor change that could make it better. Add a faster wiggle effect, it doesn’t have to be huge, in fact I was thinking it would be 15% faster at tier 3. As the perk stands now, the more effective wiggle doesn’t do much and the hook aura reduction is so small that it also doesn’t help you to not get hooked (unless you get really lu
    1 comments 32 views last activity
  • Please add a voice chat for survivors so we don't have to rely on third party programs to communicate.
    7 comments 21 views last activity
  • Yeah, the title pretty much says it. Devs are literally a buch of rank 20 who don't even care about the game. I recently made a post, where i reported a guy cheating and guess what? It was deleted without any kind of explanation. That's a customer service we deserve! Indeed, making a couple of skins and new donation system is much more important then making a new report system that might actual
    1 comments 41 views last activity
  • Legit most basic discussion on here (Probably) But it'd be cool to know how many points i've sunk into a survivor (Like a lil number bottom right of bloodwebb) or something, Would be interested to see/know just how many points it would take to p3 lvl 50 a killer or surv or to see who can do it with the least. Double bloodpoints when?
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  • I think it should be rewarded that we found it first as killers. A surv gets 2000 BP for using it , so why not give, say 500 for closing it?
    1 comments 1 views last activity
  • With the upcoming and future high quality cosmetics being added to the game I think selling the ability to transfer collected perks from one character to another would be very profitable especially with the current grindy progression system. There are a lot of people out there with character "mains" whom might not have time to play often but just enough to accumulate bloodpoints toward unlocki
    0 comments 21 views last activity
  • Abandoned 1920s Rail yard complete with a station and a couple of underground platforms. The site is located in a fictional location in Berlin, Germany. Killer based on serial killer Carl Großmann a butcher from the 1920s. Survivor.. modern day rail worker from Berlin. DBD is very popular in Germany and it would be cool to see something German-style =D
    0 comments 1 views last activity
  • So been thinking long and hard about this one since the clown tease at PAX - So killer would be some weird marionette guy in creepy gothic puppet style. He would be able to put "puppets / survivors" on generators to make them look like they being worked on, uknowing survivor runs up thinking its a friend and puppet looks at survivor eyes go red and it makes a loud noise (think tambourine mo
    2 comments 72 views last activity
  • If you're playing kill with friends you shouldn't be able to see other survivors auras at all and if the killer is following you around towards other survivors then you both should get some kind of debuff to make it more fair to randoms. Kill with friends needs a serious fix since just had 1 person quit near match start because 1 survivor was working with the killer to nail other survivors. Th
    4 comments 21 views last activity
  • This trophy require 100 Hits from over 24m away. This is almost impossible because aiming at consoles is very very hard and even on PC you just need 20 Hits. 10 on Consoles would be better.
    1 comments 31 views last activity
  • If they ever reach an agreement with the license holders. I really would love for this to be a cosmetic.
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  • I think Clown's mouth should be moving when he's laughing
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  • Survelliance fix is obvious - make it last longer. 60 seconds to infinite. Save the Best for Last has had many great ideas for reworks or fixes, but I think the simplest buff to it would be to decrease the time it takes to activate, maybe to 10 seconds or lower. This could also be a great temporary fix for the perk while a full rework is planned out.
    1 comments 21 views last activity
  • Seeing how Jake has a American flag shirt , it would nice to see Claudette, Nea , Fang Min , David & ace a flag shirt
    2 comments 1 views last activity
  • There have been a significant amount of changes and reworks etc etc the last few months, but the Devs really need to get back into localising the game for numerous countries. As for me, I can help with Greek localisation. Please don't just forget about this again, the game needs this.
    0 comments 11 views last activity
  • BALANCE Adjusted the speed boost received by a Survivor when hit by the Killer to be a fixed value instead of variable over time. Removing the curve should allow the Survivors to have more control over their character during the speed boost that is given to them after being injured. Removed the Intoxication Effect Time penalty from the Clown's Flask of Bleach add-on So one of the clown's a
    4 comments 41 views last activity
  • Anti-GenTap Fix Make it so that the gen progress bar doesn't start to progress until after 3 seconds of holding the action button on the gens and also won't stop the Killer's gen-break function until after the 3 second time. Pros for balance -Survivors won't be able to cheese the Killer's gen-break function -Survivors won't be able to avoid Hex: Ruin (Hex: Ruin skill checks won't activate
    13 comments 193 views last activity
  • Lay your ideas that you think will balance the game. Let me start. Me: The game is horribly too favored toward the survivors. I mean each surv has 3 chances before they die, which, for the killer, means they have 12 objectives with each one varying on difficultly depending on how many pallets and near infinities the surv loops and the perks they pick, etc. Plus the killer has 5 more objectives w
    0 comments 2 views last activity
  • New and improved with feed back from the last post. Feel free to comment on this once again Add four sections to the Generator repair bar, if not being fix the gen will naturally degrade itself at a rate of 1% a second to the last milestone that it was fixed too. A damage generator will degrade at a rate of 2%+2x(X)(Where x is the number of remaining Survivors. 4->8%, 3->6%, 2->4, 1-&gt
    10 comments 71 views last activity
  • Okay, I know everyone has an opinion on this but I wanted to throw mine into the mix too. I play both killer and survivor so I'd like to think that I'm being fair here. I can't test it out because I'm a ps4 player and don't have access to the ptb but from what I've gathered you now need a key to open a hatch that the killer has closed on you. What I'm thinking is a new item. Something you can o
    1 comments 21 views last activity
  • Bonus points if it has things dangling them the edge
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  • Seriously, I end up disconnecting each time when playing the doctor. I had a recent incident where a passer-by walking past my house nearly called 911 because of the screams in which are caused by the doctor. I had to explain to them it was a video game. (TV is right by my front porch. volume at even 15 you can distinctively hear the screams from the street) Not only that but holy there are serio
    2 comments 31 views last activity
  • Not sure if it was just really bad luck on my end or not, but I think if we are leveling our character such as Claudette etc at the end of rank 50 we should already have tier 3 of the character specific perks. Since the lower rank requirements for perk slots, I was thinking this could be added in. So basically when you are able to prestige you would have tier 3 of botany knowledge, empathy, an
    0 comments 11 views last activity
  • Currently it is very difficult to pip as Killer. I remember back in the second Emblems PTB the values were actually perfect for both Killers and Survivors, so I don't know why they were changed. Overall, the best way to fix this is to just decrease all required values(except for Devout, obviously). At least in the game's current state, all emblems are quite difficult to achieve more than silver
    0 comments 1 views last activity