Mask_maker
Mask_maker
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- Mask_maker
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Chapter + update are live now for Germany on PS4
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And after the patch releases, it will be like the wait never existed and all this will disappear to nothing..
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The Hag! She makes for nice creative and tactical killing ^^ her mori is also my favourite
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Because after the game ends, the host (killer) is no longer there, so therefore party has to end.
They might bring in dedicated servers though -
I think Casey Becker or Tatum would fit in well as a DBD survivor - they deserve to have another run 😀
We already have one cop in the game and so I think that Dewey should sit it out.
And Sidney has already had the spotlight in every movie.. Enough Sidney.
Gale Weathers could be an interesting survivor though or Randy.
Hmmm -
A green botanical claudette w/ flashlight wrote: "Your a c***, I hope you know that. I'm the survivor and I have a right to survive"
LOL so random as it was a standard match and nothing special happened -
Ask them in the next dev stream
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No. Forget the vacuum. Plant traps around these pallet areas. Its best when you have alone time to do it, like at the start.Master said:I would love to see a really detailed hag guide, after the clown dissapointment I think I will give her a try when the vacuum is removed
Sometimes midchase i will plant on the opposite side between them and the pallet. They do usually run away but theyre still too close in order to lose me. Main thing is that their loop area has become a dangerzone.
Plant those traps!!! -
No question mark therefore imperative (command). Weirdkid is correct
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Perk modification:
Tier 1: one token for one heal at 50% normal speed. Medkit is 10% more effective.
Tier 2: two tokens for two heals at 50% normal speed. Medkit is 15% more effective.
Tier 3: three tokens for three heals at 50% normal speed. Medkit is 20% more effective.
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The reward for us killers after each time we kill someone is that we have a little bit less BS to deal withFoxWolfFrostFire said:As it stands Survivors can pull out any item from a chest and with proper perk with almost any add on. I think it would improve the over all killer moon if the entity gave us Killers something a little extra per kill. 1 kill drops a uncommon add on for the killer power, 2nd kill drops a rare, 3rd very rare, 4th ultra rare. What do you guys think?
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Never say never

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People say a lot of things and then do something completely different.Jack11803 said:@Mask_maker said:
SaltyKiller said:@Mask_maker said:
I thought it would be good to add a stand alone resident evil character as a survivor for consoles as seeing PC got Bill from Left4dead. That was always my thought.
That's because Valve is willing to lend characters and things from their games in cross promotion for free because they don't care too much. They make billions from Steam so putting a character in another game is only a good thing for them.
Its only a good thing for them you say.. Hmmm. A bit negative and not true. It was a good thing for fans of Bill..
So its completely out of the question that the devs would add an extra survivor for consoles to balance out the survivor roster compared to the PC roster?
We shall see then what happens.
The point of opening these forums was so they can get feedback and ideas from us. They seem like a reasonable studio and i could see them potentially doing something like this later on down the track
It is out of the question, the developers have already promised they will never add a character exclusive to a platform again, even if it was to balance out bill
Lets just be patient and see what happens
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Its only a good thing for them you say.. Hmmm. A bit negative and not true. It was a good thing for fans of Bill..SaltyKiller said:@Mask_maker said:
I thought it would be good to add a stand alone resident evil character as a survivor for consoles as seeing PC got Bill from Left4dead. That was always my thought.That's because Valve is willing to lend characters and things from their games in cross promotion for free because they don't care too much. They make billions from Steam so putting a character in another game is only a good thing for them.
So its completely out of the question that the devs would add an extra survivor for consoles to balance out the survivor roster compared to the PC roster?
We shall see then what happens.
The point of opening these forums was so they can get feedback and ideas from us. They seem like a reasonable studio and i could see them potentially doing something like this later on down the track
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I thought it would be good to add a stand alone resident evil character as a survivor for consoles as seeing PC got Bill from Left4dead. That was always my thought.
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She plays so well it is. It's all in the traps baby!
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Ich mag die Feng Min ^^
Meine Lieblingsperks sind:
- Niederwild (Small game)
- kalter Rückenschauer (Spine chill)
- Widerstandsfähigkeit (Resilience)
- Adrenalin(e)
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Ich finde die Hexe richtig geil im Moment und nutze die folgenden Perks:
- Franklins Niedergang
- Eisener Griff
- Ruf einer Krankenschwester
- Pirscher
Man kann so viel mit ihren Fallen machen!
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Like what the earlier poster said - allow for the killer to see who is in SWF when these people join the lobby.
The devs can put the 'holding hands' icon next to the names of all players who are in the SWF party.
As it is, these people know going in that their teamwork increases their chances and the killer has no idea until later on. With the heads up, the killer can at least change their build to accommodate these people and their playstyle.
They want to work together as 4 vs 1 with communication, then let the killer have the heads up to equip an appropriate build
